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View Full Version : Until AI is fixed, I'm off...



k.merse
22-05-2015, 16:56
I mean from playing Project CARS. Multiplayer is useless, either it doesn't work at all, or it is full with retards who think they play Flatout.
Single player could be great, except it is not because the AI is just unacceptable. It is not affected by tyre wear, tyre temperature, brake temperature, track temperature, mechanical failures, rain, trackside objects (kerbs, grass, sand, gravel) basically anything that would make your life harder.
Did I mention that AI cars are almost like concrete blocks? They have no problem ramming into you and you'll fly off the track into the wall, but should you touch them.... you fly off into the wall.
Oh and in every single-make championship AI strength is totally randomized, so basically anything except the LMP and GT series is a mess, you can easily win the championship without actually winning a single race.

What is the point of a single player race in any touring championship if I can't make even the slightest contact with the opponent, if I'll always be the one who suffers from it?
What is the point of running endurance races when I'm the only one who can suffer from tyre degradation and mechanical failures?
What is the point of running Formula races if you can simulate any event held in rain because even if you're 1 second ahead on dry you'll be nowhere in the rain, while AI can make just as fast laps as on dry.
What is the point of having a fair challenge in the championship on dry races if you're lapped in the rain? And what's the point of even doing any races and beating the AI by 5 laps on every occasion just to have a fair challenge in the rain?

"Made by races for races" that was the slogan right? I wonder what kind of races were those who thought this is acceptable...
I'm especially sad because this game was the most anticipated one in this year for me. The graphics are the best, phsyscs are great, and then there are these huge flaws that ruin everything... Why SMS, WHY?!

EDIT:
I would like to stress out that I have no issues how the AI behaves in racing situations. In fact I think it is very good when it comes to overtaking or defending position. The issue is that the AI is not affected by racing conditions.

Num Wistbacka
22-05-2015, 17:17
I've watched reviews from serious sim-racers and they also complain about the AI. I honestly haven't played this game since a long time ago, because of the lack of time and always being tired after work (fatigue and sim-racing does not go well together), but back then the AI had the exact problems described above. However, I did expect improvements before release...

Please, SMS, fix the A.I. I know you can. Assetto Corsa had shitty A.I. too and they've fixed it - you can too!

centurian
22-05-2015, 17:24
Never had the chance to race against the AI 'cos game always 'unhandled exception' crashes :mad:

Num Wistbacka
22-05-2015, 17:26
Never had the chance to race against the AI 'cos game always 'unhandled exception' crashes :mad:
Delete game, delete any profile or files left in hidden folders, re-install the game

ThePla7Maker
22-05-2015, 17:28
I find them like any driver unpredictable. they don't bother me at all you need to give them respect and only over take when you can.
they become a problem when you try to hit them and force past.

HBR-Roadhog
22-05-2015, 17:33
The OP seems to be exaggerating quite a bit. The AI can be a bit annoying at times. My biggest beef with them is from them jamming the brakes on hard in front on me or swerving over quickly in front and then braking usually due to what the AI cars are doing up ahead. Can be a real mess sometimes when there are a lot of cars coming into a tight corner.

I have on the other hand nudged AI cars out of the road, spun them out, been spun out been nudged out of the road and have saw the AI swerve to avoid hitting me. They are not perfect by any means and it seems that they fly into some corners and go really slow into others but they are interesting and can be a challenge at least for now.

I have also saw them having issues when of track, mostly getting sideways, not sure if it slowed them down much as I had more important things to do than watch the AI at that point.

k.merse
22-05-2015, 17:38
I would like to point out that I have no issues how the AI behaves in racing situations. In fact I think it is very good when it comes to overtaking or defending position. I have issues with the fat that it is unaffected by those race conditions that seriously influence your performance and thus you can't get a fair challenge.

ThePla7Maker
22-05-2015, 17:41
I think that is the whole point of the ai to make you think before over taking. would be pretty boring if they all drive in formation and you can over take simple every time. I think its a case of people being too impatient then blaming ai for them going off track. I really have no problem with them. we use ai every night obviously you get the odd occasion that they can be stupid but that's racing.

Spalato
22-05-2015, 17:49
I think that is the whole point of the ai to make you think before over taking. would be pretty boring if they all drive in formation and you can over take simple every time. I think its a case of people being too impatient then blaming ai for them going off track. I really have no problem with them. we use ai every night obviously you get the odd occasion that they can be stupid but that's racing.


Dude I think you aren't getting the point of that thread. It's about the AI and the laws of physics and not AI behaviour. As the OP twice stated, he has no problems with how the AI behaves on track, he even likes it.

A lot of us just appreciate a FAIR challenge and pCARS just can't deliver on that part for now due to not the same laws of physics applying to AI and player.

fostrike
22-05-2015, 17:52
I totally agree with you k.merse, beaside the fact that I have issues also whit how the AI behaves.
I had to restart the ford Escort event at least 20 time since I was always rammed and flip over by the stupid AI.
Seriously? flip over by the slightest contact but for the AI no problem at all.
I end up with the "do the pole and try to escape during the race" tecnique :chargrined:

Umer Ahmad
22-05-2015, 17:52
OP: they are "fixing" the AI laws of physics right now (if you search you can find the dev posts about it in the large AI thread.) thanks for playing, check back weekly for news on the AI patch.

Alan Dallas
22-05-2015, 17:54
Myself, I like the AI behavior just as they are. My only problem is in the wet. Yes, they are too fast for the wet. It's a known issue. So just like when I'm racing, I'm going to be patient with a fix and just enjoy the Sim.

spinkick
22-05-2015, 17:59
I just want the AI to react more realistically. Mechanical failures, mistakes, car state, tire wear... things like that. It's sterile if they just run their line.

Spalato
22-05-2015, 18:01
Myself, I like the AI behavior just as they are. My only problem is in the wet. Yes, they are too fast for the wet. It's a known issue. So just like when I'm racing, I'm going to be patient with a fix and just enjoy the Sim.

Yeah same here. They are dirty bastards and I love it, gives awesome replays sometimes ;)

Glad to hear the devs are working on the AI physics, it's not much fun at the moment racing 20+ of them in hover tanks camouflaged as racing cars :rolleyes:

Martakus
22-05-2015, 18:03
Honestly I like the AI. Yes, they can be agressive, but they do get punished for it. But then again, Im far from playing at 95-100 difficulty (more like 70-75%)

Haiden
22-05-2015, 18:05
Dude I think you aren't getting the point of that thread. It's about the AI and the laws of physics and not AI behaviour. As the OP twice stated, he has no problems with how the AI behaves on track, he even likes it.

A lot of us just appreciate a FAIR challenge and pCARS just can't deliver on that part for now due to not the same laws of physics applying to AI and player.

Actually, that was an edit the OP made after that post.

Racer4711
22-05-2015, 18:07
...i'm furthermore missing some kind of personality. Could be so easy to make some strong, as well as weak in different areas (speed, experience, endurance, mentality, faulty etc.) to make the field much more alive/human and realistic...

spinkick
22-05-2015, 18:12
...i'm furthermore missing some kind of personality. Could be so easy to make some strong, as well as weak in different areas (speed, experience, endurance, mentality, faulty etc.) to make the field much more alive/human and realistic...

That would be really cool!

I wonder why they cant tap into the cloud like forza does and make the cars drive like other forza drivers. That is really cool.

ctd
22-05-2015, 18:16
[QUOTE=k.merse;935104]I mean from playing Project CARS. Multiplayer is useless, either it doesn't work at all, or it is full with retards who think they play Flatout.[(/QUOTE]

Why do you feel MP is useless and doesn't work? And why do you blame the game for "retards who think they play Flatout"? That's hardly a bug in the game, is it?

Vit7
22-05-2015, 18:23
have no idea why some players keep complaining... AI very well done in pC. They not perfect... but better than anything around for sure.

LADY GEMMA JANE
22-05-2015, 18:24
Well I'm still playing and enjoying :)

fostrike
22-05-2015, 18:24
[QUOTE=k.merse;935104]I mean from playing Project CARS. Multiplayer is useless, either it doesn't work at all, or it is full with retards who think they play Flatout.[(/QUOTE]

Why do you feel MP is useless and doesn't work? And why do you blame the game for "retards who think they play Flatout"? That's hardly a bug in the game, is it?
Because the server admin can not even kick the asshol...

ctd
22-05-2015, 18:27
[QUOTE=ctd;935390]
Because the server admin can not even kick the asshol...

Ok, then it's better to use private lobbys with passwords. Is that also useless?

spinkick
22-05-2015, 18:31
If you think the AI is bad, try real people, with EGOS. Haha, that which does not wreck you, makes you faster.

fostrike
22-05-2015, 18:34
[QUOTE=fostrike;935409]

Ok, then it's better to use private lobbys with passwords. Is that also useless?

I think that goes against the whole "multiplayer" thing...

Neil Bateman
22-05-2015, 18:48
[QUOTE=ctd;935415]

I think that goes against the whole "multiplayer" thing...


No, the whole point of multiplayer is not to have just open non passworded public servers but to have multiple ways to race online, private groups, friends invite, private leagues.

You just need to put some legwork in and find them, they are there.

schigara
22-05-2015, 19:06
have no idea why some players keep complaining... AI very well done in pC. They not perfect... but better than anything around for sure.


Apparently you haven't driven Stock Car Extreme or Rfactor 2. Rfactor 2 ,especially, is how Ai should be done. It is light years ahead of the AI in PCars.

Psychomatrix
22-05-2015, 19:06
Honestly I must say project cars is for years a game that makes me interesting of playing online in leagues. Because if all the online and steering issues are fixed it will a dam fu...g great game. Nearly every racingsim had a hard start. The most of them came only for pc and not sametime to three different systems. so it will be improve over the time.

kaa0s
22-05-2015, 20:18
...i'm furthermore missing some kind of personality. Could be so easy to make some strong, as well as weak in different areas (speed, experience, endurance, mentality, faulty etc.) to make the field much more alive/human and realistic...

Had a race today that had an AI driver called Jeff Ramming and boy he was dirty :D (actually not sure about the first name, but the last name was Ramming for sure)

spinkick
22-05-2015, 20:19
Jimmy Russles crashed me out once. True story. Cant blame him :D

Vit7
22-05-2015, 21:30
Apparently you haven't driven Stock Car Extreme or Rfactor 2. Rfactor 2 ,especially, is how Ai should be done. It is light years ahead of the AI in PCars.
i own rfactor 2. Perfect and accurate drivers ... on rail. Never ever i so any "human like" error from them. I still rate pCars AI on top of rf2, AC and RRRE.

caslad81
22-05-2015, 21:39
They are just too bloody slow too!

Machinist90
22-05-2015, 21:46
I kinda liked the ai in shift 2,they had their human errors but never felt like overpowered,had quite the fun and challenges there

LADY GEMMA JANE
22-05-2015, 21:49
I played shift 1 and 2
I like shift 1 the best, classic

Kitt
22-05-2015, 21:59
I think the AI have been done very well,best I've seen in a racing game.Love watching them in the rear view mirror trying to get past me,then seeing them back off as I shut the door on them.But like OP said, they just need tweaking with regards to wet weather,pit stops etc.

marcovhv
22-05-2015, 22:06
Granted I've only done a few Formula Rookie seasons so far I can't say I share the first sentiment. While it's true the AI regularly pushes me off the track or causes me to spin out, the same happens to AI cars around me. More than once I have accidentally 'launched' an AI opponent by touching them ever so slightly. To me it seems the 'rules' really are the same for both AI and player when it comes to that aspect. Contact usually leads to a spinout or damage. Kind of like in real life really...

I do agree with the other points made.

Racer4711
25-05-2015, 09:33
I think the AI have been done very well,best I've seen in a racing game.Love watching them in the rear view mirror trying to get past me,then seeing them back off as I shut the door on them.But like OP said, they just need tweaking with regards to wet weather,pit stops etc.

... and they need some balancing, as they are too slow/fast on certain parts on different tracks.
Beside that, difficulty adjustments on PS4 are only possibly in steps per 10% (leads to the problem, that e.g. 70% AI is too slow, while 80% is to hard).

Noksi
25-05-2015, 09:50
EDIT:
I would like to stress out that I have no issues how the AI behaves in racing situations. In fact I think it is very good when it comes to overtaking or defending position. The issue is that the AI is not affected by racing conditions.

Now this is even more weird, I could understand if some aren't used to AI which act like they have their own mind. But to get what you want: how many computers do you want to use for pCars ? One for your car and one for every single AI ?

I have almost all 6 cores busy calculating my car, maybe some day we get 6x35 (for 35 AI cars) cores.

Still, it would be great if they can adjust the AI to better reflect the conditions we face on race day.

kjetil
14-09-2015, 10:01
Not done much endurance yet.. Struggling whit what i feel are downright homicidal behavior by the AI in general.
For instance i've had a bit of a bad corner, got some damage and trying to control the car into pit, Then BAM! one of these dimwits smacks into me at 200 mph in the corner.. Do they even see that i'm there?
Imho this Artificial Idiot behavior is killing an otherwise great game. Even the destruction derby players online is less annoying than the AI.. :P

Mahjik
14-09-2015, 13:30
Instead of having this older AI thread bumped back up every 2-3 months, I'm going to lock it and re-direct AI discussions to the larger AI thread:

http://forum.projectcarsgame.com/showthread.php?23553-The-AI-discussion-(all-platforms)