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Thread: Headlights are way to weak

  1. #1
    Kart Driver LCJ's Avatar
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    Headlights are way to weak

    I have seen some complains that the AI dont use headlights but I think the headlights in general are to weak. The back lights and breaklight are fine though.

    1. First of all, when racing at night the light should reach about 2x longer to feel more realistic. Now it feels like I'm driving with parking lights on.

    2. When driving at night you don't see the cars in your mirror (this applies to both AI and humans). Here the light effect must increase by at least 5 times!
    Windows 8.1 - Intel i5-4460 3.2GHz - 8GB RAM - NVIDIA GeForce GTX970 - Logitech G27
    The following 3 users likes this Post: Dalhil, don237, Rift Racer


  2. #2
    Kart Driver Matthijs035's Avatar
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    I noticed it too. The headlights in the mirror are almost invisible , while using your "look back" button, the lights are bright as they should be.
    The following user likes this Post: NemethR


  3. #3
    Superkart Pilot MaXyM's Avatar
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    Quote Originally Posted by LCJ View Post
    I have seen some complains that the AI dont use headlights but I think the headlights in general are to weak. The back lights and breaklight are fine though.

    1. First of all, when racing at night the light should reach about 2x longer to feel more realistic. Now it feels like I'm driving with parking lights on.

    Might depends on car type. But it's not true. Cut-off of low-beams of common road car is about 60m away from the car. I'm sure in pCars racing cars reaches far away.
    Your judgement is probably based on illusion given by small area presenting virtual world - monitor. Since this v-world is shrunken to fit display size, everything is smaller but goes with the same speed.
    improper FOV exaggerate this effect.
    If I may suggest, lower the FOV, do night races in dark room.
    Quote Originally Posted by LCJ View Post
    2. When driving at night you don't see the cars in your mirror (this applies to both AI and humans). Here the light effect must increase by at least 5 times!
    Yes, it's true. Light flares/coronas are not rendered in mirrors.
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  4. #4
    Kart Driver LCJ's Avatar
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    Quote Originally Posted by MaXyM View Post
    If I may suggest, lower the FOV, do night races in dark room.

    Yes, it's true. Light flares/coronas are not rendered in mirrors.
    I do race in a dark room and I have low fov (110 on tripple screens)
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  5. #5
    WMD Member TrevorAustin's Avatar
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    I find the headlights for driving very realistic and quite adequate, I've done several night races at Le Mans and no issues, what is disturbing/odd is that cars chasing you have a light glow round them, but no headlights until they get really close, then all of a sudden you are bathed in light, so that is unrealistic.
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  6. #6
    Kart Driver LCJ's Avatar
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    Well, I can accept the amount of light if the white lines fluorescent a tiny bit more. But still, the main issue is the absence of light seen in the mirrors comming from the cars behind.
    Windows 8.1 - Intel i5-4460 3.2GHz - 8GB RAM - NVIDIA GeForce GTX970 - Logitech G27
    The following 3 users likes this Post: Luke Townsend, madmax2069, Rift Racer


  7. #7
    WMD Member TrevorAustin's Avatar
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    A quick search would give you the answer and quicker than tackimg it on here?
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  8. #8
    Kart Driver LCJ's Avatar
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    Click image for larger version. 

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    Hi, I just took a picture of how it actually looks when driving at night. It's from a free race at Le Mans with mixed GT classes. Anyone like to guess how many cars that's right up my tail?
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  9. #9
    CEO - SMS Group. Ian Bell's Avatar
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    Quote Originally Posted by LCJ View Post
    I have seen some complains that the AI dont use headlights but I think the headlights in general are to weak. The back lights and breaklight are fine though.

    1. First of all, when racing at night the light should reach about 2x longer to feel more realistic. Now it feels like I'm driving with parking lights on.

    2. When driving at night you don't see the cars in your mirror (this applies to both AI and humans). Here the light effect must increase by at least 5 times!
    Some of our real race drivers told us that the headlights were too strong. We tapered them back based on that advice.

    Maybe we overdid it. I'll keep a watch on here for a consensus before we change things.
    The following 2 users likes this Post: Kingleo, LCJ


  10. #10
    Superkart Pilot Mr Akina's Avatar
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    Quote Originally Posted by Ian Bell View Post
    Some of our real race drivers told us that the headlights were too strong. We tapered them back based on that advice.
    Totally correct. I vote to have them reduced!

    This is how it feels at Le Mans, you're lucky the headlights are good in pCARS lol

    The following 3 users likes this Post: BuToNz, Ceolmor, mister dog


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