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View Full Version : This is kind-of what you see when you wear an Oculus Rift



Ryzza5
26-07-2016, 05:19
Before I received my Rift I heard many say it was brilliant but I also heard some disappointment as to the visual quality. I assumed it would be good enough for me not to care (which is true) but there are probably many others who are also unable to 'just try it' and wonder what they can expect to see if/when they finally get to wear one. So I took the mirrored output of one race and made the following visual edits to give a rough idea (don't shoot me if it's not 100% perfect) of what the Rift is like to look through:



https://www.youtube.com/watch?v=iY2vNqpOU-A

Yes you can see the black edges on the sides (you can actually see a little more above and below the edges shown here) but don't forget this image is hard up against your face and not half a meter away.

Ramjet
26-07-2016, 05:45
Hey mate, great effort and I hope you do not get offended but the edited mirrored output you are showing does not look at all like what I see in my Rift CV1 and would lead someone to have a mistaken impression of what they will actually see as it is not a very good approximation.

The amount of pixel density and depth of colour makes a huge difference in the image you experience closeup in the Rift. I can see you have added some sort of filter on top of the mirror image to try replicate the Rift but the definition of the image underneath is still much higher than what one experiences in the Rift.

I am not an expert in photography or filming but it would be better to try film directly via one eye output of the Rift using a camera that is capable. Then the representation would be much closer to what is really seen. But it will always be limited by what you miss out on seeing the whole image as immersive 3D and which compensates hugely for the lack in visual definition.

Ryzza5
26-07-2016, 06:43
Yes it was hard to get just the right effect - a little more seemed like way too much. I've gone on the cautious side to compensate for the user focusing on where they're going rather than just watching a video (if watching a video on the Rift you'll notice the SDE much more).

Thanks for mentioning that.

jimortality
26-07-2016, 09:55
I wish mine looked as clear as that.

Ryzza5
26-07-2016, 10:32
My monitor must be really dirty :hopelessness:

jimortality
26-07-2016, 11:24
My monitor must be really dirty :hopelessness:

What graphics settings do you have? I need mine to look like that!

Ryzza5
26-07-2016, 23:22
All stock

Maybe my eyes are just shot / tired

My993C2
03-08-2016, 18:53
I can't speak for what it looks like using the CV1 since I don't own a CV1. I own a Vive. However I am only chiming in here to say "There isn't a video out there that can replicate what you see while wearing a VR HMD. You have to try a VR HMD to experience VR". At least in the case of the Vive, but I am sure the same can be said about the Rift. I can say one thing though, the Vive doesn't have any black edges at all. Does the Rift actually have these black edges?

Ryzza5
04-08-2016, 04:00
When racing, my peripheral vision allows me to see the black sides. There are more pixels a the top + bottom that are not captured via the mirrored output.

This preview is intended for those thinking of buying, who know the VR is amazing from what they've researched, but just wonder what to expect in terms of quality.



Alternatively, squash a cylindrical can into the shape above, stick some fly-screen mesh on the end and stick it to your face while driving your real life car (carefully)

GrimGreener
04-09-2016, 21:35
Nice try but the biggest problem is that even if I stick my face right up to the monitor (and ignore the fact my eyes can't focus that close) it doesn't give the immersion the HMD gives. Ok res is lower, but it's the peripheral vision that adds greatly to the sense of speed and being able to run your head and check when your opponent is braking etc. I do wish they hurry up and get a variable resolution screen for VR...I.e. One that has super high density pixels in the sweet spot of normal vision and then lower res around the edges. Expect that's not taking an off the shelf phone screen and requires a new fab line - so very unlikely.

jjcuff1
05-09-2016, 01:12
I am only 24 hrs in and and the immediate immersion was incredible BUT I am a hardware and graphics whore first so I was sutkc trying to get right settings and not paying attention to the actual game. I need a few hours, alone no wifey, just playing game. I also moved my SIMRIG and added carpet to the woodfloor and totally screwed with my HZ and DB settings for the rig too. So I am starting over.

BigDad
26-11-2017, 12:08
I've now tried the Acer and HP Windows MR and also the Vive but only in the demo's available .
I Found that there was only a tiny sweet spot in the WMR headsets and the Vive have much clearer vision all round albeit with more screen door .
When i say clearer but more screen door i mean that with WMR it looked like there was finger prints smudged in the lenses around the edges .
Would anyone who has tested both types and also Rift please help me , i'm soooo close to purchasing VR and would have today came home with Vive if i hadn't read a thread on this forum where people where talking about how the Vive has pretty bad visuals when looking far ahead down the track ......
http://forum.projectcarsgame.com/sho...highlight=vive
Man i'm stuck and really feel i need VR NOW but feel scared to purchase and waist money .

Roger Prynne
26-11-2017, 14:47
^ Link doesn't work mate.

Ramjet
26-11-2017, 23:47
Oculus still have the reduced price of $399 USD including 2 x Touch controllers, 2 x sensors plus 7 free games & apps which is a really great value deal and cheaper than Vive. For racing the Rift is numero uno IMHO. From reading posts of the guys who owned both Vive and Rift it was pretty much the consensus that Rift was best for sim racing plus the touch controls have better ergonomics than the Vive wands. Something better of course will come along in next couple years but with current Pc cpu + GPU horsepower the Rift runs nicely. Other consideration is the Oculus os with ASW and ATW is superior to Vive's equivalent. Go for it I would say while that price holds as it says “while stocks last”. Be quick!!! And BTW your system will run pC2 in VR with high settings and awesome performance.

Olijke Poffer
27-11-2017, 05:53
Before I received my Rift I heard many say it was brilliant but I also heard some disappointment as to the visual quality. I assumed it would be good enough for me not to care (which is true) but there are probably many others who are also unable to 'just try it' and wonder what they can expect to see if/when they finally get to wear one. So I took the mirrored output of one race and made the following visual edits to give a rough idea (don't shoot me if it's not 100% perfect) of what the Rift is like to look through:



https://www.youtube.com/watch?v=iY2vNqpOU-A

Yes you can see the black edges on the sides (you can actually see a little more above and below the edges shown here) but don't forget this image is hard up against your face and not half a meter away.

At least it looks 1000x better than the PSVR... So I won't regret my purchase when I see this... will know for sure in a week.