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Thread: Project Cars Dedicated Server GUI Launcher, with “live timing“ (results, timetable,)

  1. #421
    Superkart Pilot
    Join Date
    Jun 2015
    Posts
    223
    Platform
    PC
    Quote Originally Posted by MotorSport View Post
    I found an error for select the language files.

    line 506 "Settings.au3"
    + $Auswahl_Einstellung_Sprachdatei = @ScriptDir & "\language\" & $Auswahl_Einstellung_Sprachdatei & ".ini"
    - If $Auswahl_Einstellung_Sprachdatei = "DE - German" Then $Auswahl_Einstellung_Sprachdatei = @ScriptDir & "\language\" & "DE.ini"
    - If $Auswahl_Einstellung_Sprachdatei = "EN - Englisch" Then $Auswahl_Einstellung_Sprachdatei = @ScriptDir & "\language\" & "EN.ini"
    - If $Auswahl_Einstellung_Sprachdatei = "FR - French" Then $Auswahl_Einstellung_Sprachdatei = @ScriptDir & "\language\" & "FR.ini"

    Now all traduction are correct and it's possible to add more language.

    If you want, I can help you from github.
    Julien
    Oh yes, this is some code from older versions.
    I changed the names, on earlier versions the File names was only "EN.ini".

    Sure you can help, improve or continue development if you want.
    You will see that there are also a few new things I started with but never finished.
    I am not working on it anymore.....only from time to time or if someone reports issues.
    At the moment there is still some code missing on github, will be soon completely uploaded.

  2. #422
    Rookie
    Join Date
    Sep 2016
    Posts
    2
    Platform
    PC
    Hi, can I use this PCDSG if I got a gameserver at a host company?
    I dont have Project Cars DS on local pc, it is on the hosting companys server only.

  3. #423
    Superkart Pilot
    Join Date
    Jun 2015
    Posts
    223
    Platform
    PC
    Quote Originally Posted by Kiptanoi View Post
    Hi, can I use this PCDSG if I got a gameserver at a host company?
    I dont have Project Cars DS on local pc, it is on the hosting companys server only.
    Yes you can.
    You need to use the 'remote mode' if the DS is not on the same PC/Server, then you can get access to the DS.
    Search a few posts back, a few did use it for that.
    But I don't have one and was only able to test it a few times by using an DS from an another user.
    This means I cannot explain a lot and there can be issues that I don't know.

  4. #424
    Kart Driver
    Join Date
    Jun 2015
    Posts
    81
    Platform
    PC
    Found the most recent version on GitHub. Successfully installed AutoIt and cloned the repository but when trying to run the PCDSG script I do get an error message that the base64.au3 is missing.

    It seems that I'm struggeling with the AutoIt configruation - any advise highly appreciated due using AutoIt for the first time.

  5. #425
    Superkart Pilot
    Join Date
    Jun 2015
    Posts
    223
    Platform
    PC
    Hi MerlinC.
    I got some problems with IPv4 & IPv6 in the past so that the PCDSG page was no longer available.
    After I recognized that I added the latest compiled version to the following Thread.
    http://evo-x.de/wbb3/board352-pc-mob...ed-server-gui/

    But in the meantime the problems were fixed and the page should be available again.
    http://www.cogent.myds.me/PCDSGwiki/doku.php
    Keep in mind that this is on my Home Server with changing IP's, this means some browsers will give you a security message.


    Regarding the source, yes there is something missing :-(
    I noticed that last week because I wanted to test it with PCars2 and received the same message.
    The GitHub version is let's say 1.4, it's already further and contains new stuff I was working on.
    One of them is the security user authorization using Base64 Decode and Encode (described in the Dedicated Server API tutorial), I forgot to upload the File with the UDF.
    I will Upload the new updated version with the missing Files later during the day.

    GitHub page:
    https://github.com/CogentHub/HomeLoader

  6. #426
    Superkart Pilot
    Join Date
    Jun 2015
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    223
    Platform
    PC
    PCDSG Source code Updated:
    - Added new Files with unfinished functions (marked in red)
    - Added missing Files




    Should now work, please give some Feedback.
    Base64 UDF is still missing, will be added later.
    The new things are marked in the pictures and are not finished, was still working on it.
    The following user likes this Post: MerlinC


  7. #427
    Kart Driver Sidonicus's Avatar
    Join Date
    Jul 2015
    Posts
    15
    Platform
    PC
    Great to see you've picked this up again Cogent ! Sees to run better now with PC2. I've been putting it through it's paces and will have some feedback soon.

  8. #428
    Superkart Pilot
    Join Date
    Jun 2015
    Posts
    223
    Platform
    PC
    Quote Originally Posted by Sidonicus View Post
    Great to see you've picked this up again Cogent ! Sees to run better now with PC2. I've been putting it through it's paces and will have some feedback soon.
    To be honest, I didn't.
    I have only uploaded the latest Files that were still on my hard drive to GitHub.
    Everything is still like it was for PCars1. The GiHub version is not the same compared to the last compiled version, it is a little further.
    But sure, because PCars2 did not change the way the DS works most of it should still work.

    Everything is on GitHub so that someone else can continue to work on it or use it to create something new.
    I am working on some other VR related stuff, not sure if I will pick this up again.

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