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View Full Version : Bug Report - Error in rendering of 3D models of cars from Helmet- and Cockpit-View



A.S
05-01-2016, 02:46
Hello SMS peeps.. happy new year first of all.

I suspected already here: http://forum.projectcarsgame.com/showthread.php?42916-TrackIR-stopped-working-after-Patch-7-0-SOLUTION&p=1189593&viewfull=1#post1189593 .., that due to

a probable missing of Virtual Headtracking Devices (such as TrackIR or similar) among developers, errors as shown as above can/could occur.



Well, i found another one related!




ALL Open-Wheelers, which allow to "turn your head over your shoulders" with a headtracking device and look at your back wheels will look like this:

http://i.imgur.com/QBXC6lY.jpg

http://i.imgur.com/bXRY8fN.jpg

The back wheels are just not rendered properly and left simplified.


I know, not everyone is using TrackIR, FreeTrack, OpenTrack, FaceAPI or Oculus Rift, but many DO.

Just letting you know.


Edit: Correction.. Bug shows only in Cockpit-View and not in Helmet-View as latter is limited by max. +/- 90°deg right left views.

nhitrac
05-01-2016, 05:37
I raised this before... Seems intentional

http://forum.projectcarsgame.com/showthread.php?43261-Renault-pack-available&p=1198495&viewfull=1#post1198495