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TRGTspecialist
16-10-2017, 23:16
Hey everyone.

I've had a bit of a nightmare post-patch 2.0 with my Dualshock 4 - after many hours of testing I just can't get back the feeling I had from my old controller setup. However I think (or hope) my woes are largely due to an actual hardware or software issue.

After a while I identified that I'm reaching 100% in-game steering before the analog stick is pushed all the way, as if steering saturation has been set. Saturation is a setting you get in some games that reduces a controller's input range - like a steering deadzone, but working to ignore a controller's maximum inputs, rather than minimum inputs. At a guesstimate, the game appears to be ignoring somewhere between 10-25% of my analog stick's range. So in other words, when I move my stick about 80% of the way, I've already hit 100% steering in-game, and moving the stick the last 20% doesn't do anything more to steer the car.

To be clear, when I say "100% in-game steering", I mean "whatever the game determines to be 'maximum' steering, depending on your speed, and speed sensitvity setting". This issue occurs regardless of whether my car is stationary or moving, whether my speed sensitivity is set to 0, 100, or anything in between.

The biggest issue I've had with driving post-patch is it feels like my inputs need to be smaller to do the same things I was doing pre-patch, regardless of how I've tweaked the controller settings. That seems consistent with steering saturation reducing my controller's range of input. A bit like a wheel that hasn't been calibrated right, and isn't using its full degrees of rotation to steer lock-to-lock.

At first I suspected it was problem with my specific controller, but I posted about this on GTPlanet, and someone there has said the same thing happens to them.

Additionally, I tried reassigning steering to different inputs, like the right analog stick, or even the R2/L2 triggers - and the effect disappears. 100% stick input = 100% in-game steering, all the time, as I'd normally expect. I only seem to have this issue when steering is assigned to the left analog stick.

If any other DS4 users would like to investigate this themselves - make sure your car is stationary, switch to telemetry HUD, slowly move the analog stick to the left/right, and see if the HUD registers full steering before you've pushed the stick all the way.


I really hope this problem can be resolved - either by a fix if it is a bug, or if for some reason it was intentional, getting an option to remove any saturation (if indeed that's what it is). I guess due to my driving style and unique controller settings (low sensitivity combined with very low damping), this has affected me more than you might think. Pre-2.0, DS4 driving was damn-near perfect for me, and I'd love to get that back ASAP.

Thanks for reading. :)

Madmazz116
17-10-2017, 08:06
Could this be why the car violently goes the other way when you steer to counteract the back slidling out?. i'll try steering on the right stick later.

Madmazz116
18-10-2017, 18:45
Hey everyone.

I've had a bit of a nightmare post-patch 2.0 with my Dualshock 4 - after many hours of testing I just can't get back the feeling I had from my old controller setup. However I think (or hope) my woes are largely due to an actual hardware or software issue.

After a while I identified that I'm reaching 100% in-game steering before the analog stick is pushed all the way, as if steering saturation has been set. Saturation is a setting you get in some games that reduces a controller's input range - like a steering deadzone, but working to ignore a controller's maximum inputs, rather than minimum inputs. At a guesstimate, the game appears to be ignoring somewhere between 10-25% of my analog stick's range. So in other words, when I move my stick about 80% of the way, I've already hit 100% steering in-game, and moving the stick the last 20% doesn't do anything more to steer the car.

To be clear, when I say "100% in-game steering", I mean "whatever the game determines to be 'maximum' steering, depending on your speed, and speed sensitvity setting". This issue occurs regardless of whether my car is stationary or moving, whether my speed sensitivity is set to 0, 100, or anything in between.

The biggest issue I've had with driving post-patch is it feels like my inputs need to be smaller to do the same things I was doing pre-patch, regardless of how I've tweaked the controller settings. That seems consistent with steering saturation reducing my controller's range of input. A bit like a wheel that hasn't been calibrated right, and isn't using its full degrees of rotation to steer lock-to-lock.

At first I suspected it was problem with my specific controller, but I posted about this on GTPlanet, and someone there has said the same thing happens to them.

Additionally, I tried reassigning steering to different inputs, like the right analog stick, or even the R2/L2 triggers - and the effect disappears. 100% stick input = 100% in-game steering, all the time, as I'd normally expect. I only seem to have this issue when steering is assigned to the left analog stick.

If any other DS4 users would like to investigate this themselves - make sure your car is stationary, switch to telemetry HUD, slowly move the analog stick to the left/right, and see if the HUD registers full steering before you've pushed the stick all the way.


I really hope this problem can be resolved - either by a fix if it is a bug, or if for some reason it was intentional, getting an option to remove any saturation (if indeed that's what it is). I guess due to my driving style and unique controller settings (low sensitivity combined with very low damping), this has affected me more than you might think. Pre-2.0, DS4 driving was damn-near perfect for me, and I'd love to get that back ASAP.

Thanks for reading. :)

Ive treid this and I can confirm what is being said here , using left stick the hud registers full left lock when i havent moved the stick all the way over and same with moving it to the right , Use the right stick for steering and its 100% I think it should at lease be investigated as this means the car is turning full lock when you are not in full lock , hence oversteer.

TRGTspecialist
19-10-2017, 08:39
Could this be why the car violently goes the other way when you steer to counteract the back slidling out?. i'll try steering on the right stick later.

I guess it ultimately depends on your controller settings and driving style, but for me yes, since the range of the stick is reduced - meaning the same amount of stick movement turns the car more in proportion - steering is twitchier, hence it's easier to turn too quickly into a corner, or overcorrect when countersteering.


Ive treid this and I can confirm what is being said here , using left stick the hud registers full left lock when i havent moved the stick all the way over and same with moving it to the right , Use the right stick for steering and its 100% I think it should at lease be investigated as this means the car is turning full lock when you are not in full lock , hence oversteer.

Thanks for confirming you experience the same thing. :)

Madmazz116
19-10-2017, 08:46
I guess it ultimately depends on your controller settings and driving style, but for me yes, since the range of the stick is reduced - meaning the same amount of stick movement turns the car more in proportion - steering is twitchier, hence it's easier to turn too quickly into a corner, or overcorrect when countersteering.



Thanks for confirming you experience the same thing. :)

No problem , at least I now know why I overcorrect ...hope SMS has a look at this.

Edit ...MODS ..any chance of passing this on ?

TRGTspecialist
20-10-2017, 08:54
I got a new DS4 the other day (not because of this issue, I'm not that desperate........yet :p ), and it does the exact same thing. So it seems safe to say this isn't hardware related. I also tried starting the game with a guest user (ie. not using my save files/settings), and again the same thing.

Yes, I would very much appreciate a response from the devs/mods to establish whether this is an issue that needs fixed, or if it's something intentional that could maybe be undone by option. :)

Madmazz116
23-10-2017, 07:33
Bump.

Mods ..bumped this to get your attention , is there any chance of this being reported ?, as this goes along way to explaining the twitchy handling , and the masses of oversteer using the controller.

Cheers.

danowat
23-10-2017, 07:46
It was also an issue pre patch too, only way I found to "fix" the issue was to delete my save file and start again from scratch.

Madmazz116
23-10-2017, 10:19
It was also an issue pre patch too, only way I found to "fix" the issue was to delete my save file and start again from scratch.

hmmm. ok I'll back up my save ..and try this.

danowat
23-10-2017, 10:26
hmmm. ok I'll back up my save ..and try this.

Just make sure you don't touch the controller settings after doing it, otherwise you'll get the same issue again.

Madmazz116
23-10-2017, 10:46
Just make sure you don't touch the controller settings after doing it, otherwise you'll get the same issue again.

oh thas a bit crap , I didnt like the default controller settings , but i'll give it a go and if not i'll just put it back and hope for a "fix"

Madmazz116
23-10-2017, 15:50
It was also an issue pre patch too, only way I found to "fix" the issue was to delete my save file and start again from scratch.

so is it safe to assume they know about this and are working on it?..be good to get some confirmation that its at least being looked at. If it isnt im shelving this game.

Spirit X
23-10-2017, 19:20
I can also confirm this. I tested it on PS4 after reading this thread.

Personally I play driving games by holding my left stick in the 'up' position and then rotating it around the edge to steer (to kind of simulate a steering wheel). So for me, full turn is a 90 degree rotation left or right. While testing this with the telemetry, I found that I was getting full game input at around 45 degrees (when my stick was pointing diagonally up-left or up-right).

Ha! It finally explains why I'm finding everything so damn twitchy at the moment, despite having my steering sensitivity on zero and always pushing the steering ratio up to max in all the cars I drive.

As Madmazz says, any confirmation that this has been logged and is going to be sorted would be great.

Madmazz116
23-10-2017, 20:01
It was also an issue pre patch too, only way I found to "fix" the issue was to delete my save file and start again from scratch.

Sorry dude this didnt work i deleted all my files , didnt change any settings , set up a custom game , turned on the telemetary hud and you could clearly see when I moved the left stick left or right , the hud was showing full lock when the stick was not all the way across. This really need to be acknowledge as it explains what it so wrong with the handling on a controller.

danowat
23-10-2017, 20:09
There must be something else going on then, because I don't get full movement on the bar, even though I have the stick fully to one direction.

maxmaxmax
23-10-2017, 21:38
I had the same issue in PC1 when steering assist was enabled. As soon as I disabled it, the steering saturation was correct again. Maybe it is the same issue here?

Madmazz116
24-10-2017, 07:43
I had the same issue in PC1 when steering assist was enabled. As soon as I disabled it, the steering saturation was correct again. Maybe it is the same issue here?

ok i'll give that a go.

Spirit X
24-10-2017, 12:59
I had the same issue in PC1 when steering assist was enabled. As soon as I disabled it, the steering saturation was correct again. Maybe it is the same issue here?

I already have this disabled and still suffer the same issue. I've played with every setting I can think of and sadly it is still the same. I also deleted all my PC2 files from the PS4 (after backing them up to USB) and tried the game fresh. Loaded it up, went straight to a private testing session (LMP1) without changing any options at all and the issue was still there. It's frustrating!

danowat
24-10-2017, 13:08
I assume this issue hasn't been acknowledged by the developers?

Madmazz116
24-10-2017, 13:13
I assume this issue hasn't been acknowledged by the developers?

not that i can see

Madmazz116
24-10-2017, 13:24
I already have this disabled and still suffer the same issue. I've played with every setting I can think of and sadly it is still the same. I also deleted all my PC2 files from the PS4 (after backing them up to USB) and tried the game fresh. Loaded it up, went straight to a private testing session (LMP1) without changing any options at all and the issue was still there. It's frustrating!

it is very frustrating , as this clearly is the problem with the masses of oversteer you get on the controller (dont know about a wheel havent got one). Im getting tired of all this now, it seems every time the game is booted up somthing new comes up. I appreciate there will be bugs , but its so annoying now im getting to the point where i just want to move on to somthing else.

Madmazz116
24-10-2017, 13:53
hooray its been reported!...Maybe there is light at the end of the tunnell..

TRGTspecialist
25-10-2017, 12:14
Thanks everyone for all the contributions, and thanks to whoever has marked this as Reported. :)



I had the same issue in PC1 when steering assist was enabled. As soon as I disabled it, the steering saturation was correct again. Maybe it is the same issue here?

I don't have it enabled, but I'll try toggling it on/off to see if anything happens.


It was also an issue pre patch too, only way I found to "fix" the issue was to delete my save file and start again from scratch.

I didn't delete my save file outright but I created a guest user on my PS4, which starts the game with a brand new save, and the issue persisted. I'll give it another go today, but as per Madmazz's lack of success, it doesn't sound like this is a universal solution.


There must be something else going on then, because I don't get full movement on the bar, even though I have the stick fully to one direction.

That's interesting, that sounds sort of like the opposite of my issue. Does this happen when your car is stationary, or only at speed? The bar on the telemetry HUD isn't strictly showing your stick input, but rather how much the car is turning its wheels in-game. Unless your speed sensitivity setting is 0, the bar won't fill up totally at speed, because the game is restricting how much the car can turn. When your car is stopped (or at slow speeds), the bar should fill up.


(just to be ultra clear to any devs/mods reading, I've tested driving around corners at constant speeds, been careful to note where the game "locks" the steering, and I definitely still see that I reach this "lock" before I've fully moved the stick. So I'm very sure this issue isn't just me misreading the telemetry or anything like that.)

danowat
26-10-2017, 08:48
Checked again last night, there is no difference in stick travel when driving or stationary, full movement on the stick equals full movement on the bar, there is maybe 0.5mm of "deadzone" at the end of the travel, but it's nothing like other people in this thread are experiencing.

Ninebreaker2436
26-10-2017, 11:34
I am also having the same issue. and i installed the game yesterday.

Spirit X
27-10-2017, 13:56
Checked again last night, there is no difference in stick travel when driving or stationary, full movement on the stick equals full movement on the bar, there is maybe 0.5mm of "deadzone" at the end of the travel, but it's nothing like other people in this thread are experiencing.

Pardon me for asking stupid question, but can you confirm that you definitely have the latest patch installed danowat? Just curious how you are experiencing proper functionality when the rest of us aren't.

It could even be something in the controller settings I guess, although I've tried everything I can think of. My 'Steering Sensitivity' is set to 1, what's yours?

Also, what car(s) do you typically test this in? Perhaps there's a difference from vehicle to vehicle.

danowat
27-10-2017, 14:04
Pardon me for asking stupid question, but can you confirm that you definitely have the latest patch installed danowat? Just curious how you are experiencing proper functionality when the rest of us aren't.

It could even be something in the controller settings I guess, although I've tried everything I can think of. My 'Steering Sensitivity' is set to 1, what's yours?

Also, what car(s) do you typically test this in? Perhaps there's a difference from vehicle to vehicle.

I do have the latest patch, from memory, my steering sens is set to default (15 I think?) , I'll see if I can capture some footage of it.

ScaredDuck
29-10-2017, 19:39
Wish i spotted this post earlier. Then i wouldnt have wasted the whole day doing hundreds of laps on various tracks trying to master the over the bump rebound and differenial settings thinking they held the key as my controller is new. So thought it i just didnt get how to set a car up properly. And considering race teams will employ an engineer whos specificly trained in this area, to set up cars. And all we get to help understand the physics is a little message. Yeah devs are you on purposely trying to suck all the enjoyment out of this game. Devs i urge you to look up f1 championship on ps3. Its as old as ps3. Theirs a little gem in the practice session that helps players set t their car up.

Sorry got side tracked cause this game is starting to make me angry.


Having same issue. It like you think youve mastered a tough corner. Then nope car wont even turn even though your at walking pace. Which in the patch they changed the cars so they were more stable._ lf you look at the car setups. Every setting and mean all of them are set to make the car stable and easiest way to do that is to reduce overteer and adding understeer._ the car set ups are a mess as im lost what settings to change

It be real helpful if they gave each car afewdefault settings like a wet a balanced and a driftking option then youd have alittle idea of what needs changing. If the controllers issue is cause all the cars settings are set to cause massive understeer. It would take the average person weeks of trial and error to get the car to where they feel it how they want it

Madmazz116
30-10-2017, 17:00
Just out of interest Mods , is there any way of finding out if this has been looked at ?

Bruno Alexandre
01-11-2017, 14:19
Just out of interest Mods , is there any way of finding out if this has been looked at ?

Can you provide us of a video showing what you're experiencing please? Preferably with the telemetry screen running and with the car in a standstill situation.

Madmazz116
01-11-2017, 14:30
Can you provide us of a video showing what you're experiencing please? Preferably with the telemetry screen running and with the car in a standstill situation.

ok will do.

I'll probably put it up on twitch tv or you tube with a link if thats alright as I dont know how to get it on here.

Exoil
01-11-2017, 14:36
ok will do.

I'll probably put it up on twitch tv or you tube with a link if thats alright as I dont know how to get it on here.

Put it on Youtube and then you can add a videolink here on the forum by clicking the film reel icon

Madmazz116
01-11-2017, 14:36
Put it on Youtube and then you can add a videolink here on the forum by clicking the film reel icon

urm..ok ..where is that ?..

Edit: ah ok ive just seen it ..thanks

Sankyo
01-11-2017, 14:38
urm..ok ..where is that ?

The posting/reply box, pictogram buttons above the text window (smiley, hyperlink, email, unlink, picture, video).

Madmazz116
01-11-2017, 14:41
The posting/reply box, pictogram buttons above the text window (smiley, hyperlink, email, unlink, picture, video).

Thank you.

Madmazz116
01-11-2017, 21:55
oki have tried to do a little vid , it was done on my phone so not brilliant , but you can see the telemetery in the background go all the way across and then I move the stick quickly so you can hear that it is not all the way across, even though its showing that it is on the hud.
https://youtu.be/HRNEwPwKO40

OsageCowboy
01-11-2017, 22:14
oki have tried to do a little vid , it was done on my phone so not brilliant , but you can see the telemetery in the background go all the way across and then I move the stick quickly so you can hear that it is not all the way across, even though its showing that it is on the hud.
https://youtu.be/HRNEwPwKO40

I am watching this one intently. The video clearly shows the issue, and I was wondering this whole time why the steering felt so "off" on my PS4 Pro relative to the other racing titles I have. This presumably also explains the ridiculous understeer that pad users can experience in corners--because the game basically "takes over" that critical last 10-15% of the turning axis and so you cannot get the wheel to turn in as it should and in sync with the pad.

A truly brilliant discovery, and I hope this gets patched ASAP because this flaw ruins the playability of the game for me.

Bruno Alexandre
01-11-2017, 22:49
oki have tried to do a little vid , it was done on my phone so not brilliant , but you can see the telemetery in the background go all the way across and then I move the stick quickly so you can hear that it is not all the way across, even though its showing that it is on the hud.
https://youtu.be/HRNEwPwKO40

I'm not seeing that much of a gap here with the controller i have (original v1 of DS4), so it could be something specific to a certain model of the DS4. Could you check the back of your controller and see the reference model ? (should look like CUH-ZCT2 or CUH-ZCT1)
Also if it is the V2 could you see if the same issue is visible when connected via usb rather than using the Bluetooth mode.
Not sure if it's the video quality but your left stick seems different than normal, did you add a rubber cap or something ?

Madmazz116
02-11-2017, 07:10
I'm not seeing that much of a gap here with the controller i have (original v1 of DS4), so it could be something specific to a certain model of the DS4. Could you check the back of your controller and see the reference model ? (should look like CUH-ZCT2 or CUH-ZCT1)
Also if it is the V2 could you see if the same issue is visible when connected via usb rather than using the Bluetooth mode.
Not sure if it's the video quality but your left stick seems different than normal, did you add a rubber cap or something ?

Seriously?..watch it again....the hud clearly shows full lock when the stick is not. there is no doubt. My controller is CUH -ZCT1e, the rubber has just worn off the stick thats all. I tried it connected as well , still the same.

Sankyo
02-11-2017, 08:28
Seriously?..watch it again....the hud clearly shows full lock when the stick is not. there is no doubt.
Bruno stated that he's not seeing this particular problem on the controller that he has. The problem is evident, now we need to understand why it happens.

Madmazz116
02-11-2017, 09:09
Bruno stated that he's not seeing this particular problem on the controller that he has. The problem is evident, now we need to understand why it happens.

Yeh fair enough , I didnt read that correctly, might be worth him trying the right stick as well? (just a suggestion)

TRGTspecialist
02-11-2017, 20:49
Thanks for the video illustration Madmazz!


I'm not seeing that much of a gap here with the controller i have (original v1 of DS4), so it could be something specific to a certain model of the DS4. Could you check the back of your controller and see the reference model ? (should look like CUH-ZCT2 or CUH-ZCT1)
Also if it is the V2 could you see if the same issue is visible when connected via usb rather than using the Bluetooth mode.
Not sure if it's the video quality but your left stick seems different than normal, did you add a rubber cap or something ?

Hi Bruno,

The two controllers I've had this issue with were both v2 DS4s. The model number of my current one (which is about 10 days old) is CUH-ZCT2E, I presume my old one was the same. Neither of them had/has modified or worn sticks.

I'm intrigued to see if this is a model specific issue - my brother has a v1 DS4, when I'm visiting him I'll give his controller a try on my console, but that probably won't be for a week or two.

I should say as well that I'm fairly confident I did not experience this issue with my older v2 DS4, before the 2.0 patch (I'm sure I would have noticed such a thing).

I tried your suggestion of connecting over USB, but there was no change. Specifically, I created a guest user on the PS4, changed controller communication method to "Use USB cable", disconnected the controller + reconnected over USB, started the game and didn't touch the default settings, went straight into private testing, and the issue is the same.

danowat
03-11-2017, 08:49
As I've said before, I also don't see it on my controller, I did mean to make a video, but I haven't got round to it yet.

TRGTspecialist
03-11-2017, 18:25
As I've said before, I also don't see it on my controller, I did mean to make a video, but I haven't got round to it yet.

Which model of DS4 do you have?

TRGTspecialist
13-11-2017, 09:55
Sorry for the double post.


I'm not seeing that much of a gap here with the controller i have (original v1 of DS4), so it could be something specific to a certain model of the DS4. Could you check the back of your controller and see the reference model ? (should look like CUH-ZCT2 or CUH-ZCT1)
Also if it is the V2 could you see if the same issue is visible when connected via usb rather than using the Bluetooth mode.
Not sure if it's the video quality but your left stick seems different than normal, did you add a rubber cap or something ?

I got hold of my brother's v1 DS4 over the weekend, and tried it with the game on my console, but the issue is exactly the same. So it doesn't appear to be specific to any DS4 model.

The only other information I can think to give you at this point is I'm on a PS4 Pro, and have a physical copy of the game.

One thing I'll do this week is delete + reinstall the game, I haven't tried that yet because it takes an age for me to re-download the patches. Will report back in a few days.

danowat
09-12-2017, 11:34
I now have this issue after the latest patch.

Sankyo
09-12-2017, 19:14
I now have this issue after the latest patch.

Hard console reset done after the update?

danowat
09-12-2017, 21:03
Sorry for the double post.



I got hold of my brother's v1 DS4 over the weekend, and tried it with the game on my console, but the issue is exactly the same. So it doesn't appear to be specific to any DS4 model.

The only other information I can think to give you at this point is I'm on a PS4 Pro, and have a physical copy of the game.

One thing I'll do this week is delete + reinstall the game, I haven't tried that yet because it takes an age for me to re-download the patches. Will report back in a few days.


Hard console reset done after the update?

Nope, I'm not going through that rigmarole again, I'll live with it or ditch the game if it doesn't get fixed.

Sankyo
10-12-2017, 18:46
Nope, I'm not going through that rigmarole again, I'll live with it or ditch the game if it doesn't get fixed.
Switching the console off and on is 'rigmarole'? We're not asking to re-register everything, just switching it off and on.

danowat
10-12-2017, 21:06
Switching the console off and on is 'rigmarole'? We're not asking to re-register everything, just switching it off and on.

I thought you meant hard restore.

But yeah, I've done a hard reset and still the same.

giulianbu
14-12-2017, 03:16
same problem me too, I buy the game today, I hope you fix this problem quickly, it is unplayable