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View Full Version : Livetrack 3.0 explantation?



D-Vibes
10-10-2017, 21:28
Is there any explantation for the livetrack 3.0?
what griplevel is on the track?? how does it work?

In assetto Corsa you can change the track surface settings as below,
and you can see the griplevel on track.

[DUSTY]
SESSION_START=86%
SESSION_TRANSFER=50
RANDOMNESS=1
LAP_GAIN=30
DESCRIPTION=A very slippery track, improves fast with more laps.

[OLD]
SESSION_START=89
SESSION_TRANSFER=80
RANDOMNESS=3
LAP_GAIN=50
DESCRIPTION=Old tarmac. Bad grip won't get better soon.

[SLOW]
SESSION_START=96
SESSION_TRANSFER=80
RANDOMNESS=1
LAP_GAIN=300
DESCRIPTION=A slow track that doesn't improve much.

[GREEN]
SESSION_START=95
SESSION_TRANSFER=90
RANDOMNESS=2
LAP_GAIN=132
DESCRIPTION=A clean track, gets better with more laps.

[FAST]
SESSION_START=98
SESSION_TRANSFER=80
RANDOMNESS=2
LAP_GAIN=700
DESCRIPTION=Very grippy track right from the start.

[OPTIMUM]
SESSION_START=100
SESSION_TRANSFER=100
RANDOMNESS=0
LAP_GAIN=1
DESCRIPTION=Perfect track for hotlapping.

-Session Start is the starting grip in %
-Session Transfer is the amount of grip that will transfer from say Qualifying to Race.
-Randomness example - Green can start from anywhere between 93% & 97% (95 session start plus or minus 2)
-Lap Gain is how many laps need to be driven on track for the grip to go up by 1%. All cars on track count towards this number so for example if Lap Gain is 20, 1 car would need to drive 20 laps, 2 cars would need to drive 10 laps each, 5 cars 4 laps each, 20 cars 1 lap each, etc.

xtro
10-10-2017, 22:27
No they don't explant anything to us. Plus its too complixated to edit config files on PS4

b1sakher
11-10-2017, 13:11
You can't edit files on PS4 (Sony's policy not SMS).