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Thread: Setting up a gamepad

  1. #1
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    Exclamation Setting up a gamepad

    As with all options in Project Cars, there are many when it concerns using a gamepad, i'll try to explain a few.

    Stick input is handled in different ways with the input system of Project CARS, input speed can vary between
    • Simply steering with the stick (Steering)
    • Moving the stick from side to side (Crossover)
    • Releasing the stick (Center)


    The Crossover is there mainly to speed up the steering so that fast corrections can be made, it can potentially be cumbersome if there is tendency to over correct.
    In case you find yourself correcting / swerving too much, just releasing the stick can be of use.
    In the advanced options there is also an opposite lock help; this setting applies the Crossover speed in grip loss situations and it also gives you full steering lock.
    If you are prone to correct too much, i would advice to turn this setting off.

    There are 3 input modes and they behave a bit differently, even when all the menu options are set the same.
    Atm, mode 1 has a different deadzone implementation, it can be set with a fairly high deadzone while mode 2 and 3 are best set according to how firm your analogue stick is.
    (Less deadzone with a new pad, more with an old one, probably different between Xbox One and PS4 etc.)

    You will have to experiment between the modes to see which steering speeds (and standard adjustable settings) you prefer.

    The steering sensitivity concerns the linearity of the analogue stick, the more sensitivity you set, the curve will become more linear from the center.
    Setting a value of 0 will make it most gradual from the center. This curve can be further modified by using the car setup options.
    Every car has it's own (real) steering lock yet the steering ratio can be tuned to preference, this could theoretically make the sensitivity curve more gradual.
    The setting is under the 'Alignment' tab and can be set to 'slowest' (all the way to the right) without much issues when using a gamepad.


    Throttle and brake work in a similar fashion when it concerns deadzones and sensitivity.

    Speed sensitivity reduces your steering lock at a certain speed, making you able to move the analogue stick fully to the side without disastrous results (usually).
    You will have to find a compromise between being able to give full analogue stick input and being able to make a turn (at speed off course).
    If you use a cockpit view with a visible wheel i'd suggest to try and use lower speed sensitivity and use the steering wheel to gauge the amount of input you need to give.
    Naturally, because Project CARS is an advanced simulator there are also visible cues and cues from the FFB to gauge your driving .

    (Currently, using an Xbox One controller on the PC can cause the FFB to become distorted causing lag, stutters etc;it's a know issue and being worked on.
    Setting Force Feedback to 0 is a temporary solution.)


    There is also a 'Controller Filtering Sensitivity' setting which filters out a certain part of what you're doing with the analogue stick.
    Setting this to 100 does not filter out all of your inputs yet at that point inputs will have become a bit unresponsive, settings up to 85 should still leave some fidelity.
    'Soft Steering Dampening' is there to smooth out / dampen the input while retaining fidelity although a certain sense of "directness" can be lost.

    It appears that there are very different driving styles when using a pad; the Forza/GT chase style driving with a lot of speed sensitivity,
    the 'glued thumb' style people who prefer direct control (and of which i wonder how their thumb doesn't cramp up), people who tap the analogue stick etc.
    This makes for many different preferences to cater to and it can make it difficult at times to gather what people expect when they have issues with the controls,
    there's a lot of adjustability but not everything is possible.
    Last edited by Gooseone; 04-06-2015 at 21:00.
    2500K @ 4.2/ 380X / TX 458, Xbox elite controller / Single 1080p monitor

  2. #2
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    Excellent info, thanks.

    I experimented many different settings for a Xbox One controller (connected to a PC) and none is 100% satisfying for the steering.
    It can get close but never perfect. My main gripe is that it seems there is no way to have the steering
    100% predictable depending on speed. At some speeds, steering can be operated precisely, at some others
    a very small change in steering input make the car steer by a huge sudden amount (not exactly easy to describe in words).
    I've yet to find a real car that do that when you turn the wheel.

    When you think that a game like Forza Horizon 2 gets it totally right with 0 settings...
    Last edited by bubbleguuum; 08-05-2015 at 00:21.
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  3. #3
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    Well, although i also find other games a bit more manageable from the get go, an analogue stick is just not a wheel and we need at least 'some' assists to make it work.
    (i.e. smoothing the input speed and not having the stick emulate wheel movement 1 to 1).

    What are your current settings?
    2500K @ 4.2/ 380X / TX 458, Xbox elite controller / Single 1080p monitor

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    i find that adjusting the sensitivity doesn't help, i am pretty used to the forza controls. tbh i just stuck with it and only now i am starting to getting used to it, all of these people complaining is just a sign of frustration of not being able to start playing and dominate it. #
    also i find games like the forza's too simplistic in their handling as just about everything can be controlled, there's not unpredictability

  5. #5
    Kart Driver NIN's Avatar
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    But is there any way to set the steering speed, speed of the stick to 100% ??? To be the same speed of my hand ? I try to find this from the release. That lag, that steering speed of the steering wheel is to slow.

    In old builds, I enter in a developer menu and enable old dampening. After that, speed of the wheel was the same speed of my manual movement. How to that in the final game ?

    Pls help, I just cant play with this slow steering.

  6. #6
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    Quote Originally Posted by Murray943 View Post
    i find that adjusting the sensitivity doesn't help, i am pretty used to the forza controls. tbh i just stuck with it and only now i am starting to getting used to it, all of these people complaining is just a sign of frustration of not being able to start playing and dominate it. #
    also i find games like the forza's too simplistic in their handling as just about everything can be controlled, there's not unpredictability
    You can also try to adjust steering ratio to slowest in the car setup screen under the alignment tab to help improve sensitivity.
    And indeed this game does try to give you control over advanced physics and an advanced tire model in real time, which is different from just writing controller code... i guess.
    (I am not that knowledgeable about the inner workings actually and i do not think the 'sim' banner should be used as an excuse refrain from making the game manageable with a pad).
    2500K @ 4.2/ 380X / TX 458, Xbox elite controller / Single 1080p monitor
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  7. #7
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    undefined
    Quote Originally Posted by Murray943 View Post
    i find that adjusting the sensitivity doesn't help, i am pretty used to the forza controls. tbh i just stuck with it and only now i am starting to getting used to it, all of these people complaining is just a sign of frustration of not being able to start playing and dominate it. #
    also i find games like the forza's too simplistic in their handling as just about everything can be controlled, there's not unpredictability
    I've found htese settings useful when trialing the XB1 pad on PC

    Steering Deadzone : 15

    Steering Sensitivity : 0

    Throttle Deadzone : 0

    Throttle Sensitivity : 30

    Brake Deadzone : 13

    Brake Sensitivity : 15

    Clutch Deadzone : 0

    Clutch Sensitivity : 45

    Speed Sensitivity : 75

    Controller Filtering Sensitivity : 50

    Force Feedback : 80

    Controller Input Mode : 3

    Advanced : OFF
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  8. #8
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    Quote Originally Posted by NIN View Post
    But is there any way to set the steering speed, speed of the stick to 100% ??? To be the same speed of my hand ? I try to find this from the release. That lag, that steering speed of the steering wheel is to slow.

    In old builds, I enter in a developer menu and enable old dampening. After that, speed of the wheel was the same speed of my manual movement. How to that in the final game ?

    Pls help, I just cant play with this slow steering.
    Unfortunately that's not possible atm, maybe one of the presets will be adjusted in the future to give more direct control as you mention.
    For now, you'll have to make due with the adjustability which is currently present.

    I find mode 2 is quite balanced between the different steering speeds, you could try setting steering ratio to fastest in the car setup screen to try and make it faster / more direct.
    Disabling soft steering might also give you a sense of more direct control, i could suggest setting more steering sensitivity but it unfortunately becomes a bit too twitchy around the center quite easily.
    Maybe increasing sensitivity while also increasing deadzone and controller filtering might help.

    Although i personally don't like it you could also try and adjust mode 1, it's quite fast, keep in mind the deadzone implementation is a bit different then the other modes.
    2500K @ 4.2/ 380X / TX 458, Xbox elite controller / Single 1080p monitor

  9. #9
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    Quote Originally Posted by shamblemonkee View Post
    undefined


    I've found htese settings useful when trialing the XB1 pad on PC

    Steering Deadzone : 15

    Steering Sensitivity : 0

    Throttle Deadzone : 0

    Throttle Sensitivity : 30

    Brake Deadzone : 13

    Brake Sensitivity : 15

    Clutch Deadzone : 0

    Clutch Sensitivity : 45

    Speed Sensitivity : 75

    Controller Filtering Sensitivity : 50

    Force Feedback : 80

    Controller Input Mode : 3

    Advanced : OFF
    If sensitivity is perceived to be too much do make sure that soft steering is enabled in the advanced options and opposite lock help disabled.
    2500K @ 4.2/ 380X / TX 458, Xbox elite controller / Single 1080p monitor

  10. #10
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    Currently I'm using the setup below (using the Xbox One controller). Still experimenting, which is a mini game on its own, although quickly exhausting...
    The only aid I have enabled is 'Stability control'. It really helps with a pad although I suppose it is down
    to personal preference.

    Steering Deadzone : 0
    Steering Sensitivity : 5
    Speed Sensitivity : 65
    Controller Filtering Sensitivity : 0
    Controller Input Mode : 2
    FFB: 0 (due to the bug highlighted in first post)
    Advanced : OFF
    Last edited by bubbleguuum; 08-05-2015 at 11:47.

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