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sloppysmusic
28-04-2018, 03:54
Hi!
I've been working my way through career mode, in my OCD way of completing every class and championship in each tier from 6 upwards. I'm not a 'super' driver, and certainly not an 'alien', so some of the cars proved too hot to handle for me with stock tunes. Loading other's tunes up didn't help either so I decided to spend hours on each car tweaking everything in a way that would enable me and others to race all the cars confidently. The goal has been in every case to produce a tune that is not only stable and fast but also fun to drive! I'm not happy living on the edge! I have done Tier 6 and have nearly finished 5 and noticed that my 'rookie' tunes were usually close to the leader-board fastest times for each car. So in this thread I am posting the tunes that I have already posted the fastest times on the PS4 charts for. Anyone should be able to do fast times with these, and certainly anyone good thrash my times and post new records!
If anyone wants me to post these tunes for cars that I haven't personally got the leaderboard fastest for please tell me. Each one is only seconds way anyway, I just feel intimidated slightly amongst such racing Illuminati here to post setups unless I have already proven them the fastest on PS4.
All of these tunes can be raced confidently against AI of 80/80 and upwards, with practice. Anyway enough of the blah blah first tunes coming up in a few moments. Goal is for everyone to be able to race every class in each tier with confidence and excitement, with NO spinning out unless a major mistake is made (including karts!).
Enjoy!
Sloppy
Notes:
I am using the Logitech G29 wheel. All shifting is with the paddles. No aids except realistic ones. Usually ABS is set to 100 and TC to 1. No other assists are required for these tunes.
In every case I have finely tuned every gear to fit the track, from 1st matching slowest corner entry to fastest almost on the limiter. This may result in very close gearing for fast tracks! Obviously in some cases experienced drivers may prefer less shifts so this is just personal preference. I find that with very twitchy cars that fine gearing means you can change up and down during corners without loss of stability. The whole project is supposed to open up the 'fun' cars to all of Project Cars userbase. 'XXX car is undriveable' is no longer an excuse!

The YouTube Playlist for some of the tunes is here:

https://www.youtube.com/playlist?list=PLdXjWJtI-B0JEIUAANN9L3XuFUk5_gAs2

List:

-Caterham SP/300.R - Monza Short
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes&p=1505163&viewfull=1#post1505163

-Caterham SP/300.R - Oschersleben B
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes&p=1505164&viewfull=1#post1505164

-Caterham SP/300.R - Silverstone National
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes&p=1505165&viewfull=1#post1505165

-Ginetta G40 GT5 - Donington Park National - 1.17.339
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes&p=1505328&viewfull=1#post1505328

-Ginetta G40 GT5 - Snetterton 200 - 1.18.585
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes&p=1505615&viewfull=1#post1505615

-Ginetta G40 GT5 - Silverstone National - 1.03.090
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes&p=1505804&viewfull=1#post1505804

-Ginetta G40 Junior - Knockhill National - 0.55.103
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes&p=1505927&viewfull=1#post1505927

-Kart Setup - Stable/fast generic plus final drive for all tracks
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1506235&viewfull=1#post1506235

-Clio Cup - Race 1/5 - Brands Indy - Setup and AI Recommendations
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1506610&viewfull=1#post1506610

-Clio Cup - Race 2/5 - Oulton Park Island - Setup and AI Recommendations
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1506833&viewfull=1#post1506833

-Clio Cup - Race 3/5 - Snetterton 300 - Setup and AI Recommendations
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1507073&viewfull=1#post1507073

-Clio Cup - Race 4/5 - Knockhill National - Setup and AI Recommendations
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1507093&viewfull=1#post1507093

-Clio Cup - Race 5/5 - Silverstone National - Setup and AI Recommendations
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1507440&viewfull=1#post1507440

-Formula Rookie - UK Series - Race 1/4 - Knockhill International - Tune for AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1507534&viewfull=1#post1507534

-Formula Rookie - UK Series - Race 2/4 - Donington National - Tune for AI 90/90
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1508037&viewfull=1#post1508037

-Formula Rookie - UK Series - Race 3/4 - Snetterton 200 - Tune for AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1508292&viewfull=1#post1508292

-Formula Rookie - UK Series - Race 4/4 - Oulton Park Fosters - Tune for AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1508491&viewfull=1#post1508491

-Formula Rookie - European Championship Series (All circuits) - Tune for AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1508559&viewfull=1#post1508559

-Formula Rookie - Asian Championship Series (All circuits) - Tune + track gearing
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1509176&viewfull=1#post1509176

-Formula Rookie - US Championship Series (All tracks) - Tune/track gearing AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1509714&viewfull=1#post1509714

-Formula C - Euro Series - Race 1/5 - Brno GP - Tune for AI 40/40
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1510922&viewfull=1#post1510922

-Formula C - Euro Series - Race 2/5 - Donington Park GP - Tune for AI 60/60
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1511148&viewfull=1#post1511148

-Formula C - Euro Series - Race 3/5 - Imola - Tune for AI 60/60
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1511218&viewfull=1#post1511218

-Formula C - Euro Series - Race 4/5 - Oschersleben A - Tune for AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1511501&viewfull=1#post1511501

-Formula C - Euro Series - Race 5/5 - Le Mans Bugatti - Tune for AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1511602&viewfull=1#post1511602

-Formula C - World Championship - Race 1/7 - Autodromo do Algarve - Tune for AI 75/75
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1512590&viewfull=1#post1512590

-Formula C - World Championship - Race 2/7 - Azure Circuit - Tune for AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1512592&viewfull=1#post1512592

-Formula C - World Championship - Race 3/7 - Barcelona National - Tune for AI 75/75
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1512833&viewfull=1#post1512833

-Formula C - World Championship - Race 4/7 - Bathurst - Tune for AI 50/50
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1512903&viewfull=1#post1512903

-Formula C - World Championship - Race 5/7 - Sportsland SUGO- Tune for AI 50/50
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1512918&viewfull=1#post1512918

-Formula C - World Championship - Race 6/7 - Silverstone GP - Tune for AI 40/40
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1513080&viewfull=1#post1513080

-Formula C - World Championship - Race 7/7 - Laguna Seca - Tune for AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1513379&viewfull=1#post1513379

-Formula C - US Championship - Race 1/5 - Indianapolis - Tune for AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1513610&viewfull=1#post1513610

-Formula C - US Championship - Race 2/5 - Circuit Of The Americas - Tune for AI 80/80
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1513612&viewfull=1#post1513612

-Formula C - US Championship - Race 3/5 - Road America - Tune for AI 50/50
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1513687&viewfull=1#post1513687

-Formula C - US Championship - Race 4/5 - Sonoma Raceway National - Tune @ AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1513799&viewfull=1#post1513799

-Formula C - US Championship - Race 5/5 - Long Beach - Tune @ AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1513801&viewfull=1#post1513801
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****FROM THIS POINT ON WE ARE USING PATCH 6.0****
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- Group A - Euro Championship - Race 1/4 - Hockenheim National - Tune @ AI 100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1515730&viewfull=1#post1515730

-Group A - Euro Championship - Race 2/4 - Nurburgring Sprint - Tune @ AI 70/70
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1516424&viewfull=1#post1516424

-Group A - Euro Championship - Race 3/4 - Barcelona National - Tune @ AI 70/70
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1516880&viewfull=1#post1516880

-Group A - Euro Championship - Race 4/4 - Oscherleben A - Tune @ AI 60/60
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1516891&viewfull=1#post1516891

-Tier 4 Group A US/World Championship Series - All races guide - tune and AI tips
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1516901&viewfull=1#post1516901

-Formula Renault Championship - Complete Series - 1 tune for all 7 races - AI@100/100
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1518868&viewfull=1#post1518868

-Tier 3 - Rennsport Revival International Championship
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1520411&viewfull=1#post1520411

-Tier 3 - Lamborghini Super Trofeo
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1520412&viewfull=1#post1520412

-Tier 3 - Renault RS01 Trophy
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1520413&viewfull=1#post1520413

-Formula A Championship - Complete Series - 1 tune + gears for all races - AI Variable
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1522468&viewfull=1#post1522468

-Tiers 1/2 - Touring Car Masters - ALL Series/Circuits - AI 100/100 - 1 Stable Setup
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1523688&viewfull=1#post1523688



**********************************************************************************************************************************

Logitech G29 Wheel Settings (In-Game)
I have been asked to display my wheel settings in-game. I don't think they are particularly great, but they work well enough and I can certainly enjoy the game enough to do all these tunes!
What works for me might not work for you, but if you are having problems with your G29 you could try these:

255132255133
255134255135

************************************************************************************************************************************
Here are my PS4 game settings if anyone needs to duplicate my setup:

256734256735

sloppysmusic
28-04-2018, 03:59
253634253635

253636253637

253638253639

sloppysmusic
28-04-2018, 04:03
253640253641

253642253643

253644253645

sloppysmusic
28-04-2018, 04:05
253646253647

253648253649

253650253651

sloppysmusic
29-04-2018, 00:43
253667253668

253669253670

253671253672

Konan
29-04-2018, 05:47
Posted the links to the tunes in the OP for easy access...

sloppysmusic
30-04-2018, 04:49
This one took a LOT of attempts..with limited power you can't lose any inertia through the hairpin and tight corners! Tuning was a real balancing job. Took me all night! Very stable tune for easy sub-1.20 laps, I reckon an alien may be able to beat this time by up to a second maybe!
At the start of the replay below I figured I somehow kept the car on the track and within limits so maybe this was the one!


https://www.youtube.com/watch?v=w-ackHcINhU&feature=youtu.be

253723253724

253725253726

253727253728

sloppysmusic
30-04-2018, 19:58
I reckon my time here is up for grabs. Tune is very stable and fast!


https://www.youtube.com/watch?v=wC19CSBK1b0&feature=youtu.be

253734253735

253736253737

253738253739

g.stew
30-04-2018, 21:32
FYI, compare your times on the pc leaderboards (http://cars2-stats-steam.wmdportal.com/index.php/leaderboard?track=1952936927&vehicle=58065064) for a better idea where you place. Unfortunately, the console leaderboards are bad for times by car because as soon as you set a time in a faster car in that group, it replaces your other ones.

The community events are also good because they have leaderboards for just that event.

By the way, your times are all pretty fast!

sloppysmusic
30-04-2018, 21:46
Hi thanks and good point. My point of reference was originally the PC leader-boards until I realized the times were not consolidated with consoles, and vice versa. That would be ideal! I didnt start on this project to set record times at all, I was just surprised to see my
race times were just seconds away from the actual records. When I started fine tuning them to get better times I figured no-one would take me or them seriously unless some actual records were beaten and leaderboards shown.
So I decide to just stick with the PS4 leaderboards. It is a pain not being able to sort by car just class! I also know most of the PC times are better but I think console users are on a slight disadvantage as the game does not run so smoothly plus
we cannot download setups from scores/ghosts outside the top 30!
Also, scientifically I could not guarantee a setup that I made on the PS4 would behave exactly the same on PC (I'd be interested to hear if anyone tries them!), so in the end I decided to stick with just competing with the PS4 times.

Plus I am not good enough either to break every record on the console LOL even with good tunes! So I will be posting tunes soon where I am NOT the fastest time. The whole point is just to tweak these cars so anyone can drive and have fun with them
but also be fast against the AI.
Thanks again for your suggestions! It's very hard work for me to struggle to beat the PS4 times let alone actual WORLD records!
Regards
Sloppy

cpcdem
30-04-2018, 22:41
How about some additional comments on your setups, about what changed and most importantly why you changed it?

davidt33
30-04-2018, 22:48
Nice. Keep em coming. I've bookmarked for checking up on tunes as needed and if available.
One question. Are these tunes post-patch 5?

Also, if you can update the index (as Konan kindly did) with links to respective tunes as you add tunes that would be great for searching tunes as the thread will surely grow and make them harder to find without the updated index on post #1.

sloppysmusic
30-04-2018, 23:21
How about some additional comments on your setups, about what changed and most importantly why you changed it?

When I have cleared my backlog and have learned more I may do so. I am currently using the excellent guides already found here in the setup garage in particular the great 'XSR Setup Guide' which was originally written for GTR2.
I am reluctant to write too much detail as I humbly admit my technical knowledge of tuning is very basic and I would hate for anyone to learn bad habits from me.
I spend hours testing every slight tweak out on the track to see if it helps or hinders overall handling on that circuit. I am more the guy who tries every ingredient he can find in the stew until it tastes great but cant say exactly WHY it tastes great.
I could go back and explain certain tweaks I KNOW and understand no problem. (Such as roll bars maybe!)
Every tune is started by breaking the car/taming it completely (sacrilege!) so it drives like a sedan on the freeway, then tweaking caster/camber/tires/springs etc to FORCE it to steer into corners when I need it to. So my 'rookie tunes' differ greatly from 'pro tunes' in that you dont need to be a race driver to handle them.
Pro tunes will go faster in the right hands too for sure. These tunes are designed not to beat records per se but to safely do 10/20 laps in a race against the AI without worrying about ever spinning off. The Caterham 300 for example I could NOT get round the track even once cleanly with stock tunes. Now I can throw it around, slamming gas and brake pedals whenever I want and throw it into corners, having a blast while doing it.
Thanks for the question sorry I'm not more helpful but I admit my ignorance!

sloppysmusic
30-04-2018, 23:27
Nice. Keep em coming. I've bookmarked for checking up on tunes as needed and if available.
One question. Are these tunes post-patch 5?

Also, if you can update the index (as Konan kindly did) with links to respective tunes as you add tunes that would be great for searching tunes as the thread will surely grow and make them harder to find without the updated index on post #1.

Yes these are post P5. I didn't start playing the game until about 2 weeks ago. Al tunes are from the last few days.
I have already thanked Konan for creating the links. He kindly agreed to continue doing so which is great!

When the kart tunes come they will definitely NOT be record times. Just easy to drive maybe 5 seconds under record lap times. Same as Formula Rookie. As soon as I have finished tweaking the Tier 5/6 tunes I look forward to playing the game again and getting some faster cars in this thread. Sticking with career only though here as many people such as myself like to play through a game that way at first.

cpcdem
30-04-2018, 23:34
When I have cleared my backlog and have learned more I may do so. I am currently using the excellent guides already found here in the setup garage in particular the great 'XSR Setup Guide' which was originally written for GTR2.
I am reluctant to write too much detail as I humbly admit my technical knowledge of tuning is very basic and I would hate for anyone to learn bad habits from me.
I spend hours testing every slight tweak out on the track to see if it helps or hinders overall handling on that circuit. I am more the guy who tries every ingredient he can find in the stew until it tastes great but cant say exactly WHY it tastes great.
I could go back and explain certain tweaks I KNOW and understand no problem. (Such as roll bars maybe!)
Every tune is started by breaking the car/taming it completely (sacrilege!) so it drives like a sedan on the freeway, then tweaking caster/camber/tires/springs etc to FORCE it to steer into corners when I need it to. So my 'rookie tunes' differ greatly from 'pro tunes' in that you dont need to be a race driver to handle them.
Pro tunes will go faster in the right hands too for sure. These tunes are designed not to beat records per se but to safely do 10/20 laps in a race against the AI without worrying about ever spinning off. The Caterham 300 for example I could NOT get round the track even once cleanly with stock tunes. Now I can throw it around, slamming gas and brake pedals whenever I want and throw it into corners, having a blast while doing it.
Thanks for the question sorry I'm not more helpful but I admit my ignorance!


No problem, no ignorance at all I think! No need to write essays about your tuning :), just a few words, maybe 2-3 lines, like "car was too oversteery at corner exit, I adjusted the diff for that", "with a softer front roll bar I realized I had less understeer and went for it", that sort of things.

I think something like that is really missing, some specific tuning advice for specific cars in the specific sim, which people can use and adjust further themselves, but knowing more or less what they are doing. No prob that you are not a "pro" tuner, almost nobody is a pro tuner, any kind of advice you (and everybody else) you can give to people who don't know about tuning, will help them get started. I wish I had something like that when I started, what I really liked was some tuning series by a PS guy in PCARS1, where he was explaining in long videos each of the setup pages and was giving practical examples. But I was missing taking some cars and give a complete walkthrough, what he changed first, then why he reverted it or not etc. And no problem if it was not entirely accurate, it still gives a good workflow to people I think.

I would had liked doing that myself, but I am not good at tuning at all :)! I only change the basic 5-6 stuff, which I think are enough for me already, but I would change my mind if you prove otherwise :)

sloppysmusic
01-05-2018, 04:06
Just started on the Ginetta Junior but have found a minor bugette. Although the game records Junior and GT40 GT5 times separately on the leaderboard it does not seem to differentiate between them during the actual time trial. This means as I have times with the G5 on most of the Junior career tracks the split times and best times display incorrectly. Saying basically I am slow on every section and not allowing me to set a best time (although it DOES keep the time on the leaderboard..). Only the final time is correct. Anyone who has tuned will agree the splits are essential for getting a good time on all sections of the track, particularly whether say the first section is on record or a duff. So I won't do the tunes for these tracks. The only one left is Knockhill National. My nemesis :D.
This track IS a challenge for any car with its 'wobbly' bends, hills and blind chicanes. I've managed to get my time to 1.55.707, within a second of the PS4 record and 2 off the PC one (although that was with external camera haha!). So as soon as I've tweaked for smoothness (relatively on this track!) I will post it here and move on to karts (which I hate but have a driveable tune for me at least).
As not many people TT with the Junior I guess the above minor bug or omission is not very visible, just annoying for me with this project as its most peoples first step on the career ladder and I would have liked to post some stable tunes for it. At least anyone who can use the tune at Knockhill and have do stable laps should be able to do that on any track!
Slops

Konan
01-05-2018, 05:40
Nice. Keep em coming. I've bookmarked for checking up on tunes as needed and if available.
One question. Are these tunes post-patch 5?

Also, if you can update the index (as Konan kindly did) with links to respective tunes as you add tunes that would be great for searching tunes as the thread will surely grow and make them harder to find without the updated index on post #1.

I'll keep doing this whenever he posts a new one...no hassle :cool:

g.stew
01-05-2018, 05:43
If you want just splits against your own times, try something like vrhive. If you have a pc on the same network, you can record all your laps with telemetry and go through them to find places to improve. You can also use one of the dashboard views for split timing, etc. There are also other apps for phones or PC that do the same. I use vrhive and crew chief on a surface pro 4 that sits next to me. Crew chief tells me lap and sector times etc too so I don't have to look. They are both very easy to setup.

Like cpcdem said, it would be interesting to know your tuning process regardless of how much experience you have with it. I'm more interested in how you got where you got than what the end result is. I use the same setup guide you're talking about, along with a few other similar guides, spreadsheets, and applications. It's more likely at this point that I'll learn something good from someone who doesn't have a lot of experience and is trying different things that the experts wouldn't try.

sloppysmusic
01-05-2018, 06:08
No record here but very close. Stable and fast/reliable tune can do sub 56 second laps over and over no problem!
For those who have asked why I do stuff i will attempt to explain!
Oversteer and a twitchy front end especially trying to straighten after a corner will wreck you on this track. Going through the screens ...
Raising the front tire pressure a LOT relative to rear loses some grip and helps fix the OS. It works. Please don't judge me lol!
No point in commenting on brake balance really or pressure that's whatever feels right with your control method. G29 wheel/pedals here.
Ride height low cos cant bottom out with default high springs. Anything other than forward rake loses stability. Camber minimum and toe fairly low cos I dont need help turning!
With no direct spring control and no way to disable the bumps I set them high which seems to negate them somewhat. Racing cars I prefer to use only the springs and no bump stop whenever I can. Touring cars would be more interesting!
Braking is swift and harsh from me on this track so if I'm stabbing the pedal ABS takes away the worry of lockups. Traction control is set to full for the way I tend to throw the car into corners and want a reliable grip to keep steady and avoid run offs. There's not much room to slide on this track (I would normally run TC at 15-25).
LSD low as possible cos I cant turn it off. This car doesnt suffer from massive power surges so I like to keep what's available ready for my pedal foot if I need it. Too slow a track to worry here about tires spinning much!
Hope that helps but bear in mind I'm no expert in any way ...basically I tweak, run 2 laps and if I hit my marks more accurately I keep changes and vice versa. I'm not afraid to try anything, even if it seems 'against the rules.'
If i was in the profession in real life I'd take your car and give it back to you in a way I could drive it best. If you say you have this and this problem and ask me to tweak I'd pass on that.



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sloppysmusic
01-05-2018, 06:14
If you want just splits against your own times, try something like vrhive. If you have a pc on the same network, you can record all your laps with telemetry and go through them to find places to improve. You can also use one of the dashboard views for split timing, etc. There are also other apps for phones or PC that do the same. I use vrhive and crew chief on a surface pro 4 that sits next to me. Crew chief tells me lap and sector times etc too so I don't have to look. They are both very easy to setup.

Like cpcdem said, it would be interesting to know your tuning process regardless of how much experience you have with it. I'm more interested in how you got where you got than what the end result is. I use the same setup guide you're talking about, along with a few other similar guides, spreadsheets, and applications. It's more likely at this point that I'll learn something good from someone who doesn't have a lot of experience and is trying different things that the experts wouldn't try.

I'm on PS4 only here. I DO have a beast PC but that's for my work only no games or apps sadly. I use crew chief for races and quali but wouldn't that have same problem here? If game is reporting splits for another car on screen wouldn't CC say "you way too ****ing slow on that split matey boy!" ?
I also tried using a telemetry app for the tires but it reported they were cold all the time here anyway so that didnt help. It DOES become useful in faster cars for stuff like brake and engine temps. So I use it for that on other cars. I prefer to see GREEN for good and RED for bad on the screen. Works for all the other cars.
I posted a setup tonite and tried to explain some of my changes. These cars are pretty simple so I dont think I made too much of a fool of myself!

Konan
01-05-2018, 06:19
Are you using a wheel or controller Sloppy?

sloppysmusic
01-05-2018, 06:30
Are you using a wheel or controller Sloppy?

Using Logitech G29 and pedals. I always race/time trial in cockpit view and use only my right foot for all pedal work (getting on in years and my dang left leg gets cramps when I try to make it work for a living!).

Konan
01-05-2018, 06:35
Added to the thread title...

sloppysmusic
01-05-2018, 06:45
My next setup will be a kart default, using Dubai as it's a large technical circuit so if you can drive there you can drive anywhere. I am terrible at karts my best time at Dubai is 5 seconds from record but I have close to a stable tune that lets you think you are in a car not an unguided missile. I dont think anyone is interested anyway seriously in karts to want tunes for every track! Only the drive gear needs adjustment anyway for best times. The plan is for the setup to gas/brake/turn without spinning out and to maintain a good speed and not keep stopping at sharp curves.
Then I only have Clio and Formula Rookie to do to catch up with my actual career (and start having fun again lol - this is hard work!). The Clio default tunes are so much more stable than they were in PC1 so I might stick with one or two default tunes there, gears again are not adjustable so not really an issue. Brands Indy and another track.
Formula Rookie I have very stable tunes but they are not fast. At least not yet. I'm still staying to my original goal of providing tunes that are fun and stable above anything else, so you pick an AI setting and go have a fun race. I'm most interested in setting up gears for each track when I can do that. The Caterham tunes are something I am most proud of.
Seriously, give them a go please! You can throw that car around and have fun against high AI settings. Looking forward to seeing if I can do the same once I get up into Tier 4 and above. I guess I should also have a go with the other car you can can choose instead of the Caterham. Can't recall which but I chose the 'slower' option in career.
Thanks all for your kind words and support I hope I can keep this going...If I get out of my depth I will be honest and say so but I recall PC1 was a lot of fun with the LMPs and Formula cars later on.

sloppysmusic
02-05-2018, 03:43
Well this took most of the day but I'm so glad I took the time to get it right. As the kart takes some getting used to I stuck with one tune that is easy, smooth and fast to drive and decided to test and provide the optimum final drive setting for each track.
I took the Kart to Caldwell Park and noted maximum speeds for each drive setting. Then started a career race and noted if a selected gearing could reach its maximum speed or not. Due to the proliferation of tight bends and slow corners it's important to keep the gearing
as low as possible yet also lose the minimum time on the straights.
Tuning notes:
Front tire pressures set higher than rear to prevent oversteer.
LWB set midway for natural weight transfer.
Caster angle set to full to maximize stability after swinging round corners and getting straight again asap.
Forward rake for stability.
Minimum steering ratio for tight control of wheel. Tune is very stable so this is no problem!
Camber neutral, toe in does the turning for you.
Bumps..TBH I dont remember touching these!
Engine braking 0 to make coasting round slow corners easy and smooth with braking only really required for hairpins. Helps keep inertia through corners.
Final drive most important setting for each track. No point in having a gear so high you cant reach its max speed, thats a waste, yet also important not to max out on the occasional actual decent straight (Le Mans for instance).

Here are all the final drive settings and maximum possible speed on a long straight:

Speeds are in mph. Convert to kph as you please or someone do it for me, maybe Konan?
:cool:

Final Drive/Max speed
8.182/58
7.909/61
7.545/63
7.273/66
7.000/68
6.727/71
6.545/74
6.273/76
6.000/81
5.818/61 (Drag at play here)

For example, first race of season was Dubai. AI setting 80/80. Ran 63 which peaked very briefly, won easy with 12 seconds gap to 2nd place fastest lap 1.02. Dropped to 61 which maxed out for only a couple seconds but I finished 18 seconds ahead with fastest lap 1.01.
So I would select 61 here for max acceleration. Race was very smooth and I have to say easy, most corners could be taken with lift off gas and turn in, tight corners with hard straight line braking then quick turn just before corner resulting in easily controllable slide into next straight.

I will be filling in the final drive speeds below for all the tracks as I complete them to save wasted re-posts. Screenshots of the generic tune follow after. The PS4 time trial record for Dubai is approx 58.7 seconds. I think this is within reach for someone now quite easily!

Final Drive Settings For Each Track:

Dubai - 7.909/61
Glencairn East - 8.182/58
Summerton Sprint - 7.000/68
Le Mans - 6.727/71
Chesterfield - 7.273/66
Summerton International - 7.000/68
Greenwood - 7.545/63 (Wet tires in Euro Championship career!)
Glencairn GP - 7.273/66
Summerton National- 7.000/68
Glencairn East Reverse - 8.182/58

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https://www.youtube.com/watch?v=nRBJGmUXaoY&feature=youtu.be

sloppysmusic
03-05-2018, 05:17
This race series is the first introduction to touring cars new players on the PC2 Career will likely face. The default tunes are certainly usable but have quirks for the newcomer. To make the whole experience a fun challenge I am going to post setups that will race reliably and fast, plus AI recommendations that should not only keep you on your toes, but also keep you safe from cars doing speeds faster than any human had been capable of!

My personal best in qualifying was 51.738. The PS4 record is currently 51.181.
An AI setting of 75/75 produces a lead car that is fractions faster than the PS4 human record. So use this if you either an alien or like the challenge of winning with consistent place points!
70/70 gave times just beneath that but above the fastest I could get the car to achieve with my tune. Use this if you want the hardest challenge and like pushing for personal records.
Overall for a equal challenge against the AI I recommend 65/65 (you can put aggression up to 100 if you like a good scrap!) as the lead car was almost level with my best time. This way IF you can qualify to the best of your ability you can finish pole. A good close race is guaranteed even if you are further down the starting grid, especially with a good start.

Tune notes:
I like to setup the steering behavior with camber/caster as we have no roll bar settings here.
To avoid oversteer and spin outs I have raised the front tires to 5 PSI above the rear. This is common in my tunes, I just like the smooth way I can take corners fully in control. Purists may scowl!
The brakes are powerful in this car, I set brake pressure as shown for when/if I need to slam them on so I don't lock up but otherwise all of the race you mostly just need light pressure before a turn. Druids is the only time you really need to brake hard. The tune keeps you very stable here. Paddock (the first turn) will spin you out if you wrench the car too strongly to the right after hard braking but the setup allows you to get some controllable oversteer to mildly drift around the apex.
Ride height forward rake of 10mm seems to be the sweet spot for me.
Neutral toe in to keep the front end tame and enough negative camber to control corners.
Fuel load for a 9 lap race is 6L (4l 6 laps shown in screenshot below this is ideal for a few qualifying laps).
Radiator can be closed full for qualifying. 10% after 9 laps reaches 220F, about as high as you want to go by end of race.
I am using the Viscous LSD on mid setting but you can always try turning to off or tweaking to suit your driving style.

The 9 lap race was great fun, even though I started pole I had cars in my mirror close up the whole time. The results shown are the second race. The first I made one error and slipped into 3rd which made the race more interesting but as I passed 2nd place between Paddock and Druids half way through the race the robot clipped my rear on turn in and spun me into last. I fought back to 4th but raced again to see what the spread would be in a race without major errors. 65/65 AI settings mean you HAVE to race at your best to win but without a major boo boo a podium finish is yours with a good solid drive.
I will experimenting with the AI levels for EVERY race from now on, they give vastly different opposition not only between series but also between races IN the same series.
Have fun, Oulton Island coming up next.


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davidt33
03-05-2018, 10:37
You seem to have a really good grasp of things Sloppy and your narrative is quite interesting. Can't wait to try one of your tunes.
Soon as there's a car and track available for a race I'll be doing I'll be using a respective tune. Cheers.

sloppysmusic
04-05-2018, 02:12
You seem to have a really good grasp of things Sloppy and your narrative is quite interesting. Can't wait to try one of your tunes.
Soon as there's a car and track available for a race I'll be doing I'll be using a respective tune. Cheers.

Thanks David! I did some research to see who wanted what tunes and saw you requesting a kart tune a while back then noticed you'd liked my kart post so figured I didn't need to notify you!
Really looking forward to some feedback, I'm expecting either "wow love this" or "omg what have you DONE to this car?!". Even though I'm doing career series I have already done before I am enjoying them
so much more with a stable/fast tune and especially once I have matched the AI to the series. So will be doing that for all races from now on.
One dream would be for someone to take one of my tunes and post a world record with it. Another dream is opening up the internals of PC2 to the vast user base who never touch tunes but instead just lower AI settings until they can win.

sloppysmusic
04-05-2018, 02:53
I'm really starting to enjoy this series at last. The work involved to get a stable tune and choose the best AI has given me two really fun races tonight after all the tech stuff has been worked out. I know now I can jump back into a career (one day in the distant future) and blast through with everything ready for me, I really hope it works out this way for others too!
First of all the setup. There isn't one..well not a NEW one. I had my previous tune and used that to set a 135.354 qualifying time, then for fun I loaded up my Brands Indy setup and after a little adjustment managed 134.617. (For reference the PS4 TT record is 132.160). I tried some tweaks but nothing improved it so for the set up please use the SAME setup as for Brands Indy in my previous Clio Cup post. The problem was that the AI were pretty useless here on 65/65 that I'd got giving me a great race at Brands. They were about 4 seconds off the pace during my first session so I tried 75/75 which was 2 seconds off then finally settled on 85/85 which although sounding intimidating at first still put them 1 second behind at 1.35.711. I was getting consistent sub 1.36 laps all the time so my recommendation for this race is 85/85

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I ran two races, racing sloppily (!) to try and make a little boo boo so I could have some catching up to do, to see if the AI were passable. (Not much fun knowing ONE error will wreck the race).
The first race I spun round on the first corner half way round and ended last. Could catch up only half the places so I ran a second race and after 'accidentally' running over a large kerb spun off but got back in 6th giving me a fighting chance. Took me about 2 laps to get back in front driving aggressively but not dirtily, so I'm confident practice with this setup will give the best challenge at 85/85. (Very confident drivers could up this to 100/100 and have a great fair challenge!)

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I also recommend for newcomers who haven't already done so to create 2 new pit strategies: Slick and Wet. You won't need them yet but you will before long so have them ready! Whatever tires you use at the start of the race, slicks or wet, set the OTHER one as default for the pit stop. Make sure you ONLY have tire changes in there unless you want to sit for a couple mins while your diligent staff buff your paintwork and change your spark plugs!

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To add some extra 'value' to this post as it's missing a new setup I am working on a video showing the qualifying lap and race highlights, so you can see where I gain and lose time with good and bad driving during my sloppy run.


https://www.youtube.com/watch?v=oqmFAI0KoC8&feature=youtu.be

That's all for this race I'm really looking forward to the next tomorrow!

davidt33
04-05-2018, 10:32
Just wondering, if there's a tune needed for a specific car and track (that you haven't done/posted yet) would you take a request to do a tune for it?
I race in two private lobbies and always looking for tunes for upcoming races. I'd really like to try one of your tunes.

sloppysmusic
04-05-2018, 12:23
Just wondering, if there's a tune needed for a specific car and track (that you haven't done/posted yet) would you take a request to do a tune for it?
I race in two private lobbies and always looking for tunes for upcoming races. I'd really like to try one of your tunes.

That's certainly an idea that would interest me in the near future. I need to catch up this career thread first to my own career progress (Tier 5 Formula C) and still have to finish Clio then Formula Rookie and Sportscar Lite (the other car not Caterham)
I'm also waiting to see if any of my tunes work well for someone else other than me! No harm in letting me know in advance of any particular car. I can always get some practice time in it before getting my hands dirty :D

davidt33
04-05-2018, 16:43
That's certainly an idea that would interest me in the near future. I need to catch up this career thread first to my own career progress (Tier 5 Formula C) and still have to finish Clio then Formula Rookie and Sportscar Lite (the other car not Caterham)
I'm also waiting to see if any of my tunes work well for someone else other than me! No harm in letting me know in advance of any particular car. I can always get some practice time in it before getting my hands dirty :D
Thing is waiting for you to finish Career might take too long if a car tune is needed for which you have not gotten to. Hence lack of feedback.
I'll shoot you a request as needed though and if you have time to do that will be cool.

sloppysmusic
04-05-2018, 21:02
Thing is waiting for you to finish Career might take too long if a car tune is needed for which you have not gotten to. Hence lack of feedback.
I'll shoot you a request as needed though and if you have time to do that will be cool.

You won;t need to wait for me to finish the whole career lol that could take months! After each race series I can do one offs, I'm in the middle of Clio Cup right now so need finish 3 more races while I'm in the flow for that car. If there were enough requests I'd start another thread but I dont want to start clogging the forums up until I'm sure I'm not the only one who can race these tunes!

sloppysmusic
05-05-2018, 01:02
Me and my big mouth saying I was really enjoying this series....this is the WET race so bring suitable clothing. Once again the 'Brands' tune proved fastest so I'm going to refer to it as the default tune. It seems to cope with all tracks so far (and all weather) but I am going to post the screens again at the bottom here as they differ slightly because of the rain. Talking of rain, it's everywhere except the first 5 mins of the 30 min practice. The AI are USELESS in the rain, or their tunes are compared to ours. So much so that I had to raise the AI to 110/100 for qualifying! That will give you a good session against them. Don't worry if you are a couple seconds behind because they are even worse in the race, doing times a couple seconds slower than in qualifying. So once you get out front just stay clean and calm and the race is yours. I was going to post a video of qualifying and race but ended up deleting the race as i just started pole and made 4 seconds a lap finishing 30 ahead by the end. Boring to watch.
A major tip here is although you should have your slicks ready as the default pit stop do NOT change into them when the rain stops half way through the race. The track stays wet until the very end and the AI don't change so if you pit you are guaranteed to lose and take a long time sliding around doing it.....
So tunes and qualifying video below with tips, I recommend 110/100 AI settings. Yes for real please do it!


https://www.youtube.com/watch?v=coEWs3MS4xk&feature=youtu.be

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sloppysmusic
05-05-2018, 04:20
Preamble:
Once again my previous tune notes have been hit by the mechanics spanner and proved wrong. We have happily stayed with one stable tune for the last 3 races and although I expected to 'open up' the car a little for Silverstone with its wide fast track I forgot about this fun auto playground called 'Knockhill'. A track I'm convinced was created by the Luftwaffe getting lost in a storm over Scotland, dumping their bombs in a field and flying home, leaving some possibly Scotch fueled locals to draw some white lines between the craters and call it a race track. Don't look it up, take my word for it. This is the track that stopped my first PC2 career in its tracks for over a month while I returned each night and failed to make it round the track in one piece and finishing the race without incurring every penalty in the book for bouncing and flying everywhere. Now I'm back at my nemesis with a job to do...create a 'fun/stable' tune..I'm going to have to delve into the damping finally. Of course what I'd LIKE to do is start at once on the springs and roll bars, remove the bump stops and start there, with a soft ride. As none of those options are available and the bump stop is screwed down tight we are going to have to work on that black art, damping with rebounds and transitions etc. This tune has taken 3 full qualification sessions so far to make progress and I'm happy to say I'm getting there with for the first time a smooth-ish ride around this rollercoaster track. It is VERY satisfying to make progress in an area I'm new to fine tuning, although mostly I'm focused on making the car absorb as much of the bumps as possible and keep all 4 wheels on the ground MOST of the time. I recommend turning off penalties unless you want the extra challenge as the game has to decide if you over the white lines when you are also several inches ABOVE them as you jump a chicane. Is it a bird? A plane? No it's a Clio running a Sloppy tune.....

My recommendation for AI settings here is 90/90. Their fastest car will qualify just under 50 seconds, while you have at least half a second on them consistently with this tune. There is no substitute for practice with this track. Even with a stable tune you still have to be prepared for each corner and usually steer BEFORE you get there to get lined up perfectly. It took me hours just to tune for the very first corner! Even now however you line up for the downhill bend is how you will end up taking it. You can race cleanly with this tune or go crazy and do some 'good ol boy' flying leaps over chicanes. Your choice!

I recorded 2 races in the end. The first I went off track, rejoined and went on to win. The 2nd I drove more carefully (relatively speaking) and won by a second or so. Please excuse my driving in the video. Both qualifying and race sections were recorded after midnight and after most of a whole day testing and tuning this car. Plus it was Friday night just before bed and I had beer-assisted steering turned on full. With that caveat, I think my extra sloppy late night driving proves how stable the tune is. You don't have to be at the peak of your game to win or have fun!

Please note the radiator is set to 15% for the race but you can safely close it to 0% for an extra boost during qualifying plus use less gas to shed a little weight.


https://www.youtube.com/watch?v=IuiD8QqDMMc&feature=youtu.be

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Mowzer
06-05-2018, 15:19
Nice thanks for sharing i will give these a go at some point :cool:.

sloppysmusic
06-05-2018, 18:36
Used up 5 x30 minute qualifying sessions trying to get this car to handle like a race car on this classic race track. If only I could tighten the springs....Got a much tweaked and damped tune going round the track at solid 1.04.800 times lap after lap but could not squeeze any more speed out of it. That first corner......Ended up loading up the Brands Indy tune for comparison and ran a 104.537 first lap so decided to delete the other tune with its controllable oversteer and use the Brands Tune without any oversteer.
PS4 record time is currently 1.04.04. I recommend AI settings of 85/85 as every session the lead car was 2/10ths second short of this record so a great pacemaker. Even though I posted better times during the 5 qualifying sessions I was happy with 5th place as I know a good start is possible.
Which is what happened, I was in the lead moments after the start (legally no early start!) and then 6 consistent laps followed. The best lap time was 1.04.701, and 2nd place finished less than a second behind me.
The Clio Cup is now finished with a lot of hard work involved in confirming setups and AI settings. Next time I look forward to doubling the race lengths and having a real scrap without hours of preparation first!


https://www.youtube.com/watch?v=lTTcYBqXydQ&feature=youtu.be

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sloppysmusic
07-05-2018, 06:03
I didn't set out to use AI 100/100. The tunes kept getting faster and faster so I kept upgrading the AI to keep the race competitive. Their fastest laps were around 56 seconds (almost a second slower than the time trial records) and this tune will easily surpass that with practice on the track. Unless there is a huge leap in their 'skills' next race I will now attempt to race and post setups than can beat all the races at 100/100. I'm not too proud to lower it if I have to, as this whole thread is supposed to provide achievable wins with the enclosed tunes!
I didn't spend as much time on the damping as I did with the Clio Knockhill tunes. The most work was fine tuning the tire pressures to stay around 32psi at race pace, and remove oversteer with fairly neutral suspension settings. The gearing is set perfectly I believe for the track, which is something I love doing! If you are anything like me there will be a big grin as you take the final hairpin and gas it in first from apex to straight. That 1st gear gear OWNS the hairpin I will immodestly claim!

Here is the qualifying lap and race video, followed by the setup. The tune is stable enough for you to leave all penalties on and race cleanly. Mine are off to save time on this mammoth tuning project! I DO attempt to race as clean as possible though. The first qualifying lap you see is actually faster than the current PS4 time trial record but I reckon I cut one corner by accident so I lapped again cleanly and still got a time faster than the 2nd AI. The race show below is the 2nd I ran. The first I won by 3 seconds but had radiator at 25% and was at 246F oil temp at end so I ran it again at 50% and finished 222F 1 second ahead. I extended the race to its maximum length of 8 laps because if you are going to bother setting up your car you may as well have a race that lasts at least 8 mins not 5! As usual my race was recorded after a LONG tuning session late at night when I was very tired. I think this displays how stable the tune is to keep the car with my super sloppy driving on the track!


https://www.youtube.com/watch?v=Y78G20ZNcEs&feature=youtu.be

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davidt33
09-05-2018, 00:41
Hi Sloppy, I have a first request for a tune for an upcoming race if you can accommodate.
Now this is not a Time Trial so a tune for one lap with Radiator at "0", 1 Litre fuel etc wouldn't work. Would appreciate if the tune would be with the amount of laps to pit in mind.
Total laps is 35 so I'm aiming to pit at approx half of that = 18 laps. Details as follows:

Car: BMW 320 Turbo Group 5
Track: Sakitto GP
Estimated Pit = 18 laps
Weather: Summer-Clear
Tyres: Automatic

BTW, check your In-Box for message I sent you.

sloppysmusic
09-05-2018, 01:24
AI @ 100/100 Donington first bend...
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Me pushing the tune a little TOO hard...(yes I made the turn fine this is a video grab but lost some time!)
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Ah! I hear you say. 100/100 to much for ya you given up already? Well, yes and no. There's something fishy going on career-wise in the UK Donington Race.....
As usual before qualifying I go to Time Trial to have an open track to get the best times. Unusually in this case I can't get closer than about 2 seconds from the PS4 record. I usually either get within fractions of seconds with my tunes or actually beat the times. Even my best possible segments added up to well over 1 and half seconds slow. Once all my hair lay on the floor I settled on finally beating 1.18 with a 1.17.880 (PS4 record is 1.16.023) and headed off to qualifying at Donington.
Qualifying is dry, the ambient temperature is 60f as opposed to 83f in TT so not a huge difference. Track is 60f cooler than TT. We're not talking freezing though.
On the warm up lap even going half speed I can hardly stay on track. Tires remain cold for the next 4 laps eventually warming up just as I run out of gas. My 100/100 AI buddies are 5 seconds faster than me. My best time was almost 3 seconds slower than my TT best.
Long story short SOMETHING's not right. As soon as I put WET tires (dry track no rain) on the car it seemed to burst into life and I had grip once more.
I made a few videos to prove I wasn't going insane. On one of them you can see me pushing the car for all its got on slicks, sitting around 6th .6 seconds from pole. I go in pits put wets on and you can see and hear the engine come alive and next lap after warm up I knock almost a second off my best no sweat and am in pole by 2 tenths.
Once I had established wets were required it took another run to decide on a competitive AI. I chose 90/90 as their best times will be 1.19, one second slower then the fastest I can get in TT and approx my fastest time on wets in qualify here. You can see how close we all are in the screenshots below!
The race itself is in rainy weather. So you can just keep those wets on bizarrely and call it one of those things....Close race too! Stable tune means you just have to drive steady in the rain and not worry about spinning out. Watch them puddles as the track dries out! No need to pit, my extended race is 8 laps long, all over too quickly.
Purists might say "pfff I'm not using wets in the dry I will take my luck with the drys". Well they will need more than luck...at 90/90 they will be approx 1-2 seconds behind pole (12th!), and struggling to pass in the wet race. Ahh they say, I will just lower the AI then. That's also a fail as once you have an AI low enough to let you qualify top 5, once you get to the race they will fall behind 3-5 seconds a lap. SO that will be boring.
Bite the bullet I throw you here, after all my frustration testing this ONE career race, and use AI 90/90 and WET tires for qualifying AND race.


https://www.youtube.com/watch?v=ke6BV2AO62E&feature=youtu.be

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sloppysmusic
09-05-2018, 01:32
Hi Sloppy, I have a first request for a tune for an upcoming race if you can accommodate.
Now this is not a Time Trial so a tune for one lap with Radiator at "0", 1 Litre fuel etc wouldn't work. Would appreciate if the tune would be with the amount of laps to pit in mind.
Total laps is 35 so I'm aiming to pit at approx half of that = 18 laps. Details as follows:

Car: BMW 320 Turbo Group 5
Track: Sakitto GP
Estimated Pit = 18 laps
Weather: Summer-Clear
Tyres: Automatic

BTW, check your In-Box for message I sent you.

Hi David is this Monday's race? As explained in my PM reply I have limited time until the 15th, but late night after I have done recording I have an hour to wind down so I will be driving this Beemer around to get a feel for it. If I feel I can significantly improve the handling or even just stability when pushed I will get the tune for you by Monday!
And yes I will bear in mind you don't want a blown engine on lap 5! Ahh Sakitto ahem Suzuka ahem...Apart from GT Sport I haven't been on this track for a couple years. So I will enjoy the practice!
When you say tires automatic....does that mean I have to have that selected? Or can I specify exactly what I am using for scientific reasons? :D

davidt33
09-05-2018, 02:19
Hi David is this Monday's race? As explained in my PM reply I have limited time until the 15th, but late night after I have done recording I have an hour to wind down so I will be driving this Beemer around to get a feel for it. If I feel I can significantly improve the handling or even just stability when pushed I will get the tune for you by Monday!
And yes I will bear in mind you don't want a blown engine on lap 5! Ahh Sakitto ahem Suzuka ahem...Apart from GT Sport I haven't been on this track for a couple years. So I will enjoy the practice!
When you say tires automatic....does that mean I have to have that selected? Or can I specify exactly what I am using for scientific reasons? :D
Hi Sloppy, this one is actually for a race this Sunday (different lobby). If you can find the time, fine. If not, no probs at all.
Since Patch 5, seeing they finally got the "Automatic" thing-a-mi-jig for selection of appropriate tyres dependant on weather I've just been selecting "Automatic" and it selects to tyres compound to suit. It's been working famously. Every one since been on the ball from what I've seen as tyres selected.
I did a few practice runs with the car on the track. Default "Loose" and just adjusted the amount of fuel for the 18 laps. Also via Game Engineer (God bless his soul) was able to adjust Final Gear to suit. The car is driving real nice on the track. You should enjoy it.

sloppysmusic
09-05-2018, 23:01
Sweet! After the tire confusion at Donington last race we're back to the full out racing challenge again at AI 100/100. The PS4 record time is 1.18.732, my fastest lap so far with this tune is 1:21:520 (in practice) and the AI won't run laps any faster than 1:21:50 (half a second faster than any qualifying AI time that time was the fastest lap set by the driver who finished 10th, 10 seconds behind me, go figure!) So you're in for a great scrap for grid positions and won't be leaving the pack behind during the race.
Cashing on the extra effort I put in at Donington I used the same tune changing only the gearing to suit the faster straights here, raising 3rd and 4th. It is a very smooth fast track with only one really NASTY corner (the last) that needs some care. From the video
I will post shortly you can see this car can be thrown around and raced for fun as long as you ALWAYS keep the power on when slowing down through any corner, especially the last. If you brake during a corner the odds of you losing the front end are not worth opposing..
The AI will give you a challenge during qualify and will keep constant pressure on you in your rear view mirror during the race. I never got more than 1.5 seconds ahead of them except for final straight. If you spin off the track you will be passed in an instant and its race
over. Which is where the fun lies! Because as you DID put in the 30 mins practice before qualifying you have all the turns memorized and smooth it's just a case of keeping your nerve now guys. Max race length is 8 laps, enough to prove you are not going to choke!
Radiator needs to be more open than previous tracks as we are mostly keeping the engine up in the power band the whole time. Gears and tips during the qualifying video. Clear sunny day go and burn some rubber!


https://www.youtube.com/watch?v=tEt6hb7apSg&feature=youtu.be

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sloppysmusic
10-05-2018, 19:45
Formula Rookie cars at this little track may not boast the glamour of Formula 1 cars at Spa or LMP1 cars at Le Mans, but finely tuned and fueled up flying round this track avoiding the AI (who actually make mistakes here) is a festival of fun with less than 2 seconds between the leading and trailing cars. Can you hold your nerve and push your car at seemingly impossible speeds around this circuit or will you let the fearless (albeit stupid) AI pass you? No way....charge for the finish victory shall be ours!!

Once again the trusty 'Donington' Tune is used as our base here, the sweating of blood pushing that track/car combo to the limit is paying off now. All we need to do is set up the gears low enough for this track which has more corners than straights it seems.
Anyone trying to break a record? Well it's up for grabs here. The PS4 current top time of 1.06.07 was nearly beaten in qualifying (we blame the AI for the fail there watch the video!) and was only fractions of seconds away during the race itself!
Hang on to your hats ladies and gentlemen, there's a racing rollercoaster coming up....


https://www.youtube.com/watch?v=9grMMOaLvho&feature=youtu.be

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sloppysmusic
11-05-2018, 02:01
Realizing I'm only 1/4 through all the available Formula Rookie series, I'm consolidating the project into 1 tune for all the circuits with only gearing adjusted for all the tracks. I don't think there's 1 person in the whole world who wants individual tunes for every Rookie race! The tough race at Donington with the tire issue forced me to get the best tune I could do for the car, and it works well everywhere for me. I reckon most people racing Rookie want to just get on and race! We are going to stick to AI 100/100 for the whole series come what may, which is more realistic as we can't always finish first!
Here is the default part of the tune, then on to individual races:

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RACE 1/5 Autodromo Internacional do Algarve

Notes:
PS4 Record time is 2.00.561
My best time (achieved during race) was 2.03.124
AI Pole qualifying time approx 2.02.00
I qualified last! Close enough though that I thought I could fight to a mid-table place and do better at the tighter circuits later. This is a track designed for the 'big boys' and the AI are hard to beat here (it's slow corners they are not so good at).
Full distance is 8 laps but I put in 9 as I ran out during the cool-down lap (which I quite enjoy doing) but drop some fuel if you don't want to do that.
Radiator at 50% is as high as I could risk it. All the power available is needed for this race (it could probably be won easier at a shorter distance with radiator closed more but that's not what we are doing here).
On the last lap my temps were up to 260F so I decided to hang on to 2nd place rather than challenge 1st and possibly blow the engine. I drove through half the pack at the first corner, cleanly, and was always in the top 3. You need to block fairly at some points as with 100 aggression these robots will have no problem bypassing Asimov's first law of robotics by getting too close on the inside of corners with no concern about doing you harm...
Very exciting race and I was very happy to get 2nd after starting last on the grid!

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RACE 2/5 Circuit de Barcelona-Catalunya National

Another exciting race! Once again I came last in qualifying, by a couple of seconds. PS4 record is 1.20.716, best AI time in qualifying was 1.21.260 (121.689 in race). I actually made a 1.21.781 in the race, just shows what adrenaline and AI cars trying to dock with your rear end can do!
Got into 4th by first corner, for some reason the AI get polite when bunched up with other AI, it's just with a human they have no manners...I took the lead at one point but a very cheeky chappy dived on the inside on the first corner lap 5, IRL he'd be cautioned but what they hey, AI is AI.
Once he got ahead by a few seconds I played safe and went for 2nd again, which was no mean feat with 10 cruise missiles targeting me right behind! Anyway enough blah...here's the gear ratios and results (added gas for cool-down lap as before subtract if not needed):

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It's neck and neck in the Championship, I'm second as leader has won a race.

Race 3/5 Donington Park National

It's home ground for this tune, what could go wrong? Fortunately nothing did despite putting the wrong tires on in the race....
My hopes of a clear day so we could really push the car on dry tires and get a fast time were dashed as it was raining heavily. So out with the wet tires for an easy qualify a second ahead of the pack. The AI don't qualify well in the wet. The race forecast was heavy cloud so I started the race in wets. Turned out not a great choice as the weather then turned bright and sunny so I was forced to run the whole race on tires that couldn't take the corners as fast as the AI cars hot on my tail...at least it was good practice for my defensive (not dirty!) driving techniques. I held them off fairly comfortably except one really slow corner when I was passed deservedly. Before the guy could race off and gain a lead I drifted round the inside of the next sharp right hander and took the lead back. He never saw that coming!

https://www.youtube.com/watch?v=i3owr5AHcm8&feature=youtu.be
A few minutes careful driving later and I took the checkered flag. My first win in this series! Yay! As the earlier series leaders finished poorly I also gained a nice few points lead at the top of the table. I reckon they might be needed with 2 more hard fought races ahead of me...
To save reposting the same info check my earlier full Donington tune for this car in this thread. Remember to set enough gas for the full 8 laps if you race full distance like I did!

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Race 4/5 Autodromo Nazionale Monza Short

I turned up at Monza (in my dreams) fearing the superior fast corner speed of the AI cars (cheating I mean!) would be my undoing here. I tweaked the gears precisely for the corners in qualifying and my best time was 56.531 (the PS4 record is just over 55 seconds). This placed me 9th on the grid, not last for once but it meant I would need a different gearing for the race, as slipstream would be needed badly to catch up and so I tuned the race gearing very long with this semi-gamble in mind. If I was somehow out in front early I would be struggling on every straight for the rest of the race, or worse if I could not stay close to the leading cars I'd be stuck at the back for the whole race. So yes you are getting 2 sets of gearing here, one for qualifying and one for the race.
The race itself failed to follow those predictions but turned out well despite a huge first turn scramble/shunt fest and a very lucky error by car in front of me. I moved up to around 5th by the first corner, speeding through a car on my left behind caught my wheel and spun around not harming me phew! The pack seemed to get stuck on that car leaving me 3rd of a 3 car leading pack by the fend of the first lap coming into the final long bend. Positioning myself in the inside ready for a gear drop and apex hug car #2 suddenly braked and dove right in front of me leaving me no time to react. I hit him hard but it didn't affect me, leaving him stunned though, so for the rest of the race it was just me and the lead car, with a 5 second gap to the followers. The long gearing made it possible for me to keep on his tail, narrowing the gap until I finally passed him. From then on it was a nerve wracking few laps trying to keep my car from allowing him to slipstream me. I was very happy to win the race by a fraction in the end. I saved the replays and will post sometime in the future as they will provide some entertainment in this fairly dull thread!
Anyway, here are the TWO gear tunes. FIRST is for QUALIFYING and SECOND is for the RACE.

Qualifying Gearing:
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Race Gearing:
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Race 5/5 Red Bull Ring National

The firth and final race in this series was played out by myself like the others late at night after work, half-stressed and half-tired. This is not at all an excuse , but praise! There is something very relaxing and satisfying finishing the day doing something you feel proud of for doing to the best of your ability. I am referring to racing my first full championship in either Project Cars game using AI of 100/100. Well yes PC1 had its aggression slider removed before release and PC2 AI technically goes up to 120, but as anyone who has studied the AI racers 'going up to 11' they have godlike grip on corners that us mere mortals cannot share so it's kind of like more braggadocio than true competition. Sorry don't mean to offend aliens who can actually compete on that level!
The satisfaction was only partly due to me racing hard and fast enough to compete. The achievement I'm more proud of is producing tunes that pretty well anyone can use to run against the AI at the highest natural level and win the championship even from the back of the grid (which I was mostly doing).
This last race was particularly so as the tune let me race fast and furious around the track without worry of ever spinning out or missing a corner.
To win the series I need to finish at least 6th I calculated presuming the guy in 2nd won the race. I moved up from last on the grid to 3rd early race, and held on hard but let 3 cars go past rather than fight against the odds and risk crashing and losing the series. I held on for 6th in a somewhat smug fashion even though the lead cars were not my main rivals. The 'Donington Tune' has proved most versatile on all circuits except Knockhill, with only gear adjustments vitally needed. I hope others take confidence in this thread, load up these fast and fun cars and have a blast too pushing them to their limits.
The Asian series will be next up, I'm really looking forward to the challenge especially the first long 'special' track, Sugo.

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sloppysmusic
13-05-2018, 21:14
Race 1/4 Sportsland SUGO

Please use the following link for the base tune we will be using in all the series races
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes&p=1505328&viewfull=1#post1505328

This was a complete nightmare for me, reminiscent of the Donington race in the UK series. Either I have suddenly inexplicably and randomly become completely incompetent for just ONE track/car OR there is something very FISHY going on with the tire behavior. I spent literally HOURS trying different tire setups in both qualifying and the race to see what was the closest to something actually usable, let alone fun or competitive. PS4 record is 131.128, AI at 100/100 were doing around 132.2, which is good as that's consistent with what they have been doing so far in previous races, meaning their times are theoretically beatable and they can be caught with driving skills and planning during the race. In practice, this is an impossible task. With gearing adjusted for the track and slicks pumped up for max performance (27 front 24 rear) I could get no closer than 3.5 seconds from pole, way back in 12th. Putting on WET tires to see what would happen first try I beat my best dry time by over 2 seconds and actually made 11th on grid. The difference in acceleration and handling was so much that I had to increase the gearing to keep in the right gears for certain corners!

Here is the tire/gearing setup for the best possible qualifying I could achieve.

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Here is a challenge to the best players on here: I challenge you to use dry tires in this career race with AI 100/100 and post ANY qualifying time above 12th with video (forget about 1st I don't believe anyone human could do it).

On to the race. Lost count of restarts finding what would be usable. Somewhere around 24 or so. Started with dry tires and gearing. Car would post reasonable times circa 1.35 a lap but I HAD to drift around every corner the car would just not hold a line. It was just sliding everywhere. At AI 100/100 3 races in a row I was 6/8 laps holding on to 6th place when an aggressive following car would take me out because EVERY corner I was much slower due to the drifting. I switched to wet tires which instantly gave me much better feel and precise non-drift steering. EXCEPT now I couldnt get round the corners so fast, I had to slow down as although I was accelerating faster now, for the same speeds the tires took wider turns. Yet again holding on to a place and reaching the end was impossible as I either had to let every car pass or drive defensively and get taken out the race. In frustration I figured I deserved 6 place so cheated at start by jumping to the front planning to give up places until I finished 6th but once again even this was impossible for me. AI cars diving on every corner always beat my wide, slow or drifting lines. I either got smacked in the rear or the side depending on the tires.
Taking a deep breath and not wanting to resort to such chicanery I put dry tires on, accepted I would have to drift and turned the AI down to 100/50, hoping they would be less aggressive trying to pass me. It worked. I still had a very hard drifty almost rally type race, but I managed to hold on to 5th place after challenging for 3rd at one point. I have never been so glad to finish a race before. Never again! I had not noticed this problem the first time I ran the series in another career as I had been using lower AI so had no reason to push the car so hard to its limits.
Now that's behind me, fingers crossed the rest of the series is back to normality and I can enjoy it as much as the UK and Euro series.
So I recommend A 100/50 for the race if you want a chance finishing anywhere other than last!

Here is the RACE tires/gearing setup.

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Race 2/4 Sakitto Sprint

Conditions back to normal after the last race, at least in regard to tire behavior, there's a very challenging qualify and race ahead! First of all, if you don't know the track and want to practice then do it in the PRACTICE session. The reason why will become apparent in a moment. You need to know this circuit inside out almost blindfolded (!) to succeed particularly if using high AI settings. I recommend AI 100/100 for this race as everything is back to normal in regards the fastest AI car running approximately 1 second slower than the actual PS4 time trial record. After practicing in practice, get your game face on because as soon as the qualifying session starts you must dash out on to the track (in your car I'm not talking some kind of streak here) and get 2 or 3 qualify laps in as soon as you can. Why? Because after about 5 mins the heavens are about to open and drop a ton of H2O on the track. If you DON'T get some dry times in quick when you change into the wets you will have ZERO chance of getting anywhere near the AI qualifying times. I got lucky did my best lap to get 8th on the grid (ahem allowing for a tiny accidental cut during the run). Fine by me. Once the rain starts even though you have no chance of improving your time it's very important to use those soggy 10 minutes up getting some wet driving practice in, because, yep the whole race is gonna be sloshing about in rain, spray and puddles...yes the puddles..

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https://www.youtube.com/watch?v=2FJyLsO8Z4I&feature=youtu.be

Here are tires and gear tunes:

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Note the tires above are WET for this race, but you need to use SLICK to qualify with remember. Other races will use SLICK by default unless I recommend otherwise here.
The race itself miraculously ended up as a win for me. I slightly jumped the starter but let off the gas at once as it was accidental otherwise a very clean race (I got VERY lucky not to be wrecked after a mistake first bend trying to avoid traffic...).I was very content at the start to settle for a place around 4-6, ironically the drifting experience I had at the previous Sugo track in the dry came in very handy for this race in the wet!

Here are some tips for racing in the rain:
Draft the car ahead as long as possible on straights but remember to leave yourself enough time to dart out and get a clear view before you brake and turn in for the corner. In his spray you can't see a thing....
Most of our tunes we use 10% Traction Control, but here we use 1% (the maximum). Forget to set this at your peril!
Try and relax and get used to the sliding, the tune is stable you will not spin out unless you hit another car or touch the grass (then good luck getting back on the track)
Don't touch the grass (see above)
Beware the puddles! If your pedal is to the metal as you pass through these the outcome is in the lap of the gods. 50/50 you will be facing the correct way afterwards. If you brake and slow down before a puddle whiplash will be your reward. The AI cars seem confused by the puddles and certainly won't assume you are going to slow down instead they will slam you in the rear. Result being you survived the puddle but ended face down in the dirt anyhow. The KEY to passing these puddles safely is to NOT brake OR gas within their boundaries. Straighten the car up as much as possible and lift off the gas for a fraction of a second. Unless you are VERY unlucky that will do the trick. You can see how this works in the video I will be posting later. Straighten up, lift off gas, big smiley face.
Unlike in the dry, the AI WILL make mistakes in the wet. It can be quite amusing as long as you are not caught in their collisions, or mashed in the melee.
Good luck! I gained more satisfaction form winning this in the rain against 100/100 AI than any other race so far in my Project Cars 2 careers.

Watch race highlights with Live Track 3.0 doing its thing below!

https://youtu.be/2FJyLsO8Z4I?t=97

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Race 3/4 Dubai Autodrome Club

In practice the AI were running at 1 second below human record pace which was fine but in qualifying they jumped up a notch and suddenly ran 1 second faster laps, faster then the world records so I dropped the AI to 90/90 to make it a possible challenge!
So I recommend AI of 90/90 at this track in the Asia series of Formula Rookie.
The track being different to most other tracks by meaning mainly fast corners, so a new tune had to be configured just for this track. Got within 1 second of PS4 record so it's good enough I believe!


https://www.youtube.com/watch?v=124ZlJxDDqk&feature=youtu.be

Don't forget to open your radiator to at least 80% as this is a hot track or else the following may happen to you....

https://youtu.be/124ZlJxDDqk?t=92

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Race 4/4 Ruapuna Park Club

To wrap the Asian series up we have a fast and tight little circuit to throw the car around, and will be using a drift style to negotiate the tight windy corners near the end of the lap. It's been an eventful series, starting with Sugo and the tire shenanigans, then Sakitto with the rain, Dubai with the heat (and blown radiators!) and finally Ruapana. The whole session should have been a whole lot of fun, and should be for you, but for non-race reasons I was glad to see it over finishing with a stress headache. Why? Sony's brutal PS4 DRM. I am using my main PS4 but my backup PS4 is the Primary one for my PSN login so the kids can play my games without me being logged in all the time. This means I need to log on to my main PS4 as myself to play games i purchased. Problem is the system checks all the time for a login token online. Last night I was internet connection problems from my provider and every time the connection died Project Cars violently threw me out of the session without warning. In TWO Time Trial sessions where I was trying to tune for this race the connection dropped and Time Trial instantly closed mid-lap and threw me back into Pcars 2 main menus. I then decided to just tune during practice and qualify as they wouldn't need to be online like TT would. Well I was wrong. Once during practice I was locked out (message on screen "cannot authenticate software license you do not have permission etc") and a second time right after I had posted a pole time in qualifying I was thrown out for 15 minutes. I say violently as the game exited to PS4 main menu, with game running in background but the wheel suddenly lurched all the way to full lock and started vibrating savagely. I unplugged it fast to avoid damage. By the time the network was back and I was allowed to play my game again it was 2:45am and I was tired and fed up. I didn't want to waste any more time testing so headed off to the race. Good news is the 'Donington' tune was superb around this track, with only tire and gearing adjustments. Despite my tired and stressed mental state the car stayed in balance the whole way through the race despite a couple of minor 'wobbles'. You need to drift around the slower corners but in a wholly intuitive manner which is a lot of fun!
Won the race and series, now just have the American series to run then I'm done with Rookie!
I recommend AI 100/100 for this series. Human record 1.04.xx and they run 1.05.xx laps so it's a good challenge.


https://www.youtube.com/watch?v=CVh1jAccG-0&feature=youtu.be

Use the default 'Donington' Tune linked at the start of this post, and make alterations shown in the following screens:

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sloppysmusic
16-05-2018, 00:10
Race 1/4 Long Beach Street Circuit

For base tune use the 'Donington Tune'
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes&p=1505328&viewfull=1#post1505328

First race of the US season is fast and easy. The solid tune should get you a good grid position then its grind a few easy laps. If you don't hit a wall the win is quite easy! In fact my fastest race lap was less than a second slower than the PS4 record and it's easy to be consistent here.
I recommend AI 100/100 as their fastest times are a second or two below the PS4 record.

For hot lap see video below (1:31:930)

https://youtu.be/3k3rBKtBeKI?t=101

Tires and gearing:

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Race 2/4 Watkins Glen International Short

Another easy race, either if you choose the 'fair' or 'cheap' methods. Race starts dry then rain starts almost half way though. In an 8 lap race if you pit after 4th the AI won't all pit until after 6 when the rain has slowed them down considerably. Or the cheap method is just to put wet tires on from the start which works fine ahem. If you choose to pit add a couple liters extra to allow for wet tires causing higher fuel consumption. The tune below shows 'wets' for race start, chose 'slicks' if you want to race fairly. I did both to prove it was an easy win anyway!


https://www.youtube.com/watch?v=lUQD_iA0owA&feature=youtu.be

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Race 3/4 Sonoma Raceway Short

AI at 100/100 are spot on as usual, below WR pace and are easy to beat with a little practice. The tune is the usual 'Donington' tune, tweaked for gears and tires. A point worth mentioning here is that its possible to run the tires from all the way down at 10 up to 25 quite safely, with grip lessening and speed increasing as the pressure rises. So if you feel like tweaking yourself start at the low pressures, then increase gradually until you find your sweet spot. Too high is very fast and rally like drifting but you may like that! I set them at 27/24 in practice and got blistering times 1 second faster than I could manage in qualifying with lower pressures. I wanted the tune to be stable though so we went with the lower pressures. Your choice!

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Race 4/4 Texas Motor Speedway Infield Course

It's tracks like this that make Formula Rookie come alive. Almost small enough to be a kart circuit, doing laps in under 40 seconds, Texas Infield fits the car like a glove, or rather the other way round. Hardly a straight at all the whole circuit is fast tight corners that have to be taken confidently or else they will claim you as victim. The tune has a balance between the speed you need to compete against ruthless fast AI at 100/100 and the stability to the last the full distance of 12 laps without mishap. Those AI cars show no mercy at 100 aggression. If you leave a yard between your paintwork and an apex they will claim it. The tune allows some serious drifting. A good defensive tactic here is when you see that car behind you head for the inside (showing you no respect) you also keep to the inside, and point the nose on to the apex. You can then combine a trail brake of the final portion of apex approach with a track wide drift as the high first gear winds up to full power before you load up and fire the rest of the gearbox. Passing competitors while drifting round a corner in an open wheel car is quite special! You have to calculate ahead your trajectory. If a robot car dives in front of you or brakes unexpectedly you have to plow on through (if damage turned off of course!). Why? You CANNOT brake and turn with this car at the same time without spinning off, so when an obstacle presents itself without a respectable and timely introduction try to smack into it as straight as possible. Slamming your brakes on may just lead to a hot metal sandwich with the cars behind you joining in on the fun. I am including the video of the qualify and race below so you can view first hand the mayhem. In this particular race one car jumped in my path after a few laps leading me to shunt it off the track without the wheels touching the ground. The rest of the race was then a hard fought battle between me and my team mate, the rest of the pack being delayed by the crash. I practiced a few races before keeping this one to check radiator usage. It's practically impossible to race completely clean so be extra careful if you have penalties turned on. The AI will constantly appear in your path so dodging a crash most often means an excursion on the grass. If you get the dreaded wheel lock with another car its race over. So be careful of side to side collisions!


https://www.youtube.com/watch?v=L5TmvPWbEyQ&feature=youtu.be

Here is the tire and gearing part of the tune. Changed the damping too for this final race. Enjoy!
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sloppysmusic
20-05-2018, 21:42
AI 40/40? Why so low you ask? Well if any of you have tried or read about the current state of Formula C on PCars 2 you will know there are some major tire problems. To be short, in the cool Brno weather it is impossible to warm the tires up to race pace no matter how many laps you race. So you have this slippery machine losing its front and/or back end on almost every corner however you take it. The TT record is around 2.02 but that was with pre-warmed tires, a luxury you do not get in qualifying here, and in the race after the first lap those warm tires go cool and you have a terrible time. We are at post patch 5.0 at this point and rather than wait for a possible fix I decided to go ahead and make this race fun and stable despite the odds. If the problem gets fixed, this tune may become redundant but if like me you want to work your way up the tiers from bottom to top here is the way to do it right now!
First task was to 'cripple' all the excitement out of the car to make spins less frequent, then by using wet tires on the rears and slicks on the front. Some people recommend using sports all round which is possible but they just don't feel right to me on the car. As my tune will mean top lap times for the car are now around 2.10 racing against the AI at any high level is impossible (they don't have tire problems!). I finally found AI 40/40 would lap the same as you with this tune so it makes for a good and still fun challenge, even though the car is way slower than spec. It still is possible to spin, but short shifting and avoiding strong power changes in sharp bends (well any bend) should give you a pleasant time. I raced full distance of 10 laps and once I got in a rhythm it was no problem. The AI give you a good race, especially at the start! You can't hear your engine above the roar of all the others so you shift from memory not sound. As long as you don't spin at the start (car is not THAT crippled!) and keep your cool you can soon draw a comfortable 2 or 3 seconds ahead for the rest of the race. I used a low radiator opening at only 10% as I intended to short shift a lot and wanted all the grunt I could get. Temps reached 266 by the end of the race as long as I used this strategy. If you want to rev the car higher and push it more I recommend at least 25%. I am using the viscous LSD as I liked the predictable smooth handling it gave, the geared LSD can be used with similar results tuned as shown below (just turn it on and viscous off). The Clutch LSD resulted in the car wobbling around too much through corners, never seemed smooth to me, fortunately we have alternatives!

If the rest of the FC series has the tire issues I will stick to this extra stable tune, as to not waste time producing 5 throwaway tunes! Gear ratios will be provided for each track.

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sloppysmusic
21-05-2018, 18:17
Now we are on a shorter track with more tighter corners we can raise the AI skill to 60/60. The AI are always faster on larger tracks! Having got a safe tune already from the last race at Brno, all we have to do now is tweak it to Donington. It's bumpy so we soften the springs and change the gearing. Not much else as we don't know if/when the tire issues will be patched. I lowered the traction control to 80% during the race (dry) but had it at 1% in qualifying (wet). Weather this time is DRY/WET/DRY. So yes you have to qualify in the wet and race in the dry. This tune works equally well in dry or wet fortunately. I've got a big tip though: In the qualifying session of 15 mins, it rains for the first half and stops the second. Track is wet the whole time but with less puddles in the last 5 mins and this is where the AI will post their best times. We're talking about faster times by 3 seconds! So save your best runs for near the end when it is possible to lap almost as fast as in the dry.
The race itself was very exciting. I started pole, almost spun out at the start and then had 10 laps of knuckle-clenching fund as the AI were in my mirror for the whole race. In the last lap one guy even tried to dive bomb me several times! Not fun after 9 laps of this. Was relieved to get over the finish line and win by half a second! I have video saved of both qualifying and the race but will only upload if requested as the AI are not set to 100/100.

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davidt33
21-05-2018, 21:33
Your accompanying narratives are so interesting Sloppy.

sloppysmusic
21-05-2018, 22:41
Your accompanying narratives are so interesting Sloppy.

Thanks Dave! I've got a classic coming up in a few moments...this time with a VERY entertaining video (NOT for the reasons you would expect!)

sloppysmusic
21-05-2018, 22:46
Wet/Wet/Dry. That's the session weather. Meaning like Donington before I can't do any meaningful tuning as we close to sliding around all the time anyway. Made some minor adjustments, qualified first using AI 40/40 in the wet. Then put AI up to 60/60 as soon as I saw the race was dry. 40/40 race would have been no contest. 60/60 turned out to be a contest alright. Setting race to maximum 10 laps I couldnt survive past 4 laps with the superfast AI taking me out during a dangerous pass. I took some videos to show what they will do at aggression 60! I also was stunned by their superior speed down the long straight. They were always faster than me despite me lengthening the gears. I even reduced the race to 3 laps out of desperation thinking I could close the radiator fully and gain an advantage. Nope! Still faster than me. I concede I could have driven a little better but they always caught me on the straights regardless.
Here are my recommendations:
Run qualifying at AI 40/40. Unless you are a fish.
Run Race at AI 60/60 short length of 3 laps. Or if you are very confident with blocking safely make it longer. Except you need to open the radiator as it gets hot here leaving you vulnerable to the alien AI with their warp speed thrust. I am convinced their superior speed must be due to whatever tires they use, high pressure for speed combined with glue-like grip?

Here is a video of some AI shenanigans plus the full 3 lap race! See me get passed on the OUTSIDE of the final double corner! See me dive bombed! See me treated as target practice by the same car at the same corner in two successive laps! If you block the apex they are unfazed and will just go past you wider (they have no problems on grass). Best thing about this race (to take a positive from the experience) is to consider it a supreme exercise/practice in the art of blocking faster cars during a varying assortment of corners, fast and slow.


https://www.youtube.com/watch?v=o3ds94lskOg&feature=youtu.be

Here is the tune. Remember I closed the radiator to try and keep up with their pace. I do NOT recommend this unless you want to finish the way I did in the video above!
Only 2 races to go then we're done (I can't bear to look if there is another FC series to complete!)

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sloppysmusic
22-05-2018, 19:43
Finally as soon as I started practice I noticed the tire problem was no longer present at this circuit! So after posting laps near the TT WR I upped the AI to 100/100 at last! They lap at speeds at or around WR TT pace so it's a great challenge.
Hot lapping with the radiator closed is fastest but at this track you only get around 3 or 4 laps max before you blow the engine. So if an AI car is in the way you can't afford to waste a lap, get round him somehow! For the race I opened up the radiator
to 75% which was safe (topped out around 215f), although it meant the AI (do they even have a radiator value to set?) was right on my rear for the whole race, and passed me several times. One of the best races I have ever had in Pcars 2. If not THE best so far. Full video below
showing hot laps in practice (32.900) and qualifying (33.650), and the full race. Wouldn't have bothered uploading it but as we finally got the AI up to 100/100 it's great to see what a challenge it really is! AI will pass anyway or anyhow they can, prepare for some
knocks if you are at all cautious approaching a tight bend. If behind you they don't hesitate at hairpins, if in front they have the habit of brake checking you at the apex. I use mechanical damage only, use full damage at your own peril!


https://www.youtube.com/watch?v=uO_zEGa81Sg&feature=youtu.be

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sloppysmusic
23-05-2018, 04:22
Sweated blood (almost!) over this tune. Wasn't feeling well (nausea) and wanted a tune that would do well without me trying much (!) I nearly qualified last but managed one OK lap and got 2nd on grid. Tried couple of 10 lap races but as I said wasn't feeling great so taking it easy in front didn't happen the AI took me out by dive bombing the chicane twice (see video). I'm including 2 radiator tunes. 1 for the 10 lap and 1 for the 3 lapper I decided I could cope with! Fine tuned gearing with 1 high to match the last corner sweetly so the start was dead easy full throttle no chance of spinning out then off into the sunset..kinda. Proud of this tune as from watching the short video you can see I'm driving lamely and even pick up a slow penalty for a lazy chicane last lap. BUT....if a chap not feeling 100% can stroll away with this event with AI on 100/100 I'm sure ANYONE could do well with the setup! My best half-hearted laps were around 1.41 (faster than PS4 time trial and about 3 seconds from PC record). I reckon someone good could get a great time with this tune. Anyway here is the video and the tune!
(Sorry forgot had Bluetooth speaker while racing and PS4 picked it up!)


https://www.youtube.com/watch?v=5UGx5NWI_Ko&feature=youtu.be

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sloppysmusic
26-05-2018, 15:13
After a stressful initial Euro series (which may have put a lot of people off Formula C in Project Cars 2 for life) I'm happy to say my World Championship series is well under way and features top class racing!
First up Algarve. Why 75/75 AI? Record PS4 time is 1.47xx which is 1 hot lap closed radiator warm tires. In qualifying here you have to do a whole 2 minute lap BEFORE you even start your hot lap and radiator just cannot avoid
overheating by the end of it. Plus tires are not completely warmed up until half way through 2nd lap. AI at 100/100 are putting times in of 1.47.xx in qualifying. I believe this is practically impossible for a human (in a race). I recommend 75/75 you can
see in the video and screens below that was still a great challenge! I qualified 6th (was very happy!) and led the race until penultimate corner when a hot corner tire let me drift off track slightly. Happy not to spin out and perfectly satisfied to take second
place in this 7 race long series!

Here is video of the qualifying lap:


https://www.youtube.com/watch?v=4y_vQwVGtJ4

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sloppysmusic
26-05-2018, 15:24
I was dreading this race as I've never had a good open wheel tune at Mon...I mean Azure circuit before. 2 full hour practice sessions later I was happy with what I had. A little bit of oversteer to get you round the ultra-tight corners, you can hold the wheel (or controller) gently to drive a smooth lap here. Gears tuned for slow and fast sections.
By the time I recorded the final practice laps and race shown briefly below I was very tired. Even with my VERY Sloppy driving I got a practice lap under 1.39.xx! Race was easy too, pulling away from the pack in a trio of 1.39.xx laps near the start until I started to lose concentration...the point is I'm sure anyone fresh and 'on point' will enjoy this tune. I reckon it 'could' be tighter but I like the relaxed feel overall. Plus you can take final bend/chicane in 2nd before final straight with good timing. Loved the race so much I can't wait to go back and race it again sometime!
Winning this race put me 2 points ahead of my nemesis from the first race on the championship leaderboard. Exciting series ahead can't wait!


https://www.youtube.com/watch?v=1HLeKaQ5MF8&feature=youtu.be

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FishHead
26-05-2018, 16:31
hi are you able to show me the g29 set up from the steering angle to the configurationand the forcefeedback too, i am having serious troubles with mine

sloppysmusic
26-05-2018, 18:11
hi are you able to show me the g29 set up from the steering angle to the configurationand the forcefeedback too, i am having serious troubles with mine

Sure I will have something up by the end of the day. I dont think my config is great it just does the job. I have an annoying deadzone at center that causes oversteer with open wheel and tightly wound cars. Might just be my wheel it's had about 6 months of heavy use. Definitely got my moneys worth though. Best thing though is that it is consistent .. I never think what the heck is my wheel doing now? Solid piece of kit. Will probably put the config screens in the intro post to this thread so check back tonight!

Maskmagog
26-05-2018, 21:57
Just wanted to say thanks man! I just tried your Ginetta JR at Knockhill National, and it made a huuuuge difference! Before, there was no way to take last corner at full throttle, for example. With your tune, I went from 57.5 to 55.7! Only thing I changed was brake bias. The tail was a bit too fun at 58-42 for me, so I changed it back to 60-40.
Great work, really appreciate your effort!

sloppysmusic
27-05-2018, 01:19
Just wanted to say thanks man! I just tried your Ginetta JR at Knockhill National, and it made a huuuuge difference! Before, there was no way to take last corner at full throttle, for example. With your tune, I went from 57.5 to 55.7! Only thing I changed was brake bias. The tail was a bit too fun at 58-42 for me, so I changed it back to 60-40.
Great work, really appreciate your effort!

Awesome thanks for letting me know! The idea is to produce something very stable you can tweak to suit yourself without it falling apart and that's exactly what you did! Makes those Jrs a whole lot of fun :D

sloppysmusic
27-05-2018, 17:10
A challenging race, but one we can take some points from. The AI, similar to Algarve, manage to perform at Time Trial level throughout qualifying and race. I am convinced now they do not have tire or radiator problems to deal with! We DO, however. Lowering the AI settings to 75/75 makes this race a tough but possible challenge. Congratulations if you can win at this level, I was very happy to take 4th after starting 2nd on the grid. Having optimized the tune to get through the first few turns of the track with a smooth semi-drifting style (see the video for a qualifying session chicane drift pass!) the only tricky section is the middle chicane. This needs a drop in gear at just the right time to keep balance and get the line needed to power through to the final hairpin signalling the final corners. This was easy in qualifying but the race raised an unforeseen problem. Whereas way back at Brno at the start of our Formula C career we had an impossible task trying to get the tires up to heat, here we have the opposite. Our tight tune with warmed up tires failed to get past 4/5 laps without losing grip on our outside tires from overheating. After 3 attempts starting 1st during the first lap before being taken out by the following AI pack or just sliding off the track half way through I knew I had to do something to stop the tires overheating. In desperation I lowered the spring rate considerably which worked. This made us slow in that tight middle fast chicane though where the cars behind would always catch us up. A battle for points ensued, realizing I could not push hard enough to win, I fought off every challenge until a pass became inevitable then let the car through. Very exciting race, tactics very much in my mind throughout, I settled happily for finishing 4th by the end. A definite rival in 'Alan Nelson' was apparent from the previous race, he finished 10th leaving us 13 points ahead on the leaderboard after 3 races. 20 points down to 3rd place means at this stage it's a 2 man struggle!


https://www.youtube.com/watch?v=a1GuCAEQq2c

QUALIFYING TUNE:

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RACE TUNE CHANGES:
Feel free to stick to the more responsive qualifying setup if you fancy your chances, or run a race distance of 5 laps or less. Going the full distance of 10 laps is recommended for the full game experience, anyone who finishes well without making changes please report back!

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sloppysmusic
28-05-2018, 00:40
Aaannnndddd we are back to the cold tire problem again. Despite warm clear skies our slicks stay too cool to qualify and on lap 2 of the race are already cooled below their peak grip. I tried a 10 lapper a few times. In slicks AND wets. That was dumb. I started 2nd, then just dropped down the pack every few corners. The AI are on some kind of mechanical steroids at this circuit. At 100/100 they are faster than World Record TT pace, and even in the race they come flying down past you on the straight even with high gears closed radiator AND slip streaming! I eventually settled for the minimum 3 lap race and used wets. That gave me 3 laps to hold on as best as I could before my tires fell apart. I settled on 50/50 AI after trying 100/75/50/25/30/40..and finally 50/50 when the best time I could manage with my tune got me 2nd place on the grid with those settings. I didn't figure the race would be so hard, but yes you don't have a chance really you feel like a rabbit at a greyhound race. At least I got an exciting race if not a fair one! I came 8th after an AMAZING (no hyperbole!) acrobatic crash half way round the 3rd and final lap.I was 3rd. Guy behind got too close sideways and caught my tires flipping me way up in the air spinning long ways. The view I had from the cockpit was phenomenal! Saved some video of replays from the different cars it's just something you could never stage. Anyway I landed forwards without both wings (which magically appeared again during the cool-down lap?!) and after crashing into walls got back and lost only one more place before the finish.


https://www.youtube.com/watch?v=XruoIc8hHjI

Enough blah..the tune! Don't laugh, I promise stable and fun and that's what you get! 1st gear very high and others spread high too up to 6th that's geared for mild slip streaming. This comes in handy during the long straight both in qualifying and the race. The high first gear is perfect for several places you just have to time it right and nurse it around the first and last 90 degree corners. No chance of spinning out from oversteer! Springs are ultra soft dampers too. You can go a little faster when firmer but I don't like to feel sick when racing. Stiff springs on this bumpy track had me nauseous in no time.
Anyways, enjoy the tune it's unique! (Especially the constant howling you can hear the tires complaining about below - any trick to create friction and lose heat slower!)


https://www.youtube.com/watch?v=4ZwLXrbQyGY

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For the race make these changes (increasing down-force will slow us down but keep us nailed to the track):

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sloppysmusic
28-05-2018, 04:36
Human TT record lap on PS4 120.719. AI at 100/100 do 121.xx. Normally this would be great competition but...guess what? Yes we have rain mostly or dry in qualifying and the dry tires won't warm up. So we use wets and the best time I got in the dry was 125.xx (with wets!)
At 75/75 the AI were doing 1.24xx which once again sounds good...except that's in the DRY. In the wet they do 1.27 and me around 1.34. Are you following me?! Long story short I recommend 50/50 for this event as the AI do 1.33xx in qualifying. So I expect to be in the top
ten on the grid. As it happened during my first qualifying lap my nemesis Alan Nelson is right there in front of me at the turn for the final fast uphill section before the finishing straight. He actually did not brake check me and flew off up the hill giving me the perfect chance to slipstream him (top gear allows for a bit of this!).
This let me slingshot him for a 132.920 which put me approx half a second ahead. I stopped driving then as would never beat that again! That's why the AI is spot on with 50/50 as they are slightly better than us which is perfect.

Here is my lucky qualifying lap:


https://www.youtube.com/watch?v=dZEBhH-QOt4&feature=youtu.be

For the race I picked 10 laps as they wouldn't be dive bombing me in the rain so fancied a decent race length. The GOOD news is that wets here in the dry and the rain actually give you proper race grip. As long as you watch out for puddles and don't overdo the throttle passing an apex you can almost put the pedal to metal.
So we are not having a stupid race, should be fun! Race starts in the dry with heavy cloud forecast. I set up dry tires with a wet pit but for 3 race starts they attack me aggressively and I cant stay on the track. I start with wets and do a quick lap a few seconds ahead of them. Half way round the 2nd lap I spin out by a smidgen after too much throttle after an apex (see earlier warning!). Takes me 30 seconds to get back on track (wet grass sigh....) and I am thinking oh well I'm ahead on points in the series this will be OK. It starts to rain. All the other cars pit within 2 laps and suddenly I am in 3rd! Result! I half think I should restart on dry , survive a lap then pit for wets as this feels like a cheap result. BUT after suffering so much with this cold dry tire problem (like everyone!) I meander around the track giving up a couple positions as I don't fancy pushing and finish 5th.

Sooo.... for a fair race you SHOULD start on dry and be careful , change into wets and be equal-ish to the AI. The alternative is start on wets for good grip and get a VERY easy win by just staying on the track. I'd do dry next time and pit as it makes the whole series more exciting. Up to you!

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Race Results:

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Next up Silverstone GP in the fog! Can't fault this series for drama!

sloppysmusic
28-05-2018, 21:30
Silverstone GP. A track I haven't raced on since the PCars original game almost 3 years ago. I have done a lot of National TT laps and races so all the turns were learned 'wrongly' in my head. Off to practice against 40/40 AI to get lots of laps in. Loaded up my Barcelona tune as a baseline which seems to work very well, haven't adjusted anything except tires and fuel yet. We have the usual problem with the weather and tires. Its rainy AND foggy. Slicks however seem to be performing well even when cold (I'm even more confused now!). After an hour practice I am lapping 2.15, AI at 2.09. Human TT PS4 record 2.08 (5 seconds slower than the master race I know!).

Off we go to qualifying. Ahhh. HEAVY fog now. I can't see the track ummm. I'm not very confident going full speed in this yet with only an hour in 'normal' fog behind me in practice. I get 2.14 best time. AI doing 2.11. I decide if I'm going to give this race a fair AI rating I need to get my skills on the track up first. So I quit the session and load up a TT session for a while. After half hour I'm very happy to get a 2.07.937. Here is the video of the TT and the tune:


https://www.youtube.com/watch?v=NvwPjn_jHTU

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I'm now thinking I should be able to increase the AI to 50/50 for our series race but am not confident I could do it in limited visibility yet. I decide to setup a custom race in the fog at night....I forgot I had no headlights of course! So it was MUCH harder than I expected. I was running around 7th before I got taken out twice but decided to run the full race for the practice. Kind of hypnotizing running in the dark with a few lights here and there and exhaust lights from the cars ahead as my only guidance. It was both very relaxing and terrifying in equal amounts.
EDIT back to 40/40 after getting destroyed in heavy fog by the AI with their infra red vision...
Here is the fastest lap from this practice race:


https://www.youtube.com/watch?v=za5OVjXYIPE

After that I called it a night confident in my ability to do the series race justice tomorrow. Am going to try 50/50 AI but only if I don't get murdered in the race. I still don't know what the race conditions will be. Can't fault the game for building tension....!
EDIT: 50/50 produces lap times equal to WR TT times in heavy fog qualifying! (1.06) so it's straight back to 40/40!

Qualifying and race day:

I recommend settings of AI 40/40 for the qualifying and race session. You will HAVE to know the track inside out in the daylight before taking on this session. If you DON'T practice this in TT or custom race for an hour or so to get comfortable with the complete layout you will have an impossible job of qualifying in HEAVY fog here. I got times 2 seconds slower than pole and finished 18th on the grid. I always thought this would be a tough session as it's a big fast track which the AI love. It is also perfect for us to get passing opportunities too in the race. If I won no points in the race ahead my lead of 24 points in the series would be cut considerably but this is the way it should be! You can't just lower AI to suit your championship standing. 40/40 will provide a great challenge. The 'Barcelona tune' is rock solid stable and perfect for passing cars on all tight bends with its drift friendly oversteer. You can use slicks no problem for both qualifying and the race. In qualifying they never warm up enough but grip better than the slide happy wets. In the race they are half warm enough for most of the race as with this 'drifty' tune we can actually keep them warm, the same way the tune at Barcelona earlier in the series warmed out tires to the point of overheating.

Here is my qualifying lap:


https://www.youtube.com/watch?v=mJz3xyPk518

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The race itself was easily the most excitement I have ever had in any racing game ever. Period as we say over here. The AI was evenly matched to us so if we raced consistently without serious mistakes we can climb slowly up the field. I love this tune! Sorry but it's now my default for good reason. It keeps the tires warm with mild drifting whenever you want it to (or don't lol!). The mild oversteer is brilliant for passing AI cars by nailing the apex on any tight corner and holding the inside track edge all the way to the following straight. There were 3 places I could consistently pass almost any car I was close to ahead. Once I realized this I kept to the simple strategy of slip-streaming to get close, then sneaking by on the inside. Clean driving too, the AI could not turn as tightly as we could.
After the usual first half lap scrimmage we found ourselves in 10th, behind the leading pack and ahead of the following. Intending only to go for a top 8 place for points it was not until the last race third that something better appeared possible. Pouncing on any rare mistake and taking those tight corners I crept up to 3rd by the final lap. I was now terrified the AI behind would dive bomb me at apexes (which they will do at any chance) so modified my lines to keep as close to every apex as I could. Earlier than expected I took the lead 2 cars 2 corners in a row and then nervously drove fast but defensive holding those inside lines until the finish line.
I will post video highlights sometime, if only to remind me how to do it RIGHT if I forget sometime. I think AI 50/50 would have left me in final place. The fog lifts during the race and is only light at the start so it is of no consequence but those AI are just machines rarely making mistakes and I would never have been able to stop them passing me aggressively. It is also a great reminder that even finishing far down in the order you still have a chance of a good result if you drive consistently to your natural fastest pace.
Final race of the series I will still attempt to make as competitive as possible even though the series is mine now whatever happens. Laguna Seca, one of my favorite tracks...tuning should be a challenge!

Here is the race info you need to set your radiator to and final results:


https://www.youtube.com/watch?v=jQTSBf7vRao&feature=youtu.be

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davidt33
28-05-2018, 21:44
A car with no headlights racing at night boy? Isn't there a law against that?

sloppysmusic
28-05-2018, 21:46
A car with no headlights racing at night boy? Isn't there a law against that?

Shush David! We're moonlighting at the track...... Literally!

sloppysmusic
29-05-2018, 21:34
The final race! Love this track. Started off doing a Time Trial using the Barcelona Tune, which I modified slightly to allow us to push full throttle around the faster corners here. In about 2 hours I found a setup I was happy with, producing 1.24.875, faster than PS4 record but a few seconds shy of the PC WR. Once again felt very easy and fun to drive. Here is the video of the TT followed by the tune:


https://www.youtube.com/watch?v=YGG98_ETKgU

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Warmed up and ready for qualifying I started the session. AI were doing 126.xx at 100/100 so decided to use that setting for race too. So I recommend 100/100 for the AI settings here. Finally the tires were behaving correctly! Took two laps to warm them up but then they stayed in the zone perfectly. Of course this meant I could not use 0% radiator as it got too hot as tires got ready. Set radiator to 20% to get a few safe laps with good tires with all the settings the same as the TT otherwise.

Here is qualifying lap:


https://www.youtube.com/watch?v=2uCUMal6gqI

Couple of seconds slower than TT but good enough for pole. Next time I'd run 30% radiator and relax for a few laps. Harder to perform when you have only 2 laps before the engine blows!

After the great Silverstone race I was kind of disappointed to be starting pole as I figured i'd be driving off into the sunset. Annoyingly there was some other kind of issue with the tires...or else they have a best performance temp band that is so narrow you can never keep it there. First few laps I shot off ahead until I could not hear the following motors anymore. Then after lap 4 I started braking harder to get round bends. Then worse..I had to get round bends in a lower gear..this led to my lap times dropping by 1-2 seconds from the blistering start pace and sure enough here came the onslaught of AI up my exhaust pipe eager to get past. As I could no longer push I decided to let any danger past so as to finish well and not spin out. Race highlights are below. You can see the difference in the speed I can go round corners. Overall though AI 100/100 is still good. Starting pole position and driving defensively is a pretty cool and fun race to run anyway. Especially at the end of a 7 race series!
Here are the highlights:


https://www.youtube.com/watch?v=u96qo3Ft9uo

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Overall a great series with some good competition. A few niggles but once you know about them they can be driven around.

davidt33
29-05-2018, 22:20
Sooooo.....are you going to do series with other cars now?

sloppysmusic
29-05-2018, 22:25
Sooooo.....are you going to do series with other cars now?

haha. well i wanted to finish off by doing the US formula C as I have those tunes pretty much nailed down now. Then I am ready for any tier 4 depending who asks first , loudest or most votes!
does anyone want radical superlites? i did the caterham already so no need really.
plus any invitation event or manufacturer...i started with ginetta gt3 and it was horrible I could not drive it round the track at all...
That BMW 320 Gr5 you sent me details of is in 2 invitation events so will be using that before long and tune is mostly done already!

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Demon340
30-05-2018, 02:46
I’ll be banking and using whatever your sharing. I’ll get to whichever series your showing eventually. Blinks been helping me a ton w/ the Cayman series. I’m only one race in though. I’m starting to like the car despite my inability to maximize its attributes thus far. I’m trying though!

sloppysmusic
30-05-2018, 05:53
I’ll be banking and using whatever your sharing. I’ll get to whichever series your showing eventually. Blinks been helping me a ton w/ the Cayman series. I’m only one race in though. I’m starting to like the car despite my inability to maximize its attributes thus far. I’m trying though!

I will do them all eventually except rallycross lol. Did 2 races with formula c in us series tonite. Never raced tracks before but tunes are so stable got ps4 records in only 5 or 6 laps. I deal with all the issues as well such as tires but the tunes are designed to be very stable for rookies to get fast times with. It really has been amazing fun for me and the game has really opened up. Give a random time trial a shot with one of them and I believe you will grin bigly! Thanks for the feedback and interest. I know for a fact anyone taking these tunes online will make a killing. When I've finished formula c in a day or two I'm really excited about tier 4. I was at that point a month or so ago when I went back and did all the tunes.They all look fun to me. Open wheel is natural progression as I've done so much with it recently with every C and rookie race tuned. But im open to votes haha. Like I said anything but rallycross! Group A appeals as a complete change with road cars. Blink has been doing the Cayman so maybe do that later although I love the challenge of getting a tricky car to open up..

sloppysmusic
30-05-2018, 18:59
Our final series covering Formula C. Only minor tweaks needed now to a tune that is very stable already. Neither of these tracks I had ever driven round before but with these tunes I had PS4 records within 5 laps (2 with COTA!) and times within couple of seconds of PC leader boards soon after. I realize now the PS4 records are pretty useless as anyone who beats their record time with a faster car in same class ERASES their previous cars time...

Indianapolis. Fast circuit, toyed with less downforce but the fast corners begged for it to be dialed back up. We are seeing a regular pattern to the poor tire performances now. In qualifying you start of cold and it takes a realistic 2 laps to warm up, so we run a slightly open radiator to give us 5 laps on the track. In races you start warm but rapidly your tires degrade, after only TWO laps you are struggling to keep up the pace and the AI start attacking after being several seconds behind you after the first lap.

We managed a 126.8 in TT and 128.xx laps in qualifying similar to the AI. So I recommend 100/100 for this race.

Here is qualifying:


https://www.youtube.com/watch?v=Lg_rq98FElw

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For the race I set 3 laps as anything longer was just stupid. Never got past lap 4 without being swarmed by AI while we crawl around the corners on degraded tires. So you can keep radiator same as qualifying or just close it completely.

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sloppysmusic
30-05-2018, 19:13
Another track I hadn't raced before...a few camber and damping tweaks and we were very competitive. Trying AI set to 100/100 for this race they were qualifying in 2.10, 2 seconds faster than I could manage with this tune (and only a couple seconds slower than PC records!). 90/90 they did 2.11. Figuring in the race they would do this every lap I didn't fancy my chances with the degraded tires so went with 80/80. Maybe 85/85 would be even better but losing a little patience trying every setting to get past the tire degrade problems.

Here is qualifying:


https://www.youtube.com/watch?v=5_CJ2SZBqGY

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In the race we didn't seem to have degraded tire performance this time! My 3rd lap was my fastest. The AI were always close behind (not surprising as at this point I had only done maximum 15 laps ever at this circuit). I didn't even try race of 10 laps this time, maybe you could give it a go? We use same radiator settings as qualify but you would need to open it up to 60% if you went the full distance. I really hope the tire issues are sorted out as these races have the potential with good tunes to be a lot of fun. I never heard of open wheel races being a maximum of 3 laps though! How can we even try endurance or 'normal' 60 lappers?

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sloppysmusic
31-05-2018, 00:17
I found my Circuit Of The Americas tune to fit this track like a glove, which is just as well as I hit my saved setups limit on the PS4 so CANNOT SAVE ANY MORE NEW SETUPS!
I can manage 2.16 fairly consistently.
AI at 100 did 2.10, 80 did 2.13 and 50 did just under 2.17. So I recommend AI 50/50 for this race.

As mentioned above use the following link for the tune as I can't save another one anyway:
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1513612&viewfull=1#post1513612

In the race itself I started to lose grip before the end of the first lap so as usual we stuck to the minimum of a 3 lap race to get it over with as fast as possible.

Here are the result sheets:

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davidt33
31-05-2018, 00:25
I never realised there was a limit to saved setups Sloppy. Out of curiosity, what is the limit?

sloppysmusic
31-05-2018, 01:08
I never realised there was a limit to saved setups Sloppy. Out of curiosity, what is the limit?

David I don't know although I have 52 for Formula C right now and cannot create any more without deleting my precious old ones argggh! As the answer is so important to me I have just posted a separate thread asking for the answer. You've probably noticed it by now!

davidt33
31-05-2018, 01:22
David I don't know although I have 52 for Formula C right now and cannot create any more without deleting my precious old ones argggh! As the answer is so important to me I have just posted a separate thread asking for the answer. You've probably noticed it by now!
That's some scary stuff. Haven't seen the thread yet but going to search for it now cause I want to know too as I'm sure lots of others.

sloppysmusic
31-05-2018, 15:13
Really fun doing time trials and qualifying here, the car just drifts around those hilly sections like a dream! Found an unusual 'bug'/anomaly during the race...
My final lap was registered as 1.37.460 as you can clearly see in the screenshot below and I WAS the fastest car..BUT the highlights screen later shows someone ELSE with my fastest lap time! The only other explanation is that the second placed guy had the same exact time earlier in the race and therefore BEFORE me so claimed the point for fastest lap...weird as I won a 3 lap race by almost 3 seconds, you'd think the guy would have been closer! Will have to check in future if the final lap is the fastest if I DO get the reward!

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Race had usual problem of failing grip after a few laps. So I did 3 for race:

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sloppysmusic
31-05-2018, 15:18
Final race of my whole Formula C career! It's been up and down but the car has been great fun to drive. Intend to do some time trials with it for fun in future!

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I love this circuit and would do a 50 lap race with pit stops if the tires were sorted out! 3 here, very easy, I even crashed and spun out from lack of concentration and still won by several seconds :D

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sloppysmusic
05-06-2018, 19:36
****FROM THIS POINT ON WE ARE USING PATCH 6.0****


Finally we graduate from the lower tiers into Tier 4! This is where we can put out skills learned coming up through the ranks through their paces with faster, more 'interesting' cars. Or if you didn't do Tiers 6 and 5, you just have natural alien ability or Stability Control...
First up for me is Group A, a choice of 3 souped up family runabouts featuring overpowered motors in flimsy road chassis. The Ford Cosworth ('Cossie') has a turbo to be fearful of. We dial the boost down to 50% for this tune to make it stable and fun. Without that aforementioned (spit..) Stability Control every time this kicks in at 100% you will lose the back end. Every time. Even if you keep it on track you will have completely lost your racing line and the second you gained from the boost looses 2 while you get back on track...

As patch 6 has just hit we are expecting changes. The AI in qualifying have no problem controlling their turbos at 100% and put in WR 1.36 times. We can do 1.39 times with this tune. So we dial back the AI to 70/70 for qualifying, where a 1.3xx time should get us top ten on the grid. I tested this in custom race as I used 50/50 for my qualifying (shown in video) but it got too easy at the end. Talking about EASY.....the race itself is all rain from start to end. I ran full distance of 25 laps and it was a lot of fun! Car handles like a dream. 50/50 was a joke..we get great grip finally yeeeeeeeeeeessssssss!! and do realistic 1.47xx times. The AI are nerfed though and do 1.55 times. TWENTY SECONDS slower than qualifying! So I upped the AI to 100/100 and had the race of a lifetime for me. Got off to a good start, losing places off the start due to less boost but in front after 3 laps and after 13 laps I was 14 seconds ahead. Then I noticed the wets starting to lose grip and sure enough they were slowly but surely wearing down. I had my default pit set for slicks and was praying for the sun but it never showed. I had to stick with my wets to the bitter end (too fiddly doing manual pit stops I'm afraid and slicks would be useless). I advise anyone doing 25 laps to change into some fresh wets after 13 or so and you will have an easy race! Mine got desperate as the AI inched closer lap by lap until 4 seconds behind last couple laps. 2 nasty puddles didn't ruin my race once I was aware of them but with no grip I was always going to lose time coasting over them and getting back on line. To my great relief I hung on with almost zero tread left during last 2 laps for a most pleasing win.
So my observations on patch 6 are positive. We can now push our cars in the rain on wets, slower laps but still all out racing. The AI struggle too and now only really compete with us at 100/100. So good job SMS! IF only they weren't so robotic with their perfect turbo boost control we could run them 100/100 all the time.

Here is the qualifying/race highlight video:


https://www.youtube.com/watch?v=xN11EyEse50&feature=youtu.be

Here is the tune - remember to use SLICKS for qualifying and WETS for the race!

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davidt33
05-06-2018, 22:19
Real cars at last. Amen.

JUst watch the vid race. What a race Sloppy. Whoa. That was quite exciting and good going.
Question. How come in the drivers list on the left I'm seeing "RPG" and not the initials for Sloppy?

sloppysmusic
05-06-2018, 22:52
Real cars at last. Amen.

JUst watch the vid race. What a race Sloppy. Whoa. That was quite exciting and good going.
Question. How come in the drivers list on the left I'm seeing "RPG" and not the initials for Sloppy?

real cars lol...you KNOW I had to do all the lower tiers to be fair to people playing for the first time! We can't all be naturals like you!
:cool:
Thanks..that race WAS a thriller a shame the AI don't suffer from tire wear! That's just ONE more improvement and we will have perfection...
RPG are my real life initials don't know why they are on screen there. Maybe when started career I said RPG...in custom race now and it says SLO...hmmmm...

davidt33
05-06-2018, 23:34
Looking forward to seeing more real car tunes.

sloppysmusic
06-06-2018, 00:04
Looking forward to seeing more real car tunes.

That BMW is in an invite tune will be in another soon. Both historic

sloppysmusic
06-06-2018, 20:30
After the last race this is a major disappointment. Used AI 70/70 in qualifying same as last time and it gave a good challenge. When it came to the race the AI with their perfect handling of 100% turbo boost pressure gave them a completely unfair advantage on all fast track sections here, and there are a few! Tried two full length 18 lap races and quit half way on both due to the inevitable demoralizing slipping down the field (despite racing out of my skin) and NO chance of winning or placing. Eventually gave up on any kind of normal race and figured I could make something fun of it. Minimum distance of 3 laps. AI at 70/70 and race very aggressively you can win this. From the video you can see the stupid way the other cars burn past me at the start. I DO have gears set close here plus a high first but still. Fifth gear is almost overloaded on the straight but you need all the punch you can get to steal this race!


https://www.youtube.com/watch?v=779nq9QHLQk&feature=youtu.be

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sloppysmusic
07-06-2018, 18:21
Rapidly losing interest in these career races as the AI experience proves more and more unrealistic. Here at Barcelona we use 70/70 AI to qualify top ten but the race itself is just a mad scramble to finish before your tires fall apart. No settings with pressure or camber or suspension would alleviate the left tires overheating after only 3 laps. Therefore losing all grip and ending your race. Qualifying was not fun having to warm the tires up for 2 laps then having ONE lap to set a time before they were useless! Setting a good time and finishing pole is hardly worth the effort either as wherever you are on the grid the MASSIVE turbo boost the AI have available will leave you 5th to 10th at the first corner.....


https://www.youtube.com/watch?v=uDF2p0XudcM

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sloppysmusic
07-06-2018, 18:40
For this race we are going to use the exact same tune as for the previous race at Barcelona, adjusting for fuel only. Tune is pretty much rock solid by now and a lot of fun to use! The AI of course are infuriating and due to that this will be my last career tune for Group A. I will do individual Time Trial tunes for these fun cars though as that part of the game is great competition and works great. Plus they work well online, as long as you can find someone else wanting to use these instead of Group 3!
I qualified first, then skipped to end of session and found I was 6th. I only had to beat one person to win the series, 'Mark Carbonaro', my team mate with his 100% boosted Sierra.....3rd on the grid. As it happened the AI were poor on this circuit with its multiple twists and turns and only one long straight. The straight being at the start makes the race beginning the usual joke. UNLESS you cheat and jump the gun with penalties off (I don't) you will find yourself bottom half of order wherever you qualified by the end of the first straight (sound familiar?). Yep, the AI have boosts so strong they will smash into your rear and boost YOU if you can get in the right position! You can combo 2 boosts like these if you are skillful and this helps you get up to speed. Dive for the apex the first corner but stay on the track as you will be penalized otherwise. If you can get in the top 5 after first corner the race is yours at 60/60 AI. They really are that crummy. If you turn the difficulty up more laps are needed to claw back the insane AI start, and then you have deteriorating tires to worry about (see Barcelona).

Here is the tune:
http://forum.projectcarsgame.com/showthread.php?62938-Sloppy-s-Fast-Stable-and-Fun-Career-Tunes-(G29)&p=1516880&viewfull=1#post1516880

Here is a qualifying lap. It's a fun car and track, enjoy it outside career if you can!


https://www.youtube.com/watch?v=uEgvCAcFv0g&feature=youtu.be

sloppysmusic
07-06-2018, 19:03
If you have got this far well done! You need to beat the Euro and/or the US series to unlock this. After the demoralizing AI with their 100% turbo boosts in a straight line (impossible for us) in the Euro series I took a completely different approach to all other Group A races. First of all we have to make it fun! The 'Barcelona tune' is the most stable and fun so far so we will use that for ALL the races, adjusting fuel and final gear only, plus changing tires when it rains. It rains at Bathurst for example, but since patch 6.0 racing in the rain is GLORIOUS, way more fun than in the dry albeit slower. The AI are nerfed too so all rain races in this group are completely fair against AI at 100/100! As long as you remember to pit and change tires half way through a long race as the AI don't suffer tire wear.

Tune the car as shown at the end of this post. Set fuel for the number of laps you wish to use. Set AI @ 40/40 and laps at 10 for example. Use qualifying to set the final gear to give you maximum speed on top gear on the longest straight, but DON'T ACTUALLY QUALIFY! If you set a time with AI this low you will always start first which is no fun at all.Then start the race itself at the back and enjoy your finely tuned car passing the whole field over a number of laps. You will soon find which AI setting and race distance makes a good challenge for your own particular skills. Enjoy the rain races with long sessions if you can, Bathurst was sublime! I could have raced there all night....
I tested the whole of the World Series and US series this way and had so much fun (FINALLY) I was up all night finishing all of them. I know this is old school Gran Turismo style racing but with the added advantage of modern graphics, SMS quality vehicle handling and Live Track 3.0! You never raced from the back of the grid and had it so good before! There is greatness in this game, but it is quite often hidden under the hood. You need to find it and then the game comes alive. If/when custom championships arrive this sim will be racing nirvana!

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Joey Fazza
12-06-2018, 09:38
Can only apologise if this has been covered but is there a tune available for Lambo Super Trefeo series? Currently on Algarve

sloppysmusic
12-06-2018, 18:45
Can only apologise if this has been covered but is there a tune available for Lambo Super Trefeo series? Currently on Algarve

Not yet but definitely WILL be. Am on Formula Renault right now probably be later this month so too late for you I guess sorry!

sloppysmusic
12-06-2018, 19:16
For this series we are going to try something different, potentially a lot simpler and more fun. I noticed I cannot change the gearing on these cars, and the tune I had for Algarve was very stable. The AI for this fast track were a second or two behind every lap, so I am presuming on tighter tracks they will be less of a problem. So I am going to use the exact same tune for the whole series, changing only tires and fuel levels, and stick with all races at half length (which is when the slicks start to deteriorate).

I will post the tune itself first then make notes on each race and post results screens to see how we got on against the same setting AI in every race. Car itself is a lot of fun and a slight step up from Formula C. Great prep for the A and X series later on!

NOTE: The tune is setup for the ten lap race. For qualifying you can close the radiator to about 15% to give you a few quick laps and brake ducts front to 10% and rear to 20%.

DEFAULT TUNE TO BE USED FOR ALL RACES AI @ 100/100:

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Race 1/7 Autodromo Internacional do Algarve - 10 Laps

A real smooth race experience with this car and tune. During testing I ran 20 laps which didn't work as after 8 or 9 laps the slicks start to deteriorate and the front end starts sliding. No fun at all spinning out at hairpins! AI never pit so rather than set the AI low and pit I gave up the longer race and settled on half distance. We will be using this for all races in this series. Having the tires lose a little bit of grip for the last 2 laps makes it a little more interesting and is good practice for managing tire wear in endurance races later on.
Lap 9/10 you just have to avoid pushing the car through the tight bends quite so hard and you will be fine. The front end will start to waiver just a little but the heavy downforce we use controls it well enough.
AI are a good challenge here, car is fast enough to stay ahead but watch out each lap after finishing straight for the car behind using DRS to sneak by on the first corner and take you out of the race. A simple movement to the right will persuade him not to do this but be wary of any contact. It can end your race!
Ahh DRS..If you have come up through the ranks this will be your first experience of this system.

https://en.wikipedia.org/wiki/Drag_reduction_system

In theory you are NOT allowed to use this system unless YOU are the 'attacking' car attempting a pass on a car ahead. During this race I found when on the final straight the LCD display appears on the dash in top gear and pressing the DRS button (I assigned L2 on my wheel) makes 'DRS' turn white until I brake for the following first corner of the lap. I never got a chance to try it during overtake as i was always ahead. The following AI certainly use it on you so be wary! It's good practice to assign a button and get used to deploying it every lap so if you need it in future it's second nature to activate without losing race focus.

As long as you exert some throttle control during the hairpins you should have no problems at this circuit. Just practice it until you know the correct gear for every corner and the exact places to brake. The following video may help, just note the lap was recorded during testing and even though it says AI 100/100 it was actually 110/100 for this session!


https://www.youtube.com/watch?v=6j9Gqq8SwYY&feature=youtu.be

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Race 2/7 Nurburgring GP - 10 Laps

This is a very easy race to win now, after patch 6.0 Why? It starts to rain after lap 2. I changed after lap 3, the AI after 4 or 5. They were slow in their slicks in the rain and just as slow in their wets after pitting. All you have to do is lap cleanly and be wary of the hidden puddles. At the end of the first straight at the hairpin there is a lake so just brake and turn nice and slow, and 2 of the second gear corners on the out lap have minor slippage. Oh and by the end of the race the apex of the fastest long bend has a small but dangerous puddle too...
I spun out twice during my race and still won by 30 seconds.
Make sure you have the wets selected for your default pit stop!
Tip: Try to avoid trail braking in the wet...it won't end well....

(As a test I used a WR setup in testing to see if I could go faster than with mine..I could not get around the lap without spinning out. Mine might be slower but it is much more stable for us non-alien drivers!)

Here is qualifying and a wet lap after pitting:


https://www.youtube.com/watch?v=E8I_7UZR-P8&feature=youtu.be

Pit settings for wet:

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Race 3/7 Silverstone GP - 10 Laps

VERY easy race as AI have their throttles capped at 80% or something like that when in the rain. Just remember to ALWAYS keep some throttle on with this car whatever the weather especially after heavy braking to keep car in balance. If you brake too late even then its better to use a little throttle and go wide than try to get back on line. NO power to the front during a slow turn and a spin will almost always happen. Don't give the front end more grip than it needs! Race starts raining which stops half way through but course stays wet so keep those wets on for the whole ten laps. I was doing better lap times all the way through although my HUD tire wear showed 1/3rd wear after ten laps in the wet! So if you go 20 laps you will need to pit. Be fun still as you can't lose and it's a good way to get some hot laps in rain conditions without those pesky AI dive bombing you! Interestingly the AI got he fastest lap of the race THREE seconds faster than me although they were never able to keep up at any stage...go figure??!

Here is the fastest lap of race preceded by possibly the fastest disqualification ever after a race start? Must be some bug as I didn't go the wrong way just got hit by a car from behind!


https://www.youtube.com/watch?v=g8ND0QhmSXs&feature=youtu.be

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Race 4/7 Red Bull Ring GP - 10 Laps

Here is a circuit I had NEVER raced before in any car, so no video of my sloppy lapping here! Even so I managed to scrape pole and win the race by a fraction of a second. More practice would have helped but I'm so confident in the stability of the tune I can get out of most scrapes! I made a few mistakes in the race but nothing serious, this car is a dream to drive...
Weather sunny and dry for all sessions so the AI are racing full speed against us. The 100/100 AI setting works so well here anyone should have a good challenge, like the whole series! We still have to drive fast and well to win, but we know IF we do the goal is there ahead of us to be reached.
:D

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Race 5/7 Monza GP - 10 Laps

Ahhhh Monza....The circuit of straights joined by some cool chicanes and fast bends. Here the illusion of being on a level playing field with the AI falls apart entirely. They are simply faster than you, by 1-2 seconds a lap and you can't do a thing about it. We ain't gonna lower their setting cos that's cheating...and only the AI cheat right? Fortunately we should have banked enough points already in the series to ride a loss here. In my case I qualified 14th a second behind pole. I had a great start and managed to be in the lead half way through first lap CLEANLY, but from then on it was always downhill. With aggression set high, if the AI are level with you even if in poor line they WILL knock you out the way to get in position. Happened twice with me at the first bend. Not even subtly! Three times I had cars drive me off the track before the first chicane, leaving me 5th, 11th and then last. I raced the full distance for practice but my best lap was 1.39.xx and the best was 1.37.xx No car had a best lap less than 1 second faster than me. Unlike in real life the back marker (ahem not me the guy in front) was as fast as the first guy, and was impossible to catch once ahead. Despite racing my heart out I finished 14 seconds behind him!
Anyway, I'm not bothered as we KNOW fast tracks are bread and butter for the AI and I can let them have their moment of glory. There are two fast and tight circuits left in the series, Hockenheim and Catalunya Nationals (why not full GP circuits?!?) so we can be confident of putting them FIRMLY back in their place and winding up the series as victor. It's tempting to not qualify and start last for fun, as the tune is rock solid and and we know have a second or two over THEM per lap advantage. I will still report the weather and stuff no worries. Great series to get used to open wheel though, loved almost all of it!
NOTE: We (I) decided to run the same tune throughout this circuit to make a fun change. You can certainly remove all of the downforce for this circuit (or maybe run 4/5 instead of 19/20). This WILL gain you back that second per lap difference. You will lose the feel for the car gained so far in the previous races and have to be wary of the fast bends such as the final one. Thought I'd better mention that! Have a try and see if you can do better than me on full downforce. You certainly will struggle otherwise so for sure give it a go, just remember to put it back for the next race!

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Race 6/7 Hockenheim National - 10 Laps

Rain in all sessions. I struggled to get a time at all in top 10 during qualifying so ended up deflating my tires to 10.15 (the lower limit) and eventually got 4th. It may have been the placebo affect though of changing something. They were back to 14.07 for the race. This track in the wet feels nothing like Silverstone previously in the series. There we blasted round the circuit full throttle, just taking care to keep the power on. Here with several tight bends and hairpins it only takes a moment of no power between heavy braking and turning and then...we are spinning. Once you lose grip you wont get it back easy. Straighten up and accelerate slowly until you are up to speed. The whole time you feel you are like the front end is on ice, where the harder you push the better the grip, the less you push the worse it is. Oh well, once you get the hang of it the race is easy. Just drive round lapping carefully and the win is yours. The AI can't drive at all in the rain DURING THE RACE....during qualifying they are not nerfed at all so you need to fight to get a good position on the grid. Or just come from the back on the grid. I passed 3 ahead of me by the first easy bend. They really are THAT useless now in the wet.
Oh and BTW after ten laps in the rain your tires show 40% wear for the record.

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Race 7/7 Barcelona-Catalunya National - 3 Laps

The final race of the season. A track I know well but have often had tire issues at. Today was no exception. My Formula C run had tires melting after 3 laps messing up qualifying and a ten lap race. This was the same. I could not get a good place on the grid because as soon as my tires were warm....they started to overheat. No problem at Algarve in the heat but unusable here. I eventually gave up qualifying and settled for a 3 lap race instead. I raced ten laps twice but never made it past 4 laps AND still on the track. A good start here and you can race up the middle of the AI and a hard brake before the first corner can get you a good clean spot. The AI still have this crazy start in all races of all staying in 2 lines until the first bend. Take advantage! I got up to 4th here from last! Then 3rd but the following cars flew by if I missed an apex by an inch so I drive clean and careful and picked up 5th place. The first half of this series is the most fun and where you need to make the most points to make up for the disappointing ending. It still feels good to win a series against AI 100/100 anyway!

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sloppysmusic
17-06-2018, 15:33
All cars tuned using a single default tune for ALL tracks for user simplicity.
Radiator and brake duct settings have been tested to work fine at any race distance, including endurance. This is so you can select any length of race and not have to worry you are going to overheat anything. If you are racing a Time Trial or very short sprint race (3 laps for 5 mins) you can approximately half the % settings (or dial to 0% for TT if you only need ONE lap to get your time!
Tunes designed to perform as stable as possible over multiple laps. Braking has been set so you can stomp on the brakes without locking, and not worry about spinning out if your throttle control is not perfect or you get hit by an AI(!).
Tune(s) have been tested on all circuits in all championships.
With boost pressure, I have set it at an amount that gives max power WITHOUT too much work keeping the car on-line when the turbo kicks in hardest. Once you get used to the feel of when the boost has strongest effect and when to change up you can start increasing it for more power. Beware though that even though running at 100% boost sounds the most 'macho' the extra work involved in controlling it will take you off the best lines and not necessarily get you better lap times. If you take the car on a an oval track then feel free to turn up to 100% as that is where it has the most use and the least negative effect.

Notes:
Euro Series : Imola
This race is HORRIBLE! Regardless of the AI being weaker in the wet they can glide over massive puddles which we can NOT! Even a stable tune cannot get you round this track without cursing. How bad is it? Despite much practice in testing I STRUGGLE to get round and beat the AI at 25/25! So I actually set 00/00 so it doesn't take me more than just one ghastly experience. RACE IS BROKEN! There are approx FIVE devastating puddles all in the worst possible strategic places around the track. You can avoid disaster and misery by driving off track but you will get penalties for that UNLESS you are in the lead.
Sorry for so many CAPS but you need to be warned!

Zakspeed Ford Capri (Gr.5)

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BMW 320 (Gr.5)

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sloppysmusic
17-06-2018, 15:40
Car tuned using a single default tune for ALL tracks for user simplicity. Radiator and brake duct settings have been tested to work fine at any race distance, including endurance. This is so you can select any length of race and not have to worry you are going to overheat anything. If you are racing a Time Trial or very short sprint race (3 laps for 5 mins) you can approximately half the % settings (or dial to 0% for TT if you only need ONE lap to get your time!
Tune designed to perform as stable as possible over multiple laps. Braking has been set so you can stomp on the brakes without locking, and not worry about spinning out if your throttle control is not perfect or you get hit by an AI(!).
Tune have been tested on all circuits in all championships.

This is not a race car, so must be driven with care. Smooth control inputs will give the best results!
Soft slicks will only last 1 or 2 laps so Automatic is set here which chooses hard slicks (wet in rain) for you.

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sloppysmusic
17-06-2018, 15:44
Car tuned using a single default tune for ALL tracks for user simplicity. Radiator and brake duct settings have been tested to work fine at any race distance, including endurance. This is so you can select any length of race and not have to worry you are going to overheat anything. If you are racing a Time Trial or very short sprint race (3 laps for 5 mins) you can approximately half the % settings (or dial to 0% for TT if you only need ONE lap to get your time!
Tune designed to perform as stable as possible over multiple laps. Braking has been set so you can stomp on the brakes without locking, and not worry about spinning out if your throttle control is not perfect or you get hit by an AI(!).
Tune have been tested on all circuits in all championships.

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davidt33
17-06-2018, 17:25
Good to see these tunes done for more than 1 lap.

sloppysmusic
17-06-2018, 18:04
Good to see these tunes done for more than 1 lap.

I thought you might like them David! The time I save having to tweak a tune for every different circuit gives me more time to nail down the best possible long term duct/radiator settings. After all, after spending so much time tuning these cars they become lots of fun instead of a challenge to drive. So you don't want short races you want to keep driving on an on into the sunset (which is possible in this game!). Working on that famous BMW tune right now, might be a month late for your race but these Group 5 cars are so much fun I might end up doing most of them!

Demon340
19-06-2018, 09:49
Hi Sloppy, Do you have any of your Cayman setups saved on your Youtube channel?

sloppysmusic
19-06-2018, 12:58
Hi Sloppy, Do you have any of your Cayman setups saved on your Youtube channel?

Hi demon!
No I didn't post any Cayman tunes here or on YouTube as I don't recall doing that much with the setup to justify calling it a 'sloppy's tune'. Is there a particular track you were interested in? It's no problem to pull the car up and see if I can improve anything .

Demon340
19-06-2018, 14:37
I got a tune from Blink this morning I’m going try tonight for Imola. Somehow I had never driven this track but I’ve practiced quite a bit but am still about 3 seconds off pace. The AI is at 95/85. I’ll give you a shout if I need anything beyond what I got from Blink. Thanks!

blinkngone
19-06-2018, 17:17
Car tuned using a single default tune for ALL tracks for user simplicity. Radiator and brake duct settings have been tested to work fine at any race distance, including endurance. This is so you can select any length of race and not have to worry you are going to overheat anything. If you are racing a Time Trial or very short sprint race (3 laps for 5 mins) you can approximately half the % settings (or dial to 0% for TT if you only need ONE lap to get your time!
Tune designed to perform as stable as possible over multiple laps. Braking has been set so you can stomp on the brakes without locking, and not worry about spinning out if your throttle control is not perfect or you get hit by an AI(!).
Tune have been tested on all circuits in all championships.

This is not a race car, so must be driven with care. Smooth control inputs will give the best results!
Soft slicks will only last 1 or 2 laps so Automatic is set here which chooses hard slicks (wet in rain) for you.

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Hi sloppys. It is a shame this car is still causing problems in career since it was a problem in the beginning. For some reason this is the only car I can really drive well since the 6.0 patch. Normally I only drive my 1 track, Silverstone National, but I was able to put down times well ahead of the GT3 WR runs at this track using Hard tires. So, I took it to a few other tracks and found the same result, I was able to compete with the GT3 WRs runs. On most tracks the Trofeo is way behind the GT3s and people don't run it much any more. Disappointed to see it is a PITA for career, in my bubble I was hoping for the better.

sloppysmusic
19-06-2018, 19:16
Hi sloppys. It is a shame this car is still causing problems in career since it was a problem in the beginning. For some reason this is the only car I can really drive well since the 6.0 patch. Normally I only drive my 1 track, Silverstone National, but I was able to put down times well ahead of the GT3 WR runs at this track using Hard tires. So, I took it to a few other tracks and found the same result, I was able to compete with the GT3 WRs runs. On most tracks the Trofeo is way behind the GT3s and people don't run it much any more. Disappointed to see it is a PITA for career, in my bubble I was hoping for the better.

I agree it was very disappointing having a whole career section devoted to one car and being underwhelmed by the experience. I was looking forward to it too. It does kind of glide around tracks with minimal input so would certainly be a joy to drive for long races if it had a dedicated set of tires that would go for more than 5 miles or so before being useless!
Keep up the good work mate, what you do is a life saver for so many people!

sloppysmusic
23-06-2018, 05:41
As this method (1 base tune we can get used to) worked well for us in Formula Renault I decided to keep the same format here. Crucial too is that PS4 users (like me) have limited storage space for setups so no reason to make 8 when 1 will do!
Will be posting the final drive gear page for each race as this IS crucial. We want 7th gear to be in the 'zone' when we press the DRS button!
I tested the tune at the full Azure Coast to see how it deals with dodgy roads with unpredictable camber and obstacles(!) plus the Monaco (Azure Circuit) itself. It's not in this series (shame) but at least we know we can deal with all kinds of corners if we need to (lowly PS4 records set - go and beat them!).

We are varying the AI as a couple of races are impossible at 100, BUT by half way I found that I was way ahead on points so next time I would do 100/100 for the whole series and just write off the couple bad races. I am judging the AI in each race to what a human can expect to do performing at the top of his/her game. Overall though the series is perfect at 100/100. Thrills and spills but hold your nerve together and PRACTICE the courses first and you can win without too much difficulty.

Recommend you take this tune and try out as many different tracks you can to familiarize yourself with the cars handling. Here is the tune around Bannochbrae (final drive 6.400):


https://www.youtube.com/watch?v=Y2pHjWewNBU

All races will be 10 laps. This race length passes FAST in this car so don't blink!

DEFAULT TUNE TO BE USED FOR ALL RACES AI VARIABLE:

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Race 1/8 Red Bull Ring GP - 10 Laps - AI 100/100

My first FA race. My first practice saw me 4 seconds off the pace so I went off to the Azure coast and Monaco to get used to handling this car under tight conditions. That coast road + the circuit are great for practicing handling the car when it's bouncing around, almost losing it and tight corners. Makes a race track seem like child's play after!
Back in qualifying now 1.5 secs behind. Fine tuned the final drive to the track and bingo got my pole! Except....last minute some dude beat my time. Ah well top 5 is always good. There are 8 races and whatever the game throws at us we're gonna hang in there.
IF.....you have jumped in here after just buying the game well....this is gonna be hard! Recommend you start with lower open wheel tiers first. All the tunes are here. We are now just one step away from the big boys, Formula 1! I mean Formula X of course, but a rose smells the same etc....

Race was a blast, full of excitement. Keep clear of the AI and make your apexes or else they will dive in there and steal them from you. DRS seems to be available on every straight so use it for final straight and the one after it. KEEP ahead of the AI when braking so they don't hit you. We have a sweet stable tune here so unless you have a major crash you should be able to keep facing the right way. Use major throttle and brake in straight lines if you can. There's a ton of power and torque in this thing it WILL spin out if you try to show off...

BIG tip. It rains after about lap 6/7. Make sure you have your wets ready as the default pit option. Pit as soon as you see rain drops. In moments the course is waterlogged. Fortunately no major nasty puddles to deal with just ease off the gas a little and don't hug the apexes where the puddles usually hang out.
The AI will pit a lap later gaining you precious seconds. In my case some cocky (NOT copyrite HAHA) Ai driver did NOT pit, and opted to drive carefully. This can make you anxious as on the last lap he was half way around! BUT he corners dead slow so keep calm and pick him off. Phew race #1 done maximum points!


https://www.youtube.com/watch?v=-tLtKrhUuec&feature=youtu.be

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Race 2/8 Road America - 10 Laps - AI 50/50

The AI are mercilessly fast here at high AI levels. Tried 100/75/60 and eventually 50. Needed a setting that would give me pole if and ONLY if I made my best qualifying time ever in the session. As it happened I fluked it right at the death, stealing pole by fractions. The part about AI needing 80 to apply their own 'setups' for the track seems superfluous here. They can and WILL use DRS to boost right up behind you and past if you are not careful at several places round the circuit. Auto tires chooses soft slicks for the 10 lap race and they will be half worn out by the end. Fortunately the AI too seem to slow down along with us. Won't stop them attempting nutjob passes at any moment so be aware! Without actually cheating you can block them legally by making your one allowed line change before a corner so set up on the wrong side of the track often to fool them. You WILL get hit...keep it full on rear if you can. My race was a whole bunch of stress AND fun....AI never more than a second and a half behind I saved my DRS for when it was needed most. Use it on every final straight for sure. The video of last 2 laps I am including will show how hard I tried to keep ahead! Off the track a couple times on the last lap I had to change my t-shirt after the race finish. Hands were shaking a little by the final the few bends as my grip had mostly gone and I was hanging on for dear life. Hard slicks won't wear out so much of course but you will have to be a superstar to keep up with them at this AI level (50). Phew!!


https://www.youtube.com/watch?v=wzSadhWfUPE&feature=youtu.be

Here is the final drive you will need for the circuit:
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Race 3/8 Circuit Of The Americas GP - 5 Laps - AI 90/90

This was a LOT of work and not a lot of fun. Game seriously needs more types of slick tires in open wheel. Softs last only enough time to qualify and hards last 30 laps so the handling is completely different. This whole thread is about having fun so I will spare you my hours of testing and just recommend 90/90 and a short 4 lap race. You could go hard tires for 10/20 laps but turn the AI down to 75/75. That's for the serious racer only. Like I said it's hard work keeping the car on the track.

Final drive as shown here:

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Race 4/8 Brno GP - 10 Laps - AI 100/100

Most run race in the series so far for me. This tune is easily capable of beating the PS4 record in TT, and I suggest you go and do a lot of laps to practice BECAUSE qualifying is in HEAVY FOG! With our correct gearing this is not too hard as even blind you will soon know when to brake depending in what gear you are in. BIG tip: As soon as you come out of pits tag behind the first AI car you see and stick with him for several laps. This should get your first safe time in top 5, then DRS past him on final straight to gain a position or 2. Then pit again and once you have a top 5 position this way tag the next AI car but this time as soon as you can safely do so power past him and go for broke. I managed to pole on very last lap as time ran out. If you don't drive with the other cars they seem to post faster times, it's like they are wary when you are on the track. As we know we can lap around 1.40 in TT we know we can race well in the race itself as it's hazy then sunshine. The soft slicks will slowly wear out during the race but nothing dangerous and the AI slow down too. Drive as smooth as possible without jerky movements which will make it easier on the tires and safer at the end when they are worn down.
I won the race by half a second, one guy (who had fastest lap) dived bombed me and took himself out of the race points. Another guy did same and took first but I took it back a lap or so later. Just be patient, drive smooth and the race is a blast!

Here is your final drive setting:

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Race 5/8 Watkins Glen GP - 5 Laps - AI 80/80

Short race as mucho tire wear on this circuit. Use 100/100 at your own risk! I thought I'm well ahead so will do it anyway but unless you lower the aggression a lot (which takes the fun out TBH) they WILL wreck you repeatedly as they fly past (through) you on this circuit. They have 3 seconds per lap on you at 100 and you can't stay safe on such a narrow circuit. 80/80 was pretty even. Fun race.

Your final drive:

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Race 6/8 Imola - 5 Laps - AI 100/100

Rain in all sessions. Puddles randomly in crucial places. I qualified last but only 2.5 seconds from pole. I went from last to 10thin 1 1/2 laps easily as AI nerfed after patch 6.0 in the rain BUT they glide over puddles, whereas we wreck...THEN hit puddle in middle of track couldnt see it as right behind a car who drove fine over it. Spun me around. I quit to pits. Not a rage quit but pointless racing in this garbage scenario. You might have better luck. If you need the points THAT badly just put AI to 00/00 and suffer this PITA.

Final drive IF you have to guts to use DRS on the final straight! Either way the higher gearing will help you out in the wet. I added traction control and ABS but didn't notice any difference. BTW good luck at the start...I changed up to 4th and STILL spun round....

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Race 7/8 Zuhai- 5 Laps - AI 100/100

Back to good conditions again. Good level competition against the AI. Fun times! Except an AI took me out on lap 3 but didn't mind cos didn't need the points. No nemesis or rivalry in this series I just lost 2 in a row and I'm still over 50 ahead! You are pretty safe keeping 100/100 all the way in hindsight...

Your final drive Sir!

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Race 8/8 Dubai GP - 5 Laps - AI 60/60

AI are blisteringly fast on higher settings. Race at your peril! You need to keep the power on at all times here even more than normal or you spin out leaving a 1st gear turn. Change up quickly to avoid most of the oversteer. A separate tune could be made for this track but I've done the gears for you and guarantee a fair fight at 60/60.
Overall I loved this car but I will and I think YOU will have much more fun racing it in TT or MP. It's a lot of fun and very forgiving if you remember to keep the power on through slow corners. Some races are pretty easy, others tough but use the AI I recommend and they will all be even challenges. Except Imola....YUK!!

Here is the final for ya:

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davidt33
23-06-2018, 10:53
Still haven't been able to use any of your tunes which is a pity because whatever car/track combos I have races to do you have none available thus far.
Anxiously waiting to try one of your tunes though but c'est la vie. Maybe sometime in the future I guess.

sloppysmusic
24-06-2018, 00:43
Still haven't been able to use any of your tunes which is a pity because whatever car/track combos I have races to do you have none available thus far.
Anxiously waiting to try one of your tunes though but c'est la vie. Maybe sometime in the future I guess.

There's always Time Trial David! I'm having an amazing time in between my current Formula A series by taking the car round all the tracks in A-Z order, getting used to the car and having fun (easily beating PS4 records for half of them). The tune works everywhere I'm only changing final drive to fit the tracks. Here is Bannochbrae, if you want the final drive figure let me know..the tune is a blast!

EDIT: Final drive =6.400


https://www.youtube.com/watch?v=Y2pHjWewNBU

davidt33
24-06-2018, 11:53
When you say "There's always Time Trial" do you mean like searching for a tune in Time Trial?
I don't know if you're aware but for us console users (at least PS4) searching for and getting a tune in Time Trial is a big joke Sloppy. You can hardly find anything you're looking for between tunes with Ghosts running out by list number 30 and the car you're looking for getting buried (with no ghosts) by other faster cars on whatever track/s.
PC users on the other hand can get tunes with screenshots because of their Leaderboard system on Stream or whatever. That is why I mainly have to get tunes sourced and supplied by Blink.

sloppysmusic
24-06-2018, 15:59
When you say "There's always Time Trial" do you mean like searching for a tune in Time Trial?
I don't know if you're aware but for us console users (at least PS4) searching for and getting a tune in Time Trial is a big joke Sloppy. You can hardly find anything you're looking for between tunes with Ghosts running out by list number 30 and the car you're looking for getting buried (with no ghosts) by other faster cars on whatever track/s.
PC users on the other hand can get tunes with screenshots because of their Leaderboard system on Stream or whatever. That is why I mainly have to get tunes sourced and supplied by Blink.

No David I mean you could actually race Time trial in the game with one of my tunes! Quicker than waiting for a full race and a good quick way of testing a car/track out. Like Formula A at the road tracks can be a lot of fun like Bannochbrae. The tune is a generic one that works pretty well anywhere.

I am fully aware of how weak the PS4 is compared to the PC. Very annoying not being able to set a vehicle record only a class record. Then the world records are slower and you can't access the ghosts for setups of cars outside the top 30. Terrible system. That is why I purchased the PC version on sale and I can now pull setups off ALL the fastest car times to compare with mine to learn and make changes. I couldn't imagine NOT having both PS4 and PC versions now. I'd feel left out!

jpdantur
25-06-2018, 20:42
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How did you set-up the Rear-right tyre pressure to 27.99 PSI? Mine skips from 27.85 to 28.28 :(

EDIT: This is Formula Rookie 1/4

sloppysmusic
25-06-2018, 21:33
How did you set-up the Rear-right tyre pressure to 27.99 PSI? Mine skips from 27.85 to 28.28 :(

EDIT: This is Formula Rookie 1/4

Hi, sorry if dumb question but you definitely have slicks selected? I just loaded up the car and track and set-up and my settings go 27.56 then 27.99 then 28.28
so there are TWO different selections there! You obviously unticked symmetrical at the top first but that should make no difference to the settings available?
I just checked all options and it goes 26.83 to 27.27 to 27.58 to 27.99 to 28.28.
Are you on PC? Shouldnt make a difference but I'm clutching at straws here!

Edit : this tune was pre patch 6.0 so it is possible they changed the settings. Just unlikely as I can still change it and set it back as in the published tune here.

jpdantur
25-06-2018, 22:26
Hi, sorry if dumb question but you definitely have slicks selected? I just loaded up the car and track and set-up and my settings go 27.56 then 27.99 then 28.28
so there are TWO different selections there! You obviously unticked symmetrical at the top first but that should make no difference to the settings available?
I just checked all options and it goes 26.83 to 27.27 to 27.58 to 27.99 to 28.28.
Are you on PC? Shouldnt make a difference but I'm clutching at straws here!

Edit : this tune was pre patch 6.0 so it is possible they changed the settings. Just unlikely as I can still change it and set it back as in the published tune here.

Thx for the quick response :)

Mine goes 26.83, 27.27, 27.56, 27.85 , 28.28. I'm on PC. I'm also using a controller instead of a wheel, but that shouldn't make any difference. Maybe put a picture of your "Gameplay Settings" (both tabs) to see if I have the same ones?

sloppysmusic
25-06-2018, 22:45
Thx for the quick response :)

Mine goes 26.83, 27.27, 27.56, 27.85 , 28.28. I'm on PC. I'm also using a controller instead of a wheel, but that shouldn't make any difference. Maybe put a picture of your "Gameplay Settings" (both tabs) to see if I have the same ones?

ok will do give me an hour Ive got kid here today got make her dinner now...will do in between kitchen time so maybe 15 mins :D

i have PC version TOO. When I get a second will check I can tune MY FRookie car with my own tune lol

sloppysmusic
25-06-2018, 23:07
ok will do give me an hour Ive got kid here today got make her dinner now...will do in between kitchen time so maybe 15 mins :D

i have PC version TOO. When I get a second will check I can tune MY FRookie car with my own tune lol

Have posted my gameplay settings at the opening of this thread for anyone interested.
I tested my PC version and there's the problem. The PC version has DIFFERENT tire pressure settings to PS4 version.
Well THAT's annoying......

EDIT have posted new thread in General discussion querying this.

http://forum.projectcarsgame.com/showthread.php?63977-PC-version-has-different-tire-pressure-settings-available-to-PS4-version

sloppysmusic
27-06-2018, 05:05
OK it's an FF car...and its a Megane (GT Sport players will know what I'm talking about!) BUT what a lot of fun to be had in all these races. AI is sweetly balanced to perfection at AI 100/100 (well done SMS!) and it's not as if one booboo and you're half a lap behind anyway, so no excuses dial the AI UP and prepare for some great racing.

Tier 2 is just the Euro series and that's it. Tier 1 you have 3 local feeders, a semi series and a world championship series. There are NO broken races, just a couple of notes I will mention in a moment. This single tune will do you well in all races except the Red Bull Ring National race, which is almost a mini oval race. I have provided a special closely geared tune just for this one race. You can still use the default tune but I was well off the pace so its up to you.

Somewhere in the mix:

A Nurburgring Combined in the Tier 2 Euro. You CAN spend 20 mins qualifying (and NOT mess up) or just start from the back and go old school Gran Turismo style (remember when that series was fun?) fighting from the back. You have plenty of time to do it but a good start and dive down to first bend you can cleanly still get in the top 5. Then it's a mad race against ONE very fast driver and a couple who are not slouches. With this tune you should be able to qualify first and win all the other races fairly easily so any points here are good. Lowering the AI IS an option but make it fun and don't go lower than 80/90!

The Ring has a combo race in World Series too but this time it's TWO laps minimum. Car is great fun to drive make it longer if you wish because....you CANNOT lose. On 2 laps it starts to rain end of first and as long as you have your wet tires waiting in the pit after the change it's easy catch up time because the AI do NOT pit! Dumbos....I was 40 seconds behind after my pit having finished the first lap in 2nd place. BY half way through the 2nd I was ahead as the AI struggle both as they are nerfed in the rain and also as they have slicks on....oh dear. To make it a challenge go for a CLEAN lap. Not easy with those aggressive losers spraying rain in your face and doubling up to block you but you have such a massive advantage anyway it's a sure thing.

First race of WC is at Sugo in the rain. I could not qualify better than 15th in the rain, as the AI do NOT seemed to be nerfed in qualifying. BUT in the race they surely are, so no worries, pass them all on the first lap and then pull away. I won by 6 seconds in the 3 lap race. No sweat.

There is a Circuit Of The Americas in the mix also. Dry, hot and tire melting temperatures. Tires will overheat half way through but this is a nippy tune and with early braking and hugging the apexes you should have no real problems here.

The final race in the World Series Tier 1 is Algarve. Tires overheat again so you will need to get your qualifying laps in ASAP no mistakes. I started 15th (ran out of real life time!) but calculated from the standings which racers I needed to stay close to in order to win the series. 4th place was my goal and I got 3rd. Exciting all the way!

Overall lots of fun! At the 2 ring races you can raise your 6th gear a notch or 2 to gain a couple seconds on the downhill straights and the final straight. Not necessary though as you are only red lining for seconds in 6th at the end.

Here is the default tune, recommend leaving brake ducts the same for qualifying as you want your brakes working fine all the time. The radiator you can put to 0% for just a few laps if you need for qualifying also, or 20% so you get plenty of time to warm the tires up and get lots of practice laps in.

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Here is the short gearing for Red Bull Ring National. Gives you real smooth changes during bends and passes and allows you to keep the revs in the sweet power range most of the time. The AI don't have a chance in the race! I qualified 6th but after half a lap I was in front and pulling away.

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These race series with this car is probably the simplest fun you can have in this game/sim. ONE tune to dial in (just adjust fuel especially for the Ring!) and all your time then is spent racing. Enjoy!

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ALTERNATIVE METHOD FOR EXTRA FUN WITH MORE RACING LESS QUALIFYING

Put race length up to maximum. Do NOT qualify and pick em off one car per lap! Start at AI 100 still (after at least practicing with the car for a while first).
Most tracks are around 16 laps full length so that's one car per lap. I am definitely going to give this method a go next. This way instead of 20 mins qualifying followed by a 5-9 minute race (the Ring excepted) you can have a fun 30 minute race (qualifying 1st and leading from start to finish gets boring fast).
These slicks don't wear down too quickly but if you find they do just pit! The AI in theory should be in the same boat. As mentioned earlier this is not a car/tune that you can easily mess up in so it's great for a mini-endurance. Anyone who tries this please post your results here, I'd love to hear how it worked out and what AI you could beat.

Finally....if you are stuck for time (real lives huh?!) but still want a fun and hectic exciting race series then:
1)Load up the race at minimum distance (usually 3 laps)
2) set the AI to 50/50
3)Select race only no qualifying
4) Dial in the tune set the fuel and go for it!
N.B. Some 'creative' passing may be needed to get through the pack with this method....

davidt33
27-06-2018, 10:23
What the.......?????? You reach Tier 1 already? I was waiting on you to at last get a chance to try your tunes so I haven't started my races for Tier 1 yet. Thing is you didn't choose the series and car I'm racing with so still nothing I can use from you. How bout this for some fun?
Do over Tier 1 but this time choose:
Circuit Series: PWC GT
Contract Car: Porche 911 GTSR (GMG Racing)

Let me know if you will do it so I will wait and finally get a chance to use your tunes. Remember I'm doing full races in all.

1. Circuit of The Americas GP
2. Long Beach Street
3. Road America
4. Sonoma Raceway Circuit
5. Red Bull Ring GP
6. Dubai Auto GP
7. Spa GP
8. Bathurst Mt Panorama

sloppysmusic
27-06-2018, 15:11
What the.......?????? You reach Tier 1 already? I was waiting on you to at last get a chance to try your tunes so I haven't started my races for Tier 1 yet. Thing is you didn't choose the series and car I'm racing with so still nothing I can use from you. How bout this for some fun?
Do over Tier 1 but this time choose:
Circuit Series: PWC GT
Contract Car: Porche 911 GTSR (GMG Racing)

Let me know if you will do it so I will wait and finally get a chance to use your tunes. Remember I'm doing full races in all.

1. Circuit of The Americas GP
2. Long Beach Street
3. Road America
4. Sonoma Raceway Circuit
5. Red Bull Ring GP
6. Dubai Auto GP
7. Spa GP
8. Bathurst Mt Panorama

Don't panic yet David haha! Only JUST reached Tier 1 but still have lots of Tier 2 to do. I logically (for me) do the slower cars first, and if equal the ones I like the least. So I did ALL of the rally-cross races in all tiers in sequence as there only 2 types of cars and I needed to use L2 on the G29 for handbrake so it made sense to do them all together. Then after having all tiers 6-3 I started the Tier 2 touring car masters. Having by luck stumbled on a tune that was easy and fun to win with I found out the SAME cars could be used in Tier 1 so just went ahead and did all the Tier 1 races of touring car masters at the same time. A great time was had but now I still have the following series to do.
In order:

Tier 2
GT3 (started yesterday)
WSR (LMP2)
Formula X

Tier 1
Pirelli World Challenge
Indycar
Endurance

Leaving longest races to last.

Won't be doing any GT3 tunes as the field is already represented by a ton of excellent tuners and threads. All I do is add stability usually and the GT3 cars are inherently stable anyway, or at least there's so many it's easy to find one that suits everyone's driving.

I don't even know what cars are in the PWC yet! Must admit had quite a fill of Porsche after the DLC so don't know which car I will pick yet. For this tune thread it usually is the one most suited for the beginner/rookie with 'stable and fun' being the catchphrase. Either way after I finish all tiers with stable/fun tunes I will relax and do one-offs. So as usual YES I will do your car eventually but as usual probably not in time for when you need it!
PS If you haven't done the touring car master series it really is an absolute blast. Just forget it's FF!

davidt33
27-06-2018, 16:37
Don't panic yet David haha! Only JUST reached Tier 1 but still have lots of Tier 2 to do. I logically (for me) do the slower cars first, and if equal the ones I like the least. So I did ALL of the rally-cross races in all tiers in sequence as there only 2 types of cars and I needed to use L2 on the G29 for handbrake so it made sense to do them all together. Then after having all tiers 6-3 I started the Tier 2 touring car masters. Having by luck stumbled on a tune that was easy and fun to win with I found out the SAME cars could be used in Tier 1 so just went ahead and did all the Tier 1 races of touring car masters at the same time. A great time was had but now I still have the following series to do.
In order:

Tier 2
GT3 (started yesterday)
WSR (LMP2)
Formula X

Tier 1
Pirelli World Challenge
Indycar
Endurance

Leaving longest races to last.

Won't be doing any GT3 tunes as the field is already represented by a ton of excellent tuners and threads. All I do is add stability usually and the GT3 cars are inherently stable anyway, or at least there's so many it's easy to find one that suits everyone's driving.

I don't even know what cars are in the PWC yet! Must admit had quite a fill of Porsche after the DLC so don't know which car I will pick yet. For this tune thread it usually is the one most suited for the beginner/rookie with 'stable and fun' being the catchphrase. Either way after I finish all tiers with stable/fun tunes I will relax and do one-offs. So as usual YES I will do your car eventually but as usual probably not in time for when you need it!
PS If you haven't done the touring car master series it really is an absolute blast. Just forget it's FF!
Ok Sloppy. I gather you won't be doing my series and car soon so I most likely will go ahead soon as I have the time. Will be on vacation from next Monday 2nd July (WOOT WOOT!!!!) so most likely I'll get started with my Tier 1 series.

sloppysmusic
27-06-2018, 20:06
Ok Sloppy. I gather you won't be doing my series and car soon so I most likely will go ahead soon as I have the time. Will be on vacation from next Monday 2nd July (WOOT WOOT!!!!) so most likely I'll get started with my Tier 1 series.

Nice about the vacation. Let me know if you want to do a lobby sometime. Maybe we can use your car on those tracks and I can see if I can do anything with it, sharing with you anything that works :D

Maskmagog
12-07-2018, 22:36
Once again, thanks man! Clio cup, I was struggling at Oulton Park in career. Not in the wet practice, I was 5 sec faster than AI. Clio on wets was easy and stable, hardly any liftoff oversteer? On slicks in dry weather, I was behind AI. Your tune magically stopped the car from diving into nearest armco, and I won race pretty easy. Can't wait to continue career now, such a fun car when it's not in self destruct mode! Thanks!

sloppysmusic
13-07-2018, 07:18
Once again, thanks man! Clio cup, I was struggling at Oulton Park in career. Not in the wet practice, I was 5 sec faster than AI. Clio on wets was easy and stable, hardly any liftoff oversteer? On slicks in dry weather, I was behind AI. Your tune magically stopped the car from diving into nearest armco, and I won race pretty easy. Can't wait to continue career now, such a fun car when it's not in self destruct mode! Thanks!

That's great to hear Mask! I put a LOT of time and work into the few tunes I did and it's sweet to hear someone else takes the time to comment and tell me it was worth it.
:D

Maskmagog
13-07-2018, 15:21
No problem, really appreciate that you're sharing your work!
I managed the Brands Hatch Indy race, but it felt like walking a tightrope: slightest error and I was done for. Now, with this tune, I have much more control, and I'm considerably faster as well, so top job!