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View Full Version : Development team / Steering / 90% / happy bunny = reason.



wraithsrike
10-05-2015, 00:37
Ok here's the deal.

Like so many I've had major steering / controller issues but as of now I'm a much happier bunny I'll explain why.

First off I did the controller update results nothing no change, ok next thing I did was the check my game size, mine was showing 18.1GB so ok this is not what it should be showing it show be 18.4 so clearly I haven't got the day one patch.

Right next move how do I get it? I know ask on here and sure enough fellow members replied, hard reset of the console.

Turn console on press and hold the on/off button for around 5 seconds = console shuts down, next thing to do switch console off at the mains go have cuppa come back turn on console and wait for it to boot up.

Ok all done now recheck game size, go the my game's find project car's and whoop whoop now showing 18.4.

Ok fire up game, go to settings set controller settings to mode 3 now set all dead zones to 5 set all others at 50 sensitivity except steering that I set to zero.

Turn on advanced and set all to on.

Now go drive a car any car and boy what a difference it's like playing a different game, ok you ask but why only 90% happy bunny, I'll tell you.

Zero sensitivity on the steering is still not enough it needs to be able to be set lower, if zero was to represent 50 therefore allowing the player to drop this even lower you'd be able to get the steering perfect.

As it stands you need a setting sub zero as zero is still to sensitive.

If the xbox controller was set on default say mode 4 described above with the steering sensitivity set at say sub 30 below zero and the development team re calibrated the game steering lock to lock to match the controllers stick hard left/right people would be able to play straight out of the box, now I don't expect anyone from the development team to listen to me but who knows.

Hopefully this little bit of information might help fellow player's ( i hope it does) because I know how frustrated I've been.

Andy.

Scav3nger
10-05-2015, 04:04
If the xbox controller was set on default say mode 4 described above with the steering sensitivity set at say sub 30 below zero and the development team re calibrated the game steering lock to lock to match the controllers stick hard left/right people would be able to play straight out of the box, now I don't expect anyone from the development team to listen to me but who knows.

Hopefully this little bit of information might help fellow player's ( i hope it does) because I know how frustrated I've been.

Andy.

Good ideas, the devs are reading the forums so they should pick on any suggestions offered. Given we know there's a difference between PC input mapping and console input mapping (especially on the Xbox One) it seems a new default mode is required. I personally find mode 3 drivable with some minor tweaks to personal preference but wouldn't be opposed to a few extra default modes being added.

Might also be a good idea to move the mode selection to top?

Gooseone
10-05-2015, 08:36
Setting steering ratio slower in car setup screen under alignment does exactly that, decrease sensitivity further.

wraithsrike
10-05-2015, 09:38
Setting steering ratio slower in car setup screen under alignment does exactly that, decrease sensitivity further.

Yes agree but still no where near enough, even with that and the controller setting set to the lowest the steering is still way to sensitive.

Also bear in mind the lock to lock ratio is not wide enough that tried to incorrectly parameters, if you put your controller stick to either full left or full right full lock ingame is achieved in about one 3rd of the sticks travel if you slowly bring the stick back it's all most at centre again before the wheels start to move, this gives the player very little room for steering as I say about 1/3 of movement instead of the whole sticks travel, now no amount of messing with the settings will change this whether it be the controller settings or the tuning settings.

This is why I posted above,if the developers get these parameters sorted and allow for a much lower sensitivity the controller game play will be playable out of the box.

Like a member said above tie this to a new mode put the modes to the top plus allow a lower setting on the steering sensitivity slide or at least adjust it so zero is at least 50% lower than where it is set at the moment.

Plato99
11-05-2015, 09:21
Ok here's the deal.

Like so many I've had major steering / controller issues but as of now I'm a much happier bunny I'll explain why.

First off I did the controller update results nothing no change, ok next thing I did was the check my game size, mine was showing 18.1GB so ok this is not what it should be showing it show be 18.4 so clearly I haven't got the day one patch.

Right next move how do I get it? I know ask on here and sure enough fellow members replied, hard reset of the console.

Turn console on press and hold the on/off button for around 5 seconds = console shuts down, next thing to do switch console off at the mains go have cuppa come back turn on console and wait for it to boot up.

Ok all done now recheck game size, go the my game's find project car's and whoop whoop now showing 18.4.

Ok fire up game, go to settings set controller settings to mode 3 now set all dead zones to 5 set all others at 50 sensitivity except steering that I set to zero.

Turn on advanced and set all to on.

Now go drive a car any car and boy what a difference it's like playing a different game, ok you ask but why only 90% happy bunny, I'll tell you.

Zero sensitivity on the steering is still not enough it needs to be able to be set lower, if zero was to represent 50 therefore allowing the player to drop this even lower you'd be able to get the steering perfect.

As it stands you need a setting sub zero as zero is still to sensitive.

If the xbox controller was set on default say mode 4 described above with the steering sensitivity set at say sub 30 below zero and the development team re calibrated the game steering lock to lock to match the controllers stick hard left/right people would be able to play straight out of the box, now I don't expect anyone from the development team to listen to me but who knows.

Hopefully this little bit of information might help fellow player's ( i hope it does) because I know how frustrated I've been.

Andy.

I concur. Its gone from driving supermarket trolleys on ice to proper racing, proper steering response, and total enjoyment!
Almost.

troyshaun
11-05-2015, 10:00
Yea that hard reset did something, unfortunately for me i still have the steering bug - the reset helped a bit though.

As you say the steering is borked in general though, it's particularly sensitive on corners, then if i adjust the steering column (ratio) the car i'm driving Ford Escort starts to behave a bit like a jetski.

troyshaun
12-05-2015, 00:24
Okay after this the game has settled to a playable level, though if i am going slow on a corner and turn too sharp it locks opposite occasionally. Same if i lose control i have to spend valuable time making sure i completely centre the steering column and "never go full lock" (haha).

But it is playable now, so thanks OP.

As a side note too, I had tried over 10 different settings to the control sensitivity etc during the course of the weekend, none of those worked until i hit the hard reset to include the DL patch - which was downloaded, then modified to these settings did this game become playable over 1+ laps. Also the bug still exists, i presume if anyone goes on the grass and does doughnuts with a relatively powerful touring car (Ford Escort) you can replicate the issue.