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View Full Version : How well supported is rumble feedback for XBox One Controller on PC in Project Cars?



Metalogic
19-04-2016, 12:33
Hi - I'm pretty new to racing sims, but have been getting into RaceRoom Racing Experience (http://game.raceroom.com/) recently, which I've been enjoying a lot. One problem with it, though, is that it doesn't support the Xbox One Controller very well, there is no official controller profile for it, and there is no rumble feedback support for it at all - not just no Impulse Trigger rumbles, which very few PC games seem to support (does Project Cars on PC?), but no rumbles in the hand grips either, nothing. Sector 3 says they won't officially support the XBox One Controller until Microsoft sort out some driver issues, which doesn't seem to be happening any time soon...

RaceRoom does support rumble feedback for the XBox 360 controller, and the "slip effect" rumbles are very useful indeed, as give you some indication of when you're starting to lose grip when cornering before any of the audio queues (which you only tend to get when it's almost too late to do anything about it), but the thumb sticks on the XBox 360 controller seem to be much less accurate, so steering is much more jerky than with the XBox One controller.

Does Project Cars fully support rumble feedback with the XBox One controller on PC and, if so, does this work for both wired and wireless connections? Also, is there any support for the Impulse Trigger rumble motors on PC yet? If so, what feedback is provided through these?

Assuming PC does support rumble on the XBox One controller, what sort of rumble feedback does it provide? If support for the XBox One controller is good in PC, I might give it a go...

I actually have an XBox One Elite controller, which has paddles underneath that can be used for gear-shifting etc. and a choice of thumbstick lengths, the longer ones help a little with control over steering.

BTW I would love a wheel and could afford one, but just don't have space to have one setup in my current environment, sadly.

Metalogic
20-04-2016, 19:05
Anyone?

KkDrummer
21-04-2016, 08:38
Hi - I'm pretty new to racing sims, but have been getting into RaceRoom Racing Experience (http://game.raceroom.com/) recently, which I've been enjoying a lot. One problem with it, though, is that it doesn't support the Xbox One Controller very well, there is no official controller profile for it, and there is no rumble feedback support for it at all - not just no Impulse Trigger rumbles, which very few PC games seem to support (does Project Cars on PC?), but no rumbles in the hand grips either, nothing. Sector 3 says they won't officially support the XBox One Controller until Microsoft sort out some driver issues, which doesn't seem to be happening any time soon...

RaceRoom does support rumble feedback for the XBox 360 controller, and the "slip effect" rumbles are very useful indeed, as give you some indication of when you're starting to lose grip when cornering before any of the audio queues (which you only tend to get when it's almost too late to do anything about it), but the thumb sticks on the XBox 360 controller seem to be much less accurate, so steering is much more jerky than with the XBox One controller.

Does Project Cars fully support rumble feedback with the XBox One controller on PC and, if so, does this work for both wired and wireless connections? Also, is there any support for the Impulse Trigger rumble motors on PC yet? If so, what feedback is provided through these?

Assuming PC does support rumble on the XBox One controller, what sort of rumble feedback does it provide? If support for the XBox One controller is good in PC, I might give it a go...

I actually have an XBox One Elite controller, which has paddles underneath that can be used for gear-shifting etc. and a choice of thumbstick lengths, the longer ones help a little with control over steering.

BTW I would love a wheel and could afford one, but just don't have space to have one setup in my current environment, sadly.

It does support rumble, not at the same level as the Xbox One version (no trigger rumbling), but it is good.

Furma
21-04-2016, 11:22
trigger rumbles are not supported (I am yet to find an example of PC game that supports them), but standard rumble feedback is implemented and working great (works both wired and wireless - doesnt really matter this really, if the game supports rumble feedback, it will work regardless of how gamepad is connected to the PC)

also I am not sure those additional paddles on elite gamepad will work - from what I read, microsoft implemented them poorly for windows - they cant have their own unique bindings, but use bindings from either face or shoulder buttons