PDA

View Full Version : Lap history (Time) in future update?



livan75
05-12-2018, 07:55
First of I know by now that there are people that don't think they need a better way to review the lap times you've done in free practice and qualifying... feel free not to share...

For myself I would find it really nice and helpful to be able after doing a couple of laps to see while in pit where am I consistent and most important where there is room for improvement. Today you can see your fastest lap broken down, and yes you can see the potential time, but there is no good way (at least that I know of) to sit down after you have done your run to see how you did.

You can get some info live while driving in the HUD but its not really good for the driving, when you have stopped you can se your sessions best broken down and the last lap...

I do maybe 100 laps in a single session so remembering isn't really an option either... It cant be that hard to have an extra tab where the riders best times are displayed where you can look into your session times...

If you just want to race already I can understand its not needed, but if you are interested in going a single lap as fast as you possible all info you can get is great!

BrunoB
05-12-2018, 09:41
Comming from Raceroom where there is absolutely ZERO(nil) lap history(only the fastest time is displayed) I feel that the lap history in pCars2 is pretty great.
As I understand it its more some kind of telemetry feature displaying all the individual laps in a session you are asking for.
Before Raceroom I come from iRacing and rF2 where it was/is possible to use the RL telemetry tool MoteC.
And in such a tool you can analyze every laps in every possible detail.

livan75
05-12-2018, 10:11
As I understand it its more some kind of telemetry feature displaying all the individual laps in a session you are asking for.

Yes, lap and sector times for at least the X latest 10 or so... full session would be nice...

satco1066
05-12-2018, 10:17
RS Dash can do that for you.
You can revisit every lap with sector times and if you are connected to the cloud, after each session many data, like times , tire wear, pressure etc can be revisited in the browser.
http://forum.projectcarsgame.com/showthread.php?54342-RS-Dash-(pCars-Dash-successor)-companion-telemetry-app

BrunoB
05-12-2018, 18:29
The best telemetry solution for a racing sim would be if they did output their data in some kind of MoteC format.
Or if somebody made a converter/plugin that was able to translate the native sim output to the MoteC format.
Thats iRacings and rF2s solution.
Why this is the best solution (IMO) is because MoteC is a much more professional analyzing tool than most of the toy-like telemetry gadgets around.:)

satco1066
05-12-2018, 19:47
please more respect for that small group of third party developers! They do a great job.
W/o them, there were no third party dash apps, just a very small exclusive group of drivers would use some of this very expensive motec devices.

Also, you should be aware, that official using motecs protocols will be extra licensing costs.

cpcdem
05-12-2018, 19:58
Out of curiosity, what kind of stuff does motec do, that regular sim racing telemetry apps don't? Not implying "not much", I just have no idea, so I am asking.

satco1066
05-12-2018, 20:36
look here.
http://forum.projectcarsgame.com/showthread.php?59558-Is-MoteC-support-a-future-possibility&p=1457788&viewfull=1#post1457788

PC2 Tuner "toy" goes that direction currently. ;)

cpcdem
06-12-2018, 00:45
look here.
http://forum.projectcarsgame.com/showthread.php?59558-Is-MoteC-support-a-future-possibility&p=1457788&viewfull=1#post1457788


Thanks! Looks very good and feature rich, but isn't this more or less what many other telemetry apps do, too?



PC2 Tuner "toy" goes that direction currently. ;)

From the little I have seen from it, I think it already has many functions already extra to MoTeC...

satco1066
06-12-2018, 01:21
yep.

BrunoB
06-12-2018, 16:24
please more respect for that small group of third party developers! They do a great job.
W/o them, there were no third party dash apps, just a very small exclusive group of drivers would use some of this very expensive motec devices.

Also, you should be aware, that official using motecs protocols will be extra licensing costs.
There is no reasons to tell people odd stories about costs.
The commercial company MoteC knows very well that both iRacing and rF2 users use the freely available MoteC prog to analyze telemetry data.
The logic behind is (probably) that MoteC earn their money in the RL Racing world and consider the use of MoteC in the sim world as some kind of ‎free advertising.
Hehe and they are clever enough to understand that they would not earn even 5 cent more if they made some kind witchhunt among sim ‎enthusiast.
Why I know this?
From a communication with them when I tried to report a minor bug in their program some years ago.

ByTheWay: "most of the toy-like telemetry gadgets around" is a bit different from saying "all of..."

BrunoB
06-12-2018, 16:41
Out of curiosity, what kind of stuff does motec do, that regular sim racing telemetry apps don't? Not implying "not much", I just have no idea, so I am asking.
Because MoteC include a (simple) programming language its possible to create your own analyzing menus and produce Access like tabels that can pinpoint any weird behaviour of a racing car on the tarmac.
Virtual or RL :-)
Or argumenting the other way around then there is actually a good reason that professional RL racing teams more or less allways use Motec (or to some extent Atlas telemetry sw) - even when they have to pay a licencing fee:-)

ByTheWay: Before Nogrip forum disapeared one of the more fancy MoteC projects was named:
MoTeC i2 Pro Tools-Analysis of DIFF Function
It was made for rF2 but was easily converted to iRacing.
The project was made by a guy called carham. And my guess is that such an analyzing project would have been quite impossible to create in one of the many socalled "telemetry" gadgets.

Konan
06-12-2018, 19:20
And my guess is that such an analyzing project would have been quite impossible to create in one of the many socalled "telemetry" gadgets.

No need for this condescending tone whatsoever...

cpcdem
06-12-2018, 21:06
Because MoteC include a (simple) programming language its possible to create your own analyzing menus and produce Access like tabels that can pinpoint any weird behaviour of a racing car on the tarmac.
Virtual or RL :-)
Or argumenting the other way around then there is actually a good reason that professional RL racing teams more or less allways use Motec (or to some extent Atlas telemetry sw) - even when they have to pay a licencing fee:-)

ByTheWay: Before Nogrip forum disapeared one of the more fancy MoteC projects was named:
MoTeC i2 Pro Tools-Analysis of DIFF Function
It was made for rF2 but was easily converted to iRacing.
The project was made by a guy called carham. And my guess is that such an analyzing project would have been quite impossible to create in one of the many socalled "telemetry" gadgets.

I think the key difference here is the input of data between real life and sim. In real life, I think the biggest problem is actually obtaining the data, and obtaining it in a reliable way, this requires several tools, a lot of knowledge in several areas, it is not a job for non-professionals.

But in sim racing, all the data is available to everybody and it is always 100% reliable and identical for everybody, as it is the same data the sim is using for its calculations, drawing etc. So in sim racing, only limit is your imagination, it is so extremely easy to use the available data, so all you need is a little programming knowledge and a vision and you can do absolutely anything you can imagine with it, certainly as much or more than what MoTeC does (provided the data needed is included in the game output). In real life, it is way more complicated, that's why you need the professionals there...

livan75
07-12-2018, 08:25
RS Dash can do that for you.
You can revisit every lap with sector times and if you are connected to the cloud, after each session many data, like times , tire wear, pressure etc can be revisited in the browser.
http://forum.projectcarsgame.com/showthread.php?54342-RS-Dash-(pCars-Dash-successor)-companion-telemetry-app

Thanks, I will check it out!

BrunoB
07-12-2018, 10:45
In real life, I think the biggest problem is actually obtaining the data, and obtaining it in a reliable way, this requires several tools, a lot of knowledge in several areas, it is not a job for non-professionals.
Good thinking.
You are completely right about the difference between sim/RL telemetry sensors - and if you follow satcos link you will see that Im not completely without experience in this area.
http://forum.projectcarsgame.com/showthread.php?59558-Is-MoteC-support-a-future-possibility&p=1457788&viewfull=1#post1457788

Flat-6
15-12-2018, 19:35
First of I know by now that there are people that don't think they need a better way to review the lap times you've done in free practice and qualifying... feel free not to share...

For myself I would find it really nice and helpful to be able after doing a couple of laps to see while in pit where am I consistent and most important where there is room for improvement. Today you can see your fastest lap broken down, and yes you can see the potential time, but there is no good way (at least that I know of) to sit down after you have done your run to see how you did.

You can get some info live while driving in the HUD but its not really good for the driving, when you have stopped you can se your sessions best broken down and the last lap...

I do maybe 100 laps in a single session so remembering isn't really an option either... It cant be that hard to have an extra tab where the riders best times are displayed where you can look into your session times...

If you just want to race already I can understand its not needed, but if you are interested in going a single lap as fast as you possible all info you can get is great!


I definitely welcome this for the next iteration of Project Cars. I would love for the ability to have a history of lap times recorded for each lap made into a file if one wants to record them. I would love to be able to review this info without loading into a racetrack. I think that this would add some depth to the game which I feel is welcomed.