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Thread: Baseline Wheel FFB Values - Google Sheet & FCM. Universal

  1. #1511
    Rookie
    Join Date
    Oct 2017
    Posts
    1
    Platform
    XBOX1
    Thanks for your good work !!!
    Im using new logitech g920 with pcars on XONE with Jack Spade's classic tweak values from pcars.oscarolim.pt

    DRR 0.04
    SK 0.98
    SR 0.04

    DRF 0.02

    Game Global’s:
    TF 75

    PWM -0.01
    PWMS 0.01
    WPM 0.04

    DRR 0.04
    DRF 0.02

    LScale 0.00
    LStiff 1.00
    LD 1.00

    RAG 1.00
    RAB 0.10
    RAF 0.80

    SK 0.98
    SR 0.04
    SC(1/2) 0.00
    SC(1/1) 1.00

    MSS 0.30
    LSSC 1.00
    LSSS 0.35
    SG 1.00

    Now I enjoy of good vibes on every curb pass

    Thanks a lot again
    Last edited by SitoDJ; 21-10-2017 at 17:02.
    The following user likes this Post: poirqc


  2. #1512
    WMD Member
    Join Date
    Nov 2012
    Posts
    11

    Question How to make use of the numbers gained from the FFB Calculator 2.0.4?

    Hello,

    I just went through all the instructions from the first page of this thread and am now at the point where I got the red curve and the yellow line in the calculator to be almost identical. Now I am wondering where I have to put the numbers (DRR and so on) from the calculator into? Do they have to be entered into the ffb_custom_settings-file? And if so, where exactly? Any hints would be greatly appreciated

  3. #1513
    GT4 Pilot
    Join Date
    May 2015
    Posts
    2,468
    Platform
    PC
    Quote Originally Posted by Briareos79 View Post
    Hello,

    I just went through all the instructions from the first page of this thread and am now at the point where I got the red curve and the yellow line in the calculator to be almost identical. Now I am wondering where I have to put the numbers (DRR and so on) from the calculator into? Do they have to be entered into the ffb_custom_settings-file? And if so, where exactly? Any hints would be greatly appreciated
    This guide was written for pCars 1. However, if you want to put the values you got from the guide, it would be something like that:

    Ex:
    DRR:0.16
    DRF:0.016

    Code:
    #Deadzone Removal as pCARS 1 - deadzone/fall off
    (output (tighten output 0.16 0.016))
    The code part is already written at the end of Jack's files.
    All platform and wheels: Official Force Feedback Guide
    Info: pCars 2 Tire Pressure Official Guideline | Wheel FFB guide

    Steering: G27 | My In-game FFB:Informative 100/50/50/45

  4. #1514
    Kart Driver BrieseRacing's Avatar
    Join Date
    Oct 2017
    Posts
    28
    Platform
    PC
    Quote Originally Posted by poirqc View Post
    This guide was written for pCars 1. However, if you want to put the values you got from the guide, it would be something like that:

    Ex:
    DRR:0.16
    DRF:0.016

    Code:
    #Deadzone Removal as pCARS 1 - deadzone/fall off
    (output (tighten output 0.16 0.016))
    The code part is already written at the end of Jack's files.

    Hello, Im try to config my Wheel too and that's exactly what I dont understand.. With this instruction I got an Adjustment with Scoop Knee and Scoop Reduction So i got a DRR and DRF values.. but when there is no value to Change for Scoop Knee and Scoop Reduction in PCars2 how I know then DRR and DRF is the right value ? Hmm Im confused

    DRR 0,15
    DRF 0,015
    SCOOP KNEE 0,8
    SCOOP REDUCTION 0,33
    STEERING GAIN 1

    Thats what I got for perfect macthing line between Red and Yellow line

  5. #1515
    Kart Driver
    Join Date
    Sep 2017
    Posts
    47
    Platform
    PC
    Can someone help me with settings in PC2 (Jack file)
    I've ran the wheel check 4 times, imported the .csv into FCM.
    I have the following values:
    Scoop Knee = 0.68
    Scoop Reduction = 0.68
    Deadzone Removal = 0.14

    Where do i put these settings ?

  6. #1516
    Kart Driver BrieseRacing's Avatar
    Join Date
    Oct 2017
    Posts
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    Platform
    PC
    Quote Originally Posted by Alywan View Post
    Can someone help me with settings in PC2 (Jack file)
    I've ran the wheel check 4 times, imported the .csv into FCM.
    I have the following values:
    Scoop Knee = 0.68
    Scoop Reduction = 0.68
    Deadzone Removal = 0.14

    Where do i put these settings ?
    Thats the same I asked for, but in PC2 there is no line for Scoop Knee and Scoop Reduction.. so this adjustment with this values are not accurate imo

  7. #1517
    Kart Driver
    Join Date
    Sep 2017
    Posts
    47
    Platform
    PC
    Quote Originally Posted by BrieseRacing View Post
    Thats the same I asked for, but in PC2 there is no line for Scoop Knee and Scoop Reduction.. so this adjustment with this values are not accurate imo
    Try this:
    http://forum.projectcarsgame.com/sho...=1#post1429136

  8. #1518
    WMD Member Infernox CJC's Avatar
    Join Date
    May 2012
    Location
    Essex
    Posts
    5
    Platform
    PC
    Click image for larger version. 

Name:	Wheel.jpg 
Views:	0 
Size:	75.0 KB 
ID:	249628

    I seemingly have a rather huge (0.28) Deadzone on my relatively new T300. Am I missing something?
    OS: Windows 10 Professional 64-bit
    MoBo: ASUS Z97-A
    CPU: Intel i7-4790K (4.50 GHz)
    RAM: 16GB Kingston Hyper-X Beast (1600 MHz)
    GPU: Dual MSI GTX 970 Gaming 4G in SLI
    PSU: Corsair RM850
    SSD: 250GB Samsung 840 Evo
    HDD: 1TB WD Caviar Black
    CPU Cooler: Cooler Master Hyper 212 Evo
    Case: Cooler Master CM 690 III
    Wheel: Thrustmaster T300RS GT Edition

    Experience: Rotax Max 125cc 2-stroke (Kart) | TKM BT82 115cc 2-stroke (Kart)

  9. #1519
    GT4 Pilot
    Join Date
    May 2015
    Posts
    2,468
    Platform
    PC
    Quote Originally Posted by Infernox CJC View Post
    Click image for larger version. 

Name:	Wheel.jpg 
Views:	0 
Size:	75.0 KB 
ID:	249628

    I seemingly have a rather huge (0.28) Deadzone on my relatively new T300. Am I missing something?
    Depending on your TMCP settings, it might give you this result. However, 0.28 DDR is probably too much and a lower number will work better. Your in game settings will change that also.

    You'll have to read the first post to find what works for you.
    All platform and wheels: Official Force Feedback Guide
    Info: pCars 2 Tire Pressure Official Guideline | Wheel FFB guide

    Steering: G27 | My In-game FFB:Informative 100/50/50/45

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