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gmspromo
10-05-2015, 11:23
Firstly I would like to start by saying to SMS that I like what they tried to achieve with Project Cars, they have pushed the boundaries of what is possible in a car racing game and a lot of things have been done well. When the game works, nothing can match it on a console simulation wise, but the problem is it doesn't work properly very often at all. Yes, yes, Project Cars has only been out a few days and obviously there are going to be bugs as there are in most new games. It's common place that when a much wider audience buys the game and gets to play it on a specific platform, more bugs are found than perhaps were in the testing phase before release. It's also common for a patch or patches to be released soon after that fix the major issues and I can only hope this will be the case with Project Cars. But that isn't the point.

What I personally find completely unacceptable - and this relates specifically to the XBOX One version - is the basic controller issues which a large proportion of users are experiencing. Not only was Project Cars pushed back twice to "polish" it for release, but somehow the controller and handling issues got overlooked, were never fixed AND it somehow went Gold for release. Churning out unfinished games is all too common these days and I don't know about the rest of you, but I almost consider myself a beta tester ... only I've had to pay 45 for the privilege.

What I also find a joke is the fact SMS offer two car packs (at added cost) for Project Cars which I for one will not currently be buying, because thanks to the controller issues, I can't control half of the cars that are in the game as it is. What I would suggest is before focusing the team on creating more DLC content to push out to create further revenue streams that they instead focus on fixing the core issues that most, if not all, XBOX One owners are finding with the game; there is an exhaustive list within the pages of these forums.
I've also read in various places about the possibly of Project Cars 2 being in the early ideas/development phase with a view to it also being crowd funded. If this is true, pushing ahead is going to take focus away from the current game and that would be a mistake at such an early phase. I also hope that it won't be a case of learning from the mistakes first time around and only doing things properly second time around.

Game houses such as SMS are going to have to be careful, because gamers are starting to get fed up with issues like the ones currently being experienced in supposedly commercially ready games. Law suits have been built on much less ...

menaceuk
10-05-2015, 12:34
I read your whole post and found nothing in it that is inherent with the games industry. I assume you are trying to pass off this, "Churning out unfinished games is all too common these days" as inherent. Unfortunately, not only is it not inherent but it is also a gross over-exaggeration.

Icaru5
10-05-2015, 12:40
Firstly I would like to start by saying to SMS that I like what they tried to achieve with Project Cars, they have pushed the boundaries of what is possible in a car racing game and a lot of things have been done well. When the game works, nothing can match it on a console simulation wise, but the problem is it doesn't work properly very often at all. Yes, yes, Project Cars has only been out a few days and obviously there are going to be bugs as there are in most new games. It's common place that when a much wider audience buys the game and gets to play it on a specific platform, more bugs are found than perhaps were in the testing phase before release. It's also common for a patch or patches to be released soon after that fix the major issues and I can only hope this will be the case with Project Cars. But that isn't the point.

What I personally find completely unacceptable - and this relates specifically to the XBOX One version - is the basic controller issues which a large proportion of users are experiencing. Not only was Project Cars pushed back twice to "polish" it for release, but somehow the controller and handling issues got overlooked, were never fixed AND it somehow went Gold for release. Churning out unfinished games is all too common these days and I don't know about the rest of you, but I almost consider myself a beta tester ... only I've had to pay 45 for the privilege.

What I also find a joke is the fact SMS offer two car packs (at added cost) for Project Cars which I for one will not currently be buying, because thanks to the controller issues, I can't control half of the cars that are in the game as it is. What I would suggest is before focusing the team on creating more DLC content to push out to create further revenue streams that they instead focus on fixing the core issues that most, if not all, XBOX One owners are finding with the game; there is an exhaustive list within the pages of these forums.
I've also read in various places about the possibly of Project Cars 2 being in the early ideas/development phase with a view to it also being crowd funded. If this is true, pushing ahead is going to take focus away from the current game and that would be a mistake at such an early phase. I also hope that it won't be a case of learning from the mistakes first time around and only doing things properly second time around.

Game houses such as SMS are going to have to be careful, because gamers are starting to get fed up with issues like the ones currently being experienced in supposedly commercially ready games. Law suits have been built on much less ...

Another one who seriously expected to competitively drive a high-performance car around a track on what is undoubtedly one of the most realistic sims ever, using a thumb stick and two triggers.

May I suggest that if thumb sticks and triggers really are your thing, then you stay away from driving simulations and stick to the arcade games.

There's a very good reason why cars have steering wheels and pedals. :rolleyes:

chillgreg
10-05-2015, 12:42
I read your whole post and found nothing in it that is inherent with the games industry. I assume you are trying to pass off this, "Churning out unfinished games is all too common these days" as inherent. Unfortunately, not only is it not inherent but it is also a gross over-exaggeration.

Rubbish. His use of English was perfect. Having blinders on only prolongs the problem.

mitch09
10-05-2015, 13:00
Agree with most of it

Just have to put into perspective - this had a crowd funded budget of 3.8m ($7.4m AUD). Forza was well over $50m, probably closer to $100m.....not a bad bloody effort of you ask me.

But if PCars 2 wants to get anywhere, it desperately needs a big backer this time, with a minumum budget of $15m. It has to recreate itself, be an evolution, and not be just a mere facelift of this first installment.

Insayn Xm
10-05-2015, 13:13
Another one who seriously expected to competitively drive a high-performance car around a track on what is undoubtedly one of the most realistic sims ever, using a thumb stick and two triggers.

May I suggest that if thumb sticks and triggers really are your thing, then you stay away from driving simulations and stick to the arcade games.

There's a very good reason why cars have steering wheels and pedals. :rolleyes:

If the game is unplayable without a steering wheel and pedals, then anybody who doesn't have the space or dollars to purchase such a setup should be warned before we make a purchase. Your suggestion is no different to somebody making a kinect only game and marketing it for everybody then saying stuff you to anybody who doesn't have a kinect. It wouldn't have been hard for them to print a steering wheel only logo on the back of the box somewhere. If they had, then your argument would be valid.

The claims that this isn't inherit to the gaming industry are interesting as well, the vast majority of releases that I've played recently have all been filled with major bugs. From assassins creed Unity, the forza titles, and even the LEGO games, have all needed patches to fix major bugs.

What ever happened to finishing a project before releasing it?

As was said in the OP, this game has had 3 delays since its original launch window of November 2014. The last one at least, was claimed due to clearing some unexpected bugs. Glad they got rid of them, because with the bugs still existing it would have been brutal

BrotherRogue
10-05-2015, 13:16
This racer will probably be the only racer I'll be on until next gen consoles are released, unless one of my friends forces me to buy forza 6 (which i probably still wont)

The notion that the SMS dev team only comes up with idea's for one game is very short sighted, the only reason Pcars 2 is being mentioned will simply be the fact that there will be ideas they have and want to implement for this release but cant be implented because of current computational limitations, so they will throw those ideas into bucket for the next racer title they create.

As for the bug testing issues and what not, go research dev kits, what they are, what they do and how they work.

gmspromo
10-05-2015, 13:17
Another one who seriously expected to competitively drive a high-performance car around a track on what is undoubtedly one of the most realistic sims ever, using a thumb stick and two triggers.

May I suggest that if thumb sticks and triggers really are your thing, then you stay away from driving simulations and stick to the arcade games.

There's a very good reason why cars have steering wheels and pedals. :rolleyes:


I think you've missed the point. If the game wasn't meant to be played with a thumb stick and two triggers, it should never have been released on either the Xbox or Playstation full stop. You also say it like having a steering wheel would solve all the problems ... um, have a look elsewhere around this forum for the issues the steering wheel users are having ...

gmspromo
10-05-2015, 13:23
If the game is unplayable without a steering wheel and pedals, then anybody who doesn't have the space or dollars to purchase such a setup should be warned before we make a purchase. Your suggestion is no different to somebody making a kinect only game and marketing it for everybody then saying stuff you to anybody who doesn't have a kinect. It wouldn't have been hard for them to print a steering wheel only logo on the back of the box somewhere. If they had, then your argument would be valid.

The claims that this isn't inherit to the gaming industry are interesting as well, the vast majority of releases that I've played recently have all been filled with major bugs. From assassins creed Unity, the forza titles, and even the LEGO games, have all needed patches to fix major bugs.

What ever happened to finishing a project before releasing it?

As was said in the OP, this game has had 3 delays since its original launch window of November 2014. The last one at least, was claimed due to clearing some unexpected bugs. Glad they got rid of them, because with the bugs still existing it would have been brutal

Glad someone understands what I was getting at. As for one of the other comments above and like I said in my original post, I do like what SMS has tried to achieve and on the budget they had. The point is, don't release something to the public if it isn't finished ... this is beta quality at best on the Xbox one, not a product that should be on the shelves. Budget is no excuse for that ...

TenthDan
10-05-2015, 13:28
If the game is unplayable without a steering wheel and pedals, then anybody who doesn't have the space or dollars to purchase such a setup should be warned before we make a purchase. Your suggestion is no different to somebody making a kinect only game and marketing it for everybody then saying stuff you to anybody who doesn't have a kinect. It wouldn't have been hard for them to print a steering wheel only logo on the back of the box somewhere. If they had, then your argument would be valid.

The claims that this isn't inherit to the gaming industry are interesting as well, the vast majority of releases that I've played recently have all been filled with major bugs. From assassins creed Unity, the forza titles, and even the LEGO games, have all needed patches to fix major bugs.

What ever happened to finishing a project before releasing it?

As was said in the OP, this game has had 3 delays since its original launch window of November 2014. The last one at least, was claimed due to clearing some unexpected bugs. Glad they got rid of them, because with the bugs still existing it would have been brutal

Couple of things:

The bug wasn't there before the official disc released, and it does take time to get a patch through the process and delivered to everyone.

Games are immensely complex these days. WMD followed SMS as they did beta testing for a good 6 months plus and the game still has bugs. We saw the dev teams busting their butts with constant updates (build notes) posted along the way.

It's not easy these day to make 'bug free' but we're trying...

DeviR11
10-05-2015, 13:30
Agree with most of it

Just have to put into perspective - this had a crowd funded budget of 3.8m ($7.4m AUD). Forza was well over $50m, probably closer to $100m.....not a bad bloody effort of you ask me.

But if PCars 2 wants to get anywhere, it desperately needs a big backer this time, with a minumum budget of $15m. It has to recreate itself, be an evolution, and not be just a mere facelift of this first installment.
I really don't think, that this budget difference is relevant, when I pay same money for these games. I have really serious troubles with playing it on Xbox One with controller, in fact, now it is unplayable for me. Maybe, if it costs 30 euros, I would deal with it and wait few days or weeks for update. But I pay nearly 60 euros and I can't play it.

Ironfistedmonk
10-05-2015, 14:01
Another one who seriously expected to competitively drive a high-performance car around a track on what is undoubtedly one of the most realistic sims ever, using a thumb stick and two triggers.

May I suggest that if thumb sticks and triggers really are your thing, then you stay away from driving simulations and stick to the arcade games.

There's a very good reason why cars have steering wheels and pedals. :rolleyes:

The problem with that statement is that it is actually fine to drive with triggers and a thumbstick on PS4

Insayn Xm
10-05-2015, 14:26
Couple of things:

The bug wasn't there before the official disc released, and it does take time to get a patch through the process and delivered to everyone.

Games are immensely complex these days. WMD followed SMS as they did beta testing for a good 6 months plus and the game still has bugs. We saw the dev teams busting their butts with constant updates (build notes) posted along the way.

It's not easy these day to make 'bug free' but we're trying...

Well aware it's not easy to find every bug in every game, I wouldn't know where to start if someone was to ask me to fix any of the issues. My problem is that it seems that the majority of X1 users are having these issues and there are people claiming that it's because it's a low budget game, or that it's because we don't have wheels.
If it's a low budget game, and if that's a valid reason for there being so many bugs, then why is it priced the same as the big budget titles? Also, the vast majority of us game pad users are well aware that we will never achieve a top time against those who have the advantage of having wheels, but we should be at least able to ease a car from one side of a straight to the other without the car swapping ends.
I'm not normally the kind of person who has a major issue with bugs, but usually the games aren't delayed time after time with the claims that its to eliminate the problems. If the game had been released last November in its current state, I would more than likely defend it, as I did with Forza Motorsport 5 being a launch game, but I have waited patiently while the devs 'fixed issues' for six months to find that I have dropped $79 on a game that is currently sitting in a drawer gathering dust as it's not only no fun in its current state, but completely unplayable.

If I didn't think it was fixable long term, I would have already traded it in and given up completely

Icaru5
10-05-2015, 19:34
The problem with that statement is that it is actually fine to drive with triggers and a thumbstick on PS4

Really, with all assists off ? - Then I'd be even more concerned about that version :cool:

UMadBro
11-06-2015, 10:06
I do think this game is still in BETA state. I would certainly expect the game to be fixed and possibly weekly/monthly content added for giving more life.

Sonic6L
11-06-2015, 10:10
Another one who seriously expected to competitively drive a high-performance car around a track on what is undoubtedly one of the most realistic sims ever, using a thumb stick and two triggers.

May I suggest that if thumb sticks and triggers really are your thing, then you stay away from driving simulations and stick to the arcade games.

There's a very good reason why cars have steering wheels and pedals. :rolleyes:

What a stupid reply. The game can be played perfectly fine with a controller POST patch. Pre Patch it was very difficult and needed a lot of fine tuning.

pseudonymous
11-06-2015, 12:10
I find the steering wheel snobbery amusing. The game was designed to be played with a controller and, shock horror, not everyone can afford a wheel. Indeed, some people just plain don't want one. If you have one, great, but for the price of a wheel, I could take my car round my local track. In real life. I know what I chose.

This is just a computer game, after all.

hillcrest34
11-06-2015, 12:28
So OP started a thread to complain about an issue that has already been fixed?(lolwat) And then goes on to complain about DLC being released?
The limited edition and modified packs were released so that those who didn't buy the limited edition or pre order had access to the same cars as everyone else. You know, not hiding content behind an exclusive pay wall.

Furthermore, regarding the Racing Icons DLC, the only actual new content released for the game. In game development teams that work on fixing the bugs and teams that work on developing content are separate, and so have different areas of specialisation. So pulling content teams off what they are working on to get them to work on an area of the game outside their speciality is counter productive, likewise is forcing content teams off of work so other development areas can work on something, leaving them with out work to do. People have jobs lives and families, mortgages, rent and bills don't stop coming in just because you're having a hissy fit over fixed issues

MULTIVITZ
11-06-2015, 12:49
Come on guys, half the hardware is new, theres tons of combinations of pc equipment and you've got Microsoft for petes sake!
Stop playing the blame game, at the end of the day, it gets dark, deal with it? Dear oh dear. Roll on patches.

EMW Grogan
11-06-2015, 14:09
Another one who seriously expected to competitively drive a high-performance car around a track on what is undoubtedly one of the most realistic sims ever, using a thumb stick and two triggers.

May I suggest that if thumb sticks and triggers really are your thing, then you stay away from driving simulations and stick to the arcade games.

There's a very good reason why cars have steering wheels and pedals. :rolleyes:


wow, the torrs on this guy.

Who the hell are you to tell someone to stay away from anything?

If you want to defend your game like a fanboi do so, but FFS do it constructively, dont just imply someones is crap and cant handle the 'SIM'

JessicaWalter
11-06-2015, 14:27
the problem with the game industry is media sources and magazines can list something like a vanilla ice super nintendo game as "in production" and then leave us hangin for over 2 decades, never letting us know how close it is to ccompletion. it's like, come on! it HAS to be close to ready at this point. how much polish does it need when rob van winkle is the star?!

bluesky0870
11-06-2015, 14:32
wow, the torrs on this guy.

Who the hell are you to tell someone to stay away from anything?

If you want to defend your game like a fanboi do so, but FFS do it constructively, dont just imply someones is crap and cant handle the 'SIM'

Let him (Icaru5) tell that rubbish, it is the only statement that he has been able to post since game release. It seems that he is a bit limited...

No One
11-06-2015, 14:36
So OP started a thread to complain about an issue that has already been fixed?(lolwat) And then goes on to complain about DLC being released?

it was posted a month ago before anything was fixed. but good try.

he has valid points. too many games are released these days with some major issues. the controller issue should have never happened. period.

Sankyo
11-06-2015, 14:54
Let's drop the general sweeping judgments and personal attacks and stick to decent argumentation, please.

Phishfinger
11-06-2015, 14:59
wow, the torrs on this guy.

Who the hell are you to tell someone to stay away from anything?

If you want to defend your game like a fanboi do so, but FFS do it constructively, dont just imply someones is crap and cant handle the 'SIM'

Just to add that since he made that post the tops of the leaderboards contain a hell of a lot of controller users. These elitists are funny :D

RTA nOsKiLlS
11-06-2015, 15:41
Another one who seriously expected to competitively drive a high-performance car around a track on what is undoubtedly one of the most realistic sims ever, using a thumb stick and two triggers.

May I suggest that if thumb sticks and triggers really are your thing, then you stay away from driving simulations and stick to the arcade games.

There's a very good reason why cars have steering wheels and pedals. :rolleyes:


What, exactly is wrong with expecting to be able to do that? Are YOU that bad with a controller? Does it specify on the box, or the website in the required system specs, that this game requires a steering wheel????

Are you number 1 on every leaderboard and community challenge with your glorious wheel? I doubt it.

I dont want or need a steering wheel, I seem to be doing just fine with my controller. Its got me into the top 50 in most of the community challenges, some cases the top 20. There are plenty of people in number 1, with controllers.

Are you going to buy me, and everyone else a FFB wheel and pedals?

I didn't think so.

Lets put an end to this wheel snobbery shall we?

Yes the game was released with a control bug, its been fixed now, but people may still have some damn twitchy steering, but they just need to configure the controller to slow the heck down.

works nice and smooth for me. If its still too twitchy....its the car setup.

nissan4ever
11-06-2015, 16:52
These elitists are funny :D

Mad you don't have a wheel?

Diablo944
11-06-2015, 17:07
Pcars 2 is a phrase that should be avoided at all costs. You dont see gran turismo titles released with people a month later at polyphony saying 'just wait, the next one will be awesome'. There are issues with pcars (1?) that need sorting and are slowly being set right if all the posts around us are correct. There are things to be fixed, added, and perhaps taken away ( who knows). But as a pcars buyer, i sincerely hope any pcars 2 references are minimal. I dont want to think that pcars updates tweaks and repairs are being held up by a new game in development when this current version still carries flaws.

Dont get me wrong, pcars is awesome in many ways and I am glad to have it, its all I have played for weeks, but there are plenty of issues I could happily point out if it wasnt for the fact they are already well documented by others.

D1rty Duck UK
11-06-2015, 17:31
Mad you don't have a wheel?

How old are you to make such a comment. I mentioned in a post yesterday about those who use a wheel seem to think they are 'elitist' and your come back was about my nationality. As I followed up the post there does seem to be a trend that those who use wheels are above controller users, well so they think.

If you can't add anything constructive then don't post.

Ohh and do you really wear gloves and racing shoes to play a computer game?

Diablo944
11-06-2015, 17:38
the problem with the game industry is media sources and magazines can list something like a vanilla ice super nintendo game as "in production" and then leave us hangin for over 2 decades, never letting us know how close it is to ccompletion. it's like, come on! it HAS to be close to ready at this point. how much polish does it need when rob van winkle is the star?!

Wait, what? There's a vanilla ice super nintendo game coming? Cool, i missed that, will it work with a g27 wheel?

grrrillapmp
11-06-2015, 17:38
Ohh and do you really wear gloves and racing shoes to play a computer game?

Wait, what?

Lol.

Phishfinger
11-06-2015, 18:25
How old are you to make such a comment. I mentioned in a post yesterday about those who use a wheel seem to think they are 'elitist' and your come back was about my nationality. As I followed up the post there does seem to be a trend that those who use wheels are above controller users, well so they think.

If you can't add anything constructive then don't post.

Ohh and do you really wear gloves and racing shoes to play a computer game?


Haha the special gloves and shoes are a bit over the top, I still cant believe thats a 'thing'. :D



Mad you don't have a wheel?

Mad? No why would I be mad when I can play the game just fine with a controller? I don't even have to wear fancy gloves or fill my signature with a list of unnecessary equipment. I am actually going to get one but it's not an urgent matter so meh. Have a nice day. ;)

nissan4ever
11-06-2015, 18:42
How old are you to make such a comment. I mentioned in a post yesterday about those who use a wheel seem to think they are 'elitist' and your come back was about my nationality. As I followed up the post there does seem to be a trend that those who use wheels are above controller users, well so they think.

If you can't add anything constructive then don't post.

Ohh and do you really wear gloves and racing shoes to play a computer game?

It's called "not getting sweat or oil from your skin on your wheel rim" for the gloves. On the other one, hum, let's see. I wear shoes when I drive a car, so yeah, I wear shoes when I sim race. Last time I checked, there are tons of people who just walk around in their house with shoes on. Not going anywhere, just wear shoes in the house.

As far as the constructive thing to add to a convo, that's no different than you calling people an "elitist". That's definitely not adding to no thread either.

nissan4ever
11-06-2015, 18:45
Haha the special gloves and shoes are a bit over the top, I still cant believe thats a 'thing'. :D




Mad? No why would I be mad when I can play the game just fine with a controller? I don't even have to wear fancy gloves or fill my signature with a list of unnecessary equipment. I am actually going to get one but it's not an urgent matter so meh. Have a nice day. ;)

My signature list is no different than what some people already do here. From what ever is stuffed in their PC box, to various bits of the game set up including TV & A/V equipment. No different.

It's very simple, different strokes for different folks. You choose not to in your signature. I do.

Side note, my unnecessary equipment I listed. I do love how that no matter how loud I turn it up, it doesn't distort at all :)

Mark Quigley
11-06-2015, 18:56
Nothing wrong with wearing special clothing for simracing, I would be lost without my beige nylon y-fronts and pink marigolds.

Sankyo
11-06-2015, 18:58
Wearing half-fingered (?) gloves here to protect the suede of my wheel rim.

nissan4ever
11-06-2015, 19:00
Nothing wrong with wearing special clothing for simracing, I would be lost without my beige nylon y-fronts and pink marigolds.

LOL

Phishfinger
11-06-2015, 19:18
My signature list is no different than what some people already do here. From what ever is stuffed in their PC box, to various bits of the game set up including TV & A/V equipment. No different.

It's very simple, different strokes for different folks. You choose not to in your signature. I do.

Side note, my unnecessary equipment I listed. I do love how that no matter how loud I turn it up, it doesn't distort at all :)


Don't worry I was only giving you a gentle ribbing because of your comment to me. For the record I wasn't saying all wheel users are elitists, just the guy who was quoted before. When I get my wheel I'll still not be buying special clothing though :beguiled:



Wearing half-fingered (?) gloves here to protect the suede of my wheel rim.

Actually it's scientifically proven that micro-sweat can be transfered through suede under harsh racing conditions, an old wives tale to block 100% of the sweat is to simply wear condoms on your hands.

nissan4ever
11-06-2015, 19:26
I used to not use gloves or shoes. However, I noticed my hands would get sweaty doing long 1hr/1.5hrs on FM5. So earlier this year, I got the gloves after I got the shoes. I really liked the review of the shoes on https://youtu.be/bEkJ04qByVw

That review lead to me getting the shoes. Feels like I'm driving my car & I'm actually more consistent with my braking in those shoes vs just socks.

UMadBro
12-06-2015, 06:29
I don't wear gloves, I don't wash my hands. So there you go. I'm such a liar aren't I?

Spreaderz
12-06-2015, 06:54
Another one who seriously expected to competitively drive a high-performance car around a track on what is undoubtedly one of the most realistic sims ever, using a thumb stick and two triggers.

May I suggest that if thumb sticks and triggers really are your thing, then you stay away from driving simulations and stick to the arcade games.

There's a very good reason why cars have steering wheels and pedals. :rolleyes:


Yawn.....

ElderadoLXXXII
12-06-2015, 14:10
This thread is f'n stupid. If the controller is broke then explain all of the top 10 times on the leaderboards. If you suck at a game it's your problem not the creators of the game. What an idiot!

bc525
12-06-2015, 16:45
May I suggest that if thumb sticks and triggers really are your thing, then you stay away from driving simulations and stick to the arcade games.

I just don't understand this sort of an attitude. There are plenty of players that race very cleanly and quickly using the Xbox controller in Project CARS, and yes, you can have close racing with them online. And why do you really care if other players use a wheel or a controller?

race2015
12-06-2015, 17:04
Works fine for me with a stick. And I'm rubbish. I've even got round a lap in a Lotus 49 with most of the corners more or less intact. A difficult thing fairly accurately simulated will necessarily be a bit difficult. It's why Bringing About World Peace Sim, Curing the Common Cold 2015 and Pro Evo Making People on Forums Happy never really took off.

brokengame84
16-06-2015, 23:54
I 100% agree with the OP.

These sort of broken releases have to stop, but its not entirely the developers fault, in the past few years peoples standards for what constitutes a playable game at launch have lessened, meaning more and more people are more willing to accept a bad, mediocre or downright broken game at launch, then blindly defend that game for months until it is patched into a playable state to justify their purchase.

THE GAME SHOULD BE PLAYABLE AT LAUNCH.

Since this first came out i have been unable to play it, first because of the broken handling, now because i dont consider a game that was sold to me as being 60fps and the game never reaching that target or keeping a consistent frame rate a fun experience or acceptable in any way.

How many weeks has it been since launch now, and i have yet to put in 3 hours into this 40 game!

So really, its just as much the gaming communities fault as it is the developers.

If so many weren't so willing to accept mediocrity maybe releases like this and the Master Chief Collection wouldn't be so common place today.

As long as this cancerous attitude from gamers persists why should developers care about releasing games that are actually playable at launch anymore?

mitch09
17-06-2015, 04:06
I think this thread is getting long in the tooth now, and a moderator needs to close it up.