PDA

View Full Version : Z1 Dashboard



zBlueSoftware
20-12-2017, 17:05
Version 4.15 of the Z1 Dashboard is here!

Highlights include:
* 9 new dashboards included
* movable track maps
* updates to existing dashboards
* new automatic shift light patterns
and more!

We know everyone loves the new dashboards, some here are a sampling of the new ones:

911 RSR Dash 1
http://z1simwheel.com/dashboard/images/Porsche911RSRDash1.jpg

911 RSR Dash 2
http://z1simwheel.com/dashboard/images/Porsche911RSRDash2.jpg

911 RSR Pit Dash
http://z1simwheel.com/dashboard/images/Porsche911RSRPitDash.jpg

Stockcar 2016 Dash 3B
http://z1simwheel.com/dashboard/images/Stockcar2016Dash3B.jpg

Stockcar 2016 Dash 6B
http://z1simwheel.com/dashboard/images/Stockcar2016Dash6B.jpg

Existing users can see their download options here: http://z1simwheel.com/dashboard/MyDashboard.cfm

New users can get the demo here: http://z1simwheel.com/dashboard/demo.cfm

Here is the full list of release notes:
* Added 4 new stockcar dashboards. These are Stockcar 2016 Dash 1B, 2B, 3B and 6B. They are versions of the stock car 2016 dashboards formatted for 480x272 ratio displays. This allows users that use square displays as opposed to the wide screen displays to still be able to use these dashboards.

* Added 5 new dashboards associated with the Porsche 911 RSR. These are the Porsche 911 RSR Pit Dash, and the Porsche 911 RSR Dash 1-4.

* There is a new setting in the Track Map tab. This is called 'Track Style'. It can be set to Static or Moving. Static is the default and displays the track map from above as it has always been displayed. This option will include the sector overlays if desired, the directional arrow, the wind display, the pit stop loss overlays, the pit lane if defined, and all other competitors.

The new Moving option displays the track map from your point of view. Your car is always located at the bottom center of the display and the track map revolves around this position. This option will display the pit stop loss overlays and all other competitors. Note because the track map moves around and not all parts are always visible it is likely that the pit loss displays will be off-screen and therefore not visible. The sector overlay, pit lane, and directional arrow are not displayed in this configuration in order to reduce CPU load. Note that this option may have a slightly negative effect on FPS within the sim as it is more CPU intensive as we have to recompute and redraw the map every frame.

Selecting the 'Moving' option will override the 'Render With' setting to always be 'Vector'.

The new Moving option is available for all track maps, except Track Map 4. This track map will always show the track from the static top-down view. This allows you to have both a moving and static track map in your dashboard rotation.

* There are 4 new automatic shift light patterns. These illuminate the shift lights from outside to inside. Previously all automatic patterns illuminated the shift lights from left to right. These new patterns are called 'All CTR (80-98%)' which illuminates each LED individually, starting at 80% of max RPM until they are all lit at 98% of max RPM. 'All CTR (65-98%)' which illuminates each LED individually, starting at 65% of max RPM until they are all lit at 98% of max RPM. 'Grouped CTR (80-98%)' which illuminates the LEDs in groups, starting at 80% of max RPM until they are all illuminated at 98% of max RPM. 'Grouped CTR (65-98%)' which illuminates the LEDs in groups, starting at 65% of max RPM until they are all illuminated at 98% of max RPM.

* Multiple updates to the Kart Racing Pro interface to implement speech output, provide sector timings, update data logging, and many other small improvements.

* Updated to work with the latest version of Kart Racing Pro.

* Added Cylinder Head Temperature and Fuel Level Percentage to Kart Racing Pro data logging.

* Updated the RaceRoom track creation to allow for inconsistencies in various RaceRoom track center spline lines.

* Cleaned up several of the dash names to better group them together in the Car 2 tab drop down.

* Several graphical and informational updates to the Kart 1,2,3 dashboards.

* Now reads air and track temps, and weather conditions from Kart Racing Pro.

* Data Logging now records cylinder head temperature for those sims that support it. This is currently only Kart Racing Pro.

* The Z1 Server will now allow you to cycle through multiple IP addresses if they are available. Most computers will have a single IP address. That is the one that the Server will connect to and display. However on some machines there could be multiple IP addresses due to virtual systems, backup IPs, or other possible reasons. In these cases the Server will display a count next to the IP address. It will say 1 of 2 (3,4,5, etc). By default it will always choose the first IP address to register against. However sometimes that can be incorrect. If you are finding that the Dashboard can't connect and that the Server has more than one IP address option, then on the Server click on the IP address in the display. It will change to the next IP address. Try entering this address into the Dashboard to see if it can connect.

* The Audi R18 dash has been updated to include percentage bars displayed along with the battery charge and battery deployment per lap displays. This should make it easier to quickly glance at these levels while racing.

* There is a new setting in the Track Map tab called 'Fill Dots'. This is on by default. If you turn this off, then the dots used to display the car locations on the track maps will not be filled in. This can make it easier to see the track map on longer tracks, where the filled in dot map cover up some of the detail.

* There is now an option in the Car 1 tab called 'Auto Fuel Dens'. This sets whether or not the fuel density is automatically determined based on data from the sim. It is on by default. If you turn this off you can then enter the fuel density for the car. The fuel density is measuring kilograms/liter. It is 0.75 by default for all manual entries. Currently the only sim to supply this information is iRacing.

* Updated various dependencies related to graphics and display to improve performance and stability.

* The Project Cars 1 and Project Cars 2 network connectivity options have been combined into a single drop down where you select the version you would like to connect to.

* Small updates to the rally cross dashboards.

Download the demo today: http://z1simwheel.com/dashboard/demo.cfm

Alfred57
21-12-2017, 18:35
Great!!! Thank you so much. This and Crewchief makes the game the best SIM ever on the racing catagory....

zBlueSoftware
21-12-2017, 18:36
Great!!! Thank you so much. This and Crewchief makes the game the best SIM ever on the racing catagory....


Glad you like the Z1 software!

Eric Rowland
21-12-2017, 21:40
What is the suggested UDP Frequency setting? Thank you.

inthebagbud
22-12-2017, 06:40
Did the software ever become console compatible?

satco1066
22-12-2017, 16:37
did you ever check their homepage ?

inthebagbud
22-12-2017, 17:57
did you ever check their homepage ?

yes and it wasn't clear hence my question and we had corresponded about this last year and they mentioned that they where working on it

Azure Flare
23-12-2017, 00:49
Oh finally. Now I don't have to run in legacy mode. I also like the new shading on some of the analog gauges.

zBlueSoftware
29-12-2017, 19:43
What is the suggested UDP Frequency setting? Thank you.

Right now it uses the Shared Memory option - so the UDP frequency has no effect.

zBlueSoftware
29-12-2017, 19:44
Did the software ever become console compatible?

Not yet - but we are working on it.

zBlueSoftware
29-12-2017, 19:44
Version 4.13 of the Z1 Dashboard comes with some new dashboards, several variations to existing dashboards, some graphical updates, and the introduction of shadows.


http://www.youtube.com/watch?v=_7w2s-EPsRA

The new dashes include one for the Porsche 919 LMP1; a new Formula 1 dash; and a new stock car dash.

We've also made graphical updates that improve the looks of a dashboard or add shadows to that dashboard.

These are the Z1 Dash 1; F1 1980s Dash, IMSA Dash 1 & 2, Lotus 49 Dash, Lotus 79 Dash, Lotus Elise SC Dash, RUF Dashboards, Spec Race Ford Dash and Skip Barber Dash.

Finally we've added variations to 4 existing dashboards, replacing the fuel pressure gauge with a fuel level gauge.

These are the Legends Ford B Dash The SK Modified B Dash The Monte Carlo SS B Dash and the Silverado B Dash.

Make sure you get the latest version of the Z1 Dashboard here: http://www.z1dashboard.com

Alfred57
02-02-2018, 22:10
Z1 Dashboard and Porsche

https://www.youtube.com/watch?v=tkft-TPnOW0

Alfred57
16-02-2018, 21:51
You can use up to 10 different dashboards for each car, so you have all the information you need during the race with only One button on your wheel. This video shows Special Z1 Dasboards.

https://www.youtube.com/watch?v=XRRKJMDgdpk

Alfred57
24-02-2018, 00:19
Z1 Dashboard provides you with useful information just before the race or during a pause in the game..

https://www.youtube.com/watch?v=e7s1wfI3Rp0

zBlueSoftware
26-03-2018, 19:31
Version 4.14 of the Z1 Dashboard is here!

This version brings several cool new features, and lots of new and updates dashboards. We've got 11 new dashboards, and 12 updates ones. In addition we've introduced brake lock level lights to many dashboards. There is also a new feature to alert you if a car is to your left or right.

The latest version is available here http://z1simwheel.com/dashboard/demo.cfm.

http://z1simwheel.com/dashboard/images/Porsche919Dash2.jpg

http://z1simwheel.com/dashboard/images/TrackMap11.jpg

http://z1simwheel.com/dashboard/images/VWRallyCrossDash2.jpg

http://z1simwheel.com/dashboard/images/Silverado.jpg

http://z1simwheel.com/dashboard/images/AudiR18Dash.jpg

Here is the full list of release notes:
* Added 2 new dashboards for the VW Rally Cross car. These are called VW Rally Cross Dash 1 and VW Rally Cross Dash 2. These are similar, but have slight differences in the information displayed.

* Added 2 new dashboards for the Ford GTE car. These are called Ford GT 2017 Dash1 and Ford GT 2017 Dash 2.

* Added 3 new dashboards for the 2018 Indy Car. These are Indy Car 2018 Dash 1-3.

* Added a new Z1 Dash 2 dashboard.

* Added a new dashboard intended for the Audi R18 and similar cars.

* Added a new dashboard the the Porsche 919. This is called the Porsche 919 Dash 2 and is a variant on the first 919 dash form version 4.13.

* Added a new track - Track Map 11. This incorporates a gear and RPM circle, with car speed, water temp and lap number, as well as the current lap time and delta time.

* Added a new feature called 'brake lock level lights'. This works with any sim that reports wheel speed. Currently this is Assetto Corsa, Codemaster F1 sims, Kart Racing Pro, Project Cars 1 & 2, Race Room and rFactor 2. This feature allows you to use the left and right most 3 shift light LEDs to indicate when you are close to locking up the front left or right wheels. You can set the sensitivity of this feature in the Car 1 tab. There are three drop downs on the right labeled Lock Level 1 - 3. These control when each LED will be illuminated. The order of the LEDs is outside to inside. Settings the lock level to zero will disable the feature. The brakes must also be engaged to at least 15% in order for this LED to illuminate.

There are two ways to set the sensitivity, the first is using speed. With this setting the number you choose in the first drop down is the difference in wheel speed between the front wheel and the rear wheel. This speed is in the currently chosen units. So if you have speed displayed in kph, and you have set lock level 1 to 15 Speed, then if you front wheel if rotating 15 kph slower (or more) than the rear wheel the LED will illuminate.

The second option is Percent (Prcnt). When using this option the LED will illuminate if the front wheel's rotation speed is the selected percentage less than the rear wheel rotation speed. So if you selected 15 Prcnt, then if the front wheel if rotating at a rate of 15% (or more) less than the rear wheel the LED will illuminate. Note for the sims Project Cars 1 & 2, Race Room and rFactor 2 you must use the percentage option.

You may set the sensitivity of the LEDs on a car by car basis. The color of the illuminated LED can be set in the Car 3 tab. This color is the same for all dashboards for the selected car, but can vary between cars.

The following dashboards support this feature: V8 Super Car Dash, Corvette C7 Dash, Corvette Dash, Cadillac CTS-V Dash, Dallara Dash, DW 12 Dash, Daytona Prototype Dash, Ford GT Dash, Generic Dash, LMP Dash, F1 9180 Dash, all F1 2014 dashes, Ford GT 2017 Dash 1 & 2, Formula Dash 1 & 2, GT Dash 1-3, Mazda Miata Dash, Star Mazda Dash, VW Jetta Dash, Kart Dash 1 & 2, Track Map 2.

* The brake lock level lights are now an option for the left and right LEDs on the SMZ1 wheels. You can select if one or more of these lights should be used for this purpose in the Car 3 dialog. This can be set on a car by car basis. The left LEDs will illuminate for data regarding the left front wheel. The right LEDs will illuminate for data regarding the right front wheel.

* Graphical update have been made to the following dashboards: Silverado, Silverado B, Legends Ford, Legends Ford B, Monte Carlo SS, Monte Carlo SS B, Silver Crown, Street Stock, Super Late Model, SK Modified, SK Modified B and Sprint Car.

* Shadows have been added to the following dashboards: Silverado, Silverado B, Legends Ford, Legends Ford B, Monte Carlo SS, Monte Carlo SS B, Silver Crown, Street Stock, Super Late Model, SK Modified, SK Modified B and Sprint Car. These can be turned off by changing 'Draw Shadows' to 'No' in the Display tab of the settings dialog.

* There is a new option in the Car 1 tab called 'Show Wings As'. (Scroll to the bottom to see it.) This determines how the rear wing adjustments are displayed. The default is 'Number'. Most cars will use this and the wing adjustment will be displayed as a basic number (ie, 1,2,3...). The new alternative option is 'Distance'. This will display the wing settings as a distance (or measurement). So you will get readings like 1", 2", 3", etc. This distance will be in either inches or millimeters depending on what your current Distance Units is set to (in the General tab).

* There is a new option to alert you to cars on your left or right. This can be turned on or off using the 'Spotter' setting in the General tab of the settings dialog. A yellow arrow will appear on the left or right of the dashboard to indicate the presence of a car. If more than one car is on you left or right then two arrow will appear. Note this feature currently only works with iRacing.

Download the demo today: http://z1simwheel.com/dashboard/demo.cfm

zBlueSoftware
02-04-2018, 21:33
Version 4.14 introduces the Brake Lock Level Lights feature, which works with any sim that reports wheel speed.

http://z1simwheel.com/dashboard/images/BrakeLockLights.jpg

This feature allows you to use the left and right most 3 shift light LEDs to indicate when you are close to locking up the front left or right wheels. You can set the sensitivity of this feature for each of the three LEDs on a car-by-car basis.

You can choose to have the LEDs illuminate based on speed differences, or overall percentage differences between the front and rear wheels.

For more details please see http://z1simwheel.com/dashboard/whatsnew414.cfm

To download the demo please visit http://z1simwheel.com/dashboard/demo.cfm

F1_Racer68
03-04-2018, 15:53
@zBlueSoftware - Loving the update!!!

I know it was mentione din your forum that UDP support for pCARS2 is being worked on, but is there any idea on when we might see that? As I understand it (based purely on rumors) the UDP stream offers additional data that is not currently available in the Shared Memory stream.

Personally, I am more concerned about this for the Analyzer than I am for the Dashboard.

zBlueSoftware
03-04-2018, 21:47
@zBlueSoftware - Loving the update!!!

I know it was mentione din your forum that UDP support for pCARS2 is being worked on, but is there any idea on when we might see that? As I understand it (based purely on rumors) the UDP stream offers additional data that is not currently available in the Shared Memory stream.

Personally, I am more concerned about this for the Analyzer than I am for the Dashboard.

We don't have an exact date. We have some huge items that are being worked on, and this is one of them.

Alfred57
09-04-2018, 09:57
Great Software, Using it on a second monitor (3 instances) and a windows tablet (1 instance) So I keep my gaming screen "almost" clean. I am using the hud only to keep an eye on the damage and sometimes the telemetry screen for FFB data. My hope is that there will be a "damage screen" in the future so I only use my Ultrawide screen for racing...

zBlueSoftware
11-04-2018, 20:50
With the release of version 4.14 of the Z1 Dashboard there are now 59 various dashboards available for oval cars. Some are new in this release, like the Indy Car 2018 dashboards, some have been updated with improved graphics and shadows, like the Silverado, Silver Crown, Legends Ford, any many others, and some have been around of many versions now.

You can see all of them on this page: http://www.z1simwheel.com/dashboard/oval.cfm

Take a look and see which ones are right for you!

zBlueSoftware
14-04-2018, 04:04
There are now 95 different dashboards available for road cars in the Z1 Dashboard software! You can check them all out here: http://www.z1simwheel.com/dashboard/road.cfm.

Take a minute to scroll through them all and make sure you are using the ones you like the most with your sim.

And remember you can have up to 10 dashboards associated with a car and page through them while racing!

Alfred57
30-04-2018, 18:00
Because I use Jack Spade FFB, I put all Sopdiff, Traditional and setup remarks settings in the Z1 dashboard Notes Just cop[y the notes folder and the notes.txt file in the documents/Z1dashboard/projectcars2 folder. Then configure the Display/starting screen as notes and put the notes screen configuration in car specific notes.
The following cars make use of the general notes because the could not be saved in the car specific notes.
Aston Martin DBR1/300
Chevrolet Camaro Z28 '69
Porsche 908/03 Spyder
Porsche 917/10
Porsche 917K
Porsche 935/77
Porsche 935/78
Porsche 935/78-81
Porsche 935/80

Now you cam adjust your ffb settings before the session and you don't have to look up these settings... have fun!!!

zBlueSoftware
30-04-2018, 18:05
Because I use Jack Spade FFB, I put all Sopdiff, Traditional and setup remarks settings in the Z1 dashboard Notes Just cop[y the notes folder and the notes.txt file in the documents/Z1dashboard/projectcars2 folder. Then configure the Display/starting screen as notes and put the notes screen configuration in car specific notes.
The following cars make use of the general notes because the could not be saved in the car specific notes.
Aston Martin DBR1/300
Porsche 908/03 Spyder
Porsche 917/10
Porsche 917K
Porsche 935/77
Porsche 935/78
Porsche 935/78-81
Porsche 935/80

Now you cam adjust your ffb settings before the session and you don't have to look up these settings... have fun!!!

This is awesome!Thanks so much for this and for all the track edge files. We are adding them to the server so others can download them when necessary.

It is very much appreciated!

zBlueSoftware
03-05-2018, 20:00
We've created a downloadable PDF version of the Z1 Dashboard/Analyzer/Server manual. You can get it from the main manual page here: http://www.z1simwheel.com/dashboard/manual/index.cfm

edhunter
19-05-2018, 09:00
I have latest version. Noticed something that sounds wrong to me. Pausing the game during time trial and alt tab to the z1 dashboard shows the lap time running. Also with pressing "alt" key the time is paused/unpaused in z1dashboard.

Alfred57
06-06-2018, 18:27
Because I use Jack Spade FFB, I put all Sopdiff, Traditional and setup remarks settings in the Z1 dashboard Notes Just cop[y the notes folder and the notes.txt file in the documents/Z1dashboard/projectcars2 folder. Then configure the Display/starting screen as notes and put the notes screen configuration in car specific notes.
In Z1 Dashboard go to settings - Display - and configure Starting Screen --- Notes
After loading your Car and Track, the Vol & Tone settings and Setup Remarks will be shown in the Z1 Dasboard screen before the session

All the cars of the Spirit of Le Mans DLC are added.

The following cars make use of the general notes because the could not be saved in the car specific notes:

Aston Martin DBR1/300
Chevrolet Camaro Z28 '69
Porsche 908/03 Spyder
Porsche 917/10
Porsche 917K
Porsche 935/77
Porsche 935/78
Porsche 935/78-81
Porsche 935/80

zBlueSoftware
07-06-2018, 19:19
Here is a preview of a new option for track maps coming in the next version of the Z1 Dashboard.


http://www.youtube.com/watch?v=e05wabpYXEU

zBlueSoftware
08-06-2018, 01:48
I have latest version. Noticed something that sounds wrong to me. Pausing the game during time trial and alt tab to the z1 dashboard shows the lap time running. Also with pressing "alt" key the time is paused/unpaused in z1dashboard.

Currently the Z1 software uses it's own internal timing to display lap times in progress, as opposed to querying the sim. This is because when we started with the Z1 sims didn't provide current lap time data. This is on our list to update the timing system to use sim data when possible. This will allow the Z1 to pause the lap timer, and other functions when appropriate.

DozUK
08-06-2018, 08:01
Hi, will you be adding UDP connection functionality for Pcars2 so that console users can purchase and run your software?

zBlueSoftware
08-06-2018, 14:28
Hi, will you be adding UDP connection functionality for Pcars2 so that console users can purchase and run your software?

Yes we will. It won't make it into the June update, but is planned for the September one.

inthebagbud
15-06-2018, 05:15
does your software allow for pinning the dashboard window in VR? I have been testing the demo version but I cannot gett this to work as the dasboard does not fill all of the actual window. i remeber seeing a youtube vid saying this would work but I cant find it now

F1_Racer68
15-06-2018, 11:22
does your software allow for pinning the dashboard window in VR? I have been testing the demo version but I cannot gett this to work as the dasboard does not fill all of the actual window. i remeber seeing a youtube vid saying this would work but I cant find it now

I hate linking to an external forum, but give this a try.
http://cmsracing.com/champion/forums/hardware-software-troubleshooting-14/using-z1-dashboard-oculus-rift-32686/

I don't do VR myself, so no promises...

inthebagbud
15-06-2018, 15:23
I hate linking to an external forum, but give this a try.
http://cmsracing.com/champion/forums/hardware-software-troubleshooting-14/using-z1-dashboard-oculus-rift-32686/

I don't do VR myself, so no promises...

I had seen that but it doesn't work correctly as the Z1 window is not fully resizeable - so just wondering if Z1 had an update

F1_Racer68
15-06-2018, 17:31
I had seen that but it doesn't work correctly as the Z1 window is not fully resizeable - so just wondering if Z1 had an update

An update is on the way according to this post today, but not sure if it will address your needs...

https://www.facebook.com/zBlueSoftware/posts/1792510017477150

zBlueSoftware
15-06-2018, 22:36
does your software allow for pinning the dashboard window in VR? I have been testing the demo version but I cannot gett this to work as the dasboard does not fill all of the actual window. i remeber seeing a youtube vid saying this would work but I cant find it now

Yes it does. If you are using Oculus 2.0 and open the Z1 window in the home screen (from the dock) before you start the sim, just position the Z1 window and pin it where you want it. Then when you start the sim it will still be there.

inthebagbud
16-06-2018, 06:02
Thanks what do you mean by the home screen (dock)

This is what I get - the app window in a much larger window

256199

Further update

This appears to be related to auto scaling. For the app to fit the oculus window 100% I have to set the windows display scale to 100% which is difficult when using a screen resolution 3840 x 2160 as the fonts/icons/ are too small. Looking at other apps that do not have this issue - they have auto scaling built in


Further Further Update


This is the fix per application > properties of .exe > Compatability tab> Change high DPI settings>Overide DPI Scaling Behaviour > Scaling performed by application

inthebagbud
16-06-2018, 11:49
I hate linking to an external forum, but give this a try.
http://cmsracing.com/champion/forums/hardware-software-troubleshooting-14/using-z1-dashboard-oculus-rift-32686/

I don't do VR myself, so no promises...

you really do need to get VR it gives a whole new level to the racing !

F1_Racer68
16-06-2018, 21:41
you really do need to get VR it gives a whole new level to the racing !

Wish I could, but.... Medical reasons make it a non starter. Will have to stick with my triples.

zBlueSoftware
27-06-2018, 16:05
Version 4.15 of the Z1 Dashboard is here!

Highlights include:
* 9 new dashboards included
* movable track maps
* updates to existing dashboards
* new automatic shift light patterns
and more!

We know everyone loves the new dashboards, some here are a sampling of the new ones:

911 RSR Dash 1
http://z1simwheel.com/dashboard/images/Porsche911RSRDash1.jpg

911 RSR Dash 2
http://z1simwheel.com/dashboard/images/Porsche911RSRDash2.jpg

911 RSR Pit Dash
http://z1simwheel.com/dashboard/images/Porsche911RSRPitDash.jpg

Stockcar 2016 Dash 3B
http://z1simwheel.com/dashboard/images/Stockcar2016Dash3B.jpg

Stockcar 2016 Dash 6B
http://z1simwheel.com/dashboard/images/Stockcar2016Dash6B.jpg

Existing users can see their download options here: http://z1simwheel.com/dashboard/MyDashboard.cfm

New users can get the demo here: http://z1simwheel.com/dashboard/demo.cfm

Here is the full list of release notes:
* Added 4 new stockcar dashboards. These are Stockcar 2016 Dash 1B, 2B, 3B and 6B. They are versions of the stock car 2016 dashboards formatted for 480x272 ratio displays. This allows users that use square displays as opposed to the wide screen displays to still be able to use these dashboards.

* Added 5 new dashboards associated with the Porsche 911 RSR. These are the Porsche 911 RSR Pit Dash, and the Porsche 911 RSR Dash 1-4.

* There is a new setting in the Track Map tab. This is called 'Track Style'. It can be set to Static or Moving. Static is the default and displays the track map from above as it has always been displayed. This option will include the sector overlays if desired, the directional arrow, the wind display, the pit stop loss overlays, the pit lane if defined, and all other competitors.

The new Moving option displays the track map from your point of view. Your car is always located at the bottom center of the display and the track map revolves around this position. This option will display the pit stop loss overlays and all other competitors. Note because the track map moves around and not all parts are always visible it is likely that the pit loss displays will be off-screen and therefore not visible. The sector overlay, pit lane, and directional arrow are not displayed in this configuration in order to reduce CPU load. Note that this option may have a slightly negative effect on FPS within the sim as it is more CPU intensive as we have to recompute and redraw the map every frame.

Selecting the 'Moving' option will override the 'Render With' setting to always be 'Vector'.

The new Moving option is available for all track maps, except Track Map 4. This track map will always show the track from the static top-down view. This allows you to have both a moving and static track map in your dashboard rotation.

* There are 4 new automatic shift light patterns. These illuminate the shift lights from outside to inside. Previously all automatic patterns illuminated the shift lights from left to right. These new patterns are called 'All CTR (80-98%)' which illuminates each LED individually, starting at 80% of max RPM until they are all lit at 98% of max RPM. 'All CTR (65-98%)' which illuminates each LED individually, starting at 65% of max RPM until they are all lit at 98% of max RPM. 'Grouped CTR (80-98%)' which illuminates the LEDs in groups, starting at 80% of max RPM until they are all illuminated at 98% of max RPM. 'Grouped CTR (65-98%)' which illuminates the LEDs in groups, starting at 65% of max RPM until they are all illuminated at 98% of max RPM.

* Multiple updates to the Kart Racing Pro interface to implement speech output, provide sector timings, update data logging, and many other small improvements.

* Updated to work with the latest version of Kart Racing Pro.

* Added Cylinder Head Temperature and Fuel Level Percentage to Kart Racing Pro data logging.

* Updated the RaceRoom track creation to allow for inconsistencies in various RaceRoom track center spline lines.

* Cleaned up several of the dash names to better group them together in the Car 2 tab drop down.

* Several graphical and informational updates to the Kart 1,2,3 dashboards.

* Now reads air and track temps, and weather conditions from Kart Racing Pro.

* Data Logging now records cylinder head temperature for those sims that support it. This is currently only Kart Racing Pro.

* The Z1 Server will now allow you to cycle through multiple IP addresses if they are available. Most computers will have a single IP address. That is the one that the Server will connect to and display. However on some machines there could be multiple IP addresses due to virtual systems, backup IPs, or other possible reasons. In these cases the Server will display a count next to the IP address. It will say 1 of 2 (3,4,5, etc). By default it will always choose the first IP address to register against. However sometimes that can be incorrect. If you are finding that the Dashboard can't connect and that the Server has more than one IP address option, then on the Server click on the IP address in the display. It will change to the next IP address. Try entering this address into the Dashboard to see if it can connect.

* The Audi R18 dash has been updated to include percentage bars displayed along with the battery charge and battery deployment per lap displays. This should make it easier to quickly glance at these levels while racing.

* There is a new setting in the Track Map tab called 'Fill Dots'. This is on by default. If you turn this off, then the dots used to display the car locations on the track maps will not be filled in. This can make it easier to see the track map on longer tracks, where the filled in dot map cover up some of the detail.

* There is now an option in the Car 1 tab called 'Auto Fuel Dens'. This sets whether or not the fuel density is automatically determined based on data from the sim. It is on by default. If you turn this off you can then enter the fuel density for the car. The fuel density is measuring kilograms/liter. It is 0.75 by default for all manual entries. Currently the only sim to supply this information is iRacing.

* Updated various dependencies related to graphics and display to improve performance and stability.

* The Project Cars 1 and Project Cars 2 network connectivity options have been combined into a single drop down where you select the version you would like to connect to.

* Small updates to the rally cross dashboards.

Download the demo today: http://z1simwheel.com/dashboard/demo.cfm

zBlueSoftware
06-07-2018, 17:31
Version 4.15 of the Z1 Dashboard has just been released. You know what that means - new dashboards!


http://www.youtube.com/watch?v=cPELNqlYCug

There are a total of 9 new dashboards this time, 5 for the road cars and 4 for the oval cars.

On the road car side we have 5 various displays for the 911 RSR.

And on the oval side we have 4 versions of the digital stock car dashboards which are formatted for the more square 480x272 displays.

So of course we want to show them off and that is what this video is about. We drove laps using each of the dashboards so you could see them in action.

You can download the demo here: http://www.z1simwheel.com/dashboard/demo.cfm

zBlueSoftware
11-07-2018, 22:35
As the Z1 software has evolved over the years it has become far more than simply a way to display dashboards. Yes there are over 120 dashboard now, but it also includes track maps, telemetry, pit stop advice (when should you stop, where you'll be after the stop, where your rivals are when you are stopping - or have they stopped?), tracking of other drivers in the race, various garage stall screens.

You also get the full-fledged telemetry analyzer of the Z1 Analyzer (providing you with easy to understand information on becoming faster and more consistent, and comparing yourself to thousands of other laps.).

And of course you can use the software on networked computers using the Z1 Server.

So with all these features we have updated the home page of the Z1 website to hopefully better show and explain the features.

Please take a look: http://www.z1dashboard.com

F1_Racer68
11-07-2018, 22:56
As I said in the other thread. It gets better and better with every update. It's the only dash/analysis app I use now for all of my sim racing.

Keep up the great work.

repsol23
12-07-2018, 18:57
Was trying to find out if this app this uses the PC1 UDP structure still? From what I have read it appears it does, but can anyone who uses the program verify this for me? Thanks in advance.

F1_Racer68
12-07-2018, 22:31
Was trying to find out if this app this uses the PC1 UDP structure still? From what I have read it appears it does, but can anyone who uses the program verify this for me? Thanks in advance.

At the moment it is Shared Memory only. UDP support is apparently planned for the September update.

zBlueSoftware
26-07-2018, 14:22
Introducing the new SMZ1 Top Gun wheel. This is the flagship SMZ1 wheel. Designed for those who want a top of the line wheel by the legendary Sam Maxwell, it is fully integrated with the Z1 software.

http://z1simwheel.com/smz1/images/topgunangle2small.jpg


Adjustability, precision, ergonomics, all wrapped in a stunning package.

http://www.z1simwheel.com/smz1/topgun.cfm

Featuring an adjustable bite point on its left clutch paddle for precision launches, easy to reach premium commercial grade buttons, thumb dials, and rear facing toggle switches this is the one you want. You're driving fast on track - make sure you've got the best wheel.

Adjustable left clutch paddle bite point
2 rear mounted toggle switches
13 front mounted buttons
2 thumb dials
2 rotary dials
Dual clutch paddles
Two shift paddles
4.3" touch panel display
15 shift/DRS lights
6 secondary warning lights

http://z1simwheel.com/smz1/images/topgunlitsmall.jpg


The SMZ1 Top Gun's beautiful carbon fiber finish features makes it not only an incredible wheel but also a work of art. And with just one USB cable it won't clutter up your sim rig.

For more information: http://www.z1simwheel.com/smz1/topgun.cfm

http://z1simwheel.com/smz1/images/topgunbacksmall.jpg

http://z1simwheel.com/smz1/images/topgunangle1small.jpg

http://www.z1simwheel.com/smz1/topgun.cfm

F1_Racer68
26-07-2018, 16:08
Geez man.... If you're gonna post stuff like that, you really should provide a bucket and mop for all the drool I just got all over myself :D

Guess I know what my next batch of stock options are going to....

zBlueSoftware
27-07-2018, 15:26
We've just release a small patch to the Z1 Dashboard. This is version 4.15.1. It fixes a bug that could cause the Z1 to crash when you cross the S/F line if you had data logging running. This bug was most noticable in RaceRoom.

The demo can be downloaded here: http://www.z1simwheel.com/dashboard/demo.cfm

Hammerpgh
01-08-2018, 08:54
yes and it wasn't clear hence my question and we had corresponded about this last year and they mentioned that they where working on it

It would be handy if this part of the forum gave a clear indication whether the app\program in question was just for PC as I agree that it is not always easily identifiable from reading through. No biggie but just a suggestion.

zBlueSoftware
24-09-2018, 15:59
The Z1 Dashboard version 4.16 is now here!

The big update in this version is support for Project Cars 2 using their UDP stream. We spent a long time on this running thousands of laps, and hope that you enjoy the integration of the Z1 Dashboard with Project Cars 2 UDP.

http://z1simwheel.com/dashboard/manual/images/ProjectCars2.jpg

We've also added various new features, such as flashing the background when the pit limiter is engaged, more tire information on the Tire Dash, and redesigned the Car 2 tab to allow for more information to be included.

http://z1simwheel.com/dashboard/manual/images/Car2Tab.jpg

The new ZOD2 data format has been introduced for Assetto Corsa, Project Cars 1 & 2, RaceRoom and rFactor 2. This new format allows for much more accurate lap times and sector times as well as adding additional data.

http://z1simwheel.com/dashboard/images/TireDash.jpg

A huge thank you to all the beta testers for the input and testing on this latest version!

You can download the latest demo here: http://z1simwheel.com/dashboard/demo.cfm

Here is the full list of release notes:
* Added support for Project Cars 2 UDP mode. To select this mode you need to select Project Cars 2 UDP in the Z1 Network tab, and make sure the checkbox to the left of the Project Cars combobox is selected. In Project Cars 2 go to the Options section and click on the System box. Set the UDP Protocol Version to Project Cars 2. Set the UDP Frequency to one that works for your system. A setting of 1 sends the data at the highest frequency, and a setting of 9 sends it at the lowest frequency. The lower the settings the better. But too low could mean your network gets overwhelmed and things actually slow down.

Note that due to how Project Cars 2 send the UDP data we cannot request specific data. Instead we receive the data when the sim decides to send it. This means that some data, such as the driver name, car, track, and opponents are sent when you enter the track in the sim, and then at varying times afterwards. Because of this it is vital that you have the Z1 Dashboard running before you start Project Cars 2. Failing to do this could results in a long wait before the Z1 can determine which car you are driving, or which correct track, or the correct list of opponents.

Note that due to how Project Cars 2 send the UDP data it does not always send the signal that the sim has exited when you exit the sim. However it does cease sending telemetry data when it exits. Unfortunately it also ceases sending telemetry data if it is paused. Because of this we determine if the sim has exited by calculating the time since any data was last received. If that is more than one minute we assume the sim has exited. You can adjust this time limit in the Network tab of the Z1 settings dialog.

Project Cars 2 UDP mode only supports the new ZOD2 telemetry data logging mode in the Z1 Dashboard. Please keep this in mind. You must have the ZOD2 mode selected in order to record telemetry from Project Cars 2 UDP.

* There is a new setting called 'Data Log Mode' in the General settings tab. This lets you choose if you want to use the new ZOD2 file format or the older ZOD file format for data logging. ZOD2 is the new default and in most cases you should not have to change this.

* Assetto Corsa, Race Room, Project Cars, Project Cars 2, and rFactor 2 now support the new ZOD2 data logging file format. (This new format improves accuracy of lap times and sector times, as well as adding additional data.)

* There is a new setting in the Car 1 tab called 'Limiter Flash'. This can be set on a car-by-car basis. When set to the 'Pit Limiter' it will cause the background of the dashboard to flash when the pit limiter is engaged. When set the 'Pit Lane' it will cause the background of the dashboard to flash when you are in the pit lane. The color used for the flash is the Pit Limiter Color from the Car 2 tab. Note that the sim has to support the pit limiter or pit lane data for this feature to work.

* The Car 2 tab has been redesigned for better layout. There is a new scrollbar that you can used to view all the options in this tab.

* You can now set the warning levels fuel level, fuel pressure, oil temperature and water temperature for the dashboards that support them. This is done in the Car 2 tab. Note that each individual dashboard can have different settings for these values. They do not have to be the same for all dashboards on the car.

* Updates across all sims to improve accuracy of lap times and sector times.

* Updates to the rFactor 2 plugin to allow for more accurate timings. (Make sure you update your plugin.)

* In previous versions of the Z1 Dashboard in order for the buttons assigned to speech options to work you also had to have that same option selected in the Speech tab. For example to make the button assigned to announcing your position work you would have to have the automatic Announce Position option selected. This would mean your position was announced every lap, and you could also have it announced when you pressed the assigned button. This has been changed, and you no longer need the option to be selected in the Speech tab. This allows you to have the desired information spoken when you press the assigned button without also having it spoken every time you cross the start/finish line.

* Added a new debug option for Tracked Drivers. This will output data on saving and loading tracked drivers as well as copying paint templates in iRacing. This setting is available as an option in the Debug drop down located in the General tab of the settings dialog. It should help people diagnose issues with saving or loading of tracked driver lists.

* The Tire Dash will not only display the camber information if the sim provides camber data. This will remove unnecessary data for sims that don't provide it.

* The Tire Dash will not only display the tire surface temperature information if the sim provides the data. This will remove unnecessary data for sims that don't provide it.

* The Tire Dash will now display the tire carcass temperatures if they are available from the sim.

* Tire carcass temperatures are now available in iRacing. Note they only get updated when you pit.

* There is now an button assignment option that will let you minimize and restore the Z1 Dashboard window. This option is located at the bottom of the Button tab under the Min/Restore title. Scroll down to see it.

You can download the demo here: http://z1simwheel.com/dashboard/demo.cfm

DozUK
25-09-2018, 10:26
Is the software as a whole now compatible with PS4 with the introduction of UDP support?

eracerhead
25-09-2018, 15:53
I see ride height noted on the above screen. Is this data now available in PC2's UDP format, or is it still available only for other supported sims?

zBlueSoftware
25-09-2018, 16:47
I see ride height noted on the above screen. Is this data now available in PC2's UDP format, or is it still available only for other supported sims?


Ride height is supported if you use the PC2 UDP option.

This page shows all available data channels by sim:
http://z1simwheel.com/analyzer/channels.cfm

F1_Racer68
25-09-2018, 17:32
Having an issue with the UDP setup.... Have posted in the Z1 Forum.

http://www.z1simwheel.com/forums/messages.cfm?threadid=B1BB4C82-F48E-38C1-7970B199A7516C91


I have just installed the upgrde to 4.16.0. I have configured the Dashboard for Project CARS 2 UDP, turned off Shared Memory in game, and enable Project CARS 2 UDP in game with a UDP Frequency set at 5 (default?).

When I am on track, I only constantly seeing the white Brake Bias adjustment screen. When I pause the game, after a few seconds the proper dashboard screen appears, but as soon as I resume the game, the Brake Bias screen comes back up. I have also noticed that the Dashboard is NOT recording telelmetry, even though the DL symbol is showing on screen.

I have not yet tried a clean install, as I just installed overtop of the previous version.

Using Shared memory, everything works as expected.

Dashboard and game are both on the same PC. Applications have been allowed through Windows Firewall.

Any ideas what might be causing this?

zBlueSoftware
25-09-2018, 23:05
Having an issue with the UDP setup.... Have posted in the Z1 Forum.

http://www.z1simwheel.com/forums/messages.cfm?threadid=B1BB4C82-F48E-38C1-7970B199A7516C91

For the benefit of other viewers on this forum, this issue is being discussed on the Z1 forums. There will be a patch to fix the issue that is causing the brake bias issue in the next day or so.

We are still looking into the problem of data logging not happening, as we have not been able to replicate that yet.

F1_Racer68
26-09-2018, 00:03
For the benefit of other viewers on this forum, this issue is being discussed on the Z1 forums. There will be a patch to fix the issue that is causing the brake bias issue in the next day or so.

We are still looking into the problem of data logging not happening, as we have not been able to replicate that yet.

This level of support is OUTSTANDING!!

Thanks for the quick response to it. As I stated in the Z1 forums, I'm happy to tackle one issue at a time. I will recheck everything on my end regarding the data logging. IF that's still an issue after the above fix, I'll worry about it then. Thanks again for the excellent support.

zBlueSoftware
26-09-2018, 21:28
We released a small patch update, version 4.16.1 of the Dashboard. This fixes a couple of bugs:

* Fixed a bug in Project Cars 2 UDP that could cause the Brake Bias screen to be permanently displayed in some cars.

* Fixed a bug in the ZOD2 telemetry file creation where it would not save in any location other than the default documents/z1dashboard location.

You can download the demo here: http://z1simwheel.com/dashboard/demo.cfm

zBlueSoftware
05-10-2018, 20:23
With the ability for the Z1 software to connect to Project Cars 2 using UDP, it was time to update the Z1 connection page. This page has been updated with detailed instructions on how to connect the Z1 software with Project Cars 2 using either the Shared Memory or UDP options:

http://z1simwheel.com/dashboard/manual/sims.cfm

zBlueSoftware
15-10-2018, 16:02
We've released version 4.16.2 for the Z1 Dashboard. This is a small update that includes a small bug fix and update.

* Fixed a bug in the Speech that would not let you request the laps of fuel or the 'say all' option using the buttons if you didn't have those options selected in the speech tab.

* Updated some of the speech output to let you know when no data was available. Previously if you requested the lap time or fuel data and you didn't have a lap time at that point, or there were not enough laps to determine fuel consumption, then nothing was said. This could be confusing as you may think the request had not been received. Now if this is the case you will be told the information is not available yet.

You can download the demo here: http://z1simwheel.com/dashboard/demo.cfm

zBlueSoftware
30-10-2018, 16:56
With version 4.16 of the Z1 Dashboard you can now connect to Project Cars 2 using their UDP data stream!


https://www.youtube.com/watch?v=9CH2DNa9lYA

This allows you to use the Z1 Dashboard with Project Cars 2 when it is running on a console. You can put the Z1 Dashboard on your PC, follow the instructions in this video and you're good to go. Or if you are running PCars 2 on a PC and want to use UDP data you can do that as well.

Please download the Z1 demo here: http://z1simwheel.com/dashboard/demo.cfm

zBlueSoftware
06-11-2018, 04:01
We released version 4.16.3 today. This has a few bug fixes:

* Fixed a bug in Project Cars 2 UDP feed which would cause the Z1 Dashboard to crash when crossing the S/F line due to an out-of-bounds value from the UDP feed.

* Fixed an issue with the McLaren MP-4 dashboard where the background didn't fill then entire vertical space of the window.

You can download the demo here: http://www.z1simwheel.com/dashboard/demo.cfm

zBlueSoftware
14-11-2018, 15:42
​​​​We have a quick survey here http://www.z1simwheel.com/survey/z12018 asking 11 questions about how people use the Z1 software.

This will help us get a better understanding of how people use the Z1 software and what they'd like to see included moving forward.

Thanks!

zBlueSoftware
18-12-2018, 21:21
Version 4.17 of the Z1 Dashboard is now available!

As always we've got lots of improvements, new features and new dashboards.

Some highlights are:
1) The Z1 Dashboard is now compatible with Codemasters F1 2018 sim.
2) Nine new dashboards!
3) New, improved UDP format used with the Z1 Server.
4) New options for how rFactor 2 car names are read.
5) More data points are read from several of the sims.
and more...

GT3 Dash 4A
http://z1simwheel.com/dashboard/images/GT3Dash4A.jpg

Super Speedway Dash 3
http://z1simwheel.com/dashboard/images/SuperSpeedwayDash3.jpg

New Weather Icons
http://z1simwheel.com/dashboard/images/WeatherIcons.jpg

Formula Dash 3A
http://z1simwheel.com/dashboard/images/FormulaDash3A.jpg

Formula Dash 4A
http://z1simwheel.com/dashboard/images/FormulaDash4A.jpg

rFactor 2 Car Name Options
http://z1simwheel.com/dashboard/images/rf2CarName.jpg

You can download the latest demo here: http://z1simwheel.com/dashboard/demo.cfm

Existing users can get v4.17 here: http://z1simwheel.com/dashboard/MyDashboard.cfm

Here is the full list of release notes:
* Added two new dashboards, GT3 Dash 4A and GT3 Dash 4B.

* Added two new dashboards, Super Speedway Dash 3 and Super Speedway Dash 4.

* Added three new dashboards, Formula Dash 3A, Formula Dash 3B and Formula Dash 3C.

* Added two new dashboards, Formula Dash 4A and Formula Dash 4B.

* The Z1 Dashboard is now compatible with Codemasters F1 2018 sim. F1 2018 uses UDP to send data. To turn it on within the sim go to 'Game Options', then 'Settings', then 'Telemetry Settings'. Then set 'UDP Telemetry' to 'On'. Leave the IP address and port as the default. Set the UDP Format to '2018'. You will need to experiment with the UDP Send rate to get the one that works best for you. 30Hz seemed to work quite well during testing. Set 'D-Box', 'Fanatec LED', and 'SLIPro LED' to 'Off', if you are not using those devices.

Then within the Z1 Dashboard, open the Settings Dialog and click on the Network tab. Make sure the Codemasters checkbox is ticked, and choose 'F1 2018' from the drop down. If you have selectded Broadcast mode from the F1 2018 telemetry settings, then select 'F1 2018 BC'.

* The way in which the backgrounds of the track maps are displayed has been changed. The background color of the section of the track map that is showing the actual map is determined by the Ground Color selected in the Track Map tab. The Background Color selected in the Car 2 tab controls the background of the rest of the track map dashboard. The one exception is Track Map Dash 4. For this dash, the background color is used for the entire dashboard, and the Ground Color has no effect.

* The UDP packets sent from the Server to the Dashboard have been optimized allowing them to be smaller. This means less bandwidth is needed to send the data across the networks. It also paves the way for some new features currently in development.

* Camber is now being read from Assetto Corsa.

* Brake bias and Engine Torque is now read from rFactor 2. You will need to update the rFactor 2 plug.

* Engine Torque is now read from Project Cars 2.

* Logging has been updated to include more data when necessary. This should make determining issues easier in the future.

* There is a new option for rFactor 2 users. It is called 'rF2 Car Name' and is located in the General tab of the settings dialog. Scroll down and you'll see it underneath the Background Color 4 on the left. rFactor 2 allows cars to have both a car name and a car class. Depending on who creates the car the car name may be very specific and include a car number. For example 'Skip Barber #1'. In these cases the car class is usually similar to 'Skip Barber'. Now there are other cases where the car name may be '911 RSR GTE', and the car class may be very generic such as 'GTE'.

The Z1 Dashboard determines which dashboards to load based on the car name. If you have a car name that includes the car number then if you change the car number you'll have to recreate all your dashboards and settings for that car because the car will change from 'Skip Barber #1' to 'Skip Barber #2' for example. Obviously this which would be quite annoying. In these cases it would be better to use the car class to describe the car, as that would remain constant with 'Skip Barber'.

Now, if you have a car with a very generic car class, like 'GTE', then it would be better to use the car name to describe the car to avoid having the same dashboard settings loaded for completely different cars, like a 911 and a Ferrari. Because while those cars are in the same class, they would have very different dashboards.

This new 'rF2 Car Name' setting allows you to choose how you want the Z1 Dashboard to identify the car being used - either by its name or by its class.

Note that the selection you make will also determine how that car is displayed in the Z1 Analyzer when it reads telemetry data.

Finally, the standings displays will always use the car name, and not the car class to show which cars are driven by each player.

* Expanded the DISPLAY debug setting to include data in creation of background layers used in dashboards. This is intended to help determine issues that occasionally arise with those layers not being rendered.

* There is now an option to have the background of the dashboard flash a specific color when the fuel level is below a desired amount. This is set on a car by car basis. In the Car 1 tab there is a settings called 'Fuel Flash'. When on, the background will flash if the fuel is below 7 liters. This setting is on by default. In the Car 2 tab there is a new color swatch for 'Fuel Level Color'. This is the color the background will flash when this option is enabled, and is set on the dashboard by dashboard basis. And in the Car 2 tab under the warnings section, the Fuel Level is the level below which the background will being to flash. This is set to 7 liters by default. Note during qualifying sessions this feature is disabled.

With the introduction of the above background flash there are now 7 different scenarios in which the background will flash. They are in order of precedence: Hitting the rev limiter; Yellow flag; Local yellow flag; Blue flag; Pit limiter engaged; In pit lane; Low fuel warning. If two warnings are present at the same time, then the one with higher precedence will be displayed.

* Graphical updates to various dashboards.

* The weather dashboard has been updated to show more weather options. You can now see icons for sunny, light cloud, heavy cloud, overcast, light rain, heavy rain, and stormy weather conditions.

* The fuel level warning amount can now be specified as a decimal amount. Previously it had to be a whole number.

You can download the latest demo here: http://z1simwheel.com/dashboard/demo.cfm

Existing users can get v4.17 here: http://z1simwheel.com/dashboard/MyDashboard.cfm

zBlueSoftware
26-12-2018, 21:14
The latest version of the Z1 Dashboard, version 4.17 includes 9 new dashboards. These are the Formula Dash 3 and 4 series, the GT3 Dash 4 series and the Super Speedway Dash 3 and 4.

Here is a preview of these dashboards.


http://www.youtube.com/watch?v=lm4_egyTlZs

You can download the demo here: http://z1simwheel.com/dashboard/demo.cfm

zBlueSoftware
05-01-2019, 00:03
One of the great aspects of the Z1 Dashboard software is that it can notify you of various situations on track, or with your car.

This is done through changing the background color of the dashboard when one of these events occurs.


https://www.youtube.com/watch?v=wgopfzWSsPY

With version 4.17 there are 7 different notifications that can be communicated this way.

They are in order of precedence:
Hitting the rev limiter
Full Course Yellow flag
Local yellow flag
Blue flag
Pit limiter engaged
In pit lane
Low fuel warning

Download the demo here: http://z1simwheel.com/dashboard/demo.cfm

zBlueSoftware
14-01-2019, 23:25
Version 4.17.1 of the Z1 Dashboard is now available. This fixes a few issues.

Release notes are:
* Fixed a bug with the Acura HPD dash where if you changed an in-car setting such as brake bias, after the dashboard displayed the new value of that setting, the white background could remain on the right side or the bottom of the Acura dash once it was re-displayed.

* Added debug option for adding cars to the list of cars in the drop down in the Car 1 tab ['Car Assignment']. This can help with debugging issues associated with cars not showing up in that drop down after they have been driven.

* Added a new option called 'DRS Mode' to the Car 1 tab. This is a car-specific assignment that lets you decide how the DRS should function. You can choose 'Standard'. This would be for F1 cars. Choose 'Simple' for cars where the DRS is either open or not and the number of times it has opened is counted (as in iRacing's Formula Renault 3.5). Choose 'Counting' for cars where you want the number of times the DRS has been deployed to be counted, but the sim does not provide this data.

You can download the demo here: http://z1simwheel.com/dashboard/demo.cfm

SalvadorAderholt
12-03-2019, 10:53
great step!!!!!!!!!!