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Thread: pCarsResult ( get result of multiplayer race )

  1. #1
    Kart Driver policeofficer110's Avatar
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    pCarsResult ( get result of multiplayer race )

    This is the tool get Race-Event-Log from Dedicated Server of Project CARS.
    You can generate result of the race by using this tool.

    Download from racedepartment
    Sample of result

    Click image for larger version. 

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    The following 6 users likes this Post: Hondo, icebear, Laurent81, Luke Townsend, norbs, optimalspieler


  2. #2
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    Error message, whats going wrong?

    The file mfc110.dll is there and present!

    Click image for larger version. 

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  3. #3
    Kart Driver policeofficer110's Avatar
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    Thanks about error report.
    Please install "Visual C++ Redistributable for Visual Studio 2012"
    32bit version (vcredist_x86.exe) is required.
    Last edited by policeofficer110; 12-07-2015 at 14:49.

  4. #4
    Kart Driver policeofficer110's Avatar
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    Sorry about error. I uploaded the new version 1.01. The new version does not require VC++ runtime anymore.

  5. #5
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    Thanks verry much for this Tool, it works!

    But i can only upload single sessions, but simraceresluts detected that as Race1 and Race 2,
    not as Practice, Quali and race.

    Is there a way to create a single file, included all sessions tu upload in simraceresults?

  6. #6
    Kart Driver policeofficer110's Avatar
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    Sorry. I tested about RACE 1 only. Please give me a few days to check it.

  7. #7
    Kart Driver policeofficer110's Avatar
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    I uploaded the new version 1.10. The new version supports Qualify.
    But, Practice is not supported. Practice and Warmup are recognized as Qualify by Simresults.
    I can't support practice. Sorry.

  8. #8
    Superkart Pilot
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    I saw your app and wondered if it was open source.

    I created this extended api: http://forum.projectcarsgame.com/sho...d-api-go-pcdsh
    Basically it saves log entries from the server to a database for permanent storage.
    It also reads through these log entries to find games played.

    I wish to combine our efforts and have this application read out log files from my extended api.
    Basically I have written an api which can pull game sessions, so if you go to /session it will list all games it could find through the log entries with a game ID attached to them.

    Using /session/compiled/{game-id} (which you get from /session) will give a nice structure of game data.
    This can be use for things like this: http://ukcd.enjin.com/dsoverview (The history part)

    There is also /log/session/{game-id} which will return all log entries available for that game only.

    I don't believe in reinventing the wheel thus it would be nice to combine the two somehow.
    The extended api is written in golang and is very easy to compile, let me know if you'd rather just want the final executable + configuration files packaged.
    System: Win 10 x64, i5 3570K @4.2GHz, Asus P8Z77-V Pro, 16GB DDR3 ram, MSI GTX 970 4GB Gaming edition, HTC Vive, T500rs with GTE wheel + Ferrari F1 wheel + TH8A shifter + playseat
    Settings: All on lowest in hardware except Texture stuff on max.
    Launch options: -dx11mt -pthreads 4 -skipcrowds -vrnomirror

  9. #9
    WMD Member
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    Excellent. Thanks for your work.
    Operating System Microsoft Windows 7 Ultimate
    OS Service Pack Service Pack 1
    CPU Type QuadCore Intel Core i5-4690K, 3900 MHz (39 x 100)
    Motherboard Name Asus Maximus VII Ranger
    Motherboard Chipset Intel Wildcat Point Z97, Intel Haswell System Memory 16327 MB (DDR3-1600 DDR3 SDRAM)
    ASUS GeForce GTX 970 Strix DirectCU II 4GB

  10. #10
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    Would it be also possible to record number of pit stops by drivers? This will be handy for leagues that runs mandatory pit stops....
    CPU: Intel i7 4790k @ 4.4GHz GPU: 2 x Asus R9 290 DicrectCU II OC 4gb RAM: G.Skill Trident X 16Gb @ 2400 MOBO: Asus Z97 Deluxe
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    The following user likes this Post: Mirko Tartarotti


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