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View Full Version : This is beyond a joke and needs fixing!!



wOoDsTeR16
23-10-2015, 14:27
I have stuck by this game for 6 months, taken all the crap it's thrown at me and I'm still here but this crap is beyond a joke. Yet again this is another league race track and as you can see from the lap count its lap 30 LAST LAP!!!


https://youtu.be/GP8y8iyPjXo

Before this video the sound bug kicked in and it crashed me back to race central, but yet again as you can see and hear from this video that the sound bug kicks in then the game loses its mind and this S**T happens!!. And not only that I get a warning for going off track. Every flaming league I have been in has failed due to problems with this game and now I am looking at this one I am in is gonna fail again again if this crap strikes in the league, but this is last chance lotto, I have had to beg and plead with the lads to give it one last go as it is.

Fractured Life
23-10-2015, 15:23
I've had it black screen me once, and race central me a few times after a sound bug, (occasionally its seems, caused by the message I can feel going off in my pocket on smartglass, even though noti's are off on xbox one...) lol

AdM1
23-10-2015, 15:51
I think it's about time I give up hope in this game, I can live with a lot of minor bugs but some of these bugs are a pretty big deal.

Roger Prynne
23-10-2015, 16:22
That's the first time I've seen what you guys are talking about, and to be honest it doesn't look like a bug to me, not with the game anyway.
It looks more like some sort of data is being cleared, HDD had a hiccup, or something going on with XBOX maybe, even internet glitch's of some sort.

Of course I could be completely talking out my arse, but it's just a feeling I get by looking at that video.

Pirategenius
23-10-2015, 16:30
That definitely looks like an Internet problem and not game related.

Schnizz58
23-10-2015, 16:53
I've had that happen a few times. I usually end up in a wall. Most of the time when it happened (maybe all the time), I had forgotten to quit out of another application I had been running on the Xbox beforehand.

Sampo
23-10-2015, 17:03
I might remember wrong but isn't the new extra core functionality in xbox used for the sound in this game?

wOoDsTeR16
23-10-2015, 17:05
Right, on the frame drop thread I was asked this


Does this also happen when your XBOX is disconnected from the network?

So, my first thought was "What good is it if it works, how can I host a league race with it off line, fairy dust sprinkled over the xbox?". But I will try it. I have just done another 30 lap race identical to the one I did in the above video and apart from a little warning sign the sound bug was gonna kick in it ran as smooth as a baby's arse, the sound problem didn't show its head once and there was no frame drop at all!, shit if the game ran like that all the time there would be no need for a patch every month!.

I won't have time to do anymore tonight but all of tomorrow I am going to test it off line just to make sure its not a one off dream race!. But that leads me to the question how do I fix this. I am on a 40meg connection and the xbox is wired straight from the modem.

Schnizz58
23-10-2015, 17:09
So, my first thought was "What good is it if it works, how can I host a league race with it off line, fairy dust sprinkled over the xbox?".
You're missing the point. Bealdor asked that question so that he could more accurately characterize the nature of the problem. The more information they can get to repro the issue, the better their chance of finding a solution. Bealdor wasn't asking you that as if it was a workaround. He wanted to know more about the issue.

wOoDsTeR16
23-10-2015, 17:12
You're missing the point. Bealdor asked that question so that he could more accurately characterize the nature of the problem. The more information they can get to repro the issue, the better their chance of finding a solution. Bealdor wasn't asking you that as if it was a workaround. He wanted to know more about the issue.

eh?, I didn't say anything about him saying it being a work around, I said I THOUGHT at the time what good is that even if it does work but I will still try it.

Schnizz58
23-10-2015, 17:15
eh?, I didn't say anything about him saying it being a work around, I said I THOUGHT at the time what good is that even if it does work but I will still try it.
Seemed to be what you're implying but I apologize for putting words in your mouth. Anyway, I think I answered the "what good is it?" question.

wOoDsTeR16
23-10-2015, 17:18
Anyway, I think I answered the "what good is it?" question.

Did you? lol. I knew the answer to that before I even tried, no good at all. I can't race in a league if I can't have XBL hooked up but I did test it and as I have said, I have never done 30 laps and not heard the sound glitch.

Schnizz58
23-10-2015, 17:20
I did, yes. Sorry for assuming that when you ask a question you don't know the answer to it.

Bealdor
23-10-2015, 17:23
Yes, I asked this to isolate the issue so the devs have a better chance to locate the bug.

wOoDsTeR16
23-10-2015, 17:28
I did, yes. Sorry for assuming that when you ask a question you don't know the answer to it.

:confused: We must be talking about different things dude because I ain't got a clue what your on about!. As I have said, I knew before I tested it that if it worked it would not help me if I can't be connected to XBL but to see if things would be different i would try, it ran perfectly, I have let people know this so now it can be looked into, it's that simple!

wOoDsTeR16
23-10-2015, 17:29
Yes, I asked this to isolate the issue so the devs have a better chance to locate the bug.

So what could be causing this then, any ideas what I can try now to get round this with XBL on?

Bealdor
23-10-2015, 17:34
So what could be causing this then, any ideas what I can try now to get round this with XBL on?

Are you using a powerline adapter to connect your XBOX with your network?

wOoDsTeR16
23-10-2015, 17:37
Are you using a powerline adapter to connect your XBOX with your network?

Powerline adapter?

Schnizz58
23-10-2015, 17:38
:confused: We must be talking about different things dude because I ain't got a clue what your on about!
It's real simple. You asked what good would it do. I answered that it would help the dev team locate the source of the issue.

wOoDsTeR16
23-10-2015, 17:38
I have an ethernet cable straight from my modem to the xbox

rtazz17
23-10-2015, 17:39
I know in my case if I go into xbox settings and go offline the game runs smooth. Go online and different story.All other apps are closed,hard reset,yadayadayada....Which doesnt help me cuz I do 90 percent online racing.

Bealdor
23-10-2015, 17:39
http://www.amazon.co.uk/TP-LINK-TL-PA4020-Two-port-Powerline-Starter/dp/B00QTG4J9C/ref=sr_1_2?ie=UTF8&qid=1445621957&sr=8-2&keywords=powerline+adapter


I have an ethernet cable straight from my modem to the xbox

Well, that rules out one possible cause.

TopAirspace
23-10-2015, 17:40
I really think your issue's are to do with your internet conection, it honestly looks like lagging.
I have done many many many 3hr races offline whilst connected to xbox live (As i really only use GT3) and have never encountered this problem, i have even streamed races to Twitch without this issue.
It looks like a nightmare of an issue to have to deal with though.....

wOoDsTeR16
23-10-2015, 17:43
I really think your issue's are to do with your internet conection, it honestly looks like lagging.
I have done many many many 3hr race's offline (As i really only use GT3) and have never encountered this problem,

But this is happening to me in a race weekend, I am not in multiplayer mate. I have a 40 meg connection and no one has ever said I have lagged when I have been on line

wOoDsTeR16
23-10-2015, 17:45
It's real simple. You asked what good would it do. I answered that it would help the dev team locate the source of the issue.

Read what I said again.



So, my first thought was "What good is it if it works, how can I host a league race with it off line, fairy dust sprinkled over the xbox?".

I know he was asking so the devs have a better understanding of the problem hence why I tried it!.

TopAirspace
23-10-2015, 17:50
But this is happening to me in a race weekend, I am not in multiplayer mate. I have a 40 meg connection and no one has ever said I have lagged when I have been on line

Well if thats the case then i am absolutely bamboozled...
It must be a very isolated bug?!

wOoDsTeR16
23-10-2015, 17:54
Well if thats the case then i am absolutely bamboozled...
It must be a very isolated bug?!

It also happens to a few of my friends as well, your guess is as good as mine. Take this problem out my life and this game by far would kick some serious arse!

Bealdor
23-10-2015, 17:55
Well, it'S a shot in the dark but I'll just post some things from the sticky thread (http://forum.projectcarsgame.com/showthread.php?24922-Please-read-Stuttering-stall-on-XB1):


Good to hear, we're making progress. Could you and any other affected users please check your settings and report back with your info please (whilst connected to XBL and experiencing the stutter)

1. What power mode option do you use (Settings->Power & startup->Power mode)
2. What NAT type do you have (Settings->Network->NAT type)
3. Is your connection wired or wireless (Settings->Network->Current Network Status)

I know you already answered the connection question.


...Anyway, just thought I'd throw this out there and for anybody looking to decrease frame stutters/lag in their game, I'd recommend:

Keeping all background downloads and apps to OFF/quit
Keeping your console on Energy Saving
Clearing Persistent Storage after every gaming session
Clearing Alternate MAC Address every now and then (maybe every second time you connect to Live)
Powering up the console using the touch-sensitive button on console, and using the same to power it down
If you launch any apps or go into menus, make sure you press start and select 'quit' to close them all before launching a gaming session
Try to play your game first thing when your console has freshly booted up. And, before power it up, make sure it is off from mains supply, so that you boot it up cold (white light on power supply which turns to amber, THEN you power it up)

I hope this feedback helps any looking to make their games run smoothly. Cheers! :)

wOoDsTeR16
23-10-2015, 17:58
Well, it'S a shot in the dark but I'll just post some things from the sticky thread (http://forum.projectcarsgame.com/showthread.php?24922-Please-read-Stuttering-stall-on-XB1):



I know you already answered the connection question.

Cheers mate, I will try all of that tomorrow and get back to you. Thanks for the help

nissan4ever
23-10-2015, 20:25
I have a 40 meg connection and no one has ever said I have lagged when I have been on line

The following is in regards to online multiplayer only

To play online on any Xbox Live games, regardless if it's Xbox One or Xbox 360. You will only use up to about 500kbps max & that's if you're the host of a P2P game. If you're on dedicated servers or not the host in a P2P, you won't use no more than about 120kbps. That's up & down for both scenarios.

Ping causes lag, due to great distance from P2P host or dedicated server.

Your 40mbps (40000kbps) download speed is overkill for gaming online. That's good for downloading videos or Project CARS patches ;)

I'm sure your upload is at least 2.5mbps (2500kbps), that's also overkill for playing online on Xbox Live.

Dynomight Motorsports
23-10-2015, 22:39
First thing I would do is cut that racing line off.. useless waste of processing speed. Then I would try adding a fan to the console. I've noticed on long races there are a lot of graphic twitches and freezes susceptible after long periods of play. Have you ever felt your console after playing pCars for an hour??? Heat is a Processor's worst enemy and it shows up in the graphics. I bought a $6.00 USD fan that clips on to the shelf where my Xbox sits, I turn the fan on with a toggle switch on my Rig, Only for pCars. You can do 10-15 lap races all day long but you do a 30 lapper and you are pushing the limits of the console and heat is very real.

bluesky0870
23-10-2015, 22:49
Maybe woodster simply should try any other game and see if he has those issues too. If there are problems with any other games too, than it obviously is the internet connection.
But I heavily doubt on that. As woodster is saying the bug in his video happend while having a single player race weekend session. Connected to XBL but the connection is without any noteworthy data traffic then.
You can have a look into your detailed network traffic info in the xbox settings too and should notice that in the hour of playing in single player mode only a little amount of MB were sent/received.
I've experienced this bug earlier in the days of day one up to 2.0 sometimes in career mode, race weekends and Community Events/TT too, but since that time it's gone after a new installation. I "only" have left the short echoing sound stutter (what is annoying enough). Also I have played Fifa 15 and 16, Horizon2, Neverwinter (a completely online based game), Forza6, Ass Creed Unity, Pinball FX2 as well online as in connected single player mode and a lag like this never has shown up. Only with PCars that lag came alive here and there with any comprehensible or reproducible reason so it is unlikely XBL or the internet connection in general.

In my eyes ( as a person who is able to build and repair computers and to remove hardware based problems as well as software based problems, but for sure no coder or specialist) it looks like processor or RAM are too busy/ too much overloaded to send the data packages fast enough/correctly to the addressed units. So I think it has to deal with the 7th core. That the problem starts with the stuttering sound only indicates that possibility too.

Dan77 DESTROYER
24-10-2015, 02:14
First thing I would do is cut that racing line off.. useless waste of processing speed. Then I would try adding a fan to the console. I've noticed on long races there are a lot of graphic twitches and freezes susceptible after long periods of play. Have you ever felt your console after playing pCars for an hour??? Heat is a Processor's worst enemy and it shows up in the graphics. I bought a $6.00 USD fan that clips on to the shelf where my Xbox sits, I turn the fan on with a toggle switch on my Rig, Only for pCars. You can do 10-15 lap races all day long but you do a 30 lapper and you are pushing the limits of the console and heat is very real.

I use these and a single 120mm to keep my Xbox cool and they do a really good job drawing the heat away from it,
Wouldn't be without them.
http://www.amazon.co.uk/gp/product/B002NVC1DS/ref=s9_simh_bw_p147_d0_i1?pf_rd_m=A3P5ROKL5A1OLE&pf_rd_s=merchandised-search-3&pf_rd_r=154D6GB7Q9C2NNHAV823&pf_rd_t=101&pf_rd_p=504093727&pf_rd_i=430499031

I also run a fan onto my router to keep that cool as it gets quite warm during an online session.

STEELJOCKEY
24-10-2015, 03:08
I think you'll find bluesky is on the right track with saying it is in part a 7th core issue. PCars is very heavy on the resources due to its attempt at being as real as possible with its physics, the 7th core is having issues as PCars is one of the few games using it. With the net connected, any traffic happening because of it could have an impact even though you're not playing multiplayer.

One thing I have noticed is the improvement in the sound glitch and graphical stutters running the latest NXOE. This has to be because of the better utilisation of the 7th core. I would hold out to see if this fixes your issues in a couple of weeks when the update happens, and also check your ping in the network tests.

wOoDsTeR16
24-10-2015, 03:30
I have the xbox stood on a stand with 3 fans and have done since day one, and this is the ONLY game I have ever had any problems with like this. And I don't have anything else running other than the game. And as for my upload speed herbster I max out at 2.9 meg.

Ixoye56
24-10-2015, 10:00
Do you have the game installed on internal HDD? I have my installed on an external USB 3 disk, and my game runs much better and smoother for me now, no hic-ups at all and the sound bug is less apparent and less disruptive once it is revealed.

wOoDsTeR16
24-10-2015, 10:17
Do you have the game installed on internal HDD? I have my installed on an external USB 3 disk, and my game runs much better and smoother for me now, no hic-ups at all and the sound bug is less apparent and less disruptive once it is revealed.

Atm it's on the internal but I had it on my external to start off with and still had the same problems mate.


Well, it'S a shot in the dark but I'll just post some things from the sticky thread (http://forum.projectcarsgame.com/showthread.php?24922-Please-read-Stuttering-stall-on-XB1):



I know you already answered the connection question.

I have just done another 30 laps on the same track taking all the advice and I found a brand new ethernet cable and used that. Lap 6 and the sound bug tried to kick in but it really was nothing to write home about but on lap 17 it kicked in a did make the picture flicker but it stopped within 5 secs and from what I am use to that is a big improvement, sometimes the sound bug can stay with me for the best part of 2 whole laps. I will be doing it a few more times today so I will let you know later tonight but thanks for the help so far buddy

Haiden
24-10-2015, 15:06
That's the first time I've seen what you guys are talking about, and to be honest it doesn't look like a bug to me, not with the game anyway.
It looks more like some sort of data is being cleared, HDD had a hiccup, or something going on with XBOX maybe, even internet glitch's of some sort.

Of course I could be completely talking out my arse, but it's just a feeling I get by looking at that video.


That definitely looks like an Internet problem and not game related.

I've never experienced this when playing PCars on Xb1, only on PS4. And it didn't happen until 3.0. It's a random issue, not always on a long race, sometimes during practice sessions. It hasn't happened as much since 4.0. Since that update, I only get it every once in a while--think it's only happened twice since. Between updates 3.0 and 4.0, it seemed to occur more frequently. I don't use any visual assists, so that's not it (although, I do agree with whomever suggested turning those off to save processing power and wonder if things like that might be why console users seem to have such varied experiences with the game with regard to bugs and glitches). It also happens more in single player than online, so I don't think it's Internet related, unless it's being causes by some background process.

Anyway... I thought it was a PS4 issue, but was surprised that I hadn't heard anyone else having the same problem. I did experience a similar type of glitch once while playing F1 2015, but only once, and that was before the last update they rolled out.

FIA
24-10-2015, 15:17
You could try to error list things out

what type of patch cable/ethernet cable are you using CAT5,e 6 or CAT7 (best)
whats your internet type fiber or phone line
test your speed at speedtest and pingtest.net
turn off modem for 1min and re-test at speedtest.net, pingtest.net

try a CAT7 ethernet cable,CAT 7 is backwards compatible with traditional Cat5 and Cat6 Ethernet. Cat7 features even more strict specifications for crosstalk and system noise than Cat6. Shielding has been added for individual wire pairs on the Category 7 cable. always good to try something new...

wOoDsTeR16
24-10-2015, 15:40
Anyway... I thought it was a PS4 issue, but was surprised that I hadn't heard anyone else having the same problem. I did experience a similar type of glitch once while playing F1 2015, but only once, and that was before the last update they rolled out.

I've had this problem after 1.3 and with different cars and tracks and it's always been as soon as the sound glitch kicks in, I have posted a good few videos of it in the past.



what type of patch cable/ethernet cable are you using CAT5,e 6 or CAT7 (best)


Now that you have said that, the new cable I have now is one my mate gave me a few weeks ago and it is a cat7. Since my last post I have done another 30 laps and yes the sound glitch did kick in but again it was nothing to write home about and didn't lock the game up. I'm about to have an hr in TT but so far today it's been by far the best day I've had on the game in a very long time (Problem wise)

Fractured Life
24-10-2015, 16:05
The following is in regards to online multiplayer only

To play online on any Xbox Live games, regardless if it's Xbox One or Xbox 360. You will only use up to about 500kbps max & that's if you're the host of a P2P game. If you're on dedicated servers or not the host in a P2P, you won't use no more than about 120kbps. That's up & down for both scenarios.

Ping causes lag, due to great distance from P2P host or dedicated server.

Your 40mbps (40000kbps) download speed is overkill for gaming online. That's good for downloading videos or Project CARS patches ;)

I'm sure your upload is at least 2.5mbps (2500kbps), that's also overkill for playing online on Xbox Live.


So I have about 50 down and 18 up and ping usually under 30ms to a server 100 miles away roughly. Xbox says my ping is about 150ms, which I am assuming is a US based server or something?

What's the kind of threshold we should aim for in terms of ping speed and packet loss %? I'd have assumed under 50ms should be fine?

wOoDsTeR16
24-10-2015, 17:37
I have suffered with this problem for so long now that I really don't want to get my hopes up. The game locking up and sometimes crashing in the middle of a league race has been the cause of 2 leagues I have hosted failing through people having enough of the game, yesterday I was that angry I was ready to come on here and get banned!. I have got a good group of lads together now and have a league starting a week today and I could see that one going down the pan to the same old problem. So I come on here for a rant and get advised to test the game off line and to be honest that got my back up even more because what good is a game that works off line to me for league racing. but, I tested it and 30 laps later not a drop in frame rate and the sound bug didn't show its ugly head........ WTF?...... Fluke!!!

Then Bealdor posted this for me to try

Good to hear, we're making progress. Could you and any other affected users please check your settings and report back with your info please (whilst connected to XBL and experiencing the stutter)

1. What power mode option do you use (Settings->Power & startup->Power mode)
2. What NAT type do you have (Settings->Network->NAT type)
3. Is your connection wired or wireless (Settings->Network->Current Network Status)

.Anyway, just thought I'd throw this out there and for anybody looking to decrease frame stutters/lag in their game, I'd recommend:

Keeping all background downloads and apps to OFF/quit
Keeping your console on Energy Saving
Clearing Persistent Storage after every gaming session
Clearing Alternate MAC Address every now and then (maybe every second time you connect to Live)
Powering up the console using the touch-sensitive button on console, and using the same to power it down
If you launch any apps or go into menus, make sure you press start and select 'quit' to close them all before launching a gaming session
Try to play your game first thing when your console has freshly booted up. And, before power it up, make sure it is off from mains supply, so that you boot it up cold (white light on power supply which turns to amber, THEN you power it up)

I hope this feedback helps any looking to make their games run smoothly. Cheers!

Just to be anal I even changed my Lan cable and after doing all the above I have prob done around 100 laps plus today and I have heard the sound glitch I would say around 5 times and all of them have lasted around 5 seconds and only once did the picture flicker but nothing to write home about. Now normally I can have the sound glitch hit me around 10 times in a 30 lap race and some of them can last well over a lap! and as for the picture jerking that could happen 3 to 5 times in a 30 lap race, sometimes like the video in my first post, some times it just looked like frame rate dropping and worse case it would crash me back to race central. I'm still sat on the fence, tomorrow I intend do do around the same amount of laps I've done today, but today it's been like I've never had a problem.

What I want to know, no need to know now and in a simple way for my thick head to understand is how the hell I have had all these problems in a race weekend (Not on line) just because its been linked to the XBL, how can an on line factor be causing me all these problems?. I have never had this problem with any other game, but I have had this problem through wifi hence why I changed over to a cable connection, I still had the problem with the cable connection but with a few steps and a new cable it seems all my problems are gone!..................... How....................Why?

Umer Ahmad
24-10-2015, 18:08
No one has tracked down the exact root cause.

Generslly freeing up processing cycles, stengthening the network connection and better thermal management seems tk be the prescription for a smooth(er) project cars experience.

wOoDsTeR16
24-10-2015, 18:19
No one has tracked down the exact root cause.

Generslly freeing up processing cycles, stengthening the network connection and better thermal management seems tk be the prescription for a smooth(er) project cars experience.

So is the game to powerful for the Xbox?

AdM1
24-10-2015, 19:18
So is the game to powerful for the Xbox?

It would certainly seem so, or perhaps the team are still learning their ways and it's just a matter of not utilizing the hardware correctly.

Umer Ahmad
24-10-2015, 19:32
So is the game too powerful for the Xbox?

Loosely speaking, yes i think so.

SMS wanted to do 900p with high fps and their full feature set (weather, AI, time of day etc.) and it really hits the xb1/ps4 pretty hard (1080p for ps4). Some PS4 players never heard their console exhaust fans run prior to playing pcars! Even today's midrange PCs get a good workout. I think only today's $2,000+ gaming rigs can handle it with room to spare. Remember, the physics alone take up like 33% of the computing power.

Will it always remain this way? I think in future patches we can expect some SMS optimizations for xb1 (without drastically reducing the artwork). Also some MSFT OS-level updates are expected (dx12 & perhaps firmware updates)

Sankyo
24-10-2015, 19:38
So is the game to powerful for the Xbox?

Well it's pushing the XB1 to the max for sure, and apparently it cannot take that very well so that the slightest hiccup gets it to its knees. Whether that's the game or the console + operating system not being solid enough remains to be seen IMO, but I'm not very certain that the console itself is as solid as it should be.

bluesky0870
24-10-2015, 19:45
So is the game to powerful for the Xbox?

It looks like this, and you proved it with your testing. This special effect happens online as well as offline, so it definitely has nothing to deal with the broadband speed or internet connection or Xbox live. It is an issue of the game and its usage of the hardware. Another proof for that is the fact that a lot of people have to do a hard reset before they start PCars to clear the cache, the RAM and to cancel all background processes. All the people who are doing so are saying that the game runs smoother and with less sound stuttering.

The system temperature can affect the stability of the game too, but the internet connection or XBL aren't the reason for those sound and video jams in the case that you are showing in your video.

bluesky0870
24-10-2015, 19:49
Well it's pushing the XB1 to the max for sure, and apparently it cannot take that very well so that the slightest hiccup gets it to its knees. Whether that's the game or the console + operating system not being solid enough remains to be seen IMO, but I'm not very certain that the console itself is as solid as it should be.

Has the console to be built for the game requirements or vice versa?

FIA
24-10-2015, 20:06
try turning all aids off, driver line off also,
and post processes all off, internal mirrors off in options so wing mirrors are blank. and hud set to min...

you need to think of your internet speed and ping as a train with carriages the more carriages the slower the train
anything in the link that is slow will slow it all down, keep all your cables new buy a new CAT7 Ethernet cable try keep it short

internet type fiber or phone line, internet upload and download speeds, ping high or low in tests?

at peak surfing time between 7pm to 9pm, average download speeds fell by a third to 6.2Mbits/s, making these hours the slowest time of the day. maximum headline broadband speeds offered by internet service providers (ISPs) are available only between 2am and 3am.
try late after 2am, off peak time

keep all your cables new Full gold plated CAT7 fully shielded twisted-pair cabling and check speed is fast and stay the same
in peak and off peak times of the day...

Sasquatch
24-10-2015, 21:03
SMS wanted to do 900p with high fps and their full feature set (weather, AI, time of day etc.) and it really hits the xb1/ps4 pretty hard (1080p for ps4). Some PS4 players never heard their console exhaust fans run prior to playing pcars! Even today's midrange PCs get a good workout. I think only today's $2,000+ gaming rigs can handle it with room to spare. Remember, the physics alone take up like 33% of the computing power.

I have a launch PS4, and with Pcars, i've never heard the fans flick on in a 2H race, but the jet turbines start up playing MP. GTAV also makes those jet turbines go mad.

madmax2069
24-10-2015, 22:27
I have a launch PS4, and with Pcars, i've never heard the fans flick on in a 2H race, but the jet turbines start up playing MP. GTAV also makes those jet turbines go mad.

I too have a lauch day PS4.

The cooling fan in my PS4 only kick up when my room is hot, if its cool in my room the fan is pretty quiet.

nissan4ever
25-10-2015, 04:29
So I have about 50 down and 18 up and ping usually under 30ms to a server 100 miles away roughly. Xbox says my ping is about 150ms, which I am assuming is a US based server or something?

What's the kind of threshold we should aim for in terms of ping speed and packet loss %? I'd have assumed under 50ms should be fine?

You don't want any packet loss. Under 50ms is real good. Under 35ms is great. Under 15ms is terrific.

Ping under 100ms is good. It's best to have a ping of 35ms or lower. You just don't need much bandwidth to play online. All you need is half of one mb, up & down. Bad ping with the host is what makes cars bounce all over the track or have players jumping all over the place in COD (that would be 1 red extremely laggy ping bar in COD). You see that, someone probably has a ping of 250ms or higher.

The closer you are to the dedicated server or the P2P host the better. It's even better if everyone in the lobby is a reasonable distance. Then it will be a lag free lobby.

More games should show pings. They should also explain what it means. Full 4 green bars mean 99ms or lower (that's great & what you want). 3 bars usually mean 100ms-199ms. 2 bars will have you somewhere in the 200ms-300ms range. You have one bar, that's usually over 300ms ping.

You really want full 4 green ping bar. Or 3 green ping bar at least. Anything lower, find a different lobby or try to race with people that live closer to you.

wOoDsTeR16
25-10-2015, 18:45
Another day stress free and the sound problem only happened twice!, again both times nothing worry about. And today the only things I have done is keep the console on Energy Saving mode, and turn it on and off by the button on the xbox.

ashasha
25-10-2015, 21:46
Another day stress free and the sound problem only happened twice!, again both times nothing worry about. And today the only things I have done is keep the console on Energy Saving mode, and turn it on and off by the button on the xbox.I do the exact same things and have only had one crash since I bought the game. The only other thing that I do is that when I go to turn off the console I go to the dashboard and quit the game before powering down. Not sure if it helps, but I figure that if there is stuff being stored in the cache that this may help to keep it clear.

wOoDsTeR16
26-10-2015, 05:15
The only other thing that I do is that when I go to turn off the console I go to the dashboard and quit the game before powering down. Not sure if it helps, but I figure that if there is stuff being stored in the cache that this may help to keep it clear.

I have always done that anyway mate.

Sankyo
26-10-2015, 07:32
Has the console to be built for the game requirements or vice versa?

Obviously it's the latter as a console is a generic, not game-specific, platform. However, the hardware and operating system have to be robust so that pushing it to the max will not cause instabilities. The game itself also needs to be robust, of course.

Fractured Life
26-10-2015, 13:09
You don't want any packet loss.

I meant to say usually its 0%. Apart from that time a few weeks ago when XBL was going down and I was getting like 95% loss lol. When you are talking about the ping speeds do you mean what the Xbox One is saying it is or what I am showing on pingtest etc? The only time I'll ever see packet loss on the Xbox One is if I am torrenting etc and some other devices are connected and streaming for example. Never a problem on the other games I play but I never really D/L with pCars running as I know it will shit bricks, and its only really pCars I go online with nowadays. I usually have to get everyone in the house to logoff whatever they are doing, reset router, pray to my xbox, burn a ps4 effigy and shit on a pc tower just so I can possibly get some good laps before midnight. After midnight its much better but then I have to deal with other shitty connections causing the issues for me.


EDIT: Here are a few more examples of what ruins this for me (apart from dashboard crashes or kicked back to game home screen)

http://xboxclips.com/Fractured+Life/0e1db8ea-2b39-492d-be13-6e066d18bec1


http://xboxclips.com/Fractured+Life/c8160521-0999-4de3-80f3-4157b57d8347


This one I've posted before but I managed to slow it down and noticed that in fact the McLaren in front has zoomed back into me and its that rather than an invisible wall I hit.
http://xboxclips.com/Fractured+Life/a94091c1-419b-4b4a-bdfb-267858b19fb8


This one is good if you watch from the rear view mirror (I have it down the bottom of screen) luckily he doesn't hit as that could've given real life whiplash.
http://xboxclips.com/Fractured+Life/790b4849-5f64-4231-be2b-b92c5451d015


Another one where a car rubber bands into me, from about 16s he is way off track and then its like he's fired out of a freaking cannon. Luckily he was behind (ooooooooh, suits you sir mhmm) so not too badly affected (again watch it in rear view)
http://xboxclips.com/Fractured+Life/1205d7b0-eca6-439a-8d7c-3683e429332c


This race was one of the best I had been involved with until another lag glitch ruined it too:
http://xboxclips.com/Fractured+Life/f44d6ccf-c881-4e3f-9579-81910d779f81


Another lag glitch crash when I get to the top of the hill, not helpful when lining up the corkscrew lmao
http://xboxclips.com/Fractured+Life/ade982cf-9129-49c4-ae94-bc74d2326ec2


The thing I never understand is how in the past 5 years despite my internet being much much faster (and probably everyone else's), the quality of online gaming has gotten much worse. F1 2010 I could play with Aussies, 'Muricans, Argie-Bargies, Saaaf Africans and on and on, and the issues were never as prevalent as they are now. The whole point online is to go meet new people, race other nationalities as well as your friends and yet online nowadays there seem to be more limits than ever before - to the point where some 'troubleshooting' may as well just be to system link with someone close to you as the guy in the nexty country over is too far away for a god connection. WTF. This is the only thing I really enjoy online right now and since the last patch its been a f*cking horrible experience. I have everything setup as the suggestions say, I shut down correctly, Auto On is off, I shout at people who send me invites cos it kills the game lol, I kill all background apps and so on and so forth.

But at the end of the day, its not as big a pile of turd as F1 2015, so it'll do for now. I'm just having issues motivating myself to practice and get faster offline if, when I get online, nothing works as advertised! Hopefully soon with improvements the crash rate will fall below 1%. Since last patch I'd say I get a crash once an hour.

nissan4ever
26-10-2015, 16:07
Ping is how long it takes for your information to reach where it's got to get to. With online gaming. That means how long to get to peer 2 peer host or the dedicated server. This of course is measured in milliseconds.

The Xbox One detailed bandwidth test probably is connecting to a server in Redmond Washington. If you run your own at pingtest.net. Results will depend on how far away the server is. With gaming, you want the lowest ping in regards to the P2P you are connected to or the dedicated server. That's it & what's important. The lower the number, the less latency :)
Ideally, anything 35ms & lower is what you truly want. Under 99ms is okay. Under 50ms is even better.

Any game online can be worse if you are constantly being put with people who live extremely far away from P2P host or dedicated server location (leading to terrible ping & lag). Your Internet speed means nothing. Remember, you only need .5 mbps (500kbps) max, up & down to play online.

Unfortunately with a game like Project CARS, you really don't know where in the world these people are you are racing with. Same thing with FM5. Yes FM5 was on dedicated servers. However, it would put people from all over on a server. If they live extremely far from that dedicated server, they will lag. And lots of people did lag, due to distance from the server.

I'll say this. If I only race with people on Project CARS that live within 500 miles from me. It should be a really good lag free racing experience (depending on their home network set up & their service provider). It would be better than me racing with people who are across the Atlantic Ocean.

Fractured Life
27-10-2015, 12:13
New dash took a shit on my problems it seems. Damn that shit is fast!

KkDrummer
27-10-2015, 13:21
New dash took a shit on my problems it seems. Damn that shit is fast!

mind elaborating on it? lol

Roger Prynne
27-10-2015, 14:02
New dash took a shit on my problems it seems. Damn that shit is fast!

Keep the bad language down please.

Fractured Life
27-10-2015, 15:17
mind elaborating on it? lol

Everything from the dash is so much faster, it doesn't need to launch messages, friends etc and take a minute doing that anymore, it's practically instant and doesn't seem to cause the audio glitches and stuff when you are doing it from pcars. I hadn't noticed how bad the audio glitch was until it wasn't there last night.

The effect of people hopping in and out of the lobby during qually is massively reduced, I only noticed it 3 times in a lobby where 11 people joined at various points during qually over two races. Impressed with that.

Mainly impressed with the ease of use, no more tapping to get 4 screens right to look at something from dash, all shortcuts or just easy to find as its laid out well.

Only negative so far, no iPlayer. But pCars ran brilliant last night for first time since patch!


Keep the bad language down please.

Fair enough. I've seen much worse but whatever. Is sh!t bad If someone thinks the post is negative toward the game, where as a nice f-bomb is fine when we're showing pCars love? All I was saying was the dash update improved the performance of the game I try to love.

KkDrummer
27-10-2015, 15:30
Everything from the dash is so much faster, it doesn't need to launch messages, friends etc and take a minute doing that anymore, it's practically instant and doesn't seem to cause the audio glitches and stuff when you are doing it from pcars. I hadn't noticed how bad the audio glitch was until it wasn't there last night.

The effect of people hopping in and out of the lobby during qually is massively reduced, I only noticed it 3 times in a lobby where 11 people joined at various points during qually over two races. Impressed with that.

Mainly impressed with the ease of use, no more tapping to get 4 screens right to look at something from dash, all shortcuts or just easy to find as its laid out well.

Only negative so far, no iPlayer. But pCars ran brilliant last night for first time since patch!



Fair enough. I've seen much worse but whatever. Is sh!t bad If someone thinks the post is negative toward the game, where as a nice f-bomb is fine when we're showing pCars love? All I was saying was the dash update improved the performance of the game I try to love.

Thanks! it does sound really promising, can't wait!

Fractured Life
27-10-2015, 15:49
Thanks! it does sound really promising, can't wait!


For sure it is! Last night started as a joke, NAT wouldn't open as the 360 had been on a few hours before, so from 11:30 until maybe 1 was messing around with it until I got it open and went online, first race was okay had a good laugh, good start to the night. Then game crashed to dashboard. Not again I thought.

But it was for the update! Didn't realise it could dashboard me from a game to update, but man, was it worth it. With me being loath to buy forza it was pcars or f1 for my racing fix, and obviously pcars is so much better. So now with the constant updates and improvements from sms and Xbox finally (i want to say getting their s**t together, sorry, i'm Irish) improving on their software, i'm in a good mood about this game now. For a week or so I was really getting to the point of contemplating giving up with this game too, despite the improvements they are making.

We'll get a better idea in 2 weeks when everyone has updated :)


Good.Times.

KkDrummer
27-10-2015, 16:04
For sure it is! Last night started as a joke, NAT wouldn't open as the 360 had been on a few hours before, so from 11:30 until maybe 1 was messing around with it until I got it open and went online, first race was okay had a good laugh, good start to the night. Then game crashed to dashboard. Not again I thought.

But it was for the update! Didn't realise it could dashboard me from a game to update, but man, was it worth it. With me being loath to buy forza it was pcars or f1 for my racing fix, and obviously pcars is so much better. So now with the constant updates and improvements from sms and Xbox finally (i want to say getting their s**t together, sorry, i'm Irish) improving on their software, i'm in a good mood about this game now. For a week or so I was really getting to the point of contemplating giving up with this game too, despite the improvements they are making.

We'll get a better idea in 2 weeks when everyone has updated :)


Good.Times.

Just two weeks to go now!...would you mind sharing your experience on PCars frame rate on the new dashboard on this topic? http://forum.projectcarsgame.com/showthread.php?41085-some-tracks-have-taken-big-FPS-hits/page4

There's some detailed description there on what tracks/turns present constant fps dips...thanks!