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4dri3l
27-09-2017, 11:53
Hi all, will the ffb custom file receive any kind of guide or tutorial? Anyway, i'll just let this topic in the air, maybe some lovely soul from sms or wmd2 who knows how to customize the file teach us some tips and tricks :p

drizzit
27-09-2017, 12:49
Have a read through Jacks thread http://forum.projectcarsgame.com/showthread.php?51628-Jack-Spade-Custom-FFB-Files if you havent, its not a guide/tutorial but first post combined with the comments have alot of information on how to use the custom files :)

4dri3l
27-09-2017, 13:45
Have a read through Jacks thread http://forum.projectcarsgame.com/showthread.php?51628-Jack-Spade-Custom-FFB-Files if you havent, its not a guide/tutorial but first post combined with the comments have alot of information on how to use the custom files :)

yes, his post is helpfull but the overall picture is still unclear... e.g.: what this part does?

# Rack -----------------------------------------------
(Fx (+ (* left_scale FL_Fx) (* right_scale FR_Fx)))
(Fx (smooth Fx 0.05))
(Fy (+ (* left_scale FL_Fy) (* right_scale FR_Fy)))
(Fz (+ (* left_scale FL_Fz) (* right_scale FR_Fz)))
(Mz (+ (* left_scale FL_Mz) (* right_scale FR_Mz)))
(output (+ (* Fx_scale Fx) (* Fy_scale Fy) (* Fz_scale Fz) (* Mz_scale Mz) ) )

and this:

# Autoscale ------------------------------------------
(scale_init_time 10.0)
(scale_window_init 1.0)
(scale_window_nominal 10.0)
(scale_soft_clear_t 0.5)
(scale_min 0.1)
(scale_max 4.0)
(scale_cap 1.5)
(scale_blend_t 2.0)
(scale_min_raise 0.2)
(scale_min_slide 0.1)
# scaler is not hooked to output in RAW
(signal_scale output
0.1 0.2 1.0 2.0 0.2
0.1
0.0 0.0)


i just think that an overall guide will leave us less jack spades dependant...

Sankyo
27-09-2017, 13:46
A guide/manual is in the making.