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Umer Ahmad
27-05-2015, 18:15
Some good instructional videos here for you guys, especially if you are new to racing sims like Project CARS

https://www.youtube.com/user/SAFEisFAST/videos


lol, some of you guys can start with this one


http://youtu.be/unL7MAiXdXM

OperatorWay
27-05-2015, 18:59
Nice post & good videos on that channel.

Here are some more resources I've found helpful that may also benefit others:

DrivingFast.net (http://www.DrivingFast.net)

TurnFast.com (http://www.turnfast.com/technical)

iRacing Racing School YouTube playlist (http://www.youtube.com/playlist?list=PLqZLBOpI5JFKebBA_i-SCkGRRypXovWv6)

"Ultimate Speed Secrets: The Complete Guide to High-Performance and Race Driving" by Ross Bentley (http://amzn.com/0760340501)

SpeedLimitUnknown
28-05-2015, 09:13
No mention of continuing through the turn and driving offroad so you maintain your race position! Naughty AI drivers, they need to see this video too! ��

jimmyb_84
28-05-2015, 09:34
Someone had to post my secret weapon, Safe is Fast videos are very good!

Now can you delete the link ;)

Umer Ahmad
28-05-2015, 15:21
http://www.speedsecrets.com/tips (Ross Bentley's site)

Also search on Amazon for racing/driving books by Michael Krumm and Ben Collins (he's the radio guy in the game)

ShiftingLanes
29-05-2015, 18:21
Great video and thread!

Just don't pay attention from 1:38-1:57. Because Takuma Sato :beguiled:

oRuin
29-05-2015, 18:37
Oh I miss Takuma!

Hodgy
30-05-2015, 04:01
Thanks for sharing..

Alan Dallas
31-05-2015, 03:28
Nice collection of videos here. Good for a refresher too for those of us that have attended a performance driving school. :)
*ahem*Bob Bondurant's School of High Performance Driving attendee*ahem*

JeyD02
31-05-2015, 03:32
Only if everyone can watch these vids and be certified and have badges in game indicating they watched training and know their rule :p.

Equation
31-05-2015, 10:22
Thank about that YouTube-channel! I found many easy tips to improve my driving! 2-3 years sim racing and I can get more better, cool!

MULTIVITZ
01-06-2015, 10:30
Yeah thanks for sharing. Drive your car according to its speed and commit to the manuvour.
I wish they would when I'm racing lol
So much commen sense. Thanks again.

AB_Attack
03-06-2015, 13:30
I can teach the ancient technique of dive-bombing. It's effective for gaining positions. Anyone?

hkraft300
05-06-2015, 03:50
This segment on Top Gear taught me a few things. Thought I'd share :)


https://youtu.be/n5rpFXdWtK4

Equation
07-06-2015, 06:03
This segment on Top Gear taught me a few things. Thought I'd share :)


https://youtu.be/n5rpFXdWtK4

Nice video. Jackie is pretty cool!

BrotherAirplane
07-06-2015, 11:41
Thank you, this is awesome! I was about to post a thread asking about resources for learning. I've been playing racing games for years now but I still feel like such a noobie.
Does anyone have any recommended books/videos/blogs/whatever that might help with tuning setups as well?

Blvd69
07-06-2015, 16:53
Cool Videos guys...They rock!
Safety before driving like a fool..agreed!
my website is
http://blvd69crew.weebly.com

http://blvd69crew.weebly.com/uploads/3/1/9/4/31949407/2932776_orig.png

Ian Bell
09-06-2015, 12:08
Cool Videos guys...They rock!
Safety before driving like a fool..agreed!
my website is
http://blvd69crew.weebly.com

http://blvd69crew.weebly.com/uploads/3/1/9/4/31949407/2932776_orig.png

BLvd, last request to shrink or remove the HUGE sig graphic please.

nomen nescio
10-06-2015, 14:34
Some good instructional videos here for you guys, especially if you are new to racing sims like Project CARS

https://www.youtube.com/user/SAFEisFAST/videos


lol, some of you guys can start with this one


http://youtu.be/unL7MAiXdXMThere are very sophisticated brake pedals (hardware) available on the market these days and still it is not possible to take full advantage of the race game due to the way the brake pedals are connected to the computer >> USB. There was a huge discussion about brake pedals; load cell, foam mods, hydraulic brake pedals on gtplanet. Whatever system you use, the signal send through the wire to the pc is always the same >> a voltage.
Unless there is going to be a pc that can "read" a pressure instead of a voltage coming from an USB device, the braking will always be a difficult thing to master, while playing race sims.

I could be wrong though.

Trooper117
10-06-2015, 17:24
Thanks to the OP for the link!... very imformative!

Equation
11-06-2015, 09:58
Here is basics of race driving. Okey its iRacing tutorial, but we can adapt it for Project CARS.
https://www.youtube.com/watch?v=I5eueqw24co&list=PLqZLBOpI5JFKebBA_i-SCkGRRypXovWv6

RowJimmyRow
12-06-2015, 14:37
There are very sophisticated brake pedals (hardware) available on the market these days and still it is not possible to take full advantage of the race game due to the way the brake pedals are connected to the computer >> USB. There was a huge discussion about brake pedals; load cell, foam mods, hydraulic brake pedals on gtplanet. Whatever system you use, the signal send through the wire to the pc is always the same >> a voltage.
Unless there is going to be a pc that can "read" a pressure instead of a voltage coming from an USB device, the braking will always be a difficult thing to master, while playing race sims.

I could be wrong though.

I am a total noob when it comes to simracing, but I know a thing or two about sensors and imbedded hardware, and there is absolutely no problem with sending a brake signal over USB. The signal sent to your computer is a digital value, sent over USB, not a voltage (well, ok... it is a digital signal represented by a voltage, but the digital part is what matters, the voltage is always the same regardless of digital value being sent). If you argument is that the signal sent is just representing the brake position, as opposed to pressure, then all one would need to do is use a pressure sensor in the brake pedals and send that value instead of a position one. Pressure sensors are complicated and expensive compared to a position sensor (usually a simple potentiometer) and would add greatly to the cost. But it is definitely not a limitation of USB, and it wouldn't require any special equipment on the computer side either.

JeyD02
12-06-2015, 16:03
Now that I think about it. It'll be cool to have an in game intro when you first play, online or that comes up every week. Making you play a tutorial like f1 2013 where it instructs you to make valid moves on someone and how and when. This will give a good reference to everyone in game.

Umer Ahmad
15-06-2015, 16:03
slightly off topic but you can "ask a racing question" to Helmut Marko from the Red Bull team today.

http://safeisfast.com/ask_a_pro/50-helmut-marko#.VX72-vlVhBd

Schnizz58
16-06-2015, 00:31
I am a total noob when it comes to simracing, but I know a thing or two about sensors and imbedded hardware, and there is absolutely no problem with sending a brake signal over USB. The signal sent to your computer is a digital value, sent over USB, not a voltage (well, ok... it is a digital signal represented by a voltage, but the digital part is what matters, the voltage is always the same regardless of digital value being sent). If you argument is that the signal sent is just representing the brake position, as opposed to pressure, then all one would need to do is use a pressure sensor in the brake pedals and send that value instead of a position one. Pressure sensors are complicated and expensive compared to a position sensor (usually a simple potentiometer) and would add greatly to the cost. But it is definitely not a limitation of USB, and it wouldn't require any special equipment on the computer side either.
Your response here was spot on. I wanted to add that I believe some of the higher-end pedal sets do use a load cell to measure pressure applied as opposed to position. (Not sure because I'm pretty new to sim racing also.)

Umer Ahmad
16-06-2015, 08:02
Good instruction how to run Nords


http://youtu.be/qhAvWCFOzD4

Bouyo
19-06-2015, 03:33
I am a total noob when it comes to simracing, but I know a thing or two about sensors and imbedded hardware, and there is absolutely no problem with sending a brake signal over USB. The signal sent to your computer is a digital value, sent over USB, not a voltage (well, ok... it is a digital signal represented by a voltage, but the digital part is what matters, the voltage is always the same regardless of digital value being sent). If you argument is that the signal sent is just representing the brake position, as opposed to pressure, then all one would need to do is use a pressure sensor in the brake pedals and send that value instead of a position one. Pressure sensors are complicated and expensive compared to a position sensor (usually a simple potentiometer) and would add greatly to the cost. But it is definitely not a limitation of USB, and it wouldn't require any special equipment on the computer side either.

You're right, brake pedals on a sim set can work perfectly well. If you have some form of progressive resistance (rubber/foam) and calibrate it appropriately with the travel of the pedal/resistance/braking value input to the game you can tune the brake pedal to perform well and be consistent with braking at the limit.

The Sonic Mole
24-06-2015, 15:00
Good instruction how to run Nords


http://youtu.be/qhAvWCFOzD4

Excellent find! Nords still intimidates me...

Umer Ahmad
29-06-2015, 22:36
http://youtu.be/1W--MDyVRFs

xautos
06-07-2015, 17:22
Some good instructional videos here for you guys, especially if you are new to racing sims like Project CARS

https://www.youtube.com/user/SAFEisFAST/videos


lol, some of you guys can start with this one


http://youtu.be/unL7MAiXdXM

easy one, take you foot off the accelerator shortly before the corner, let the speed wash off on the aero of the car a little go a little deeper then you would typically and then brake like usual, with that you end up late braking and getting away with it. however if you keep your speed like usual and push it a bit beyond, the chances are your going to go steaming off into the gravel trap or spinning the car midway into the corner.

thats the way i always do it, but it could also be used to double up for liftin and coasting in order to save fuel.

Equation
07-07-2015, 10:27
Here I got good braking tips:

https://www.youtube.com/watch?v=yApumUrmyoI

Equation
09-07-2015, 09:51
I recommend to you buy and read Ross Bentleys's book Ultimate Speed Secrets - The Complete Guide to High-Performance and Race Driving. That is very good book. I got so many good tips from there. Example wet weather driving, there was so many details what I didn't know.

Here you can see little preview: http://www.amazon.com/Ultimate-Speed-Secrets-Complete-High-Performance/dp/0760340501

Umer Ahmad
15-07-2015, 13:48
http://youtu.be/Uv-svHpRDh4

LaserBeam
25-07-2015, 06:54
Some good instructional videos here:https://www.youtube.com/user/SAFEisFAST/videos
:cool: Cool video. Cheers.
The Stig gives a good insight into braking and more in the 2nd book to be retrieved from his cerebral network, via his neural-interface.

213249

The Sonic Mole
03-08-2015, 09:55
My wife serendipitously helped improve my skills. She complained that me banging my T3PAs was keeping her awake. Once I started to be more gentle I found that my driving was smoother ergo quicker!

Umer Ahmad
04-08-2015, 10:31
I was never sure of the lines at Zolder, need to revisit now


http://youtu.be/2rdeIDAxyE4

Schnizz58
04-08-2015, 21:57
I was never sure of the lines at Zolder, need to revisit now
I've been trying to learn not to use the guiding line and Zolder is one of the tracks that I'm practicing on. It's interesting that my brake points pretty much agree with his. The 100 meter board works perfectly for the 1st chicane but for the last one, I think it's a little later (in the cars I've been using) - maybe halfway between the 100 meter and the bridge. Also, I've been taking the hairpin in 2nd and he did it in 1st so I'll have to give that a try. The one spot I haven't found a good braking point for is turn 2.

hkraft300
05-08-2015, 06:42
Turn 2 is so wide it's hard to place your car. It's also highly dependant on your line through and out of turn 1.
Videos of hot laps with driver commentary is good learning too, not only for the particular track but you can apply some advice across other tracks with similar corners.

Umer Ahmad
10-08-2015, 00:35
I noticed a lot of Road America lobbies today (probably due to the TUDOR race there also today)

Here's a nice guide, some of you NEED to watch it! ;)


http://youtu.be/n7J32a6MxIE

Ryzza5
10-08-2015, 04:20
:cool: Cool video. Cheers.
The Stig gives a good insight into braking and more in the 2nd book to be retrieved from his cerebral network, via his neural-interface.

213249

Not just lessons either but a few anecdotes woven in between which adds a bit of extra value I reckon.

Schnizz58
10-08-2015, 15:52
Turn 2 is so wide it's hard to place your car. It's also highly dependant on your line through and out of turn 1.
Videos of hot laps with driver commentary is good learning too, not only for the particular track but you can apply some advice across other tracks with similar corners.
It's also visually difficult. It's ever so slightly uphill and you think you're closer to the turn than you really are because some of the track is hidden behind a subtle brow. At first I was over-braking there because I was afraid of running wide into the gravel (which is really close there). The more I drive it, the less and less that I brake in that spot.

The other thing I'm finding is that after doing lap after lap after lap, I now have a good feel for the car I'm using (Clio Cup, atm). So I can go to a track that I know but haven't driven this car on and at least keep it on the pavement.

MrFlibble81
10-08-2015, 15:56
:cool: Cool video. Cheers.
The Stig gives a good insight into braking and more in the 2nd book to be retrieved from his cerebral network, via his neural-interface.

213249

Don't you just plug a Nurbergring shaped plug into his nipple or something?

hkraft300
14-08-2015, 16:13
It's also visually difficult. It's ever so slightly uphill and you think you're closer to the turn than you really are because some of the track is hidden behind a subtle brow. At first I was over-braking there because I was afraid of running wide into the gravel (which is really close there). The more I drive it, the less and less that I brake in that spot.

Oh Ye that caught me out many times. I thought there's enough space to run wide or use the extra track space at first (BMW M1), but the front end just loses all grip as you go over that subtle crest and dive straight into that gravel.

Equation
15-08-2015, 10:29
https://www.youtube.com/watch?v=WhgOXVnHYXA

Umer Ahmad
05-09-2015, 12:42
http://youtu.be/3ZX9a3cCG3c

Seelenkrank
13-09-2015, 19:08
CLICK & VIN (http://minicooperjcw.com)

go away with your spam...

Equation
19-09-2015, 11:07
https://www.youtube.com/watch?v=Vb6TqXfhsgI

Krus Control
30-09-2015, 18:23
Honestly the best way to learn to drive faster is to simply PLAY MORE PCARS

Equation
22-10-2015, 20:22
I recommend watch this DTM - Hockenheim Race 1. Pretty good race with very good overtakes.


https://www.youtube.com/watch?v=wGIzo9c09jk

Equation
10-12-2015, 08:31
https://www.youtube.com/watch?v=ovRnhJkF8m4

Equation
03-01-2016, 21:34
Le Mans 24 h track guide:


https://www.youtube.com/watch?v=rQEXncsFwyo


https://www.youtube.com/watch?v=4lMbDO5xOpc

Umer Ahmad
16-01-2016, 02:28
lol the last part of this video


http://youtu.be/2SNkAqwltko

hkraft300
16-01-2016, 03:44
Situational awareness and race craft!
Its a little harder in a sim without peripheral vision. Only a little. While driving on real roads in traffic im aware of the other cars in my vicinity. In game we have the HUD map and mirror. There's really no excuse.
Its hard racing guys with no respect for motor sport and lack of sportsmanship. They're not always easy to spot immediately if its just you and him in that part of the track though you get to know them in time.

Equation
18-01-2016, 19:45
Situational awareness and race craft!
Its a little harder in a sim without peripheral vision. Only a little. While driving on real roads in traffic im aware of the other cars in my vicinity. In game we have the HUD map and mirror. There's really no excuse.
Its hard racing guys with no respect for motor sport and lack of sportsmanship. They're not always easy to spot immediately if its just you and him in that part of the track though you get to know them in time.

About HUDs. I take those off. I think its some kind of psychological thing or state of mind, but I drive more better, if those are off. In practice I drive exampale 5 laps and in cooling lap I watch times etc.

hkraft300
18-01-2016, 23:57
It is distracting for some. If you have fov and car seat adjusted properly you can use the mirrors of the car mostly to see cars behind you. Otherwise I'm sure you can set your HUD to only display the game rear view mirror (not the car's).
With the upcoming release of vr systems and over the next few years as they become more mainstream, I hope it'll improve the online racing experience.
Though there will always be gamers (I should maybe say non-racers instead) who aren't into racing unfortunately. They don't know the satisfaction and sense of achievement of a good battle. Defending without dangerous blocking or sideswiping, swapping position multiple times on a track, being tactical...
Also the skill/pace gap (even in leagues) is bigger than what you get of drivers in a competition in the same class, so you get a variance where slightly slower drivers are on track vs slightly faster. Though the slower guys can still defend at certain tracks where its hard to pass like Sonoma. I once defended for 24 laps against another (both of us in E30 M3) who was ~2 seconds a lap faster than me. We didn't once make contact but the gap remained <1 second for ~20 laps. Exciting stuff and what racers crave but its a challenge who's merits are lost to non-racers.
Besides, take note of what the above 2 Racing in Traffic videos say about attacking and setting up a pass. If you have the pace, the position, the strategy, it can be done.
Sometimes you're close in pace and the win comes down to who buckles under pressure first!

Riches
22-01-2016, 07:43
Can we have the AI coders follow this thread? ;)

Equation
09-02-2016, 14:12
https://www.youtube.com/watch?v=URNXUPuP-_E

maxx69
09-03-2016, 08:12
https://youtu.be/_3UdxTNHrws
I've had the pleasure of racing with Dyr ....well watching as he flies into the distance and , me , just trying to get out of his way when he laps me ....
These instructional videos will help anyone new or experienced in sim racing.
Don't forget to thumbs up and subscribe.

Diamond_Eyes
31-03-2016, 12:12
http://driver61.com/

Perhaps slightly too detailed but tracks guides available for Donington National, Silverstone GP and Spa.

Plus some general tutorials under UNI

xtro
02-05-2016, 01:17
Those iracing videos on the OP are pretty useful. Ok here's my tips for racing newbz ... learned in the past 2 days.

- Re-learn braking--- Do not rely on engine break (been using it for so long IRL) when racing on a track ... Focus on breaking only then downshift to be on the proper gear at the exit of the curve without thinking of engine breaking. Breaking is only done with the breaks. I am still using the breaking lines ... start breaking HARD roughly when the front tires reach the red line (keep straight as much as possible) and lower pressure as you quickly lose speed... and accelerate after the apex, not during the turn (or very soft accel if you lost too much speed)

- If you start sliding and cannot save it by counter-steering use the same break and accelerator pressure to recover a bit more easily (i didnt know that one either)

- look at the track and not at the other cars

- a good FFB setup helps to feel the grip (thanks to the guys morpwr, tennebaum, poirqc and Jack on the PS4 thread I'm starting to have a good setup)

I was destoyed by the AI at 55 now I can beat it almost 1s per lap at 70

tico21
22-06-2016, 19:41
While reading a biography of Graham Hill (F1 racer of the 60's era) I came across a quote. Something like "You mostly race the track, more so than the other drivers." In other words, drive the car to its limit, but keep it upright and between the lines. Smooth and consistent will get you around the other guys.

Xraider
27-06-2016, 12:10
Agreed. I always feel that way. That's why your practice hot laps are so critical. If you've got great lap times, it's a gigantic leap forward.

Though, I've had times where I have amazing hot laps in practice, but in the race with a driver pressuring me constantly just 0.3 seconds away...I sometimes crack.

waanders360
08-07-2016, 10:22
a eye-opener for my sim-skillz. Hitting the right apex and focus


https://www.youtube.com/watch?v=rbVIuGnMXZs

hkraft300
09-07-2016, 07:32
I used to be very late at braking. I've eased up on the brakes to hit the apex now and concentrate on the line and good exits. Dropped my time by seconds at every track and car.

Snake OilerX
09-07-2016, 22:09
Thanks for posting this,race on!

Rossi46 (NL)
20-08-2016, 14:45
I think this is a very helpfull website with tutorial video's and track guides.

http://driver61.com/uni/


https://www.youtube.com/watch?v=Ei9dy3AMxY0

Equation
09-01-2017, 15:37
I think this is a very helpfull website with tutorial video's and track guides.

http://driver61.com/uni/


https://www.youtube.com/watch?v=Ei9dy3AMxY0

That is very good website. Lots of very good tips for driving.

feelthefire814
12-05-2017, 13:23
Driver61 is defiantly a really good one to check out! :p

ShneebnaMRR108
12-05-2017, 15:49
I used to be very late at braking. I've eased up on the brakes to hit the apex now and concentrate on the line and good exits. Dropped my time by seconds at every track and car.

Just recently learned that also!

Enkidu
05-09-2017, 11:33
Thanks to everyone for providing these resources, I've learned a lot. Previously I've driven around the tracks rather casually without actually thinking too much about it - with the expected the results. Do any of you have a suggestion of good car/track combinations for practicing basic skills such as racing line, braking points, cornering etc? Last time I practiced with a Toyota GT86 on Oulton Park Island which I think gives me a good variety of challenges. But maybe there are other or even better examples?

hkraft300
05-09-2017, 14:15
Reckon Zhuhai for braking points. Really simple track, nothing technical. Easy to spot brake boards/ markers.
I personally like road America for cornering. Again nothing too technical but with good visibility and the square corners allow you to practice racing line. Hit the apex, use all of the track on the exit.
You could swap Nur GP for zhuhai, and a short variation of Silverstone/ Barcelona for Road America.

Mahjik
05-09-2017, 16:17
Thanks to everyone for providing these resources, I've learned a lot. Previously I've driven around the tracks rather casually without actually thinking too much about it - with the expected the results. Do any of you have a suggestion of good car/track combinations for practicing basic skills such as racing line, braking points, cornering etc? Last time I practiced with a Toyota GT86 on Oulton Park Island which I think gives me a good variety of challenges. But maybe there are other or even better examples?

Any track is fine for learning. However, try to use tracks or variations of tracks where the lap times are pretty low (around 1 minute). This will allow you to have more repetitions within a shorter period of time.

GBO Possum
30-09-2017, 19:10
Here's a great book. Paste the following into Amazon or Google

Skip Barber Going Faster