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Hobbs77
06-03-2018, 00:39
Just a heads up...... the Porsche Legends pk is now available here is the US.

Demon340
06-03-2018, 00:55
PC only?

FxUK
06-03-2018, 01:46
Here in the UK too

http://store.steampowered.com/app/648291/Project_CARS_2_Porsche_Legends_Pack_DLC/

Roushman624
06-03-2018, 01:51
Enjoy the pack guys... all but one are perfect...

Iconiqk
06-03-2018, 01:58
Xbox as well?

Roushman624
06-03-2018, 01:59
Yes...

Demon340
06-03-2018, 02:01
How’s the sound on the 911RSR 2017?

Roushman624
06-03-2018, 02:04
How’s the sound on the 911RSR 2017?

Horrible...
Imo it's the worst sounding car in the game. Went from being my most anticipated to my most hated pretty quick.

blinkngone
06-03-2018, 02:07
251223

Iconiqk
06-03-2018, 02:21
Eh. I'm not seeing it on Xbox.

ctzn
06-03-2018, 02:28
Horrible...
Imo it's the worst sounding car in the game. Went from being my most anticipated to my most hated pretty quick.

To each their own, I actually think it sounds quite good. A lot better than the GT3 Porsche.

Great patch! I'm enjoying the new cars and the new track is fantastic. Well done SMS!

Demon340
06-03-2018, 02:31
Horrible...
Imo it's the worst sounding car in the game. Went from being my most anticipated to my most hated pretty quick.

Damn! A real life "bar setter" for exhaust notes. I too was extremely looking forward to this entry!

Poulka
06-03-2018, 02:32
Yeah I checked too a couple of minutes ago didn’t see it either.

GenBrien
06-03-2018, 02:32
its not there on PS4 in Canada so far

Roushman624
06-03-2018, 02:37
To each their own, I actually think it sounds quite good. A lot better than the GT3 Porsche.

Great patch! I'm enjoying the new cars and the new track is fantastic. Well done SMS!

You think it sounds good? I'm just curious what cars are your favorite if you think it sounds good lmao.

Bankai_Bullett
06-03-2018, 02:44
You think it sounds good? I'm just curious what cars are your favorite if you think it sounds good lmao.

Okay, we get it... you don't like the sound of the RSR. But others might disagree (as evidenced), and not everyone has to like the same sounds.

So just chill out would ya...

Roushman624
06-03-2018, 02:46
Okay, we get it... you don't like the sound of the RSR. But others might disagree (as evidenced), and not everyone has to like the same sounds.

So just chill out would ya...

If I "Chill out" the problem will never be fixed. Wars never end until someone gives in. I'm not bashing them but it needs to be addressed and fixed for the people that paid good money to enjoy it.

Bankai_Bullett
06-03-2018, 03:03
If I "Chill out" the problem will never be fixed. Wars never end until someone gives in. I'm not bashing them but it needs to be addressed and fixed for the people that paid good money to enjoy it.

Okay fine... you keep on acting like some hysterical child, and us grown ups will deal with the sound issue with the car in a more constructive manner.

Roushman624
06-03-2018, 03:16
Okay fine... you keep on acting like some hysterical child, and us grown ups will deal with the sound issue with the car in a more constructive manner.

Well I can tell you one thing, I'm 22 and I didn't get to the position I am in my life by just standing by...

Charger
06-03-2018, 03:24
Well I can tell you one thing, I'm 22 and I didn't get to the position I am in my life by just standing by...

A whole 22, well done, now pipe down sonny ;-)

Roushman624
06-03-2018, 03:27
A whole 22, well done, now pipe down sonny ;-)

And probably have accomplished more than most people have their entire life pops.

Mahjik
06-03-2018, 03:31
And probably have accomplished more than most people have their entire life pops.

Knock it off

Bankai_Bullett
06-03-2018, 03:42
A whole 22, well done, now pipe down sonny ;-)

He mis-typed.
He meant to type 12... as he's certainly acting like a 12 year old :rolleyes:

Tar Heel
06-03-2018, 03:43
Fingers crossed the IMSA liveries for the RSR make it into the game at some point. We have the Fords, Corvettes, Ferraries, BMWs, we are just missing the RSRs and we would have them all.

Mahjik
06-03-2018, 03:43
He mis-typed.
He meant to type 12... as he's certainly acting like a 12 year old :rolleyes:

Guys, that's enough.

Bankai_Bullett
06-03-2018, 03:44
Guys, that's enough.

Apologies... I'm done now.

Bankai_Bullett
06-03-2018, 03:46
Fingers crossed the IMSA liveries for the RSR make it into the game at some point. We have the Fords, Corvettes, Ferraries, BMWs, we are just missing the RSRs and we would have them all.

Are the IMSA liveries available for the Ford? I thought it was just the WEC liveries of the real word ones...

Charger
06-03-2018, 04:01
And probably have accomplished more than most people have their entire life pops.

Bold statement ;-)

Samsara
06-03-2018, 04:12
Guess I'll stay awake until midnight just to check the Playstation Store. ;)

breyzipp
06-03-2018, 05:51
It’s out on XBox in Belgium as well, just installed it.

Is not accompanied by a new patch (after 4.0), just go to “manage game” and then it’s there under ready to install (for season pass holders).

Maurice Boeschen
06-03-2018, 05:58
Well, didn't they said on Twitter they improved the sound of the RSR?
There was no download (season pass owner) so all the data was already downloaded with Patch 4 and so it's the same sound as on the leaked YouTube videos which was leaked with Patch 4, isn't it?
I only gave it 5 minutes this morning before going to work but for me it sounded absolutely awful and not improved at all?! :/

breyzipp
06-03-2018, 06:02
Porsche Leipzig is indeed only the main layout, I don’t want to complain about that but I still want to show my disappointment. :) So the most fun part of the circuit (corkscrew) as how I remember the location from RR3 is not included.

I’m hoping the many alternative layouts will still appear in a future update, the main track is already not that interesting but all those variations (which feel hugely different to each other) are the most fun part about Leipzig. They might not all hold the FIA license or have a pitstop but that has never stopped the team before.

Much more important than the sound of 1 car IMO. :)

Rockingthemoon
06-03-2018, 06:15
Well, didn't they said on Twitter they improved the sound of the RSR?
There was no download (season pass owner) so all the data was already downloaded with Patch 4 and so it's the same sound as on the leaked YouTube videos which was leaked with Patch 4, isn't it?
I only gave it 5 minutes this morning before going to work but for me it sounded absolutely awful and not improved at all?! :/
They lied and played your asses just like mine and now I'm banned because I was an unhappy customer. Good luck SMS but fix your goddamn shit.

Konan
06-03-2018, 06:23
and now I'm banned

...good call...

mogens
06-03-2018, 06:39
Porsche Leipzig is indeed only the main layout, I don’t want to complain about that but I still want to show my disappointment. :) So the most fun part of the circuit (corkscrew) as how I remember the location from RR3 is not included.

I’m hoping the many alternative layouts will still appear in a future update, the main track is already not that interesting but all those variations (which feel hugely different to each other) are the most fun part about Leipzig. They might not all hold the FIA license or have a pitstop but that has never stopped the team before.

Much more important than the sound of 1 car IMO. :)

In this particular case I´m sure that many disagree with you. The RSR is for many players one of - if not the most anticipated car, and I don´t think the same can be said about the Leipzig Test Track. And Yes - I think the sound of this car is awful too and as such a disappointment.
Other than that I´m very happy with the game. I had hoped for a feature like singleplayer custom championships, but other than that, I can´t complain..

Tar Heel
06-03-2018, 06:45
Are the IMSA liveries available for the Ford? I thought it was just the WEC liveries of the real word ones...

Yeah the 66 and 67 are in game. It doesn't have the full IMSA weather tech logo but it does have the red GTLM number plate and what not. They are called IMSA liveries if I'm not mistaken.

VaderV1
06-03-2018, 06:49
What about Carrera GT sound?

Stewy32
06-03-2018, 07:44
Are the IMSA liveries available for the Ford? I thought it was just the WEC liveries of the real word ones...

The ones with Red backgrounds on the numbers are the 2016 IMSA liveries.

BrainsBush
06-03-2018, 07:53
Just before going to my work I had to give the classic RSR a try around Nordschleife. This is fun!! Enough energy for the rest of the day :)

demand34
06-03-2018, 07:54
Can't believe the '93 911 turbo equivalent to the Ruf Yellowbird was not added, now that we have this incredible street tyre model..

Scuderia Paul
06-03-2018, 08:06
I am really looking forward to this Porsche Legends Pack. There are some really cool cars in and the Leipzig circuit is completely new to me.

On the subject of sound, I find the sound of Porsches for the most part is pretty poor in PCars2.

ProjectCARSFiend
06-03-2018, 08:44
Really enjoying this pack, especially love the Carerra GT. One thing though SMS, what the hell is with the sound of the 2017 911 RSR? It sounds almost nothing like it does in real life. You’ve made so many other cars sound awesome, please just fix this one.

sVig
06-03-2018, 09:17
The new Porsche 935/78 & 935/78-81 are bugged. Turbo boost doesn't work. They will both only produce 400hp, half of the 800hp they should be able to produce :mad:

Konan
06-03-2018, 09:18
The new Porsche 935/78 & 935/78-81 are bugged. Turbo boost doesn't work. They will both only produce 400hp, half of the 800hp they should be able to produce :mad:

Bealdor just reported that to the devs...:yes:

PostBox981
06-03-2018, 10:04
Really enjoying this pack, especially love the Carerra GT. One thing though SMS, what the hell is with the sound of the 2017 911 RSR? It sounds almost nothing like it does in real life. You’ve made so many other cars sound awesome, please just fix this one.

Don´t know why this reminds me to somebody else who´s name I just can´t remember at the moment... :rolleyes:

Ofnir4
06-03-2018, 10:12
What is this, McCarthyism ? The "second sound scare" ? Can't have an honest opinion without a mean remark, the guy/gal is right, the "other" too, just didn't voice his concerns within the limits.

If you don't mind the sound, good for you that's for sure a stroke of luck, just keeping walking to the next thread to care about.

Konan
06-03-2018, 10:14
Let's not start another arguement please...

Ofnir4
06-03-2018, 10:16
Not my aim, but what's the point of doing what is the internet version of pissing on dead body to impress your marines squad ?

Edit : to stay on topic, what's with the Porsche track, it's a test track but we don't have access to the all the layouts ?

SaxonRaider
06-03-2018, 10:17
Carerra GT road C car is my favourite.

Cladandadum
06-03-2018, 10:21
Well, I'm not going to be able to buy a Porsche any time soon, so I'm happy with the short time I've had with the dlc. Picked up the season pass for £14.99 before the fun pack dropped, so around £3.75 for nine iconic Porsches and a track that I have never driven in a game is great value.

For perspective, I bought a curry over the weekend for a family of four, costing around £45.00. Somebody (not me) then blocked the toilet the next day and the enjoyment of the flavours soon wear off.

Thanks SMS for not blocking my toilet and giving us a fantastic game that is great value.

RobPhoboS
06-03-2018, 10:29
I'm at work but have just spotted this - I see they have my all time favourite Pork ever...

CGT !!!!!

YEEESSSSSSSSSSSS !

Thank you SMS, I feared this would be left out.

Flens07
06-03-2018, 10:39
The Sound of the Porsche 917K is very good!! (Hear an see at 00:45)


https://www.youtube.com/watch?v=GdeUatheDX8

Dmitry Afanasyev
06-03-2018, 10:47
Now we just need some magic from video guys :rolleyes:

ProjectCARSFiend
06-03-2018, 10:48
The Sound of the Porsche 917K is very good!! (Hear an see at 00:45)


https://www.youtube.com/watch?v=GdeUatheDX8

Sure does sound awesome, pity they didn’t put as much effort into the 2017 911 RSR

Andy Garton
06-03-2018, 10:59
I shouldn't rise to it - but it's not a question of a lack of effort, we just messed it up. I know that's no consolation, but knowing how hard the team works, I do find it hard not to refute laziness claims.

(We have improved it significantly since, but I know that's not much consolation either - it will be better in the next patch though.)

Konan
06-03-2018, 11:20
Yeah i'm getting a bit fed up with statements like those...so to make it absolutely clear: i will not stand for them anymore...make constructive (criticism) posts or suffer the consequences...

APR193
06-03-2018, 11:25
For what its worth I think the sound is more than acceptable as it is. Its far closer than the V8 Supercar was in Pcars1 when it came out, and imo than the GT3 Porsche is currently. The Porsche GT3 is the only car I have any complaints about

RoccoTTS
06-03-2018, 11:28
I shouldn't rise to it - but it's not a question of a lack of effort, we just messed it up. I know that's no consolation, but knowing how hard the team works, I do find it hard not to refute laziness claims.

(We have improved it significantly since, but I know that's not much consolation either - it will be better in the next patch though.)

A lot of people here, including myself, do appreciate all the hard work the the whole team did.
Nice to hear it will be better in the next patch, meanwhile i'm enjoying all the new Porsches because they are all a joy to drive on the new track.

Jescott71
06-03-2018, 11:54
I love the new Leipzig track. It's perfect for touring cars which is one of my favourite disciplines in the game.

Ofnir4
06-03-2018, 11:58
For what its worth I think the sound is more than acceptable as it is. Its far closer than the V8 Supercar was in Pcars1 when it came out, and imo than the GT3 Porsche is currently. The Porsche GT3 is the only car I have any complaints about

The pitch or tone of the car is up to taste, it's the looping over 800rpm, the absence of transmission whine or any non-engine related noise that is the issue.

M4MKey
06-03-2018, 12:01
The pitch or tone of the car is up to taste, it's the looping over 800rpm, the absence of transmission whine or any non-engine related noise that is the issue.

Well, just fell over this post (http://forum.projectcarsgame.com/showthread.php?61626-Where-is-the-improved-sound-for-the-2017-Porsche-911-RSR&p=1485710&viewfull=1#post1485710) And to be honest, the pitch doesn't sound that much different from the real thing. So I kinda agree with you 100%, it's more the looping that's a bit too pronounced, and transmission noise that isn't enough. :)

rich1e I
06-03-2018, 12:03
Porsche pack is live?

251243

Mark Race
06-03-2018, 12:09
The Sound of the Porsche 917K is very good!! (Hear an see at 00:45)


https://www.youtube.com/watch?v=GdeUatheDX8

I agree the 917K sounds superb and more than that it also feels alive. The TX 458 wheel does such a good job of transmitting what I can only describe as the massive turning forces this car exerts on the throttle (with no assists of course), it feels like the power is trying to twist the chassis. Drive it like a modern car, getting on the throttle early or at the apex and it will bite hard. The braking also feels right to me, they are good up to a point but overdo it and it is easy to upset the balance and end up pointing at some strange angles into corners. A fast car as long as you have a smooth style it seems and a lot of fun trying to get to grips with it.

I lucked in by choosing the Icons on Show invitational as a starting place.

RoccoTTS
06-03-2018, 12:13
I've tested all the new Porsches for a few laps and the best so far is the 908/03 Spyder, brilliant car.

Ofnir4
06-03-2018, 12:16
Well, just fell over this post (http://forum.projectcarsgame.com/showthread.php?61626-Where-is-the-improved-sound-for-the-2017-Porsche-911-RSR&p=1485710&viewfull=1#post1485710) And to be honest, the pitch doesn't sound that much different from the real thing. So I kinda agree with you 100%, it's more the looping that's a bit too pronounced, and transmission noise that isn't enough. :)

Like I said the the now closed thread, at low RPM the sound is quite good, but it unravels fast above 7000/7500 rpm and is completely off at this point, rightly can't compare the two. Too different. (and the fact that the version we have is not with the new exaust)

Tbolt
06-03-2018, 12:21
I've tested all the new Porsches for a few laps and the best so far is the 908/03 Spyder, brilliant car.

Same here, good handling and great feedback while driving this car makes it a lot of fun.

BrainsBush
06-03-2018, 12:29
Throw (with respect to the iconic value) the 917k around Nordschleife....Imagine sitting in a seat with motion (NLR v3). Shaken not stirred is how I feel right now. Brings tears of joy in my eyes and clutched eggs :p

transfix
06-03-2018, 12:33
Isn’t it great that Porsche has been freed from the shackles of EA and we can now enjoy more of this historic brand in games like Project Cars? Very happy PorscheFanatic!

Raklodder
06-03-2018, 12:35
A lot of people here, including myself, do appreciate all the hard work the the whole team did.
Nice to hear it will be better in the next patch, meanwhile i'm enjoying all the new Porsches because they are all a joy to drive on the new track.
I know right, very happy to hear, will take it to the track irregardless (also brings another dimension to endurance races) let's hope they improve it for v1.5.

SlowBloke
06-03-2018, 12:37
I've tested all the new Porsches for a few laps and the best so far is the 908/03 Spyder, brilliant car.

Agree 100% - was not on my radar at all - but holy moly it is an absolute joy to drive :) Easily pick of the bunch for me.

GenBrien
06-03-2018, 12:44
has been freed from the shackles of EA
would be cool if same thing happens to StarWars

/OT

ATSS
06-03-2018, 12:45
So the track has only 1 layout, are u kidding me?
Also the RSR sounds so bad. :(

Konan
06-03-2018, 12:48
So the track has only 1 layout, are u kidding me?
Also the RSR sounds so bad. :(

Sorry to see the track has only one layout.
The RSR sounds a little off to me.

...same issues...totally different attitude and much more receptive to get an answer to...
Just saying...

Ofnir4
06-03-2018, 13:07
This must be the difference between a disappointed person and one having a mental breakdown over the issue.

PostBox981
06-03-2018, 13:14
So the track has only 1 layout, are u kidding me?
Also the RSR sounds so bad. :(

Here (http://forum.projectcarsgame.com/showthread.php?61628-DLC-Porsche-Legends&p=1485882&viewfull=1#post1485882) you can find post 55 of this thread. Yours is #72... :ambivalence:

banner77amc
06-03-2018, 13:19
I do hope that in the next few hours (please not days) us console people can bask in the sweet sweet glow of the Porsche pack.

Ofnir4
06-03-2018, 13:21
What do you mean ? I'm on xbox and I downloaded the pack at midnight.

banner77amc
06-03-2018, 13:23
What do you mean ? I'm on xbox and I downloaded the pack at midnight.

I didn't see it on PS4 for US at midnight so I'm hoping when I get home

Cladandadum
06-03-2018, 13:23
I do hope that in the next few hours (please not days) us console people can bask in the sweet sweet glow of the Porsche pack.

We have it on PS4 in the UK, at least my neck of the woods. Are you somewhere else?

Never mind. Answered.

Kriig
06-03-2018, 13:32
How is the noise on the Carrera GT? How is it to drive?

For the record: I really wanna go home now.... :onthego:

MajkiMajk
06-03-2018, 13:52
How’s the sound on the 911RSR 2017?

Is bad :sorrow:

Tank621
06-03-2018, 13:54
Damn the 908/03 at the Nordschliefe is good fun

I should try at Bannochbrae that looks like a good combo

ACR Easy
06-03-2018, 14:02
How is the noise on the Carrera GT? How is it to drive?


Previously on SMS:

Hey guys, we also need the Sound for the Carrera GT!

It's a V10 right??

Yeah!

Mhh... then just taket the R8 Sound, pitch it a bit and paste it into the Carrera GT Folder.

Ok mate, thanks for your help.

RobPhoboS
06-03-2018, 14:13
Previously on SMS:

Hey guys, we also need the Sound for the Carrera GT!

It's a V10 right??

Yeah!

Mhh... then just taket the R8 Sound, pitch it a bit and paste it into the Carrera GT Folder.

Ok mate, thanks for your help.


:blue:

:blue:

:blue:

Nooooooooooooooooooooooo.
FM7 has gotten the closest sound and free revving of it so far (yes I'm one of those gits that's been in a bunch of them on/off track), it sounds completely different inside the car compared to outside.
But now your news brings grief.

ShimonART
06-03-2018, 14:16
well if they don't have a sound sample from those cars what do you want them to do not have sound at all?
anyway, the 595 is absolutely lovely, my favorite so far.

DozUK
06-03-2018, 14:24
I shouldn't rise to it - but it's not a question of a lack of effort, we just messed it up. I know that's no consolation, but knowing how hard the team works, I do find it hard not to refute laziness claims.

(We have improved it significantly since, but I know that's not much consolation either - it will be better in the next patch though.)


And this is why I love this sim and why I enjoyed the whole WMD ride with this development.

These guys care, have you ever had so much input, access and honesty from a development team for any other sim or game?

Nobody is perfect, the sound complaint has been acknowledged and answered in the most honest way and I for one appreciate that and all the presence of the blues on this forum whether they are responding to questions, offering advice or explaining the mechanics of the sim.

I have a whole new growing interesting in motor sims because of the sms team and all of the helpful regulars on this forum.

Andy Garton
06-03-2018, 14:26
Thanks. We really do care. I know we're not perfect, far from it, but believe me it can be heart breaking reading a lot of the feedback on this forum.

(But still, first world problems, I/we know we're lucky to be doing what we're doing for a living :) )

transfix
06-03-2018, 14:27
I do hope that in the next few hours (please not days) us console people can bask in the sweet sweet glow of the Porsche pack.

Go to “manage game” and it’s there under “ready to install” if it hasn’t popped up already.

Smoked_Cheddar
06-03-2018, 14:30
So I've been looking forward to this even though I've always had a hard time driving Porsche's. In a game I used to play, I did drive the 917K, which was a lot of fun, even if I had a hard time controlling it.

That said both 917's are a blast! I must have learned a few things since then because both are so much fun to drive. The 917/10 feels like it is going to do a wheelie if you're not careful. The 917K just shakes everything when you hammer down the power. If I didn't have a league race today, I'd just spend time driving those cars.

I did try the 911 RSR, I don't know about the sound, appears like it is going to be worked on, so I think that is enough talk on that subject. However, and I'm no race car driver so this could be me, or my FFB, but I wasn't sure if the RSR was on the ground at times. I could drive it and make laps, but it felt like it was hovering. I'll do some more testing later.

Regardless, that is just a minor quibble for a such a great piece of DLC and racing history.

Thank you so much!

GenBrien
06-03-2018, 14:35
Go to “manage game” and it’s there under “ready to install” if hit hasn’t popped up already.

the guy told that he is on PS4, and its still not there for us

stop telling him advices for Xbox....

AS usual, it takes ages to get something from Sony NA

Invincible
06-03-2018, 14:37
Thanks. We really do care. I know we're not perfect, far from it, but believe me it can be heart breaking reading a lot of the feedback on this forum.

(But still, first world problems, I/we know we're lucky to be doing what we're doing for a living :) )

Massive kudos that you guys are still reading and answering here. If I were in your shoes I would've probably banned much more people and/or be crying in a corner because so many people just won't acknowledge all the massive efforts, blood, sweat and tears and the countless over-time and night hours that went into this game.
Yes it might not be perfect, but you guys are really pushing for the better and to me at least, this is already worth a lot.

Konan
06-03-2018, 14:43
Massive kudos that you guys are still reading and answering here. If I were in your shoes I would've probably banned much more people and/or be crying in a corner because so many people just won't acknowledge all the massive efforts, blood, sweat and tears and the countless over-time and night hours that went into this game.
Yes it might not be perfect, but you guys are really pushing for the better and to me at least, this is already worth a lot.

Point me to the ones you want to ban and i'll have a look see...:p

To be on the safe side: that was just a bit of comic relief...

Invincible
06-03-2018, 14:47
Point me to the ones you want to ban and i'll have a look see...:p

To be on the safe side: that was just a bit of comic relief...

I prefer not to. I would be pretty lonely around here then ... :p

RobPhoboS
06-03-2018, 14:48
well if they don't have a sound sample from those cars what do you want them to do not have sound at all?

Hah.


Thanks. We really do care. I know we're not perfect, far from it, but believe me it can be heart breaking reading a lot of the feedback on this forum.

Man you guys have made THE best car game to date in my opinion !
It's a true joy (and frustration, all the better for it) learning the cars and tracks, there is always something to keep me coming back daily.

A genuine offer.
Please PM if you want to record sounds from the Carrera GT, and potentially a few of the historic race cars too.
I will be able to pass details to you guys if this is something you want to do, I know that you'll have schedules and whatnot already but if I can help I'd gladly do it.

Tbolt
06-03-2018, 14:55
Thanks. We really do care. I know we're not perfect, far from it, but believe me it can be heart breaking reading a lot of the feedback on this forum.

(But still, first world problems, I/we know we're lucky to be doing what we're doing for a living :) )

Just ignore the people that have no idea how much work it takes to put all this together. This DLC is a great one ( the first was very good, but I'm not really into dirt ), all the cars are a lot of fun in it, though driving the 917/10 with over 1200BHP takes a bit of getting use to the braking points!

ATSS
06-03-2018, 14:59
I thought the track has multiple layouts like the ice tracks,but not. Simple as that.

TY #75.

Albertsen
06-03-2018, 15:07
Thanks. We really do care. I know we're not perfect, far from it, but believe me it can be heart breaking reading a lot of the feedback on this forum.

(But still, first world problems, I/we know we're lucky to be doing what we're doing for a living :) )

I really enjoy the classic Porches - I think you've done a good job on the package. The 908/03 - damn! I had no expectations of that. It's fun on wheels.

Casey Ringley
06-03-2018, 15:15
That said both 917's are a blast! I must have learned a few things since then because both are so much fun to drive. The 917/10 feels like it is going to do a wheelie if you're not careful. The 917K just shakes everything when you hammer down the power. If I didn't have a league race today, I'd just spend time driving those cars.

It does. :) Captured this during a hard launch while we were building up the car.

251252

That thing is all power and rear tires. Will get some notes up soon on the creation process for this pack.

Zeem
06-03-2018, 15:19
I thought the track has multiple layouts like the ice tracks,but not. Simple as that.

TY #75.

Yeah, that's pretty disappointing without a doubt. It's still a fairly neat track at least.

WvAllwheelDrive
06-03-2018, 15:27
The RSR also refills the fuel at the air jack plug not the fuel tank at the front of the car.

251253

Smoked_Cheddar
06-03-2018, 15:27
It does. :) Captured this during a hard launch while we were building up the car.

251252

That thing is all power and rear tires. Will get some notes up soon on the creation process for this pack.

I love reading these, reading up on the history of them, and their physics just makes me want to drive them more!!!!!! :excitement:

morpwr
06-03-2018, 15:32
Thanks. We really do care. I know we're not perfect, far from it, but believe me it can be heart breaking reading a lot of the feedback on this forum.

(But still, first world problems, I/we know we're lucky to be doing what we're doing for a living :) )


Don't let it get to you. Most of us really appreciate the hard work and how far pcars has come in a short time.

sas5320
06-03-2018, 15:32
The RSR also refills the fuel at the air jack plug not the fuel tank at the front of the car.
You should see how he fills the Indycars :)

I think the animation anchor/target for refueling is just a universal location, seems they did not do the animation anchor "per car" ... 1st world problem (tm)

Invincible
06-03-2018, 15:35
You should see how he fills the Indycars :)

I think the animation anchor/target for refueling is just a universal location, seems they did not do the animation anchor "per car" ... 1st world problem (tm)

It probably is an animation limitation, as the pitstop animations we have so far were done with motion-recording, using a real team in funny jumpsuits. For the 911 RSR a new set of animations would be required and I think it would be too expensive to get the whole crew into a filming set again just for one car.

Edit: Fake news

banner77amc
06-03-2018, 15:40
What classes did the new cars get added to? I know I can fain sickness and go home from work and see it but I was wondering if there was a proper listing of the class they went to.

Ofnir4
06-03-2018, 15:42
It probably is an animation limitation, as the pitstop animations we have so far were done with motion-recording, using a real team in funny jumpsuits. For the 911 RSR a new set of animations would be required and I think it would be too expensive to get the whole crew into a filming set again just for one car.

It's strange, on the GT3R the fueler goes to to front hood like it should, why not on the RSR ?

jimmyb_84
06-03-2018, 15:45
Love the new DLC especially the Can-Am it's just bonkers 212mph on Road America front straight. Also like the GTE apart from the sound as mentioned before.

I also noticed after constantly running the Can-Am out of fuel I added 50ltrs but when I headed out on track it only showed 10ltrs? Anyone else noticed this?

Invincible
06-03-2018, 15:46
It's strange, on the GT3R the fueler goes to to front hood like it should, why not on the RSR ?

Really? My bad then

RomKnight
06-03-2018, 15:52
It's strange, on the GT3R the fueler goes to to front hood like it should, why not on the RSR ?

AFAIK, IT should BUT, remember that the car SMS had as reference given by Porsche MIGHT be a prototype and they have to use whatever the manufacturers give them.

Or it can be because of pit stops animations too.

It's a detail, I know but not one to make me loose my sleep.

PS: The teaser is awesome (not unexpected considering who's working on them ;) )

pippinfort
06-03-2018, 15:52
Credit when it is due. I don't think you've messed up. A small blemish on an otherwise fantastic product does not make it a mess.

I think you're all doing a great job, keep it up. Thank-you.

And thank-you for engaging with us in the forum.


I shouldn't rise to it - but it's not a question of a lack of effort, we just messed it up. I know that's no consolation, but knowing how hard the team works, I do find it hard not to refute laziness claims.

(We have improved it significantly since, but I know that's not much consolation either - it will be better in the next patch though.)

Tar Heel
06-03-2018, 16:01
Is there any chance the IMSA liveries make it to the game for the RSR? We have the Ford's, Corvette's, Ferrari's, and BMW's. It would be awesome to get the RSR's so we can use custom grid tool to make a full GTLM field with proper number plates.

BMfan
06-03-2018, 16:06
Previously on SMS:

Hey guys, we also need the Sound for the Carrera GT!

It's a V10 right??

Yeah!

Mhh... then just taket the R8 Sound, pitch it a bit and paste it into the Carrera GT Folder.

Ok mate, thanks for your help.

I haven't tried it in game yet,was the only car i was waiting for. So i watched a youtube vid and all i could think was i will be sticking with the R8,sounds like a much better V10.
Even though videos of the real GT sound better than the R8.

Cladandadum
06-03-2018, 16:13
Damn the 908/03 at the Nordschliefe is good fun

I should try at Bannochbrae that looks like a good combo

Fun car. Had many laps around Rouen Les Essarts this pm in the 908/03. White nuckle stuff, particularly if the curbs get in the way. Will have to try Bannochbrae this evening.

Maurice Boeschen
06-03-2018, 16:19
Well, didn't they said on Twitter they improved the sound of the RSR?
There was no download (season pass owner) so all the data was already downloaded with Patch 4 and so it's the same sound as on the leaked YouTube videos which was leaked with Patch 4, isn't it?
I only gave it 5 minutes this morning before going to work but for me it sounded absolutely awful and not improved at all?! :/

So I gave the RSR another longer go now after work with MUCH louder volume as I had to drive really quiet at 6am.. :D
Still think this car needs some sound love as its not as great as other cars in the game but Andy already admitted that they messed this car and it will improved in Patch 5 in May.

But hell wow, I really like this new track! Porsche really has a great test track, but of course as others I would have liked some more track layouts as that track in real life has plenty of different track configs. But that track is actually pretty fun to drive!

Only issue I possible see: For me the track surface on some parts of the track is very greenish and not grey.
Anyone else thinking the same?

Ofnir4
06-03-2018, 16:24
May ? That would a 2+ months period without sorely needed improvement..

Maurice Boeschen
06-03-2018, 16:28
May ? That would a 2+ months period without sorely needed improvement..

Just my guess as it seems Patches are made public in a 3 month period because of the DLCs. So we had Patch 3 in November and Patch 4 now in February (with DLCs is December and March) (on PC) so I think next Patch will be May with DLC release in June.

Tank621
06-03-2018, 16:34
Only issue I possible see: For me the track surface on some parts of the track is very greenish and not grey.
Anyone else thinking the same?

I think that with every track but that's probably just the mild colour blindness :p

DjVinnyy69
06-03-2018, 16:40
Hi guys just wanted to add my opinions.
1. I have noticed that everytime leaving pit I get warning for crossing pit exit lines, yet I never and only doing pit speed.
2. RSR As noted sounds a little off.
3. Helmet cam only looks straight ahead on 3 cars I tried so far even after changing camera settings.
4. Replay speeds up at 1 point on straght on new track.
None of this is game breaking but feel we shouldn't have to wait another few months for it to improve in the next patch, I totally appreciate what you have given us but to wait again is getting a little frustrating, when issues are confirmed as known.
Is there no quick fixes these days?
However PC2 is now far better than was at day 1 and thank you for keeping us in the know.

RoccoTTS
06-03-2018, 16:41
Only issue I possible see: For me the track surface on some parts of the track is very greenish and not grey.
Anyone else thinking the same?

That green stuff is called "grass", it's not meant to be driven on :rolleyes:

DjVinnyy69
06-03-2018, 16:44
My last post is only concerning new dlc ����

Andy Garton
06-03-2018, 16:45
We are going to include a couple of additional track layouts (probably "Dynamic Strecke" and "Short über Laguna") to Leipzig in the next update. I'm sorry these weren't done in the first place, my fault for not being on top of things enough to realise we were only planning one layout.

RoccoTTS
06-03-2018, 16:47
We are going to include a couple of additional track layouts (probably "Dynamic Strecke" and "Short über Laguna") to Leipzig in the next update. I'm sorry these weren't done in the first place, my fault for not being on top of things enough to realise we were only planning one layout.

Nice, something to look forward to :cool:

Invincible
06-03-2018, 16:53
We are going to include a couple of additional track layouts (probably "Dynamic Strecke" and "Short über Laguna") to Leipzig in the next update. I'm sorry these weren't done in the first place, my fault for not being on top of things enough to realise we were only planning one layout.

Now you're spoiling us. ;)

Ofnir4
06-03-2018, 16:54
I'm not sure I understand the last part of your statement. They wer never planned in the first place ? Or they were planned but there was a communication breakdown and no one built them ?

DozUK
06-03-2018, 16:57
Hi Andy, will we be given access to the skid pan for drifting practice at all?

demand34
06-03-2018, 16:59
No patch until May after all the online problems left by 4.0, specially with the yet broken dedis, and disconnections on both dedis and p2p?

VelvetTorpedo
06-03-2018, 17:01
Hi Andy, will we be given access to the skid pan for drifting practice at all?


there's a big area at Sonoma you can use in the meantime, but having the skid pad at Leipzig would be great also

(not my screenshot)
251258

Tank621
06-03-2018, 17:03
Hmm whoever took that screenshot must be a hugely talented individual, I wonder who it is :p

Konan
06-03-2018, 17:04
I'm not sure I understand the last part of your statement. They wer never planned in the first place ? Or they were planned but there was a communication breakdown and no one built them ?

...Does it really matter?
We're getting some more that's the important part....:cool:

morpwr
06-03-2018, 17:07
We are going to include a couple of additional track layouts (probably "Dynamic Strecke" and "Short über Laguna") to Leipzig in the next update. I'm sorry these weren't done in the first place, my fault for not being on top of things enough to realise we were only planning one layout.

S**t happens its not the end of the world. But appreciate the update.


Well for some it might be......

Mike1304
06-03-2018, 17:08
Hi Andy, will we be given access to the skid pan for drifting practice at all?

Yes please consider this! We really need a training area for learning drifting / car behaviour. I thought that the Leipzig track would include this skid pad section that's why I was looking forward to it so much. If not, please add a fictional training track (even if it's only a huge place of plane tarmac or a parking lot or something like that)....

Daz555
06-03-2018, 17:10
We are going to include a couple of additional track layouts (probably "Dynamic Strecke" and "Short über Laguna") to Leipzig in the next update. I'm sorry these weren't done in the first place, my fault for not being on top of things enough to realise we were only planning one layout.
It would be great if you guys did that. You could also perhaps just replace some of the hard walls with barriers/tyres/cones players can knock aside instead? This allows us to race different lines if we want on private servers with track penatlies off. For example in my league when running Nascar at Watkins Glen we do not drive the bus stop and instead go straight on which makes the track like it used to be. We knock down the signs on the parade lap before we take a rolling start.

Cladandadum
06-03-2018, 17:12
S**t happens its not the end of the world. But appreciate the update.


Well for some it might be......

Soundgate, Trackgate. It's been quite the 24hrs, as you say, for some.

Maurice Boeschen
06-03-2018, 17:12
That green stuff is called "grass", it's not meant to be driven on :rolleyes:

... :D
No, I mean the track surface has some green-teinted parts. Visible while driving and in the replays.. Other tracks dont have this issue and the track surface on them is grey.. See attached pictures.. At least for me that looks weird and maybe is an issue with the track surface?!

251261

251262

251263

251264

Zeem
06-03-2018, 17:13
We are going to include a couple of additional track layouts (probably "Dynamic Strecke" and "Short über Laguna") to Leipzig in the next update. I'm sorry these weren't done in the first place, my fault for not being on top of things enough to realise we were only planning one layout.

Glad to hear it. I'm sure many would be delighted to simply be able to drive freely around the full layout as well like in the Mercedes Ice Track, if it isn't too much trouble.

Konan
06-03-2018, 17:14
... :D
No, I mean the track surface has some green-teinted parts. Visible while driving and in the replays.. Other tracks dont have this issue and the track surface on them is grey.. See attached pictures.. At least for me that looks weird and maybe is an issue with the track surface?!

251261

251262

251263

251264

It's a Porsche test track...German efficiency...someone cutt the grass and it blew onto the track...
They didn't want to release that track with uncut grass...LOL

Ofnir4
06-03-2018, 17:15
...Does it really matter?
We're getting some more that's the important part....:cool:

Do you often ask questions you don't want anwered ? I don't. Could be great insight.

It's great we get added content, just don't know if it was planned all along or just a reaction to the feedback.

Mike1304
06-03-2018, 17:18
there's a big area at Sonoma you can use in the meantime, but having the skid pad at Leipzig would be great also

(not my screenshot)
251258

Hey, that's cool! Thank you for the tip!!!

Mike1304
06-03-2018, 17:23
Hmm, just wondering if the car behaviour of the old (1973) Porsche 911 is normal?
I thought this car was extremely tail heavy and therefore easy to drift but difficult to catch if the rear breaks out.
I tried the car and (compared to old Porsche in Assetto Corsa) it drove like on rails (like a modern car with all modern driving aids). I had no problems at all to drive Nordschleife fast for example, and didn't have to fear the rearend of the car (no oversteer).
Is there something wrong or is it just me?

David Wright
06-03-2018, 17:25
No patch until May after all the online problems left by 4.0, specially with the yet broken dedis, and disconnections on both dedis and p2p?

Just because some random guy posts this doesn't mean its right :) The patch interval so far has been around 2 months. The next patch could be early April (on PC). But I'm just some random guy too so don't take it as official.

ashylolz
06-03-2018, 17:30
The Porsche 2.8 RSR round Oulton Park is a blast. Sounds awesome as well. The 2 917s are crazy fun and I’m so glad they’re finally in a sim. I know Assetto Corsa has 2 917s which I enjoy driving, but I doubt they’ll see any competitors for the foreseeable future with the announcement of Assetto Corsa Competizione. I know however SMS will continue adding cars to the Vintage Prototype A and Can Am classes which for me is the most important thing. The 908 is also a riot around the shorter tracks although I feel it needs an Alfa Tipo 33 to play with since i’d place them on a similar level in terms of performance. Haven’t gotten round to the 2 935s, but I feel Classic Le Mans is where they will really shine.

One tiny gripe I have with the 908 and 917s though are the sounds on upshifts, downshifts as well as letting off the throttle. Hearing the 908 shift in real life sent shivers down my spine and I just wish they were slightly more pronounced and violent in the game since they’re a bit flat at the moment, although I’m more than happy with the actual engine sound and I feel adding some oomph in these areas would really add to the fun of driving them. But again this is a very minor gripe I have.

Thanks SMS for this pack, and I’m looking forward to what you have in store for us in the packs to come. (Apologies for the essay)

https://youtu.be/NHIBPb2zkIc

https://youtu.be/FkP5Svl16Qg

DjVinnyy69
06-03-2018, 17:38
OH MY GOD !!!!
Award for chump of the day goes to me......
I only just noticed I have been driving the wrong way round track�� turning right out of pit DOH!!
I retract my comments about pit exit warnings lol

Tar Heel
06-03-2018, 17:40
OH MY GOD !!!!
Award for chump of the day goes to me......
I only just noticed I have been driving the wrong way round track�� turning right out of pit DOH!!
I retract my comments about pit exit warnings lol

Don't feel too bad I made that same mistake my first time leaving garage yesterday.

Mark Race
06-03-2018, 17:40
Well I'm having a blast with the new pack, I've only tried the 917K, RSR 2.8 and the 2017 RSR and they are all superbly different in handling and feedback and most importantly they all feel alive on track.

Using the RSR 2.8 in that Vintage Forest Run in the Historic invitational is a a lot of fun, the big American muscle in the class has a lot more straight line speed but the lithe Porsche makes it all up in the corners. Vintage stuff isn't my first choice but these provide some great action with cars with a real difference in how they handle and perform.

The 2017 RSR handling is sublime, I love the way SMS have captured the trademark 911 nose skipping across the track as the front tyres reach the limit of grip, that unique 911 feel is there. The cockpit detail, clarity in VR and way the lighting shifts is stunning. I feel like I'm inside the real car as the world scale feels perfect to me. I know I prefer these cars because they are, in all honesty, closer to the limits of my abilities. At Le Mans the 2017 RSR feels like a car I could drive relatively quickly for many laps. The sound, well yes it's a bit muted especially on console, but it's no big deal for me there are other titles that always sound like that.

Great work once again and I'm grateful to the dev team for their continued interaction and feedback with us as a community. It feels like the dev team are really listening and reacting quickly and that is a great attitude to see, you've got my money on the DLC on PC and console.

Konan
06-03-2018, 17:41
OH MY GOD !!!!
Award for chump of the day goes to me......
I only just noticed I have been driving the wrong way round track�� turning right out of pit DOH!!
I retract my comments about pit exit warnings lol

LOL...fortunatilly you weren't the first...(not revealing names though...)

Tank621
06-03-2018, 17:48
LOL...fortunatilly you weren't the first...(not revealing names though...)


http://youtu.be/Qv5fqunQ_4I

Eric Rowland
06-03-2018, 17:50
I've tested all the new Porsches for a few laps and the best so far is the 908/03 Spyder, brilliant car.

Indeed!.....a session around Brannochbrae is splendid! It is beautifully set up and is a blast to push hard. Thanks to the team for these cars. I have the greatest admiration for Siffert, Redman, Rodriguez, Kinnunen, Elford, etc. for taming these beasts!

Maurice Boeschen
06-03-2018, 17:52
It's a Porsche test track...German efficiency...someone cutt the grass and it blew onto the track...
They didn't want to release that track with uncut grass...LOL

... :D
But, just a bit more serious as its not grass..
Isnt this really a possible issue in the track surface? I mean, this green parts on the track surface does not look good for me.. Or is this intended because those green parts are also on the track irl?

Raklodder
06-03-2018, 18:18
That trailer was amazing and you managed to capture that retro feel.

Tank621
06-03-2018, 18:32
Hmm I've been doing a multiclass race at Brands Hatch (VPTA, VPTB, VGTA) and I've noticed that the 908s are keeping up with the pack of 917s unlike any of the other VPTB cars which are quite a significant way behind. I still personally think the 908s should be in the VPTA class with the 917 and it seems performance wise that should probably be the case too. At my current dificulty setting (I'm unsure what value atm) the 908s are lapping around the mid 1:31s, the same as the 917, where as the others are lapping around 4 seconds slower

Juhu_0815
06-03-2018, 18:50
Wow, great work SMS! Tried all new Porsches and the new track. Well done.

PostBox981
06-03-2018, 18:52
Whoa! What a DLC bundle! I normally don´t race on weekdays but couldn´t resist. Have been waiting for the 917s to arrive for too long.

I gave every single new car a single lap around Leipzig plus an extra lap around Le Mans for the 917K. Great choice of cars. Eight cars, eight times pure fun. Still sitting here with a dense grin on my face. :drunk:

Though I am sure I will have loads of fun with this DLC as is I am really looking forward on the improvements Andy announced today. Thanks a lot SMS, this game is going to be a long term classic for sure.

PostBox981
06-03-2018, 18:55
Hmm I've been doing a multiclass race at Brands Hatch (VPTA, VPTB, VGTA) and I've noticed that the 908s are keeping up with the pack of 917s unlike any of the other VPTB cars which are quite a significant way behind. I still personally think the 908s should be in the VPTA class with the 917 and it seems performance wise that should probably be the case too. At my current dificulty setting (I'm unsure what value atm) the 908s are lapping around the mid 1:31s, the same as the 917, where as the others are lapping around 4 seconds slower

I could imagine that Brands is giving the 908 some reasonable advantage. Maybe you should try another track?

Zaskarspants
06-03-2018, 18:58
I could imagine that Brands is giving the 908 some reasonable advantage. Maybe you should try another track?

I just raced ten laps at Bannochbrae with the 908.

It is a brilliant car to drive but it did feel faster than the other cars in the class.

Tank621
06-03-2018, 18:59
I could imagine that Brands is giving the 908 some reasonable advantage. Maybe you should try another track?

Yeah that could easily explain why it's so much faster, still more tracks to try before getting a true impression of the balance between the cars. Even so I still think it should be in the same class as the 917 simply because of the time gap with the VPTB cars

APR193
06-03-2018, 19:11
I've also done the same classes at Brands Hatch earlier and the 908s (AI) were struggling to get within a second of the Fords. Fastest Ford was about 1.5 seconds off of the fastest 917, fastest 908 was 3 seconds a lap off

Raklodder
06-03-2018, 19:27
I've been on the fence since release (not going into the "why") but reading this "additional track layouts", after just having released a new dlc, shows your dedication and makes me happy.

pferreirag60
06-03-2018, 19:32
Thanks. We really do care. I know we're not perfect, far from it, but believe me it can be heart breaking reading a lot of the feedback on this forum.

(But still, first world problems, I/we know we're lucky to be doing what we're doing for a living :) )

Andy, you should feel very proud of your child!!! Because even if is not perfect (nothing is, that have been done by man, we are far from perfect), in my opinion and i´m sure many others, even people that haven´t post a single text in this forum, i know a few... You have made the best SIM of the world..the tires response, the height transfer, the weather, how the AI react to our driving, even if not perfect(AI), the feel of force feedback(I should thanks Jack Spade also) for me makes all, PERFECT!!

More thinks to say, but I´m a man of few words, and not an English native :)

Thanks you!!! You don´t imagine how much fun, pleasure you have given me(indirectly :p) I have never said that to a man.....ahahaahhahaahah

SeaNNyT
06-03-2018, 19:48
Don't own the DLC, what class is the 2017 911 RSR in?

xelapc
06-03-2018, 19:50
cannot find the Porsche DLC in game? Am I blind from germany?

SheRoN
06-03-2018, 20:04
GTE Class

Maskmagog
06-03-2018, 20:25
This is actually the first season pass I ever bought, in any game. $30 for all this (and more to come) DLC, feels like I'm cheating someone :) . I would happily pay for a second season pass, just saying.

From all the work that has gone into the cars and the tracks, it's very clear that there's a lot of love and passion behind this, and I'm so happy to be a supporter.

TotosaLoko
06-03-2018, 20:39
Nice DLC, good cars, good track, but... plz, bring a new trasmission model in a future update, this game deserves it. (where's the whine of 911 RSR?)

Mark Race
06-03-2018, 20:43
The 1973 RSR 2.8 is a lot of fun in a same class race, here with 31 AI, in VR, starting in the middle of the pack to work up and see a bit more overtaking action. The clarity, draw distance and game performance in VR remain the very best of this racing game generation for me. The latest AI are good to race against too, they give space but don't give up. I like the way the AI fight back and sometimes like at 6:00 they make mistakes when they do so.


https://www.youtube.com/watch?v=xAN4ZdKsE84

Fabulous fun, even better in VR.

SeaNNyT
06-03-2018, 20:46
GTE Class

Thanks

breyzipp
06-03-2018, 21:01
We are going to include a couple of additional track layouts (probably "Dynamic Strecke" and "Short über Laguna") to Leipzig in the next update. I'm sorry these weren't done in the first place, my fault for not being on top of things enough to realise we were only planning one layout.

Yes! Yes! Yes! Dynamic and Laguna are indeed the most important ones missing! Thanks a ton for this great news!

xelapc
06-03-2018, 21:04
can a german guy confirm the Porsche DLC pack in game in south germany??

Konan
06-03-2018, 21:06
can a german guy confirm the Porsche DLC pack in game in south germany??

It is out everywhere...did you check your PM...there is someone who maybe can help you...

xelapc
06-03-2018, 21:12
It is out everywhere...did you check your PM...there is someone who maybe can help you...

OK Konan thx for help, I have to do a integrity check

Stewy32
06-03-2018, 21:16
Don't own the DLC, what class is the 2017 911 RSR in?

GTE

RC-5PO
06-03-2018, 21:20
GTE

And GTLM

Ofnir4
06-03-2018, 21:25
And GTLM

No, the in-game class is called GTE.

I'm running a 24h of Daytona and I have say the RSR handlles very well and that display is a treat to look at.

I was tempted to go for le Mans with the 917 (very fun car to drive) but not quite sure how to complete the field...

Tank621
06-03-2018, 21:27
No, the in-game class is called GTE.

I'm running a 24h of Daytona and I have say the RSR handlles very well and that display is a treat to watch.

I was tempted to go for le Mans with the 917 but not quite sure how to complete the field...

I've been using VPTA, VPTB and VGTA for multliclass races, they seem to work nicely together

balderz002
06-03-2018, 21:30
Time trialling the turbo panzer round willow springs is a bloody mission!!! Took me so many laps to get a decent clean lap in!! Good fun when you get it right though!!

I think I am the only one on the leader board at the moment. People, get on there and change that right this instant!!

Francisnf
06-03-2018, 21:32
Just done a couple of hours on the DLC.

I can't stop smiling when driving the 908/03 Spyder... WOW... the sound is absolutely immense! Those higher revs are God like :) i've got the volume right up, its incredible. I'm actually tempted to buy one of those Butt-kickers i think due to it.

Love the test track, its a lovely flowing circuit and the rest of the cars are great, but the 908/03 Spyder is my fav.

Nic Jackson
06-03-2018, 21:34
Appreciate the effort put in to this DLC guys.... fantastic work all round.

Nic

xelapc
06-03-2018, 21:36
OK Konan thx for help, I have to do a integrity check

ok integrity-check done. End of Porsches hide and seek, the machines and the track are there in game. Two files were missing, Thx for your support - seems the right way when it comes to customer support on SMS side, reminds me now to AC though they banned me for lifetime :confused: Nice DLC also with much details as I detect in 5 minutes ... go further this way SMS. cheers

Ofnir4
06-03-2018, 21:39
I've been using VPTA, VPTB and VGTA for multliclass races, they seem to work nicely together

I'll try that out, thanks !

Konan
06-03-2018, 21:43
ok integrity-check done. End of Porsches hide and seek, the machines and the track are there in game. Two files were missing, Thx for your support - seems the right way when it comes to customer support on SMS side, reminds me now to AC though they banned me for lifetime :confused: Nice DLC also with much details as I detect in 5 minutes ... go further this way SMS. cheers

Thank you mr Abewoz....:applause:

g.stew
06-03-2018, 21:47
Time trialling the turbo panzer round willow springs is a bloody mission!!! Took me so many laps to get a decent clean lap in!! Good fun when you get it right though!!

I think I am the only one on the leader board at the moment. People, get on there and change that right this instant!!

Isn't that in one of the community events? Everyone is probably setting their times over there right now. It's at brno I think.

Fanapryde
06-03-2018, 21:54
Just tried two of the H-shifters cars. They look great, feel good, but could the mods PLEASE ask the devs to finally fix the clutch/shifter. It has beeen about six months now and it still does not work... Thanks...

thomasjohansen
06-03-2018, 22:12
need this sound (when engine braking in turns)


https://www.youtube.com/watch?v=l5Zju_kmmLM&feature=youtu.be&t=1m

davekojo
06-03-2018, 22:12
959 S and Leipzig so much fun. I haven't even got around to the other cars yet. Great Job sms

Beastie
06-03-2018, 22:20
The 917 10 is hilariously brutal :D

Christiaan van Beilen
06-03-2018, 22:58
Just drove the 911 RSR (2017) at the Nordschleife and did a 6:51. Also with the old 911 RSR 2.8 I did a 7:52.

Hitting (close) to the real laptimes as found on the web is really a joy, especially if the cars just end up feeling like an extension of yourself. Absolutely stunning job, SMS.

Maybe I am fast, maybe I am slow... but all I know is that I feel very fast in these cars, and I am laughing every second of each lap driven. :cool:


ps. I always use stable setup with brake pressure set to 100%, as I prefer to rotate the car by playing with the weight using the brake rather than having a loose rear end on purpose.

ProjectCARSFiend
06-03-2018, 23:17
I shouldn't rise to it - but it's not a question of a lack of effort, we just messed it up. I know that's no consolation, but knowing how hard the team works, I do find it hard not to refute laziness claims.

(We have improved it significantly since, but I know that's not much consolation either - it will be better in the next patch though.)

Sorry, when I said “didn’t put as much effort into the 911 RSR”, I didn’t mean that in an insulting way, or that you didn’t make it sound as awesome on purpose, I just meant more effort could of been put into it to make it sound more like it does in real life.

dan2312
06-03-2018, 23:18
I driven the 959 Around california on the california dreaming challenge, it made me feel nostalgic, reminded me of test drive 2 from the 80s, with the cliff edges on one side.

Stewy32
06-03-2018, 23:23
Guys try starting P8/P26 in an identical field of 917Ks at Leipzig with dry weather and rolling start.I had it 5 wide into Turn 1 once and it was so fun to drive.

Konan
06-03-2018, 23:36
Sorry, when I said “didn’t put as much effort into the 911 RSR”, I didn’t mean that in an insulting way, or that you didn’t make it sound as awesome on purpose, I just meant more effort could of been put into it to make it sound more like it does in real life.


Which basically is saying the same thing...

rosko
06-03-2018, 23:54
just a quick try of the cars.
internal sounds are generally very good imo. I don't know about external during gameplay as i only use cockpit. replay sound are poor but this seems to be the case throughout the game. I was expecting a bit more from the Carrera gt sound though, its sounds nothing like any of the recordings i've heard of it & i'm taking into account the way recording processes can affect the sound.
Most of the cars handling seem on the tame side & seem to have too much grip coming out of corners. I had no issues with turbo with the 935s but they seemed pretty easy to drive like they had TC on. Generally good handling from the cars apart from that.
FFb is a mixed bad as it is with all the pcars, 959 for me is almost undrivable & hugely disappointing because of this.

Bliman
07-03-2018, 00:31
I love the selection of cars you chose, for the whole game as well.
Sometimes I look at these cars in these games and I am catapulted to the time when I played with my schoolmates those cardgames you could buy (you know you had them with racecars, fighterjets, trucks, etc..).
So thanks for reminding me of those times.
If I buy the whole carpack does it also include this one and what are the other ones you get with it?
And is the Japanese pack also with it (because I already have that one) or are there 2 more coming that are include in the whole pack.
And thanks SMS for still bringing the goods.

Kipper Rickshaw
07-03-2018, 00:32
Fantastic DLC guys.

The 911 RSR is amazing. My new favorite race car.

959 S, my new favorite road car.

Carrera RSR 2.8 & 917/10, both epic.

Off to try the rest of the cars! Thanks SMS!

Christiaan van Beilen
07-03-2018, 00:46
Fantastic DLC guys.

The 911 RSR is amazing. My new favorite race car.

959 S, my new favorite road car.

Carrera RSR 2.8 & 917/10, both epic.

Off to try the rest of the cars! Thanks SMS!

Just tried the 917K with the Vive and I love the view out of this cockpit. It's a really nice drive too, but since I used real weather and date (time at 14:00 hours w/ real time progression) for Le Mans... 't was kinda wet and challenging. :p

Azure Flare
07-03-2018, 02:12
My thoughts on the cars:



The 917/10 is a ballbuster. It's about 100 HP behind the 98T, but with less grippy tires, 4-speed, and a chassis that isn't exactly stiff, you don't just simply get on the power. You have to coast for longer than you think, and then get on it when you see the exit. Brakes are quite 70's too.
The 908/3 is a gem. It doesn't feel like it's that old really. Kinda tossable, but the 70's tires reminds you that you're driving an old car.
The 911 Carrera is what I expected in an old 911. Brake in a straight line, and apply power early to keep the rear in line. It fits very well in it's class, and it needed to be there.
The 917K is probably my favorite car of the DLC. Probably my favorite race car from that era.
The Carrera GT was my dream car in my teenage years. It feels nice, but it also feels like it comes from another era.
The 959 feels a bit like a sluggish Audi Quattro. I don't have much else to say.
The 935 Moby Dick is kinda what I expected it to be. Great for low drag tracks, but I think I'll have the normal version for everywhere else.
The 911 RSR is very much on par with the rest of the GTE cars, but I struggle to choose between it and the Ford GT. They're practically identical in my eyes.


Leipzig is a pretty fun track. Not sure if it'll be great for racing. I think that would be worth testing though.

Christiaan van Beilen
07-03-2018, 02:22
On account of Leipzig, and if AndyG's willing, than I would like a "Test Track" layout without any barriers where you can just take any course you'd like and see how your car reacts. It's a great official test track and I'd love it if we can open it up to be a little 'play ground' for car testing.

Demon340
07-03-2018, 02:25
I just got the download installed and got to see/hear the 911 RSR 2017. I must agree that the engine and exhaust notes are lacking when compared to the actual awesome sounds that car makes. I don't know how the sounds are captured from the different cars to be implemented into the game and I'm sure the SMS team has access to far more information and data than I can comprehend including a relationship with Porsche. I'm also sure the sound files are probably available on the internet to those capable enough to capture them.
However...
My nephew is the "tech guy" for the Porsche America team and is on the 911 RSR pit crew. They will be at Sebring coming up pretty quickly. I could ask him to capture sound files etc. from the 911 and 912 if that would be of any help to anyone in resolving the sound issue with that car.
Just throwing it out there. Not trying to stir the pot.

MuddyPaws73
07-03-2018, 02:27
My thoughts on the cars:

The 911 Carrera is what I expected in an old 911. Brake in a straight line, and apply power early to keep the rear in line. It fits very well in it's class, and it needed to be there.


This car is an absolute joy to drive around any track

Raklodder
07-03-2018, 02:30
[...] it's a great official test track and I'd love it if we can open it up to be a little 'play ground' for car testing.
https://i.imgur.com/uFt52WWm.jpg (https://i.imgur.com/uFt52WW.jpg)

That would make my day!

OperatorWay
07-03-2018, 02:38
Can anyone authoritatively confirm whether or not the Porsche Leipzig On-road Circuit in this DLC is laser-scanned? Thanks.

BigDad
07-03-2018, 03:55
We are going to include a couple of additional track layouts (probably "Dynamic Strecke" and "Short über Laguna") to Leipzig in the next update. I'm sorry these weren't done in the first place, my fault for not being on top of things enough to realise we were only planning one layout.

It worked last time I asked......

Can you please release it in a hot fix patch :)

Love the sharpening tool. I prefer that than DLC anyway.

poirqc
07-03-2018, 03:56
Thanks for the great pack!

Only had the chance to try the 2.8 RSR but it's great. So cool to see Vintage A filled with cool cars! :D

Thanks SMS!

cpcdem
07-03-2018, 04:00
I was initially a bit disappointed with the selection of the new track, was expecting/hoping for a well known track instead. But after doing a few laps today, I completely changed my mind, it is a great track! Is it only me that finds that busstop S, especially its exit right into the rest of the long curve absolutely epic? Fantastic fast change of direction, if it was a regular track used for races IRL, I think this turn would had been considered a legendary one, like some other well known turns...

Really looking forward to having more alternative layouts of this track in the future!

KW_Sim
07-03-2018, 04:22
Modify the RSR 2017 sound better and more liveries please !!!!

Jezza819
07-03-2018, 06:11
Yeah the RSR sound is very weak. That car is more rear end heavy than I was expecting it to be with the engine moved in front of the rear axle. Imola is my go to track for new stuff in GT cars and I lost it several times at Tamburello when the rear end swung around or it barely clipped a kerb. But I was disappointed that in a 24 car field I was in the only RSR.

The only other car from the pack that I got to drive was the 2.8 RSR. I've never driven anything in Vintage A but since everyone was saying how much they loved the 2.8 I figured I would try it out. At AI strength 60 it just got left behind in the dust. Is it supposed to be that slow or is the AI that unbalanced in Vintage A?

Purg
07-03-2018, 06:32
Wasn't really looking forward to the pack..

Having said that, Vintage GTA with the addition of the Mustang in the last DLC and the RSR in this one. In love with that series. Just wish I could create a large custom championship..!

Despite complaints about the sound in the GTE car, it's a JOY to drive. I couldn't tell whether the sound is correct or not, end of the day, drivability and an addition to a racing class I never taken much interest in until PC2's release is more important to me.

959 was a surprise. Grew up with that car on my wall (parents bought it for me, not my choice..) so was fascinated to see what the fuss was about. Also a joy to drive.

Great work SMS!

ProjectCARSFiend
07-03-2018, 06:40
Which basically is saying the same thing...

Lol, I guess it is, sorry for the kinda pointless response. Just out of curiosity, (and I know SMS said they'll fix it in a later patch), but do you happen to know why they were able to get most of the cars in the pack sounding almost pretty accurate but with the 2017 911 RSR they couldn't? If it was just a matter of having to get the pack out, I personally, as much as it pains to say, would of preferred if they just delayed it a bit to get the sound right on that car.

balderz002
07-03-2018, 07:07
Dude, stop picking at the scab. Move on to something else........ Please........

ProjectCARSFiend
07-03-2018, 07:12
Dude, stop picking at the scab. Move on to something else........ Please........

Is it such a crime to be curious? And also, I did apologise, so...

Sessionerror
07-03-2018, 07:12
We are going to include a couple of additional track layouts (probably "Dynamic Strecke" and "Short über Laguna") to Leipzig in the next update. I'm sorry these weren't done in the first place, my fault for not being on top of things enough to realise we were only planning one layout.

This is great news for an already great DLC, thank you Andy! :)

Since I'm still in WMD mode somehow, and you're probably about to create those layouts now, I wonder if we could even maintain the pits for those layouts? I think shortening the current pit exit and including the Parabolica into the pit exit could be a way to maintain the current pits for the "Short track incl. Corkscrew". Pits for the "Dynamic track" seem a bit more difficult and would have to be somewhere else. There is, however, a dynamic stretch with probably enough space for additional pits (maybe not 16 drivers). I attached two photos of the areas I'm talking about, but I'm pretty sure you've already thought about those alternatives by yourself :)

Short track pits:
251333

Dynamic track pits:
251334

APR193
07-03-2018, 07:18
Yeah the RSR sound is very weak. That car is more rear end heavy than I was expecting it to be with the engine moved in front of the rear axle. Imola is my go to track for new stuff in GT cars and I lost it several times at Tamburello when the rear end swung around or it barely clipped a kerb. But I was disappointed that in a 24 car field I was in the only RSR.

The only other car from the pack that I got to drive was the 2.8 RSR. I've never driven anything in Vintage A but since everyone was saying how much they loved the 2.8 I figured I would try it out. At AI strength 60 it just got left behind in the dust. Is it supposed to be that slow or is the AI that unbalanced in Vintage A?

The Jag is miles ahead of anything in else in the class and the Nissan is miles off the back of the class. The other 4 are quite well balanced. Did a 1 hour multi class race in the Porsche last night at Brands Hatch with ai at 90. Finished in 2nd, about 40 seconds behind the only Jag in the race but the rest of the field were very close and well mixed between all cars. Think the other two Porsches came 4th and 7th out of 10 cars.

Seems to make up time in the corners, but loses out to the Ford, Ferrari and Chevy on the straights

IJerichoI
07-03-2018, 07:20
I was initially a bit disappointed with the selection of the new track, was expecting/hoping for a well known track instead. But after doing a few laps today, I completely changed my mind, it is a great track! Is it only me that finds that busstop S, especially its exit right into the rest of the long curve absolutely epic? Fantastic fast change of direction, if it was a regular track used for races IRL, I think this turn would had been considered a legendary one, like some other well known turns...

Really looking forward to having more alternative layouts of this track in the future!

That track is truely awesome. Also I would have wished for a B or C course too, but I think they have their reasons. I was once on that track IRL driving a 991 Targa 4S around it. And really - it is spot on, grats on the artists on this one.
The only difference is that we went directly right after pit exit through the "Parabolica" skipping the first part of the track. However, I enjoy it very much!

Also a nice side note: the cones are for entry, apex and exit, if you "touch" these points you have the ideal line. Nice help for learning the track, and I think this would be a cool way to do a "learning" experience for all tracks, instead of the racing line.

Then I tested all cars but the GTE one until now, and I'm blasted. The vintage ones are really great and believable, also the sounds. I have to lower my subwoofer for the 959, as this one boosts a real deep growl out of it, maybe this can be tuned away in the future, as it is a frequence also used for vibration systems maybe.

The Carrera GT is a real beast, love it around the Porsche track.

EDIT: Just saw this and want to add: the first one is one they use for driving events like I did. Would really be cool to have it as a B course.


This is great news for an already great DLC, thank you Andy! :)

Since I'm still in WMD mode somehow, and you're probably about to create those layouts now, I wonder if we could even maintain the pits for those layouts? I think shortening the current pit exit and including the Parabolica into the pit exit could be a way to maintain the current pits for the "Short track incl. Corkscrew". Pits for the "Dynamic track" seem a bit more difficult and would have to be somewhere else. There is, however, a dynamic stretch with probably enough space for additional pits (maybe not 16 drivers). I attached to photos of the areas I'm talking about, but I'm pretty sure you've already thought about those alternatives by yourself :)

Short track pits:
251333

Dynamic track pits:
251334

Bealdor
07-03-2018, 07:25
That track is truely awesome. Also I would have wished for a B or C course too, but I think they have their reasons. I was once on that track IRL driving a 991 Targa 4S around it. And really - it is spot on, grats on the artists on this one.
The only difference is that we went directly right after pit exit through the "Parabolica" skipping the first part of the track. However, I enjoy it very much!

Also a nice side note: the cones are for entry, apex and exit, if you "touch" these points you have the ideal line. Nice help for learning the track, and I think this would be a cool way to do a "learning" experience for all tracks, instead of the racing line.

Yeah, that track feels like coming home for us, doesn't it? ;)

Konan
07-03-2018, 07:27
Yeah, that track feels like coming home for us, doesn't it? ;)

Coming home in the Porscha? :p


http://youtu.be/ZqWa1c4sf9Q

Bealdor
07-03-2018, 07:30
Coming home in the Porscha? :p

More like a feeling that I already was there once, for... reasons. :p

IJerichoI
07-03-2018, 07:35
Yeah, that track feels like coming home for us, doesn't it? ;)


More like a feeling that I already was there once, for... reasons. :p

Indeed ;)

RoccoTTS
07-03-2018, 08:40
Yeah the RSR sound is very weak. That car is more rear end heavy than I was expecting it to be with the engine moved in front of the rear axle. Imola is my go to track for new stuff in GT cars and I lost it several times at Tamburello when the rear end swung around or it barely clipped a kerb. But I was disappointed that in a 24 car field I was in the only RSR.

The only other car from the pack that I got to drive was the 2.8 RSR. I've never driven anything in Vintage A but since everyone was saying how much they loved the 2.8 I figured I would try it out. At AI strength 60 it just got left behind in the dust. Is it supposed to be that slow or is the AI that unbalanced in Vintage A?

I did a race on the new track with the 2.8 RSR in VGTA class with AI strength 80 and i could keep up with the rest of the pack. The Jaguar is faster, but the Ferrari, Mustang and Camaro are at the same speed.

stereoptr
07-03-2018, 09:27
Just wanted to share my experiences so far: I was really looking forward to the 911 RSR 2017 and have to say that you guys absolutely nailed it handling-wise! It's a pleasure to drive! I'm also grateful you guys will update the sound!

The only issue I noticed so far is, that when doing a race in GTE class with any other car type, the 911 RSR 2017 never gets added to the field. I tried it several times and always ended up with a Porsche-less grid. Could you maybe check this?

Thank you very much!!

OddTimer
07-03-2018, 09:32
DLC is fantastic. I love the new track and cannot wait for more layouts for it. The cars are all amazing. Carrera is loads of fun and yes, the RSR needs soun improvement, but it is a beast to drive.

Kriig
07-03-2018, 09:33
Previously on SMS:

Hey guys, we also need the Sound for the Carrera GT!

It's a V10 right??

Yeah!

Mhh... then just taket the R8 Sound, pitch it a bit and paste it into the Carrera GT Folder.

Ok mate, thanks for your help.

I did not had too much time to test, but i really had some good fun on Brands Hatch yesterday.

I will never be able to push this car to the limit irl, so i'm happy to push and smash it in a game (just drive on or reset)
It is pretty punishing i must say.

Although it may not be dead on what i expected, soundwise, it was a handful to drive (in a good way).
If they can improve this later, i'm sure they will.

So thanks to SMS for including the GT. I like it :)

I hope for a DLC later on,with 991.2 Carrera, Turbo S etc, but that is food for another thread. :excitement:

Edit: forgot to try the new track. :heart-borken:

Bealdor
07-03-2018, 09:49
Just wanted to share my experiences so far: I was really looking forward to the 911 RSR 2017 and have to say that you guys absolutely nailed it handling-wise! It's a pleasure to drive! I'm also grateful you guys will update the sound!

The only issue I noticed so far is, that when doing a race in GTE class with any other car type, the 911 RSR 2017 never gets added to the field. I tried it several times and always ended up with a Porsche-less grid. Could you maybe check this?

Thank you very much!!

Since all other GTE cars have more liveries the chances of the RSR being added to the grid are very low.

BrainsBush
07-03-2018, 10:15
Could not resist to take the classic Carrera back on track again. This time we went to Long Beach.
Default is VR but for this vid I tried 2D...which is challenging


https://www.youtube.com/watch?v=s_Sc3jEJr7c

PS If better in video thread feel free to move :p

noroardanto
07-03-2018, 10:19
(We have improved it significantly since, but I know that's not much consolation either - it will be better in the next patch though.)

I really hope this will include F40 and most of original Ferraris and Porsches. Formula Renault also.. if only it could sounds like rF2 version.. the closest to the real sound imo.

stereoptr
07-03-2018, 10:37
Since all other GTE cars have more liveries the chances of the RSR being added to the grid are very low.

That of course makes sense from a mathematical point of view. Still I'd really appreciate it if they made the grid in some way. :)

hmmsk
07-03-2018, 10:59
I've tried out a few of the cars myself, and agree with most of the comments on here. My comments below all based on 60% AI races on Bannochbrae (I can usually be 2-4 seconds faster than the AI per lap, but I lack consistency, so this setting works for me to generally be in contention despite making a wipe out mistake here and there). I should equally try them in bendy tracks like Laguna Seca or Sonoma to see how the perform on more technical tracks as opposed to the top speed heavy Bannochbrae.

- the Carrera GT I very much enjoy driving, but to be honest I feel like this is one extremely overpowered for the class its in. As mentioned above, usually I can be 2-4 seconds faster than AI on all classes per lap, but with the Carrera GT it was 10 seconds! It has TONS of straight line speed and power, but suffers in the corners
- As mentioned, the 2.8 RSR is underpowered in straight line speed, and is 2nd worst after the Nissan on this track. Seems like great fun to drift
- The Spyder is way too powerful for the class. AI was 3-4 seconds faster in it compared to all other cars in the class. I was then about 4-6 secs faster than the AI in the Spyder. The Ford was then 2-3 seconds faster than the rest
- the 959 S is great, and fits very well in its class IMO, perfectly balanced

Haven't tried the rest yet, but to me at least, they're all great to drive.

And having read here from Andy that we'll probably get the dynamic circuit in Leipzig is awesome. The prospect of driving the Karrusel and Corkscrew back to back sounds absolutely amazing.

Gix916
07-03-2018, 11:06
Since all other GTE cars have more liveries the chances of the RSR being added to the grid are very low.

so why hasn't the RSR got more liveries?

Bealdor
07-03-2018, 11:18
so why hasn't the RSR got more liveries?

Licensing most likely.

Gix916
07-03-2018, 11:23
they could have done some SMS/Project Cars ones?

it wouldn't be so bad if we could use custom liveries.

Sessionerror
07-03-2018, 11:26
they could have done some SMS/Project Cars ones?

it wouldn't be so bad if we could use custom liveries.

Some manufacturers don't allow fictitious liveries on (some of) their cars. Again...most likely licensing issues.

Invincible
07-03-2018, 11:28
Some manufacturers don't allow fictitious liveries on (some of) their cars. Again...most likely licensing issues.

If they were allowed to, I'm pretty certain that SMS would have whipped up some fictional liveries for the 911 RSR GTE

Gix916
07-03-2018, 11:38
there are fictitious liveries on the 911 GT3, so why not on the RSR? even using the same ones as the GT3 would have been better than only having 2.

Do Porcshe know their car isn't getting put into races because of this lack of liveries?

mister dog
07-03-2018, 11:39
http://www.youtube.com/watch?v=cNO7d-35l6E&index=14&list=WL

Love the new trailer it has some excellent camera shots and the editing is great :yes:. There's some dubbing of the sound effects going on though with the external shots, ingame the cars don't sound like that when they pass by! :p PD used to do that too haha.

Is there any chance that eventually those fantastic fly by sound effects used in the promo will be on par with our ingame replays, or that's asking too much for PC2 still?

Invincible
07-03-2018, 11:48
there are fictitious liveries on the 911 GT3, so why not on the RSR? even using the same ones as the GT3 would have been better than only having 2.


This is probably because the GT3's are customer cars / customer teams, some of them supported by Porsche, whereas the GTE is a pure-bred works team.
So even IRL you will see a wide range of different liveries on a GT3R but on the GTE you won't see any liveries apart from the Porsche team themselves.

Bealdor
07-03-2018, 11:51
there are fictitious liveries on the 911 GT3, so why not on the RSR?

GT3 are privateer cars while GTE are mainly manufacturer cars, similar to LMP1H for example.
There aren't any fictional liveries on the Audi R18 or Toyota TS040 either.

When Porsche says "only those liveries are allowed" SMS will only implement those in the game.

WvAllwheelDrive
07-03-2018, 11:52
I believe its more to do with the way the selection code works for races. It puts all the liveries from all the cars into a pot and pulls them one at a time until you get a full grid, so cars with few liveries have a much smaller chance with getting selected. I think it should be changed to select a car first from the different available cars, then choose a livery from that car. It would give all the cars from a class an equal chance of being seen. Every class that has a few cars with a bunch of liveries and a few car with only real liveries you rarely see the cars with only real liveries.

I'd like a dev to comment on this, if the cars selection code could be changed in a patch or if it is some thing that would have to wait until the next iteration of the game.

Ofnir4
07-03-2018, 12:04
GT3 are privateer cars while GTE are mainly manufacturer cars, similar to LMP1H for example.
There aren't any fictional liveries on the Audi R18 or Toyota TS040 either.

When Porsche says "only those liveries are allowed" SMS will only implement those in the game.

What I think is strange is the omission of the two IMSA liveries. They are run by CORE autosport but they are indeed full factory effort (much like Manthey), because let's be honest, there are not little privateer team in GTLM.
Or at least factory liveries, with the 911 & 912 numbers.

CastrolGT
07-03-2018, 12:21
GT3 are privateer cars while GTE are mainly manufacturer cars, similar to LMP1H for example.
There aren't any fictional liveries on the Audi R18 or Toyota TS040 either.

When Porsche says "only those liveries are allowed" SMS will only implement those in the game.

the Ford GT LM is a GTE car, only Ford Chip Ganassi uses them but there are still fictional liveries. same for the Vantage GTE(Aston Martin Racing in GTE)

Bealdor
07-03-2018, 12:22
the Ford GT LM is a GTE car, only Ford Chip Ganassi uses them but there are still fictional liveries. same for the Vantage GTE(Aston Martin Racing in GTE)

Ford are not Porsche are not Aston Martin...

Andy Garton
07-03-2018, 12:23
I can't comment on specifics, but every manufacturer has different limitations, and often even different cars from the same manufacturer do too.

Kriig
07-03-2018, 12:25
Edit: ^What he said^

Porsche still says "YES or "NO". If SMS got a "NO" on custom liveries from Porsche, that's it.

Logically SMS would want more liveries, so that "NO", is the most likely explanation. (IMO)

Ofnir4
07-03-2018, 12:30
The Vantage GTE was already in PC1 with only fictional liveries, safe to say the licensing deal didn't change. And Aston seem to be open to artistic freedom on their cars, GT3, GTE or even LMP1.

Ford looks to share the same philosophy regarding liveries (Falcon V8 supercar, Ford RX range of cars).

But some manufacturers have limits to what is allowed, take Audi as the best example. We have fictional liveries on the GT3 cars, but not on the historic cars, the factory efforts (as LMP1) or the weird outside-of-audi-built RX car.

Then you have Bentley and Nissan witch answer "No" the everything.

APR193
07-03-2018, 12:32
The liveries aren't the real problem though, as others have said its the way the game selects the cars for races. Selecting a unique car for each spot on the grid rather than a unique livery would be a much better way of doing it, and would benefit a large number of the games classes.

With the massive improvements to the ai in multi class races in the latest patch, this along with no offline championships now are my only gripes with the game that are big enough to be worth talking about

balderz002
07-03-2018, 13:17
It does make me chuckle how people ask SMS why they (SMS) haven't included other liveries, like its their fault!

Come on guys, do you really think they limit stuff like that? If it were up to SMS, they would go for broke on everything like that...............

Andy Garton
07-03-2018, 13:22
To be fair, it's not apparent to everybody why we do (or do not do) things like that. Plus, in many cases, we're not allowed to explain our reasoning (for NDA and/or contractual reasons). And sometimes it might be "our fault" anyway!

WvAllwheelDrive
07-03-2018, 13:23
GT3 are privateer cars while GTE are mainly manufacturer cars, similar to LMP1H for example.
There aren't any fictional liveries on the Audi R18 or Toyota TS040 either.

When Porsche says "only those liveries are allowed" SMS will only implement those in the game.

Works or factory teams in game;
WRT and Phoenix Audi are works teams
Manthey is the Porsche Factory team
Realtime, and Micheal Shank racing are Factory teams
A.F. Corse and F.F. Corse are works teams
HTP, Mercedes works teams
Schubert Motorsports. BMW works team
Nissan GT Academy RJN, Nissan Obviously
Then you have straight up Bentley and Cadillac.

The WC teams are from the WC tie-in, the only privateer cars in GT3 in game are the Mclaren GT3 teams, A few Ferrari's, the Lambo teams, Falken(Porsche, BMW), Black Falcon(Mercedes), Zakspeed(Mercedes,Nissan), Ram Racing(Mercedes), SPS(Mercedes), Stevenson(Audi), DeTorrey(Aston Martin)

There are far more Factory or Works teams in GT3 than private teams mostly because when SMS work out a deal with the manufacturer its easy to also get the use of the liveries, where as to get private team liveries they would have to get permission from the team.

Ofnir4
07-03-2018, 13:47
To be fair, it's not apparent to everybody why we do (or do not do) things like that. Plus, in many cases, we're not allowed to explain our reasoning (for NDA and/or contractual reasons). And sometimes it might be "our fault" anyway!

"I wish I could tell you that Andy fought the good fight, and the forum guys let him be. I wish I could tell you that - but the forum is no fairy-tale world. He never said who did it, but we all knew. Things went on like that for awhile - Forum life consists of routine, and then more routine. Every so often, Andy would show up with fresh bruises. The Forum guys kept at him - sometimes he was able to fight 'em off, sometimes not. And that's how it went for Andy - that was his routine. I do believe those first two years were the worst for him, and I also believe that if things had gone on that way, this place would have got the best of him. "

banner77amc
07-03-2018, 13:49
So I drove about with the DLC for about 4 hours last night. I like it all very much! Everything handles a bit differently making me want to spend all weekend figuring each of them out. Wonderful thing this is!

Jezza819
07-03-2018, 13:54
I did a race on the new track with the 2.8 RSR in VGTA class with AI strength 80 and i could keep up with the rest of the pack. The Jaguar is faster, but the Ferrari, Mustang and Camaro are at the same speed.

I was at Hockenheim GP and on that long "straight" leading down to the hairpin the Camaro's and Ferrari's were just passing me like I was sitting still. In a 10 lap race I ended up losing by over 20 seconds and that was with no run off's or spins. I think my fastest lap of the race was at least 3 seconds behinds the Jag's. Maybe it's just that track. I'll try it again somewhere else.

banner77amc
07-03-2018, 14:01
I was at Hockenheim GP and on that long "straight" leading down to the hairpin the Camaro's and Ferrari's were just passing me like I was sitting still. In a 10 lap race I ended up losing by over 20 seconds and that was with no run off's or spins. I think my fastest lap of the race was at least 3 seconds behinds the Jag's. Maybe it's just that track. I'll try it again somewhere else.

larger engines will almost always have you on the straights

Mark Race
07-03-2018, 14:15
Now we know how to get the full turbo boost working (by restarting the game) it seems the 935/78 is quite fast, I doub't I'll be at the top of this list for long so I thought I'd post this quickly! :D ;)

251349

Tank621
07-03-2018, 14:38
You what this might be one of the best DLCs I've ever seen in a racing game, and I don't even like Porsches that much