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Thread: PC Wheel Deadzone Problem

  1. #1
    Join Date
    May 2012

    PC Wheel Deadzone Problem

    Hi, unfortunately when playing Project Cars there seems to be a forced deadzone on my wheel even when it's set to '0' in the settings menu.
    I have tried adjusting various other settings to limit this but it doesn't seem to change anything.

    Information -

    Platform - Windows 7 64bit

    Control input - Madcatz MC2 Wheel (Not officially supported however I have never had any problems on other racing games for PC such as; Dirt 3, Assetto Corsa, F1 2012, F1 2013, F1 2014, Race 07 so it's not an issue with that.)

    PC Spec-
    Intel i7 3770k
    16GB Ram
    nvidia GTX 760

    In-game settings-

    Steering Deadzone - 0
    Steering Sensitivity - 100
    Throttle Deadzone - 0
    Throttle Sensitivity - 100
    Brake Deadzone - 0
    Brake Sensitivity 100
    Clutch Deadzone - 0
    Clutch Sensitivity - 100
    Speed Sensitivity - 0
    Controller Filtering Sensitivity - 0
    Damper Saturation - 0
    Force Feedback - 0

    Controller Input Mode 1
    Advanced - ON
    Soft Steering Dampering - OFF
    Visual Wheel Filtering - OFF
    Opposite Lock Help - OFF

    I've literally tried all I can think of within reason and nothing seems to have helped. It's making the game unplayable at the moment so any help would be greatly appreciated.

  2. #2
    WMD Member
    Join Date
    Nov 2012
    No idea, try:
    Steering Sensitivity - 50
    Force Feedback - 50 (assuming wheel is forcefeedback)
    Controller input mode = 3 (try all of them)

    Under calibrate in the bottom right, make sure the deadzone removal = 0 (can try different values later).
    tire force = 100
    per wheel movement = 0
    per wheel... = 0
    wheel position smoothing = 0.05 (can try others)
    deadzone removal falloff = 0.01 (not 0)
    linkage scale = 0

    rest probably don't matter... thats my guess.
    i5-4670k@ ~4.0Ghz w/212 Evo in Z87-Pro, Win7 64 (H.P.) on Sandisk 240G ssd, 8gb Kingston DDR3 (2400@1600)ram, Gigabyte GTX 1070 Windforce OC, Nvidia 390.65, Antec HCG-620M, HAF XB EVO, T300rs Wheel v25/5.TTRS, CSPv2, Asus MG248Q @120hz (currently 5760x1080) , Sony MDR-100A Headphones , Steam located on Kingston V300 240gb(520 firmware), backlit Logitech K800 keyboard of awesomeness!
    Tried Oculus Rift in v1.3: Pixel density is way to low for simracing, fair warning.

  3. #3
    WMD Member Kobus Maree's Avatar
    Join Date
    Dec 2011
    if you go to control configuration under options

    go to calibrate force feedback

    experiment with the "deadzone removal range" G27 is about 0.18, try values between 0.05 and 0.20 as a start, and see how you go. Higher values is more removal...

    CPU: i5 3570k @ 4.2 GHz with CoolerMaster Hyper 212 EVO CPU Cooler | GPU: MSI Gaming edition 980GTX | MB: ASUS P8Z77-V LX | RAM: 8GB | PSU: 650W | OS: Windows 10 64 bit Home | Display: 3x24 inch Acer - 5760x1080 Nvidia Surround | Wheel: Logitech G27 | Case: Bitfenix Shinobi black

  4. #4
    Join Date
    May 2012
    Thank you, I'll try it

  5. #5
    Join Date
    May 2012
    Oh I haven't tried the deadzone removal range, thanks, I'll try it out later!

  6. #6
    Kart Driver
    Join Date
    May 2015
    If that doesn't work check this thread as the mad catz wheel is a xinput wheel too. With luck you might solve your problem using the workaround I posted, no guarantee though

  7. #7
    Superkart Pilot
    Join Date
    May 2015
    I had a bit of deadzone on my wheel at first but after tweaking the deadzone removal a little it feels great now.
    CPU: AMD Ryzen 5 1600 Ram:16gb DDR4 OS:Win10x64 Pro GPU:GTX 1050 Ti SSD: Samsung 960 Evo M2 HDD: WD Black 1TB
    Wheel: CSR Elite w Clubsport Pedals: Driver: 2.05 FW: 757

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