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jason
28-08-2015, 06:47
Okies we all have our patches 3.0 DLC and we are happy or not!

Lets move on Patch 4.0 what can we expect from that .

Sankyo
28-08-2015, 06:50
At least 2500 postings :p

rams1de
28-08-2015, 07:02
Oh s**t, the wait IS over.

resmania
28-08-2015, 07:03
here we go again :dejection:

bobbylion
28-08-2015, 07:47
Well we can expect Xbox will get it 2 weeks after PS4.:)

Olijke Poffer
28-08-2015, 07:49
Pff and I'm told not to ask if it is out already? Will be a boring thread without my daily question. ROLF..

Flihp
28-08-2015, 10:06
We can expect the best SMS can give us in a short time frame. Maybe a fix for the invisible walls that a fair few encounter and I'm personally hoping for the ability to save multiple setups.

NemethR
28-08-2015, 10:18
Okies we all have our patches 3.0 DLC and we are happy or not!

Lets move on Patch 4.0 what can we expect from that .

Not so fast, first 3.5 comes :)

Cholton82
28-08-2015, 14:30
Hopefully flags get some attention , and random Ai failures and breakdowns would be a treat ! It would be nice to see them chucking out a bit of smoke .

Machinist90
28-08-2015, 15:41
pitstop crew...finally? who knows

steviraikkonen
28-08-2015, 15:49
Features: flags, pit crew, V10 FORMULA A, f1 style qualifying (please please please), and finally letting us finish the lap we are on in qualifying online, as we can now do this in single player. That's what I'd like to see! As for bugs not really having any often game crashed day that 3.0 came out but not since.

John Hargreaves
28-08-2015, 15:51
These patches are bigger than most games from a few years ago

Seelenkrank
28-08-2015, 16:26
right tyres in pits, crew (?) i dont need them. only nice to have...
but if we get them: 5 guys, i refuel and 4 guys can change the tyres at this time, not refuel and then change tyres...

mkstatto
28-08-2015, 16:42
I'd imagine as its holiday season that the next major update maybe more October as opposed to September.

snipeme77
28-08-2015, 16:52
How about getting 3.0 to work? 3.1 Maybe? The Xbox one version seems to require the user to reinstall the game for it to work. I'm not sure as I'm not home yet, but from what I've seen on the Xbox form people aren't happy.

Cholton82
28-08-2015, 16:52
right tyres in pits, crew (?) i dont need them. only nice to have...
but if we get them: 5 guys, i refuel and 4 guys can change the tyres at this time, not refuel and then change tyres...

That's the rule in some disciplines !

Bkim
28-08-2015, 17:25
Proper flagsystem, AI Agression slider and headlights in the rain....all i dream off.

Dutchmountains
28-08-2015, 17:31
AI retire and failures.
Timed races

Boskapongen
28-08-2015, 17:34
Fastest lap shown after race in MP.

Seelenkrank
28-08-2015, 17:50
That's the rule in some disciplines !

oh? then its ok how it is now.
well others and the KI had the same "time loss" on pit stops so it doesnt matter...
then my wishlist is down into 1 wish: right tires :)

Linus27
28-08-2015, 19:34
Custom Championship
Headlights in rain for AI
AI failures and breakdowns
Option to select laps or time for race length
Pit Crews
Improved flags
Ability to have manual control entering/exiting pits
Rear facing camera in replay for all cars
Nissan Skyline R35 GTR GT3 :)

That would keep me happy and great to say I don't have any bugs :)

Slowsley
28-08-2015, 19:35
Timed races

+1.

Slowsley
28-08-2015, 19:39
Custom Championship
Headlights in rain for AI
AI failures and breakdowns
Option to select laps or time for race length
Pit Crews
Improved flags

That would keep me happy and great to say I don't have any bugs :)

Now we're talking! This and then put a bow on it and call it complete.

fiesling
28-08-2015, 20:17
a better working replay system would be nice :o and the ability to view ghosts from cockpit:)

MJP
28-08-2015, 21:40
Will start by saying I'm pretty much only interested on online but can we stop being automatically placed into the grid when it comes to the race session! In practice/qually/warmup you have to hit the 'drive' button but come the race we'll take you there automatically like we'd forgotten how to get there or something.

Considering the amount of AFKers you seem to get online not to mention the times when you come round to finish the 1st lap you hit something invisible ontrack and it's only when checking the replay you see there was a car(s) still on the grid. Just don't understand why it was ever done this way unless there's no code for starting from pitlane or something.

Schumi-
28-08-2015, 21:53
The ability to download saved Car set ups, and apply them to the car with just a touch of the button.

F2kSel
28-08-2015, 22:01
Random start lights
Removal of dead cars from grid after lap one
Lap Timer fixed (possible lap still shows imposable times)
Save more than one setup with different names (you could do that more than 20 years ago)

gotdirt410sprintcar
28-08-2015, 22:04
Well we can expect Xbox will get it 2 weeks after PS4.:) Of course why would it be any different WE THE BEST lol. Anyway online needs some attention kick BUTTON and for some reason online people leave in race . and you save replay you don't see them on track in the replay and the cars stuck on track at start line I think I have hit one before once.

Dominator52
29-08-2015, 00:49
Early on today, I had my first official race on the Ruapuna race track and things were going well until the rain arrived and my car started spinning out on me even though I was in complete control. I even restarted the race and the car was still acting unstable.

So I ejected the disk and put it right back in and my performance was a helluva lot better. (finishing first place)

I even had this problem a few days ago and it resulted in me losing the race just as I was about to cross the finish line for the win.

This game is great, but the sabotage glitch needs to go.

Racer Pro
29-08-2015, 01:14
who have the patch 4.0 ? its out on pc and ps4 soon ?

resmania
29-08-2015, 01:37
a better working replay system would be nice :o and the ability to view ghosts from cockpit:)

This and improved replay with better telemetry support.

mrbrownnose
29-08-2015, 01:41
ISMS nuff said.

hkraft300
29-08-2015, 01:44
How about getting 3.0 to work? 3.1 Maybe? The Xbox one version seems to require the user to reinstall the game for it to work. I'm not sure as I'm not home yet, but from what I've seen on the Xbox form people aren't happy.


Well we can expect Xbox will get it 2 weeks after PS4.:)

Should've got a ps4 :p


who have the patch 4.0 ? its out on pc and ps4 soon ?

Slow down, turbo!

tonypbeck
29-08-2015, 06:20
would be great to see water and oil temps in the telemetry as you can't read the dash on a lot of cars

hitmanvega
29-08-2015, 08:30
Just the bug that crashes the game back to ps4 menu...:(

Machinist90
29-08-2015, 09:53
Now we're talking! This and then put a bow on it and call it complete.

indeed,if these are added the game for me is complete and every dlc is a nice bonus

gruzzlebeard
29-08-2015, 09:55
SMS please:


fix the FFB bugs finally - it works not reliable at all. Still I'm getting total different FFB strenght on the wheel (still have to switch on/off my wheel to mitigate this), and I get a total loss of FFB from time to time when changing global ffb settings


Investigate and rectify the game crashes - I believe this is also damaging the save game (but this is more my personal gut feeling)

Having a mess in FFB and in save games is a show stopper in a SimRacing game (just my 2 cents)

mkstatto
29-08-2015, 09:56
A proper working flag system, AI mechanical failures, and penalties for the AI (cut track, pass over white lines, false starts).

Gejabo
29-08-2015, 10:14
Timed races and tho option to set a mandatory pit stop online.

moving-target
29-08-2015, 10:34
Simply make the game work as it is supposed to work!

Just tried patch 3.0 with V8 vintage series in Lagune Seca (career mode). All the old issues are there:
It starts to rain mid-race,track is soaking wet in less than 30 seconds, AI is unaffected @ all, and due to an old bug you can only put rain tyres to the front wheels of the car (yay, helloooo oversteer).

So patch 3.0 does not only lack promised features wich should have been in V 1.0 (e.g. animated pit crews), it fails to patch basic issues, which could have been wiped out during the years long testing phase of the game.

diesel97
29-08-2015, 12:59
Turn on the player rep system hopefully

Pink_650S
29-08-2015, 13:47
pitstop crew...finally? who knows

Maybe actually working pitstops before a pitcrew?

Mmahockey
29-08-2015, 16:52
Co-op online championship would be a great addition.

spinkick
29-08-2015, 17:17
triple screen support pls!

TheBaldReverend
29-08-2015, 17:27
Downloadable car set ups like you find in Forza. Go to a track, download a set up from the online selection and drive, voila.

wraithsrike
29-08-2015, 17:45
Co-op online championship would be a great addition.

Co-op in career would be great if and when I can get the game to play that is ( humour)

Pcars
29-08-2015, 18:00
Add the option where you can setup a car while on track instead of keep going back and forth.

Racer Pro
29-08-2015, 18:02
Downloadable car set ups like you find in Forza. Go to a track, download a set up from the online selection and drive, voila.

Please make that

Cornflex
29-08-2015, 18:07
Please let us save midgame. And please add an option to save in solo mode. Best thing would be random weather in career mode.

Sergi01978
29-08-2015, 18:27
Better,smarter, less mental AI would be nice. I swear they seem more aggressive since the patch.

Seelenkrank
29-08-2015, 19:50
Better,smarter, less mental AI would be nice. I swear they seem more aggressive since the patch.

they drive like maniacs...

Skrillex
30-08-2015, 05:23
they drive like maniacs...

But still better than a public lobby online.

I hope 4.0 includes the ability to tune a car during a time trial without having to exit to the garage.

Chevi
30-08-2015, 05:55
Please fix the unlock-bug (older savegames) for 2 and 4 Teamchampionships. I really want to complete the career.
Please give us more special invitationals for DLC-Cars.

Great Game, Great Patches, Great support. :)

Human_bean
30-08-2015, 07:13
Hoefully these are fixed on next patch.

Changing view after pitting in.
Steering not straightening up when pitting in.
Hand double tap animation glitch when using a h-shifter.
Sound crackling randomly.

Also would be good if FFB was more consistent instead of one car feeling great and another car feeling like there is no FFB.

Thomas Sikora
30-08-2015, 08:45
Hopefully a Troll permanent BAN Filter,
every 3rd event you can't drive because one idiot has the life's work to bowle other drivers from track

DragonSyr
30-08-2015, 09:28
pit limiter and pit speeding penaltys

thegt500
30-08-2015, 09:53
My thoughts / wishes for the next patch :
A kick/ban button for the host of the online room. I'd say over 90% of the public lobbies I've been in, there's one or sometimes more players intent on causing crashes by either ramming or side swiping or blocking/ brake checking !
I play mostly online, in public lobbies as I don't have the time to commit to organised league's so this basic option the remove trouble makers should be implemented sooner rather than later.
As has been mentioned, a proper flag system with the correct penalties applied for them such as a drive through or stop/go instead of the ludicrous slow down penalty we have now. Also, the cut corner detection still needs more work on it, again with the correct flag warnings put in place for continuously ignoring them.
Pitstops still need more work to correct the various issues with tyre choices and strategies. I couldn't care less about animated pit crews, just fix the pitstop issues.
The crash detection for the Ford Escort RS1600 needs fixing once and for all. It was supposedly addressed in patch 2.0 but blatantly wasn't. Now with the new Vs old DLC, I find the '66 Mustang 2+2 fastback has the self same roll, flip, dead stop and fall apart crash physics which is ruining the historic TC races for me, and I should imagine many others.
The 'landmine' bug is better, but not 100%. Before 3.0 I'd get a dead stop crash with tyres going cold issue. Now, sometimes I'll get a slight 'bump' feeling in my wheel and my camera view will change from drivers POV to bonnet cam. It's like the mine is still there, but its not big enough to cause a dead stop ?
Apart from these issues, plus some other that have been mentioned, I'm still loving the game. It's getting better with every patch and for me at least, is 'almost' there.

Edit :
I'd also like to be able to name lobbies to give players some info such as "20 laps of Nurburgring GT3"
There's nothing more annoying than joining a room only to find out its not what you expected.
Another thing : the ability to search for friends rooms in game and have an icon next to their name in the lobby.
The ability to text message in lobby or in pause mode whilst on track. Not everyone can understand or hear other players on mic, so a basic ability to say "thanks" etc would be ideal.
On the same subject, the voice chat quality is abysmal and something needs sorting. If I'm in a party with friends, the sound quality is fine. If I'm in a public lobby, it's either muffled, garbled or just plain distorted.

Edit 2 :
Liveries. Why does it always default to 'random' ? If you apply a specific livery in 'my garage' that should be saved and applied to every game mode whether online or off. I like the rusty barn find livery for the Ford Escort RS1600. I'd like the game to remember my choice of livery and not have to waste time applying it every time I want to use that car.
Pit strategies should also be saved on a car by car basis and by default, the setup should automatically apply when you go to track instead of the boxout you get now when entering the pit lane where you have to choose which car/strategy. You can set your suspension, steering and tyre choices in 'my garage' and these should 'follow' you when you get to the track. Many a time I've forgotten to set my strategy to the car I'm using, and ended up having a setup for a Clio applied to a GT3 car instead !

The__Gasman
30-08-2015, 10:19
AI random ability or random between xx and xx level.
Trackday / Any class races offline.

Harmoniser
30-08-2015, 14:48
Dry line in wet conditions would be nice
More info on or the Indy cart DLC, I hope it hasn't been moved to pcars 2

AdM1
30-08-2015, 15:39
Hopefully a fix for the tune save bug.

marcelo carbon
30-08-2015, 15:40
bug: 1966 Mustang is pulling slightly to the right side.

leithnow
30-08-2015, 16:56
I don't think that's a bug.

Nomad06
30-08-2015, 17:05
At least 2500 postings :p

Just think of it as, job security. If we weren't posting there would be no need to have you ;)

Poulka
30-08-2015, 22:32
Simply make the game work as it is supposed to work!

Just tried patch 3.0 with V8 vintage series in Lagune Seca (career mode). All the old issues are there:
It starts to rain mid-race,track is soaking wet in less than 30 seconds, AI is unaffected @ all, and due to an old bug you can only put rain tyres to the front wheels of the car (yay, helloooo oversteer).


So patch 3.0 does not only lack promised features wich should have been in V 1.0 (e.g. animated pit crews), it fails to patch basic issues, which could have been wiped out during the years long testing phase of the game.

This same issue affected me too, it sounds like you were using the caper cars at Laguna Seca. I was leading the race in the last lap the bottom fell out and I only had rain tires on the front and could not keep it on track.

jason
30-08-2015, 23:17
I would like a patch that states bug fixes that are actually fixed , not a list with bug fixes with half of those items fixed.


Pointless having a big list when the actual fix list is half of what is stated.

It looks great and gets everyone excited only to disappoint every time.

Jussi Viljami Karjalainen
31-08-2015, 00:25
bug: 1966 Mustang is pulling slightly to the right side.


I don't think that's a bug.Correct, it's an effect created by the live rear-axle pushing the rear tyres to the ground asymmetrically. The effect can be noticed on some other cars with the same configuration as well. The Mustang Boss 302R1 has a setup adjustment that actually helps reduce this, the weight jacker setting.

Would be nice if in patch 4.0 they'd fix some of the achievements, I just did California Highway in the Mustang Fastback 2+2 in 8:52 and a bit but didn't get the achievement for doing it in under 9 minutes in a US car. Can't get much more US than a vintage Mustang in this game. =)

RTA nOsKiLlS
31-08-2015, 01:53
Host given the power to kick, is what I'd like to see from the next patch. :)

diesel97
31-08-2015, 02:16
Correct, it's an effect created by the live rear-axle pushing the rear tyres to the ground asymmetrically. The effect can be noticed on some other cars with the same configuration as well. The Mustang Boss 302R1 has a setup adjustment that actually helps reduce this, the weight jacker setting.

Would be nice if in patch 4.0 they'd fix some of the achievements, I just did California Highway in the Mustang Fastback 2+2 in 8:52 and a bit but didn't get the achievement for doing it in under 9 minutes in a US car. Can't get much more US than a vintage Mustang in this game. =)

did you do this with AI ? Idid it with the Mustang 302r i think and it worked , race weekend

Jussi Viljami Karjalainen
31-08-2015, 02:53
did you do this with AI ? Idid it with the Mustang 302r i think and it worked , race weekendWas in Time Trial, could well be the reason.

HILLBILLY GAMING
31-08-2015, 04:18
I agree!

jason
31-08-2015, 04:37
I agree!

with what?

Jussi Viljami Karjalainen
31-08-2015, 15:04
What I'd really want for patch 4.0 would be period accurate 60s-70s road tyres for the vintage cars as an option (currently they all run racing bias plies with significantly more grip than road tyres from back then), and a slight once-over for road (and some vintage) tyre grip levels, as they tend to be a bit on the high side compared to measurements I've seen from real cars, particularly when braking. It's not by much, but they're all punching above their league just a bit, more fine tuning than anything else.

fideco
31-08-2015, 16:27
After the end of the race, please letting us go to pit, as in GT2 or Rfactor.
I hate the sudden death after the finish lane...
It would add a lot of immersion

rocafella1978
01-09-2015, 11:13
how about fixing rolling starts and not AI ramming into each other in Solo play, or in mulitplayer same thing, or handing over cars in hair pins and causing mass crashes mass AI confusions...just try Rolling Starts at Sonoma Short, Road America, Hockenheim GP, Watkins Glen GP...u will enjoy it LOL

ARNAGEist
01-09-2015, 11:36
My Wish list
On-line players have to give some input before moving from Qualifying to the race (too many cars sitting on the grid going nowhere. possibly because they are no longer watching-playing)
Better indication of long or short game, Long can be long or very very long, I've seen 3 hours+ in total with practice & Qualifying
an even more realistic penalty system
The Kick option

mr.slow
01-09-2015, 21:08
definitely need more work on the AI. I have to say PCARS has absolutely the WORST AI of all major racing titles. I've pit maneuvered AI cars and ended up spinning out while the AI drove away as if nothing happened. If you just park your car near a tight corner you will be hit repeatedly by the AI driver. No other game do not.

John Hargreaves
01-09-2015, 21:16
If you just park your car near a tight corner you will be hit repeatedly by the AI driver. No other game do not.

And do you do this often?

Cholton82
01-09-2015, 21:47
definitely need more work on the AI. I have to say PCARS has absolutely the WORST AI of all major racing titles.

I must be playing a different game :confused:

AdM1
01-09-2015, 22:08
definitely need more work on the AI. I have to say PCARS has absolutely the WORST AI of all major racing titles. I've pit maneuvered AI cars and ended up spinning out while the AI drove away as if nothing happened. If you just park your car near a tight corner you will be hit repeatedly by the AI driver. No other game do not.

Having come from Forza I have been amazed at the AI since getting project cars, what's so bad with them? I rarely get hit tbh are you braking a mile before the corner perhaps?

diesel97
01-09-2015, 22:46
definitely need more work on the AI. I have to say PCARS has absolutely the WORST AI of all major racing titles. I've pit maneuvered AI cars and ended up spinning out while the AI drove away as if nothing happened. If you just park your car near a tight corner you will be hit repeatedly by the AI driver. No other game do not.

Why are playing cops and robbers with the PIT moves instead of just racing them ?

Murt
01-09-2015, 23:43
I might be asking a bit much but would also be nice to have heat seeking missiles to blow the rammers off the track

jason
01-09-2015, 23:45
Has been noted and will be in the next patch

216933

WarlordBR
02-09-2015, 01:51
Please fix the unlock-bug (older savegames) for 2 and 4 Teamchampionships. I really want to complete the career.
Please give us more special invitationals for DLC-Cars.

Great Game, Great Patches, Great support. :)

Its good to me ....I'm waiting for this for long time....RUF CTR3-GT Velocity 1HR (win 2 team championships) and Supercar FreeFall 24HR Panorama (win 4 team championships)....probably this was the first problem I noticed in the game..

Seubi42
02-09-2015, 07:19
Please fix disconnections issues (ps4)
http://forum.projectcarsgame.com/showthread.php?38459-Multiplayer-game-Disconnected&p=1107306#post1107306

MLT24
02-09-2015, 08:06
Anything less than a complete upgrade to online lobbies with complete filtering system and detailed room info in lineup will be a complete 4.0 FAIL!

Gravit8
02-09-2015, 08:26
Features: flags, pit crew, V10 FORMULA A, f1 style qualifying (please please please), and finally letting us finish the lap we are on in qualifying online, as we can now do this in single player. That's what I'd like to see! As for bugs not really having any often game crashed day that 3.0 came out but not since.

You could set up your own f1 quali online, but it would be cool for career or QRW. Entirely appropriate as working through AI can be problematic sometimes. Thinning out the herd for quali would really improve the AI experience.

As far as not encountering bugs. Well then you deliberately avoiding Quick race weekend, nor are you using pits anywhere other than manually each pit stop.

I started fresh on 3.0 but pit strategies are worthless. The only way to use a pit stop is to manually do it. In any mode. But in QRW, manual instructions are ignored and you get random amount of liters. It's probably why there are so many empty online user lobbies. I know I use online cause I can trust the manual stops to do what I want and actually test drive the tire model, feul usage and damage system. Onlines the only practice spot that works with AI in it. At least you can trust it to start a race with enough fuel if you go default and short enough laps. Prolly even do endurance if you keep it simple. But you shouldn't have to avoid the pit strategies and setups for the most part.

Edit. OMG. This thread is long. So many asks. But seriously fix the pits.
They are not a bug. There a game breaker for half the game. Your core audience would say the more integral half.
This game is technically sprint only. No endurance across most of, if not all of its components.

1)Missing Headlights and brake lights in the rain or anywhere. Safety issue. Fix it.

2)Lap times/fastest laps. Session data and telemetry on replay or second screen. Must have core component.
Please

3) pits and setups

Honestly the rest of asks border on new feature territory. We could all argue about whether they are core components of a complete racing sim. But I'd rather not.
I'm trying to stay positive here and pump SMS up. Seems like Only three real bugs left here that HAVE to be squashed. The rest is all improvements.

The same two headed monster that seems to go way back.
Slay that wicked beast.



AI aggression slider.? I'd appreciate that feature. As well as
No tune online lobbies
Oil and water or engine Temps? Damage data or indicators.
Manual pits, yes please. But then how would you select fuel and tires?
AI failures
Improved flags and mechanical feed back. (Hello mechanic)
Custom championships
Pit crews
Save race
More cameras and replay angles
Tire Warmers
Access to garage within lobby or environment. Why back out to test new car/track combo?
Stop the brakes from resetting to ambient temp on pit exit. (When not appropriate)
The ability to change options/calibrate in race, lobby or where ever you might be.
It would be cool if you could apply others setups with one bottom touch.
Cancelation bug. Locks game up op on canceling online session. (Stuck in CANCELING)

Did I miss anything. ;)

Gravit8
02-09-2015, 09:21
definitely need more work on the AI. I have to say PCARS has absolutely the WORST AI of all major racing titles. I've pit maneuvered AI cars and ended up spinning out while the AI drove away as if nothing happened. If you just park your car near a tight corner you will be hit repeatedly by the AI driver. No other game do not.

Work yes. The worst?. Not by a long shot. Experts will tell you it's some of the fastest and most aware around. Under braking, just get out of the way. Sometimes.
An AI aggression slider would be nice, they pull crazy hard on the brakes and make gobs of time on even good drivers. I'd say it can be unrealistic, especially under lateral breaking, like the corkscrew at Laguna seca. Leads to unwarranted contact sometimes. but you can get the time back in other areas usually.
Afraid you missed the mark or just aren't used to AI capable of this kind of dominance. Oh wait. Nobody really is.

Fanatest
02-09-2015, 09:35
Hopefully:

Manual Pit Entry (or pit limiter)
Pit Crew
Improved visuals (better on camera rain effect, reduced aliasing etc) I'd love an option that entirely removes all fences from the game, as they are the number 1 cause of aliasing and have zero use in the game. The fences around SPA are up in the hills outside the track, but every corner is a shimmer fest... They serve no purpose and could be removed entirely, or replaced with solid items that cause less aliasing which would dramatically improve the visual (imo)
Ability to use camera post effects "in game"
Free cam within the confinements of the vehicle (for a much improved visual/racing experience)
Ability to change settings in game (volume/controller options (invert gearing or fix SQ manual shifter)
Telemetry etc via second screen (or similar for consoles)

That would really set this game off for me :)

fideco
02-09-2015, 11:31
Hopefully:

Manual Pit Entry (or pit limiter)
Pit Crew
Improved visuals (better on camera rain effect, reduced aliasing etc) I'd love an option that entirely removes all fences from the game, as they are the number 1 cause of aliasing and have zero use in the game. The fences around SPA are up in the hills outside the track, but every corner is a shimmer fest... They serve no purpose and could be removed entirely, or replaced with solid items that cause less aliasing which would dramatically improve the visual (imo)
Ability to use camera post effects "in game"
Free cam within the confinements of the vehicle (for a much improved visual/racing experience)
Ability to change settings in game (volume/controller options (invert gearing or fix SQ manual shifter)
Telemetry etc via second screen (or similar for consoles)

That would really set this game off for me :)
Agreed 100%, especially the possibility to change controller settings in game (box)

Fight-Test
02-09-2015, 21:53
gravit, hard to understand what you are saying about pit stops. Are you saying they only work for you in multiplayer? What do you mean manual stop? are you saying when you adjust when you get to the pit lane? just wondering because I have a ton of pit strategies and they all work and all were set up in solo or multiplayer which both work fine with ai. Actually I didn't even have to remove my pit strategies from before 3.0. I just had to remove the liter that they all had because you couldn't use 0 liters then. I might of misunderstood you but maybe I can help if you can't figure it out.

MLT24
03-09-2015, 14:27
I will say it again and again and again! SMS I will be heard by you!

"Anything less than a complete upgrade to online lobbies with complete filtering system and detailed room info in lineup will be a complete 4.0 FAIL!"

Gravit8
03-09-2015, 23:08
gravit, hard to understand what you are saying about pit stops. Are you saying they only work for you in multiplayer? What do you mean manual stop? are you saying when you adjust when you get to the pit lane? just wondering because I have a ton of pit strategies and they all work and all were set up in solo or multiplayer which both work fine with ai. Actually I didn't even have to remove my pit strategies from before 3.0. I just had to remove the liter that they all had because you couldn't use 0 liters then. I might of misunderstood you but maybe I can help if you can't figure it out.

Yeah. I manually do all my own pit stops. No saved strategy because they just can't be trusted. I figure when I am sent to an external site link outside of PCars forum to get help with pit stops that don't work. It's because SMS can't host the post around here, because it would amount to an admission that setups, and strategys are broken.
They just don't work for many people. The ones not specifically working around them. And won't until SMS fix the API that can't seem to resolve which area they were created in and where they should stay.
The manual stops don't work in QRW either. I put in 20 liters. I get 106? It's like SMS intentionally nerfed stops there to force online lobbies instead, because they work. Can't use QRW because it never listens to my manual pit strategy I just set.

It's actually pretty bad, because I'm not even trying to use setups or strategys hardly, but I'm still limited by it and experiencing issues. I am sprint racing only in online lobbies using manual stops. That works for me. The strategies I setup/saved do not work. And I only tried one. Although it is active or viewable regardless of what car I'm currently in?
Why bother fiddling with it and waisting time when I can read around the other players grumbling about a fix for it as they run into it daily. They are running more complex activitys with lots of attempts at usage of save data. Not hard to see what's up.
There's a reason leagues are running short sprints. Or there here asking for a fix for endurance.

http://simhqmotorsports.com/setups-pit-strategy-for-project-cars/

Pretty confusing and ultimately points out how nothing works like was intended or should.
Not an acceptable work around that's why it's not posted here as solution.

hkraft300
04-09-2015, 02:16
Each setup you save, saves to that particular track. Or you can save to all tracks, or choose which tracks you save it to.
It's not difficult, and it works fine. I have multiple pit strategies saved - hard tires, soft tires, wet tires, fuel only, damage only... All I have to do is match the tire pressures in the pit strategy to my car setup. It all works just fine. Yes the UI isn't the most intuitive, but easy and complexity rarely go together.
It's not broken. Just have to micro-manage and treat it like it's stupid.

Gravit8
04-09-2015, 05:00
Each setup you save, saves to that particular track. Or you can save to all tracks, or choose which tracks you save it to.
It's not difficult, and it works fine. I have multiple pit strategies saved - hard tires, soft tires, wet tires, fuel only, damage only... All I have to do is match the tire pressures in the pit strategy to my car setup. It all works just fine. Yes the UI isn't the most intuitive, but easy and complexity rarely go together.
It's not broken. Just have to micro-manage and treat it like it's stupid.

Do I have to start anywhere specific? Or is doing everything in online Lobby ok? I have a fresh profile to have another go. Ill report back what I've done and what issues, if any, I run into.

All changes I make are track side. If it has to be my garage or something. So be it. Just tell me what you're using.

Also. Is there a way to delete a setup?

hkraft300
04-09-2015, 05:54
Same I make all my changes trackside, online or offline doesn't matter. When I make setup changes, it saves to the track I'm at. I also make the pit strategy changes trackside, and it's always worked. Use the X button to save and head out on for a few laps. Pre-3.0 a lot of guys were reporting setup save issues which I never experienced but made me paranoid so I always double checked everything.
Haven't bothered deleting any setups - you can override a previously saved one or revert to default and save; the latter I suppose does the same thing.
Give it a go mate. Hopefully it's working for you and I've done my good deed for the day :)
So many (not yourself, gravit8) report setups not saving - they save setup to one track, go to another track and WTF SEtUP DIDNT SAVE ITS A BUG THIS GAME IS FUCKED!! No, you twat - setups are track specific.

Pbucko
05-09-2015, 13:18
Next patch has got to fix game chat 16 players, audio sound stutter bug, and online stability. What's the point keep adding new things to game when some of the basics still don't work.

DECATUR PLAYA
06-09-2015, 01:13
Next patch has got to fix game chat 16 players, audio sound stutter bug, and online stability. What's the point keep adding new things to game when some of the basics still don't work.

Game chat. This is my one pet peeve with the game. My public rooms are running just fine in every other way besides game chat. Game chat is huge. Fix that and there is not another bug that really bothers me to tough. On xbox my group has really gotten used to party chat but this complex chat system is difficult for noobs party chat,Skype, and whatever other system we use is a lot of work to setup. Please fix game chat or let us what's going on so more people can become aware of the complex chat system that's in place.

As as setups for online I don't have a problem with the values saving that works fine. My issue is my setups feel different nightly. It's like every night the setup is one adjustment away from running at peak performance. It's like online the track conditions are changing could be the boogeyman who knows.

Chevi
06-09-2015, 17:35
Its good to me ....I'm waiting for this for long time....RUF CTR3-GT Velocity 1HR (win 2 team championships) and Supercar FreeFall 24HR Panorama (win 4 team championships)....probably this was the first problem I noticed in the game..

So again: Please fix it and please do it as soon as possible. Can you give us a release date for this fix?

Roger Prynne
06-09-2015, 21:47
So again: Please fix it and please do it as soon as possible. Can you give us a release date for this fix?

So you think you are going to get this fixed by shouting, do you?

Akra
07-09-2015, 08:51
Does the setup saving bug happen on all platforms or just the Xbox 1? Either way...can we have the setup saves working please. :(

Andy Jackson
07-09-2015, 10:24
So you think you are going to get this fixed by shouting, do you?


Well he's not exactly shouting. Just highlighting his request. Shouting on a forum is usually done in capitals. ;) Nout wrong with highlighting anything in bold is there?

Andy Jackson
07-09-2015, 10:27
Hopefully:

Manual Pit Entry (or pit limiter)
Pit Crew
Improved visuals (better on camera rain effect, reduced aliasing etc) I'd love an option that entirely removes all fences from the game, as they are the number 1 cause of aliasing and have zero use in the game. The fences around SPA are up in the hills outside the track, but every corner is a shimmer fest... They serve no purpose and could be removed entirely, or replaced with solid items that cause less aliasing which would dramatically improve the visual (imo)
Ability to use camera post effects "in game"
Free cam within the confinements of the vehicle (for a much improved visual/racing experience)
Ability to change settings in game (volume/controller options (invert gearing or fix SQ manual shifter)
Telemetry etc via second screen (or similar for consoles)

That would really set this game off for me :)

This^^^
Full manual control of pit lane entry/exit (a race sim fundamental to be honest) and full animated pit crew is what I want and expected to be honest. But hey ho.....

Mascot
07-09-2015, 11:28
I'd like all those fugly lo-res images replaced in the car select screen. Seriously - what were they thinking?

Chevi
07-09-2015, 17:22
Well he's not exactly shouting. Just highlighting his request. Shouting on a forum is usually done in capitals. ;) Nout wrong with highlighting anything in bold is there?

Thank you... :)

I just want to have this bug fixed.

d4ninho
07-09-2015, 17:57
LOBBY CHAT FIX, nuff said

FS7
07-09-2015, 18:28
My wishlist:
-being able to save multiple setups per car per track.
-being able to choose cars for each AI opponent in solo mode.
-being able to set race length by time.
-hud: visual damage indicator, time, track/ambient temperature.
-include brake markers at La Sarthe.

el3KtroN
07-09-2015, 18:40
Okies we all have our patches 3.0 DLC and we are happy or not!

Lets move on Patch 4.0 what can we expect from that .

i expect a patch 5.0 thread after patch 4.0 goes live :tongue-new:

Plato99
08-09-2015, 16:12
Dear Santa:

- Fix soft compound tyre bug (always fits soft tyres during pitstops in Formula B career races)
- Flags and penalties for ignoring flags
- Clear debris on track following accidents
- I don't want to wear Audi gloves in a car thats not an Audi :) - race suits that match the livery of the car :)
- Original Spa Francorchamps
- Rouen Les Essarts
- Change the pink and grey menus GUI to something humans can read
- Dalek sound bug
- Donington Park finish line relocate to correct position, not near the pit exit.
- No penalty for running WIDE on corners where no advantage (or even a disadvantage) is gained - ie. Old Hairpin at Donington Park.
- Book the Ford Escort in for wheel tracking and alignment. Summat seriously not right there.
- More detail / better shading in pit garages. They look a bit (no offence) "Duke Nukem" at the moment.

On a serous note, the game is superb now. This is the game I thought I'd bought in May. It can only get better.

K_Soze
09-09-2015, 00:23
Downloadable FFB settings could be nice. Maybe based on community rating ? The default FFB is really good since 2.0 and 3.0 but it seems some settings are even better. But some people don't have the time to tune FFB (I have maybe two hours every month to play so I just want to driiiiiive).

Fixing the random FFB could be nice too. I spent hours to win a race then I realized that the FFB output was violent and wrong after leaving the race and restarting it (FFB became smooth and detailed).

SancholovesTsintao
09-09-2015, 16:30
Like everyone else has been saying, improved flags, AI.

Since we are dreaming, a safety car for full track yellow flags.

steviraikkonen
09-09-2015, 17:01
Patch in some Kimi Raikkonen quotes telling the radio guy he is no help

Invincible
09-09-2015, 17:04
I would prefer to have an option to tell Ben (the radio guy): "Leave me alone, I know what I am doing!"

Seelenkrank
09-09-2015, 18:21
well this already exist!

FS7
09-09-2015, 21:01
An option to set engineer speech to come through TV speakers instead of DS4 speakers would be great.

Schnizz58
09-09-2015, 21:33
I would prefer to have an option to tell Ben (the radio guy): "Let go of my ears, I know what I am doing!"
FTFY

(and actually you can turn him off if he annoys you that much)

Invincible
09-09-2015, 22:10
FTFY

(and actually you can turn him off if he annoys you that much)

I was just referring to the Kimi Raikonnen quotes.
I know I could turn him off, but actually, I like him. A bit more variety in his lines would be really nice though.

Schnizz58
09-09-2015, 22:27
Yup...I got it.

I want to like him but all he ever gives me is stuff I already know. I haven't turned him off either though.

Jussi Viljami Karjalainen
09-09-2015, 22:46
I want to like him but all he ever gives me is stuff I already know.Sounds like that's a real life problem as well. =)

Edroh De Nornal
09-09-2015, 22:57
hope for a free DLC classic car.
better camera controls in replays.
better handling of memory RAM
David Hasselhoff as the radio guy

Schnizz58
09-09-2015, 23:01
Sounds like that's a real life problem as well. =)
I don't know about that. I learn something every time I read one of your posts. Except this one. :)

leithnow
09-09-2015, 23:25
Any idea when we'll see the next set of patch notes?

Schnizz58
09-09-2015, 23:28
Any idea when we'll see the next set of patch notes?
About a month before the next Xbox patch.

baz00ka
09-09-2015, 23:48
actually useful at times the only problem he keeps talking over lights which is a bit annoying.


I was just referring to the Kimi Raikonnen quotes.
I know I could turn him off, but actually, I like him. A bit more variety in his lines would be really nice though.

Flaw3dGenius
10-09-2015, 00:58
Any idea when we'll see the next set of patch notes?

Has it even been confirmed patch 4.0 is on its way? Thought SMS were on holiday the past few weeks?

CPU M Rossi
10-09-2015, 04:56
Has it even been confirmed patch 4.0 is on its way? Thought SMS were on holiday the past few weeks?
well dlc comes with the patch so no patch would mean no dlc and they have been teasing the dlc a lot, so sometime this month I think patch 4.0 will be out

CCM
10-09-2015, 05:29
Won't be indy or ovals even if they say they will be in the DLC it won't happen.

Toxic
10-09-2015, 06:23
Yeah it will

CPU M Rossi
10-09-2015, 06:45
Won't be indy or ovals even if they say they will be in the DLC it won't happen.
well they have been showing off Aston Martins so yeah doesn't look like Indy for September but that doesn't mean it wont ever be in the game.

bluesky0870
10-09-2015, 08:28
Won't be indy or ovals even if they say they will be in the DLC it won't happen.

The following is just speculative!!!

If SMS keeps staying on their time table and keep the release order of the DLC, the oval pack should be released in January/February 2016. It seems that the Red Bull and Aston Martin packs are merged.
Here's the list of the DLC copied from amazon Germany. They offered a season pass until SMS cancelled it.

• Wagen-Pack „Rennikonen“
• Erweiterung „Audi Ruapuna Speedway“
• Wagen-Pack „Alt gegen Neu“
• Erweiterung „Red Bull Ignition“
• Wagen-Pack „Aston Martin“
• Erweiterung „Lotus-Klassiker“
• Wagen-Pack „Renault Sport“
• Erweiterung „Toyota & Mitsubishi Macau“
• Erweiterung „Ford Oval Racing“

I think a translation is not necessary.

Here's the amazon link: http://www.amazon.de/Project-Cars-Season-Pass-2015/dp/B00U1SEENA

Grantpoole
10-09-2015, 08:58
the ability to pit and tune your car in time trial would be nice

N0body Of The Goat
10-09-2015, 10:50
A few on my wishlist include...

Being able to complete my current online qualifying lap when the session timer reaches zero would be nice, just as we have had in Quick race Weekend for some time, providing I finish it within a reasonable amount of time (which is where it gets tricky, a Caterham Classic will need more time than a Formula A to get around Nordschleife, for example).
Countdown based on the next best time above you, or if you have pole your current time, or if nobody has set a time then a fallback time set by the devs for a given car/track combo?

Mandatory tyre compound changes, unless it is a wet race.

Forced default setup online races.

Forced default setup Time Trial and Community Events, run alongside custom setups.

Races based on time rather than laps.

DX12.

Track and air temperatures that can drop to typical real winter values, instead of 16/12C respectively, with tyres that can cope with such temps.

"Real weather" to use actual air temp, then use this to extrapolate a reasonable track temp.

Custom cars set by online host, allowing some form of full Le Mans grid (LMP and GT together), or any other car/track combo.

A clearer set of weather conditions where the intermediate tyre compounds are the correct tyre to be on eg. currently, in "light rain," the Formula A and GT3 are automatically given rain compounds rather than inters.

Chris Shakespeare
10-09-2015, 14:15
Fastest lap shown after race in MP.

Amen

azidahaka
10-09-2015, 14:43
Custom championships, again :D

CPU M Rossi
10-09-2015, 16:24
The following is just speculative!!!

If SMS keeps staying on their time table and keep the release order of the DLC, the oval pack should be released in January/February 2015. It seems that the Red Bull and Aston Martin packs are merged.
Here's the list of the DLC copied from amazon Germany. They offered a season pass until SMS cancelled it.

• Wagen-Pack „Rennikonen“
• Erweiterung „Audi Ruapuna Speedway“
• Wagen-Pack „Alt gegen Neu“
• Erweiterung „Red Bull Ignition“
• Wagen-Pack „Aston Martin“
• Erweiterung „Lotus-Klassiker“
• Wagen-Pack „Renault Sport“
• Erweiterung „Toyota & Mitsubishi Macau“
• Erweiterung „Ford Oval Racing“

I think a translation is not necessary.

Here's the amazon link: http://www.amazon.de/Project-Cars-Season-Pass-2015/dp/B00U1SEENA

either SMS has a time traveling Delorean or you have a typo :p

bluesky0870
10-09-2015, 18:56
either SMS has a time traveling Delorean or you have a typo :p

Thank you for the hint. By the way the DeLorean will reach the future in October 2015 in the movie.

BMW435
10-09-2015, 22:41
Slightly mad studio needs to add tire skidding noise. The noise is there but very faint. They need to give us an option to raise/low the tire nose. You can't tell when the car loose control when you don't her the tire noise. Slightly Mad please add tire noise to the game on the next patch.

Thanks

KlubbinJay
10-09-2015, 23:48
At least 2500 postings :p

LoL xD

KlubbinJay
10-09-2015, 23:55
Getting a blue flag while no-one is behind you...that need to be fixed too. People also need to receive a blue flag when they will be lapped and not when someone is behind them when they are both in the same lap. I think that whole flagsystem-thingy at pCars really need to be fixed, because its annoying to see these blue flags during a some serious racing.

Umer Ahmad
11-09-2015, 01:45
Slightly mad studio needs to add tire skidding noise. The noise is there but very faint. They need to give us an option to raise/low the tire nose. You can't tell when the car loose control when you don't her the tire noise. Slightly Mad please add tire noise to the game on the next patch.

Thanks
Racing slicks dont make so much noise, street (treaded) tyres make more. I think the game is pretty accurate.

SMS: are additional sound sliders still planned for pcars1 ?

Jussi Viljami Karjalainen
11-09-2015, 02:18
Yeah, but compared to real life we're lacking in physical feedback (no G forces), so we have to compensate a bit with other things. Adjustable tyre sounds would be a good thing to help with recognizing scrubbing etc.

hkraft300
11-09-2015, 05:32
How about an option for lobby host to get extra 5 minutes before the race starts. Eg online lobby the quali time is 15 minutes but someone dropped out or just got online who wants to join the race but there's 2 minutes remaining. The host hits +5 minutes button so there's enough time for everyone to join and sort out their pit strategies etc in a rush.

Ps reckon that's a brilliant idea if I say so myself;) should throw that up in the feature suggestion thread

TheReaper GT
11-09-2015, 05:37
One sugestion is to mantain the session settings in some visible place on the pit menu. So if you enter a session but forget the number of laps or any detail you can check it.

azidahaka
11-09-2015, 06:28
How about an option for lobby host to get extra 5 minutes before the race starts. Eg online lobby the quali time is 15 minutes but someone dropped out or just got online who wants to join the race but there's 2 minutes remaining. The host hits +5 minutes button so there's enough time for everyone to join and sort out their pit strategies etc in a rush.

Ps reckon that's a brilliant idea if I say so myself;) should throw that up in the feature suggestion thread

I use the warm up for that .

Fong74
11-09-2015, 06:41
SMS: are additional sound sliders still planned for pcars1 ?

I remember the Wookie stating after v2.0, where skidding sounds were made louder and suggestions turned up to have an extra slider for them, that he never understood why the sound sliders and the underlying sound channels were grouped as they are atm. Further I remember him stating that he will put the sound sliders topic on his list.

An update on this would be very welcome, although Im fine with the pCars sound on my setup (DTS receiver, 5.1 speaker setup).

donpost
11-09-2015, 08:03
One sugestion is to mantain the session settings in some visible place on the pit menu. So if you enter a session but forget the number of laps or any detail you can check it.

Can't you already check it by going to the pits and selecting "online lobby"? I always forget to check the number of laps and that's how I check when I'm in.

FLX81
11-09-2015, 08:15
Fixes:

1) PS4 crashes
2) random FFB loss before races - about once a night, I have no FFB at all in a race, next race its fine again
3) collisions - those horrible sticky collisions (rubbing doors in touring cars is impossible online, both cars will just stick together, loose grip and plow straight on into the next gravel pit, no matter what the players do) and the still broken Escort and Mustang collision boxes
4) correct tires are still not always supplied in pit stops

Features:

1) Timed races online and in quick race - the functionality is ingame and working fine, its just a minor UI change for one of the most requested features... no idea why we still dont have this several patches after release?!
2) Lobby text chat
3) Better lobby description when browsing - session length short/long is not enough info. Is there a qualifying? How many laps? Why do I have to enter the lobby and wait fooooooreeeeeeeev... zzzzzzzzzzz... until the damn tiny info box finally scrolls over to reveal those vital informations?
4) Show what livery I m actually using on my car instead of just a random picture. If, for some reason, it is really too much to ask for a better way of selecting it or showing a tiny version of the garage screen in the car tile, at least add a text line to the car tile saying "#98 RWD Motorsport", "#30 Raeon Racing" (the same as when browsing through the liveries) or something like that. Its amazing that it is so hard and tedious to find out how the car you are about to use actually looks when this vital information not only should be featured prominently all of the time but also an important part of personalization and having a connection with YOUR car.

Fryto
11-09-2015, 08:45
I hope it will finally fix the loss-of-calibration issue I'm having with my T300 since July in this game. It's not possible for me to do races longer than 10 laps before the issue kicks in and my wheel is no longer aligned.

As for features I hope to be finally able to select car classes for multi-class races in Solo mode. The current multi-class option doesn't give any added value to the game in my opinion.

Megalomanic87
11-09-2015, 12:27
How about for the game to function properly?
That'd be a great patch IMO.

Raven403
11-09-2015, 12:30
Right so I guess we are still operating under the 'Lets make the patches as huge as possible' premise, Unfortunate.

Is there anything coming in the upcoming Meta-Patch that makes the AI more aware and less aggressive?

hkraft300
11-09-2015, 15:47
Is it just me, or are the MP lobby AI much more aggressive than solo races?

TheReaper GT
11-09-2015, 15:56
Is it just me, or are the MP lobby AI much more aggressive than solo races?

They adapt to the race rhythm, I guess.

Sunday Racers
11-09-2015, 17:07
I'm guessing that the patch notes won't actually show up until the patches actually go live this time.

I'll also hazard a guess that all 3 patches arrive at the same time.

Martakus
11-09-2015, 17:10
I really hope (though not actually guess) that pCARS will finally work with the DFGT correctly. It´s been buggy way too long for the most common wheel on the market, and the last patch only made it worse...

Invincible
11-09-2015, 17:51
I really hope (though not actually guess) that pCARS will finally work with the DFGT correctly. It´s been buggy way too long for the most common wheel on the market, and the last patch only made it worse...

To be honest, I have a Dfgt too and I have no clue what the hell you are taking about. The wheel works totally fine for me. In fact, it's getting better and better with every patch for me.

Umer Ahmad
11-09-2015, 18:11
I really hope (though not actually guess) that pCARS will finally work with the DFGT correctly. It´s been buggy way too long for the most common wheel on the market, and the last patch only made it worse...

There must be a local issue in your setup. The logitech wheels work fine (not awesome but also not "buggy") in this game. The lead tyre physics guy (not doug or casey, another guy) starts his testing with dfgt.

Please provide more information so we can give some suggestions.

Martakus
12-09-2015, 12:43
http://forum.projectcarsgame.com/showthread.php?38309-Wheel-settings-change-randomly-while-playing&p=1104570#post1104570

The wheel randomly changes its settings mid-game. (Or maybe not so randomly, I´ve noticed this mostly happens 15-20 minutes into a race.) The steering is far too responsive all of a sudden; moving the wheel 90° in real life causes it to be moved 540° in-game. Up until Patch 2.0, this could be fixed by pausing, unplugging the controller, plugging it back in and waiting for the wheel to finish adjusting itself. This is no longer possible, the wheel simply does not get recognized anymore once it has been unplugged. Apparently I´m not the only one who has this issue, but if you could provide a solution, that´d be really great!

Invincible
12-09-2015, 12:51
Ah this issue. I think it is more driver related as it happens to me in the Crew too.

But in pcars it gets fixed by pause and alt-tab out and back into the game. For me at least.

Martakus
12-09-2015, 13:08
Oh? I´m gonna try that the next time I play. Thanks for the suggestion in any case! [I suppose you don´t have to reconnect the wheel, just tab out and back in?]

Invincible
12-09-2015, 13:38
Oh? I´m gonna try that the next time I play. Thanks for the suggestion in any case! [I suppose you don´t have to reconnect the wheel, just tab out and back in?]

Yes.

Chase07
12-09-2015, 16:34
I just want fresh tires when i pit. Seems to be 50/50 at best if they get changed or not.

MrsAverageMan
12-09-2015, 16:36
One thing I'd like to see from this patch, that I've wanted to see improved since release day, are better engine sound implementation.

The sounds at the minute seem choppy and jittery, especially when shifting and redlining most cars. This bug can be seen at it's finest here: https://youtu.be/dAY_fsE2Nm0?t=5m8s (and almost all the way through the video) :)

OBigO
12-09-2015, 17:24
I just want fresh tires when i pit. Seems to be 50/50 at best if they get changed or not.

Mine always get changed but can't get mediums they always put softs on.

Plato99
12-09-2015, 17:47
Mine always get changed but can't get mediums they always put softs on.

+1.

hkraft300
12-09-2015, 23:47
I just want fresh tires when i pit. Seems to be 50/50 at best if they get changed or not.

Pit stops have worked fine for me from day 1.
Set your pit strategy correctly and it's not an issue. I have multiple strategies saved for whatever situation I may face.
Think of it this way: your pit crew are lost with little idea of what to do, because race engineer Ben is too busy with the grid girls to be paying attention lol You must give them very specific instructions. Sometimes they're drunk, losing wheel nuts and what not...

Pappa_Stig
13-09-2015, 00:33
I've also noticed this. If I forget to set a specific pit strategy, when I pit, the pressures won't default to what I'm currently running, they'll be at minimum. So if I can't remember what pressures I'm running, I'm basically screwed lol. I've also had them put the wrong compound on. I selected soft and ended up with medium. If I remember to set a specific strategy during practice then it'll be fine.

OBigO
13-09-2015, 00:48
Lucky you then! I give specific instructions like change my tyres to mediums but they ignore me :(

hkraft300
13-09-2015, 01:09
Dude they're complete idiots
I've left the pits with a wet tire on my right rear and slicks everywhere else in a Lotus 98T race at Spa how drive able you think that was lol yes my fault I wasn't more specific but you know...

TheReaper GT
13-09-2015, 01:13
Dude they're complete idiots
I've left the pits with a wet tire on my right rear and slicks everywhere else in a Lotus 98T race at Spa how drive able you think that was lol yes my fault I wasn't more specific but you know...

Pay the help better. Unhappy employees are dangerous... :P

hkraft300
13-09-2015, 02:18
Interesting and left-field business strategy, my friend.
I should pay them more so they feel more fulfilled in life and less inclined to be drunk on the job ;)

ChrisK
13-09-2015, 03:27
Is there any transparency on the list of things SMS is working on for release in the next patch ?

TheReaper GT
13-09-2015, 03:33
Is there any transparency on the list of things SMS is working on for release in the next patch ?

Nothing has been released yet.

ChrisK
13-09-2015, 04:02
I know that, what I'm interested in is what are they working on. What bugs or additions are they working on for this release as opposed to future ones ? By the time of release it's too late.

TheReaper GT
13-09-2015, 04:05
I know that, what I'm interested in is what are they working on. What bugs or additions are they working on for this release as opposed to future ones ? By the time of release it's too late.

They didn't release any information yet. By the time of release is too late for what?

ChrisK
13-09-2015, 07:15
It's not that complicated mate.

Silraed
13-09-2015, 08:45
If it is so simple then maybe you can explain what you mean, because I am not getting it either.

ChrisK
13-09-2015, 09:38
Once the patch is announced its done and dusted. Patches are the product of weeks of work. So if something we think is important isn't being worked on, then it doesn't make the patch and we have to wait weeks for it to be added.

I'd like to know if things like...
the inaccurate tyre wear mapping to the mini HUD is being fixed,
ffb being fixed so it works more consistently,
replays getting a super fast forward is being added,
a car setting HUD being added,
is the blue screen crash being fixed,
are caution flags being addressed,
timed races,
wet and dry setups allowed to be saved per car per track,
weather synced to race
Option to force mandatory stop
Still some bugs like inaccurate tyre fitted to certain cars

Like I said, if the patch is released, it's a bit late to lobby SMS for these things to be prioritized. All the devs have gone off interacting much anymore so some transparency would be nice.

Not so difficult I would have thought. But there you go.

DragonSyr
13-09-2015, 10:02
I know that, what I'm interested in is what are they working on. What bugs or additions are they working on for this release as opposed to future ones ? By the time of release it's too late.

The lack of information on patches is incredible.
certainly have to change tactics.
there is no updates to any matter until any release .
other games have at least a working list for next update.

i hope some day we also have a list
Please SMS make it done.

Bkim
13-09-2015, 10:44
Pcars does not need a patch or update, it needs a service pack...

thepharcyde
13-09-2015, 10:53
contact points system.

azidahaka
13-09-2015, 11:25
The lack of information on patches is incredible.
certainly have to change tactics.
there is no updates to any matter until any release .
other games have at least a working list for next update.

i hope some day we also have a list
Please SMS make it done.

They usually are alot more communicative then this.

mjemec11
13-09-2015, 12:24
The lack of information on patches is incredible.
certainly have to change tactics.
there is no updates to any matter until any release .
other games have at least a working list for next update.

i hope some day we also have a list
Please SMS make it done.

They've released release notes for patches before they were out for the last couple of patches and every single thread turned into a sh*tstorm. You can see why they would like to avoid this.

Drukhi
13-09-2015, 13:38
OSW unhandled exception fix
Triple Monitor Support

Flaw3dGenius
13-09-2015, 13:42
They usually are alot more communicative then this.

With the amount of problems (PS4 version, PC seems fine) it's prob more wise they stay off the forums for a while and fully concentrate on fixing the game as when it wortks it's sublime and when it does not work it's completely broken!

OBigO
13-09-2015, 15:51
Haha think I stopped reading after the second line, I getcha!

skells22
13-09-2015, 19:35
plus being a lot more careful after causing a few issues with thier own events after forcing two to be delayed

SUBGTRACER
14-09-2015, 06:32
Still no news :( ................... soooo slow here lately .

AB_Attack
14-09-2015, 07:58
http://forum.projectcarsgame.com/showthread.php?38309-Wheel-settings-change-randomly-while-playing&p=1104570#post1104570

The wheel randomly changes its settings mid-game. (Or maybe not so randomly, I´ve noticed this mostly happens 15-20 minutes into a race.) The steering is far too responsive all of a sudden; moving the wheel 90° in real life causes it to be moved 540° in-game. Up until Patch 2.0, this could be fixed by pausing, unplugging the controller, plugging it back in and waiting for the wheel to finish adjusting itself. This is no longer possible, the wheel simply does not get recognized anymore once it has been unplugged. Apparently I´m not the only one who has this issue, but if you could provide a solution, that´d be really great!
This happens to me as well but it's there from the start when it happens. My solution has been to exit and reload.

Akra
14-09-2015, 08:57
It's basically impossible to Google for known bugs now days because there's so many and it's hard to describe them. So here's a great one for the Xbox One.

Load the game on a fresh boot of the console. None of the car names work. All cars just called "_MANUFACTURER_ _ MODEL_" and my career says I have done 0 online races. (I've done 3 or 4). No way of fixing this, so close the game down and restart it. The car names are fixed and it all works fine again. BUT, my career now says I've done 3000 online races, and have around 1800 wins or something. Doesn't bother me that much because I don't play online, but it's also given me "Win the LMP1 World Championship within 10 seasons" (wrong) and "Win championships in 3 different disciplines" (also wrong).

Is this a new or known bug? I'm not really part of the community so can't keep up with all the problems, just trying to report more issues.

satco1066
14-09-2015, 12:17
The wanted feature list is long, but the most wanted for me is:

Fix all known bugs from the known bugs list.

JupiterJoe
14-09-2015, 12:51
Formula A - DRS should be locked-out when on Wet & Inter tyres. Other than that, the game is fantastic.

Flaw3dGenius
14-09-2015, 13:06
How long has patch 3 been out? 4 to 6 weeks now? What was the time between patch 2 n 3?

Bealdor
14-09-2015, 13:12
How long has patch 3 been out? 4 to 6 weeks now? What was the time between patch 2 n 3?

http://forum.projectcarsgame.com/forumdisplay.php?119-News-amp-Announcements

Patch 3.0 is out exactly 1 month now. The time between patch 2.0 and patch 3.0 was >6 weeks.

mr_serious
14-09-2015, 17:05
The wanted feature list is long, but the most wanted for me is:

Fix all known bugs from the known bugs list.

No one seems to be updating the known bugs list any more.

http://forum.projectcarsgame.com/showthread.php?22315-Known-Issues-Collective-Thread-%28PC%29-Not-for-bug-reporting!-Updated-25-07

It has not been edited since 16th August.

Plato99
14-09-2015, 18:42
Pen ran out

C3PO
14-09-2015, 18:46
Looking forward to the feature:

- fight for broadcasting space

TrueNOS2
14-09-2015, 20:19
Fix the freeze and crash to "Report Problem" on the PS4 would be awesome!

Megalomanic87
14-09-2015, 20:21
Pen ran out

:congratulatory:

SUBGTRACER
14-09-2015, 21:05
I do hope we don't have to wait six weeks for the next patch , on the first day of the last patch it was reported the ps4 was having blue screen crashes , wouldn't you think this type of thing would be priority of some kind , no we wait 6 weeks for a game breaking bug to get fixed ....... makes no sense to me that they don't minny patch some of these things.

Instead concentrate on massive patches that seam to cause more problems.

Flaw3dGenius
14-09-2015, 21:23
I do hope we don't have to wait six weeks for the next patch , on the first day of the last patch it was reported the ps4 was having blue screen crashes , wouldn't you think this type of thing would be priority of some kind , no we wait 6 weeks for a game breaking bug to get fixed ....... makes no sense to me that they don't minny patch some of these things.

Instead concentrate on massive patches that seam to cause more problems.

With it now being an e-Sports game they will need to get it stable before the first events happen!

SUBGTRACER
14-09-2015, 21:27
When is the first event ?

Umer Ahmad
14-09-2015, 21:45
Yesterday ;)

http://www.projectcarsgame.com/home/esl-project-cars-kick-off-cup-1-results

SUBGTRACER
14-09-2015, 21:55
1 on 1 ?

that's drag racing :)

Umer Ahmad
14-09-2015, 21:59
Baby steps, walk before run, etc

CPU M Rossi
15-09-2015, 01:11
1 on 1 ?

that's drag racing :)
Rally Racing has done 1 on 1 races.

DragonSyr
15-09-2015, 11:47
They've released release notes for patches before they were out for the last couple of patches and every single thread turned into a sh*tstorm. You can see why they would like to avoid this.

they can post a locked threat if want avoiding the sh*tstorm

rocafella1978
15-09-2015, 14:28
so there will be another patch for pCARS??? *very surprised...* thought SMS had moved on to eSports dev, pCARS2, World of Speed and Red Bull Air Race Game?

AdM1
15-09-2015, 14:36
so there will be another patch for pCARS??? *very surprised...* thought SMS had moved on to eSports dev, pCARS2, World of Speed and Red Bull Air Race Game?

Haha it would seem so wouldn't it. Sure it'll be here by Christmas ;)

cluck
15-09-2015, 14:41
so there will be another patch for pCARS??? *very surprised...* thought SMS had moved on to eSports dev, pCARS2, World of Speed and Red Bull Air Race Game?Why are you posting this yet again? SMS have most decidedly NOT 'moved on' to other things and abandoned pCARS.

Knightfall
15-09-2015, 14:42
they can post a locked threat if want avoiding the sh*tstorm

Regular threads would then be created with the same storm...

rocafella1978
15-09-2015, 15:12
Why are you posting this yet again? SMS have most decidedly NOT 'moved on' to other things and abandoned pCARS.
well then, that is good news! was curious since no SMS staff is responding to most threads, and since people/ consumers who have paid $$$ to purchasr this game, would like to know what SMS is doing to correct and resolve issues/ glitches/ bugs and problems. simple as that.

even a one liner...updating their users/ fan base and consumers would be better than nothing at all.

cluck
15-09-2015, 15:17
Bealdor already replied to your same post just yesterday in the 'when the september dlc' thread, which is why I questioned why you posted the same thing again in here :).

DragonSyr
16-09-2015, 07:29
Regular threads would then be created with the same storm...

my friend , %$torms always comes and they come for any reason. Do not write anything then......

Fanapryde
16-09-2015, 07:41
well then, that is good news! was curious since no SMS staff is responding to most threads.
They are probably working on the issues, in stead of losing their time answering the same questions over and over again ? :o

Pink_650S
16-09-2015, 10:28
even a one liner...updating their users/ fan base and consumers would be better than nothing at all.

This.

Pink_650S
16-09-2015, 10:36
They are probably working on the issues, in stead of losing their time answering the same questions over and over again ? :o

What are these 'same questions' you are talking about.
If you take a look at the forum, there are maybe 50% bug report threads and they are all very different.

Sound bugs, pitstop bugs, landmine bugs, game crash bugs, glued cars bugs, FFB loss bugs, unjustified cut track penalties, stuck in bumper cam bugs, 'Drive' option not available, multiple replay bugs, result screen bugs, bad default car setups, trophy / achievement bugs, no DLC cars in career, AI bugs...

And those are only the one's l had in mind. Do you want me to go on?

Fanapryde
16-09-2015, 10:54
What are these 'same questions' you are talking about.
If you take a look at the forum, there are maybe 50% bug report threads and they are all very different.

Sound bugs, pitstop bugs, landmine bugs, game crash bugs, glued cars bugs, FFB loss bugs, unjustified cut track penalties, stuck in bumper cam bugs, 'Drive' option not available, multiple replay bugs, result screen bugs, bad default car setups, trophy / achievement bugs, no DLC cars in career, AI bugs...

And those are only the one's l had in mind. Do you want me to go on?Yes, you are right, and people posting them are also right, but if you look at the forum, each bug has several threads and that makes this forum very hard to read/follow, moreover since almost in each thread OTHER bugs are repeated over and over again too.
I am not saying there are no bugs, far from, but people should be a bit more carefull when reporting them and stick to the OP.
And no, please don't go on...:)

Goresh
16-09-2015, 11:01
Yes, you are right, and people posting them are also right, but if you look at the forum, each bug has several threads and that makes this forum very hard to read/follow, moreover since almost in each thread OTHER bugs are repeated over and over again too.
I am not saying there are no bugs, far from, but people should be a bit more carefull when reporting them and stick to the OP.
And no, please don't go on...:)

Repeat reports would assist the devs in knowing if a problem is a consistent issue, no?

rocafella1978
16-09-2015, 11:07
yes indeed! repeat repeat until resolved, that's what the forum, support and mods are for. they clean up, sort it all and together with studio staff figure out what is what and put in their specific categories, bugs, reports, feedback and etc. Fanboy reaction really bores me sometimes on this forum, I can show you countless posts from the release of this game, where bugs, glitches and issues were/ are abvious and nobody ever replied or posted anything, no devs no mods nobody. and some of the issues still exist to this day, even after all patches. so repeating is surely not a bad thing!

Fanapryde
16-09-2015, 11:09
Repeat reports would assist the devs in knowing if a problem is a consistent issue, no?

Absolutely, bumping the original bug report is the way to go. Works far better than starting 20 different threads about the same issue.

madmax2069
16-09-2015, 11:39
Absolutely, bumping the original bug report is the way to go. Works far better than starting 20 different threads about the same issue.

Not to mention a lot less clutter to have to dig through, and make it easier to find stuff you're trying to use the forum search for.

Pink_650S
16-09-2015, 12:01
Absolutely, bumping the original bug report is the way to go. Works far better than starting 20 different threads about the same issue.

Mods could merge them.
Speaking of it, l cant recall seeing bug threads getting merged :suspicion:

HenTheKing
16-09-2015, 15:04
The frame rates in race weekend and online are absolutely terrible for me today.

I've never noticed it this bad before, what gives? I was practising on Nurburgring, hockenheim and imola, the. spa online. In all four I was propelled off the track a lot. Spa, it was undrivable, comepletely. Has anyone actually heard anything from SMS on patch 4.0 and what's in it? I'm so ******* sick of this game not working properly.

Saw some rubbish about this selling 1 million copies on Facebook earlier, 80% of the comments were bad. Yeah, I don't doubt it did, but it's not selling now is it?! I wonder how many have left this behind now because of it. FIX IT!

Umer Ahmad
16-09-2015, 16:11
yes indeed! repeat repeat until resolved, that's what the forum, support and mods are for. they clean up, sort it all and together with studio staff figure out what is what and put in their specific categories, bugs, reports, feedback and etc. Fanboy reaction really bores me sometimes on this forum, I can show you countless posts from the release of this game, where bugs, glitches and issues were/ are abvious and nobody ever replied or posted anything, no devs no mods nobody. and some of the issues still exist to this day, even after all patches. so repeating is surely not a bad thing!
If you see me LIKE well-written bug report it means i have copied it back to (hidden) admin threads for the developers to review.

Umer Ahmad
16-09-2015, 16:26
The frame rates in race weekend and online are absolutely terrible for me today.

I've never noticed it this bad before, what gives? I was practising on Nurburgring, hockenheim and imola, the. spa online. In all four I was propelled off the track a lot. Spa, it was undrivable, comepletely. Has anyone actually heard anything from SMS on patch 4.0 and what's in it? I'm so fucking sick of this game not working properly.

Saw some rubbish about this selling 1 million copies on Facebook earlier, 80% of the comments were bad. Yeah, I don't doubt it did, but it's not selling now is it?! I wonder how many have left this behind now because of it. FIX IT!
Warning: language insulting. Next time you're out. Stop acting like my 2 year old kid.

Shinzah
16-09-2015, 16:43
I'm sure your 2 year old kid is probably more well behaved, Umer.

After all, daddy wields one of these:
http://i1.kym-cdn.com/photos/images/original/000/009/847/BANHAMMER.png

rocafella1978
16-09-2015, 17:42
If you see me LIKE well-written bug report it means i have copied it back to (hidden) admin threads for the developers to review.
would be great go get a one-liner for the community...just to say or comment, we are on it, or we are looking into it...would be helpful and guaranteed would stop many complaint threads...some acknowledgment goes miles! (generally speaking: "Feedback", a key concept in economics and management)

Mahjik
16-09-2015, 17:56
would be great go get a one-liner for the community...just to say or comment, we are on it, or we are looking into it...would be helpful and guaranteed would stop many complaint threads...some acknowledgment goes miles! (generally speaking: "Feedback", a key concept in economics and management)

When the mods know something is being investigated, they comment on it. However, the mods aren't always in the loop over what specifically be being developed and/or worked on. Sometimes the devs will ask us to get more information which gives us the indication that they are working on it. Sometimes they fix things and put them in patches and we see the notes the same time you do.

Basically, when information is known, we do share it.

copes24
16-09-2015, 19:47
Hopefully white line FFB will be gone for good with the next patch :mad:

3800racingfool
16-09-2015, 20:09
Hopefully white line FFB will be gone for good with the next patch :mad:

This. Getting kinda annoying to enter a session, practice well, qualify well, and then when the race starts find out that your wheel/FFB has gone off the deep end. Granted it doesn't happen with rage-inducing frequency, but it is a bum rap to qualify first and finish last because you have to drive 5 seconds slower due to having to shoehorn a car with what feels like a broken steering rack around the course.

unknwn
16-09-2015, 20:23
This. Getting kinda annoying to enter a session, practice well, qualify well, and then when the race starts find out that your wheel/FFB has gone off the deep end. Granted it doesn't happen with rage-inducing frequency, but it is a bum rap to qualify first and finish last because you have to drive 5 seconds slower due to having to shoehorn a car with what feels like a broken steering rack around the course.
That vibration is causing high pitched noise comming out of my wheel (T300) it gives an impression that it might explode. One of the most annoying and game breaking bug that still exists for a long time.:(

chig88
16-09-2015, 20:50
That vibration is causing high pitched noise comming out of my wheel (T300) it gives an impression that it might explode. One of the most annoying and game breaking bug that still exists for a long time.:(

Yep. I've never had it happen during an actual race, only practice sessions (touch wood/fingers crossed/spin around three times etc), but does anyone know if it can actually damage your wheel of you do a whole race with it?

I'm sure it will happen to me at some point - I'd hate to have to quit a race because of it, but I'm not willing to damage my wheel. It definitely doesn't feel right :(.

3800racingfool
17-09-2015, 02:33
That vibration is causing high pitched noise comming out of my wheel (T300) it gives an impression that it might explode. One of the most annoying and game breaking bug that still exists for a long time.:(

I wouldn't necessarily call it game breaking since it doesn't do it all the time (at least for me it doesn't) but it's probably #1 on my annoyance list.

Also, mine doesn't really vibrate much or make a lot of noise. It just goes limp after turning it about 20-30º and the car suddenly has 10000% grip on the front wheels and wants to oversteer. Usually straight into a wall.

azidahaka
17-09-2015, 06:14
I got in race the "wheel all vibrating and close to no ffb" i had to quit >_>

Maxime Parquet
17-09-2015, 07:07
Yep. I've never had it happen during an actual race, only practice sessions (touch wood/fingers crossed/spin around three times etc), but does anyone know if it can actually damage your wheel of you do a whole race with it?

I'm sure it will happen to me at some point - I'd hate to have to quit a race because of it, but I'm not willing to damage my wheel. It definitely doesn't feel right :(.

Happened to me on PC since beta, when I launch a race with high number of participants, on Le Mans most of the time. Had to put a lower number of participants to have a clear wheel effect. Also have the no FFB bug on PS4.

unknwn
17-09-2015, 14:48
I wouldn't necessarily call it game breaking since it doesn't do it all the time (at least for me it doesn't) but it's probably #1 on my annoyance list.

Also, mine doesn't really vibrate much or make a lot of noise. It just goes limp after turning it about 20-30º and the car suddenly has 10000% grip on the front wheels and wants to oversteer. Usually straight into a wall.
I call it breaking because of the potential to ruine your race session when it happens and you cannot prepare/avoid it (as far as I know). I have participated in a very low amount of MP race sessions and already had to "quit" 3 races because of this bug after successful qualification. There are other bugs there and there, but from my experience no other is annoying as this one when it comes to basic ability just to be able to drive (although "random" setups being loaded on the car can be quite bad too).

AdM1
17-09-2015, 14:56
When the mods know something is being investigated, they comment on it. However, the mods aren't always in the loop over what specifically be being developed and/or worked on. Sometimes the devs will ask us to get more information which gives us the indication that they are working on it. Sometimes they fix things and put them in patches and we see the notes the same time you do.

Basically, when information is known, we do share it.

So whats the crack with the tune save bug? No one has shared any info on that so I assume that means its still broken? Actions speak louder than words.

Why lie? The threads been bumped numerous times with no input from devs or mods.

Mahjik
17-09-2015, 15:02
The threads been bumped numerous times with no input from devs or mods.

Maybe because the mods don't have any information to share on it? I certainly do not, but would if I did. I'm not understanding why you believe there is a conspiracy of the mods knowing "secret" information and not providing it. It would be nice if it were true, but it's not. The mods are here to enforce forum rules. They are not developers, they are not Q&A people; they are here to just help the forum run (somewhat) smoothly.

AdM1
17-09-2015, 15:19
Maybe because the mods don't have any information to share on it? I certainly do not, but would if I did. I'm not understanding why you believe there is a conspiracy of the mods knowing "secret" information and not providing it. It would be nice if it were true, but it's not. The mods are here to enforce forum rules. They are not developers, they are not Q&A people; they are here to just help the forum run (somewhat) smoothly.

Why none of the devs? Again the thread been there for 2 months, bumped numerous times and not even so much as a 'no luck yet' or 'it's sorted for the next patch' Lets just leave everyone in the lurch guessing and getting frustrated instead..

Pink_650S
17-09-2015, 15:46
Why none of the devs? Again the thread been there for 2 months, bumped numerous times and not even so much as a 'no luck yet' or 'it's sorted for the next patch' Lets just leave everyone in the lurch guessing and getting frustrated instead..

Lol, more like 3 weeks.

AdM1
17-09-2015, 15:48
Lol, more like 3 weeks.

http://forum.projectcarsgame.com/showthread.php?35792-Investigating-Problem-with-saving-a-set-up-after-Patch-2-0-Xbox-One

2 months in 6 days to be precise so get it right ;)

3 weeks.. Lol.

Shinzah
17-09-2015, 15:50
Why none of the devs? Again the thread been there for 2 months, bumped numerous times and not even so much as a 'no luck yet' or 'it's sorted for the next patch' Lets just leave everyone in the lurch guessing and getting frustrated instead..

Maybe they don't say anything because they are working on it. It's known and probably catalogged and there is little point in a developer making a "we're working on it" or "we haven't fixed it yet" post or even "it's in the next patch" post, because there will be a bunch of people who break the thread (like this, now) who say "Well when is it done? pls gib muh patch fix muh bugs y u so slow".

If it's going to get fixed it'll get fixed, if it's not going to get fixed it won't get fixed. If you don't like it I got bad news for you son,

The devs got 99 bugs
And yours is just 1

AdM1
17-09-2015, 15:51
Maybe they don't say anything because they are working on it. It's known and probably catalogged and there is little point in a developer making a "we're working on it" or "we haven't fixed it yet" post or even "it's in the next patch" post, because there will be a bunch of people who break the thread (like this, now) who say "Well when is it done? pls gib muh patch fix muh bugs y u so slow".

If it's going to get fixed it'll get fixed, if it's not going to get fixed it won't get fixed. If you don't like it I got bad news for you son,

The devs got 99 bugs
And yours is just 1

Honestly, if that's the case I'm amazed.

If it takes them near 2 months to fix a bit of coding god help them.

I get your point though, I'm sure we'll get the answer eventually just seems really bad to me that its been so long. I guess this is just the SMS way.

As for your little rhyme there, this bug should be top priority imo.

Shinzah
17-09-2015, 15:57
If it takes them near 2 months to fix a bit of coding god help them.


There are probably hundreds of thousands of lines of code in this game, if not millions of lines of code. Programming a title like this is not easy, and there's the matter of the console platforms needing specific requirements themselves. Fixing bugs needs both prioritization and time. The devs aren't purposefully spiting your specific bug, but they have to work on other things to. It's not just a matter of "fixing some code." it's a matter of finding the problem to begin with, finding out what it relates to, and then applying a fix and testing that fix to make sure it doesn't cause another problem.

it is not like the codebase says

if;XBOX1
then;Tunesavebug

Edit: Just to make something clear also, SMS is not the biggest studio in the world. This is not a Polyphony or Turn 10 size studio. This is a largely independent developer. The times it takes to get these things done are not related to them being bad at their work. They aren't a massive first party studio with a crack elite QA team producing killer apps. There was bound to be problems in the console releases, and I feel sad for the console players with problems, but it was a minor miracle a studio in SMS's position even managed to get the game on them to begin with, and in time, they WILL make things better for you if you give them some trust. They are really good people who work really hard, and the little goldy sparkly name I have shows that I have seen them working hard with my own eyes.

If I'm wrong, then maybe in a while go ahead and crucify me. But for now, have patience everyone who is having trouble (especially console players, I feel for you guys. I really do.).

Mahjik
17-09-2015, 16:03
Why none of the devs? Again the thread been there for 2 months, bumped numerous times and not even so much as a 'no luck yet' or 'it's sorted for the next patch' Lets just leave everyone in the lurch guessing and getting frustrated instead..

I'm going to rip the bandaid off now rather than slowly pull it off.

If you are expecting to see devs post in every thread, that's not going to happen. To be honest, there was never an expectation that any of them would post directly, but a few of them have when they needed direct information. That is likely the only time you will see devs (outside of Ian) post on this forum. I understand that is not desirable from a consumer standpoint, but it is what it is.

Having said that, just because you don't have devs posting, that doesn't mean they aren't reading. They read the forum every day to understand what issues they need to focus on. Sometimes, they will ping the mods to get more information in which you'll see a mod request clarification on steps for reproducing a problem. Their (the devs) time is being spent working on issues and enhancements, not posting on forums.


Outside of SMS, you have no idea how exhausting it can be to post in forums where your consumers have access. My real life job in IT, I manage several large development organizations. We also have a "community" where the customers (or clients as we call them) can communicate like a message forum. As soon as a developer posts, there are 100 questions about other things thrown at the developer. A developer doesn't have time to complete his/her work and answer every question which leads to another question. What was done for our company was to develop client facing personnel whose sole responsibility is communication with the clients; but the developers are always reading the messages/issues being posted for their subject matter areas. Same thing basically happens here...

madmax2069
17-09-2015, 16:06
There are probably hundreds of thousands of lines of code in this game, if not millions of lines of code. Programming a title like this is not easy, and there's the matter of the console platforms needing specific requirements themselves. Fixing bugs needs both prioritization and time. The devs aren't purposefully spiting your specific bug, but they have to work on other things to. It's not just a matter of "fixing some code." it's a matter of finding the problem to begin with, finding out what it relates to, and then applying a fix and testing that fix to make sure it doesn't cause another problem.

it is not like the codebase says

if;XBOX1
then;Tunesavebug

Then theres the whole fix one bug and a few new bugs takes its place. Fixing one bug can (and often does) cause other issues to appear where there wasnt issues before mainly due to the code change to fix one bug.

And like you said each platform has their own way of doing something, they can fix a bug that affects multiple platforms on one platform, which might not fix it for the othrr platforms or create a new set of issues, which could be due to the differences in each platforms SDK and hardware and the software they run (OS, and other OS related software).

Theres definitely no easy button to fix bugs and issues in software.

Schnizz58
17-09-2015, 16:08
Shinzah I disagree with one thing you said. It would be a huge benefit to those of us who have experienced this bug to know that it's being worked on, even if there is no estimate of a completion date. (I know from experience that estimating how long it's going to take to fix a bug is fraught with inaccuracy.) It would be comforting to know that a fix for the bug is gaining traction. However, I do agree with you that it's a hard one to find. I played the game for a month or two before I even encountered it and as yet there has been no reliable way to reproduce it that I know of. That makes for a difficult debug cycle. Even if they could fix it by examination ("Oh look, that line of code isn't supposed to be there!"), it still has to be QA'd to verify the fix. And that means there has to be a way to reproduce it.

Shinzah
17-09-2015, 16:16
I know it would be nice to hear from them, but like Mahjik said above, this will probably result in an avalanche of "y u so slow fix muh bugs", even if not you guys than others with other bugs, and then the devs don't respond to them because they go back to work, and the moderators have to come to re-base the topic, and some people think the moderators are in on their bugs not getting fixed and yell at them....really, it's probably not worth it.

AdM1
17-09-2015, 16:24
I know it will be here when its here and that but it just gets annoying lol. In my mind it has to be fixed by now, I know it's hard but man this is what these guys are qualified and paid to do right? They've overcome some pretty big obstacles so far and this one seems small in comparison. Time will tell I guess. I was just moaning not really looking for arguments :).

Shinzah
17-09-2015, 16:30
Try not to complain and let it get the best of you that you need to get on forum and say more stuff about it. Just relax, try to enjoy the rest of the game and keep the mindset of the better future you hope comes.

I know internet forums seem like this great wonderful please to expel all the frustrations about particular things, but...from experience (lots and lots of experience.) it's not all that beneficial. I know how you feel man, I really do. I know its frustrating and stuff, but what's better for you? To come here and say something, or to let it pass, and eat an ice cream and do something you really enjoy rather than coming here to expel frustration.

Internet forums are not a great place to take this out on, it will leave you feeling vapid as before and still leave that frustration in you.

It's hard, and we all slip from time to time (I do too, nobody is perfect.), but I hope everyone might see this post and think about it.

Schnizz58
17-09-2015, 16:34
I know it would be nice to hear from them, but like Mahjik said above, this will probably result in an avalanche of "y u so slow fix muh bugs", even if not you guys than others with other bugs, and then the devs don't respond to them because they go back to work, and the moderators have to come to re-base the topic, and some people think the moderators are in on their bugs not getting fixed and yell at them....really, it's probably not worth it.
Maybe so. But I can tell you that it's my company's policy that when a user's bug is entered into the queue to be fixed we notify that user that it's queued up. We give them a release number if we have it but if not we just tell them that it's being looked at. We've found that it re-assures the user that stuff is happening and they aren't being ignored. Different companies have different policies, I get that but this one seems to work for us.