View Full Version : Multiplayer, multiclass bug?

05-01-2018, 18:11
Iím not sure if this is a known thing or not. I posted it on multiplayer but got zero response from other players so Iíll try here. Iíve set up two online races, one at Le Mans and one at Fuji. Two human racers and 20 AI. In the Le Mans race, I had it set for LMP1, LMP2, and GT3. The grid ended up with very few LMP1 cars (like three, including us) and a lot of the other cars. It seemed more unbalanced in the Fuji race. Same setup but with GTE and GT3 cars. Including us, there were four GTE cars and the rest were GT3. Is there a reason for this that isnít a bug? On offline races, multiclass distribution isnít exactly even but itís much closer to evenly distributed. Thanks!

06-01-2018, 07:12
It isn't a bug.

06-01-2018, 21:19
Yeah I sort of rethought that after I looked at 24 hour entry lists. Also ran a track day a/b race and it was evenly distributed. The difference between online and offline car distribution seemed odd though.