View Full Version : Track Cuts and Limits

03-06-2018, 11:51
I have been playing a number of Sims for quite a few years from iRacing, RF2, Assetto. I have notices that the Track limits on PCars2 are quite brutal. For example Imola on PC2 does not allow for the run off fake grass areas to be utilised like on other sims. I even looked at real races at some of the tracks and there should be a lot more leniency in the positioning of the track cut penalty.
Can the Devs please look at this. Thanks