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Bryer
13-06-2015, 20:23
Had a look through the known bugs thread for Xbox One. I noticed that the replay vs gamer profile bug hasn't been mentioned as a large problem.

I'm just wondering if SMS are planning replays to be saved to "reserved" cache space on a hard disk, just like other games do?

I'm currently trying to get enough content together to create an online race craft tutorial, but I can't save the replays if they are over 20 laps, they push my user save to over 512mb which then corrupts my save for Project CARS, as Xbox Live only only user profiles up to 512mb for their collection.