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[QRWEP] Quick Race Weekend Event Planner
I know this is a different game but i could of sworn i had to somthing along the lines of changing controller settings on shift 2 to make the car handle better.
Anywas looking aroound on other forums apparently a guy on race department suggest's
"Set everything to 0. And I mean everything, throttle, brakes the lot.
Turn off advanced settings.
Then just turn speed sensitivity upto 80."
Looks like a good place to start. Hopefully they get a patch out.
Last edited by AsHeavenIsWide; 08-05-2015 at 08:03.
Good morning , first to congratulate the creators of the game . I love it.
For me these are the three most serious problems with gamepad Xbox :
1. When brake controller vibration sound of my helmet off, I could only partially solve the forcefeedback putting 0 , but lose sensitivity under braking.
2. Hypersensibilidad turning the jostick , this is partially solvable with a configuration , but think it should be softer.
3. The most important problem is that when you turn left or right direction abuts , you begin to turn to the other side , but the direction takes almost a second start reacting , ie if you want to draw a curve closed when you exit and start to straighten the direction the car takes almost a second to start straightening.
Thank you for attencion and i wish you can solution the problems.
Needs patching it's almost impossible to do a successful turn with the go karts.
The guy's post is mainly addressing the general issue of oversensitivity of the Xbox one controller
These issues with contollers always come to the fore when a new game is released. Fundamentally, controlling a high horsepower car with a tiny thumbstick is always going to be a compromise. Also a lot of the issues experienced will be related to the fact that we havent played enough yet to learn the game physics and controller interface. Practice will get us all closer to where we want to be.