View Full Version : AI Driver unexpected Pitstops

15-06-2015, 15:06

today i created a singleplayer session at LeMans with 40 rounds to test the Remote Play feature on my Vita.

I started the race and switched seat to AI driver after one lap. Now i'm wondering about numerous UNPLANNED pistops that the driver did after some rounds. There was no reason to do pistops, he had enough fuel, fresh tires (changed 3 laps before), no damage, no weather change. That was very annoying behavior because i'm planning to do endurance race with swapping to AI driver to get some rest, but when i think that he will go to pit every 3 or 4 laps just for fun i don't think that i will have any chances.

Another thing is that i told the pit crew don't refuel the at the unexpected pitstops. But they refuled anyway which costs a lot of time and gain unnecessary weight.

What do you think? Thanks for any thoughts about this.

15-06-2015, 15:44
I think this was "my fault". Forgot that the Vita emulates some buttons at it's touchscreen. So i called in the pitstops.

But the refuling issue is still not patched. Right?

15-06-2015, 15:48
LOL pesky AI...........