View Full Version : Blue Flag Behavior

12-09-2017, 06:24
Is there any kind of blue flag behaviour programmed into the AI this time around? Always ticked me off when they fought for position as if their life depended on it, in PC1 :)

12-09-2017, 09:50
This is a good question. The AI seems to deal pretty well with other AI in multiclass, so I would expect them to have a similar behaviour under blue flags....now, how the AI behaves when the player approaches them, I don't know that...

12-09-2017, 13:19

12-09-2017, 13:46

This is good news, thanks!

Trippul G
12-09-2017, 15:20
A similar question along these lines: will the AI fight each other (and the player) like they're in a race, even when in practice or qualifying sessions? Or will they back off and give each other some space for some good clean runs?