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View Full Version : Multi class solo races....



BreadedVirus
27-03-2016, 02:19
Any chance we will see a patch so that we can run (custom) LMP1, LMP2 and GT3 and 4 cars on the same track on solo races?

Not being funny, but i am curious as to why this feature was not an option from the get go?

kevin kirk
27-03-2016, 03:04
If pcars 2 doesn't have this feature I honestly don't know if I could take the crushing disappointment it would give me.

nhitrac
27-03-2016, 03:53
Use the multiclass mod (http://forum.projectcarsgame.com/showthread.php?43939-Custom-Grid-Tool-Custom-Grids-for-Solo-Quick-Race).

3800racingfool
27-03-2016, 03:55
No it won't be a thing in Pcars 1. However you may want to give this project (http://forum.projectcarsgame.com/showthread.php?43939-Custom-Grid-Tool-Custom-Grids-for-Solo-Quick-Race) a look.

hdh
27-03-2016, 04:11
Use the multiclass mod (http://forum.projectcarsgame.com/showthread.php?43939-Custom-Grid-Tool-Custom-Grids-for-Solo-Quick-Race).

Unfortunately not an option for us console peasants.

nhitrac
27-03-2016, 04:22
Ah right. Didn't notice the PS4 sig

kevin kirk
27-03-2016, 04:27
whats the difference between a career mode race than can have lmps and gts and single player races that its not possible to do?

crowtrobot
27-03-2016, 05:06
whats the difference between a career mode race than can have lmps and gts and single player races that its not possible to do?
The career mode has pre-defined grids from the career binary files. Quick-race uses vehicle filters for the class and group of the car, and the # of liveries/car to assemble the grid - there's no existing filter that will allow a combo of classes. It's likely done to keep a relatively consistent number of vehicle models on the grid for performance reasons.

kevin kirk
27-03-2016, 14:28
The career mode has pre-defined grids from the career binary files. Quick-race uses vehicle filters for the class and group of the car, and the # of liveries/car to assemble the grid - there's no existing filter that will allow a combo of classes. It's likely done to keep a relatively consistent number of vehicle models on the grid for performance reasons.
......I know talking about pcars 2 is taboo not to mention its way early for the game, but I have to ask. Is this issue something that can be solved for future games?