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View Full Version : Oculus Rift - break lights of other cars invisible



supermelon
16-07-2015, 14:39
Hey guys,

I have to say, current handling Oculus Rift (0.6.1) with Project Cars patch 2.0 (direct mode, correctly displayed menus) is pretty awesome. Once you tune down your settings to have stable 75 FPS, things look really immersive, so my big thanks goes to all developers/artists/testers from SMS. You'll definitely have my support in future.

There's one slight issue I'm not sure how to deal with: while driving in Oculus, break lights from other cars are hardly visible - no matter what time of the day or weather conditions.
The same settings on flat monitor looks OK, all light are clearly visible, vivid and bright.

Is there anyway to tune up the lights brightness settings in Oculus Rift? Any config file to edit perhaps? Any ideas?

Thanks in advance!