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View Full Version : Force feedback not working right for Microsoft Sidewinder Force Feedback Wheel



retep998
22-09-2017, 13:53
I have a USB Microsoft Sidewinder Force Feedback Wheel configured as a legacy wheel (if I configure it as a custom wheel instead the game becomes horribly slow with awful stutter). The force feedback works, but it also enables this constant maximum strength centering force which drowns out the actual force feedback. I remember an older version of Project Cars 1 (maybe version 7 I think) was able to initialize the force feedback correctly and not cause this constant centering force, but later updates broke that. Now in Project Cars 2 I'm sad to see that the issue still exists. Many other racing games are able to initialize the force feedback correctly and not cause this constant centering force, so I'm hoping this will be fixed.