View Full Version : Pit Stop Not Refueling

19-08-2015, 04:41
Will this be addressed in 3.0? No refueling, also I think the tires were not changed. I understand the guideline you don't want to enter the strategy to edit while racing. But I don't see an answer in the patch notes. Sorry in advance for portrait movie, terrible I know.


According to patch notes:

Pitting, Tuning, Setups, Strategy
* Enhanced Setup and Pit Strategy system:
- - Players are now provided with information regarding current and upcoming weather, remaining session duration, and current track temperatures.
- - In Setup, players can choose to apply different compounds to the front and rear sets. In Pit Strategy, players can now choose to change tyres symmetrically instead of configuring each wheel individually.
- - The Setup and Pit Strategy screens will now display an estimation of how many laps the player can expect to run with the current fuel load, and updates in real time as the player adjusts the fuel slider.
- - Players can now define pit strategies with less fuel than the initial fuel load. During a race, the fuel slider indicator will turn red to warn players when the strategy offers insufficient fuel for the remainder of the race.
* Enhanced HUD and Telemetry tyre info system:
- - Players can now see in real time which tyre compounds they are currently using, what each tyre’s pressure is, and how much each tyre is worn. Each individual wheel’s tyre graphic will fade out from top to bottom to indicate the level of wear. The tyre temperature display on the HUD now uses a smooth colour gradient fade to more accurately indicate temperature changes and match the display on the Telemetry screen
* Fixed an issue where a damaged headlights would not get repaired if the player had damage level set to ‘Visual Damage Only’.
* Fixed more cases where a vehicle’s default setup would not be correctly applied.
* Reworked the naming of several tyre compounds to make the names more indicative of their purpose, and to ensure that front and rear compound names match when set to the same compound.
* Restrict pit strategy tyre compound types to only those available for the current vehicle.
* Accessing Pit Strategy in single player during non-race sessions no longer pauses the game.
* Tweaks to AI pit logic to ensure they pit in proper mandatory window in races that feature a mandatory pitstop.
* Fixed an issue that at times caused a setup from one car to be applied to a different car.
* Ensure that the Default pitstop strategy is set to the Active one on each session start, to prevent issues with previously configured and now irrelevant strategies being active.
* Fixed an issue where, if you customized a setup that was automatically loaded from your saved setups, and then drive and return to pits, the customized setup would be lost and your setup will be reset to the previously saved setup.
* Fixed an issue in online races where the pit crew would ignore any changes made to the pit strategy once the player’s car was stationary in the pit box.

Neil Bateman
19-08-2015, 06:28
Video is set to private.

Enter pits, select view saved, click in the small box on the right of your chosen strategy so it says Yes, that is now the active stratregy.

You can click on it to go in and make changes and save it but if it does not say yes in that box the pit crew wont do anything.

19-08-2015, 07:18
Are you racing in a series that allows refueling?

19-08-2015, 15:27
Are you racing in a series that allows refueling?

Ah, you know what that may be the problem. I'll need to check the race series rules.

Brent G
19-08-2015, 18:14
Are you racing in a series that allows refueling?

Good thinking, that's summin that could quite easily be overlooked.