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HBR-Roadhog
22-09-2017, 01:17
Hi, I can't seem to figure out how to get rid of the dead zone on my wheel. In PC1 there was the dead zone removal setting on the FFB page which worked fine after some tweaking.
That option is not there in PC2. I went to the text file and tried editing the value indicated for deadzoney wheels but can not really tell any difference.

I did set the game to use custom and in the file it was originally .01 I changed a few times I think I tried .1 .2 .25 and 1.25 but none of those seemed to make a difference. Am I outside the valid range of values with those numbers? Would really help if the text file was commented a bit more to indicate what range of values should be entered for desired effects.

Anyway some cars drive ok and the deadzone is less pronounced but some are really bad. The 66 Mustang for example feels like it needs the steering box replaced in a big way with about 2 inches of dead zone when driving it.

HBR-Roadhog
22-09-2017, 13:58
Anyone have any info on what setting I could use to get rid of that dead zone?

konnos
22-09-2017, 13:59
Nope, waiting for an answer myself.

HBR-Roadhog
22-09-2017, 14:26
I edited that text file again and set the value to .095 and it seems a little better but still not quite there.

Morgan Henstridge
22-09-2017, 14:57
This is being investigated currently....

Link (http://forum.projectcarsgame.com/showthread.php?51426-Missing-shifts-PC2&p=1357911&viewfull=1#post1357911)