Ramjet
22-06-2016, 03:09
Just got my cv1 last Thursday and finally got pCars properly up & running ... superb ! great to be back racing in VR again.
I have a small issue I notice when stationary that I thought others must have already experienced and found fix for. If I just look out through the lenses I can detect some sort of visual glitching at the extreme outside edge through each lens. It is like a texture switching on and off very quickly. If I move my eyes to the edge to try and see it then it is not detectable, but if I keep my eyes straight ahead and move my head slowly to each side I can see it. Has anyone else noticed this and is there some graphical setting that may fix it ? I see there is a NearZ clipping value in the oculussettings.xml so perhaps it is related to that ?
One other question is about the setting in graphics, Jitter tweak, never used it ever but wondering that now with cv1 does it have a use and what is the recommended value ?
Thanks for any advice, cheers RJ :)
I have a small issue I notice when stationary that I thought others must have already experienced and found fix for. If I just look out through the lenses I can detect some sort of visual glitching at the extreme outside edge through each lens. It is like a texture switching on and off very quickly. If I move my eyes to the edge to try and see it then it is not detectable, but if I keep my eyes straight ahead and move my head slowly to each side I can see it. Has anyone else noticed this and is there some graphical setting that may fix it ? I see there is a NearZ clipping value in the oculussettings.xml so perhaps it is related to that ?
One other question is about the setting in graphics, Jitter tweak, never used it ever but wondering that now with cv1 does it have a use and what is the recommended value ?
Thanks for any advice, cheers RJ :)