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Thread: Your top 3 suggestions, rankings in OP.

  1. #1
    WMD Member mister dog's Avatar
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    Question Your top 3 suggestions, rankings in OP.

    We're almost 3 months after release now, Project Cars has had a couple of updates which have improved the experience, added DLC content and ironed out some bugs. Now that you have had time enough to get to know the game, i wanted to ask you what are your top 3 suggestions that you feel need to be added to this game to complete the experience.

    - Please limit to the 3 features you desire the most, this does not include bug fixing.

    - We have a suggestion thread already, but the OP wasn't updated since months and it's already 30+ pages containing all sorts of requests, so i will keep a summary of the requested features in the OP and rank them according to votes. Also here it differs as you have to pick your top 3 most wanted only.

    - Save mid race (for endurance races, for example during pit stops): 38
    - True multiclass racing in offline/ online mode (ability to mix classes by assigning the AI's cars): 32
    - Ability to save multiple setups for each car at each track: 29
    - Custom Championship for offline (Select cars, tracks, number of rounds): 26
    - Timed races for online and offline quick race (ex. 3 hours, not 150 laps): 20 = ADDED WITH PATCH 6.0
    - Flags and rules improvement: 15
    - Ability to access tuning menu and FFB tuning through pause menu: 12
    - Option to have more info on the hud (vehicle damage, time, track/ambient temperature): 12 (Tyre wear was added with 3.0)
    - Naming, saving, restoring and sharing setup files: 12
    - Weather control - variable duration of slots, real drying, wetting times while fast weather changes, randomizing career weather: 11


    - Race engineer more useful, like providing accurate weather forecasts for example: 9
    - Custom livery manager - online/ manage lots of liveries, assign liveries to AI: 7
    - Online lobby host can kick disruptive players: 7 = ADDED WITH PATCH 6.0
    - Better timing and scoring and the ability to see all times from previous sessions, laps and sectors: 7
    - Improved replays + markers" to allow jumping to specific points in the replay: 7
    - Cleaner racing AI: 5
    - Ovals :5
    - (mp browser) ordering more filters (name, num. of players, laps etc...) + show current session:5
    - Replay director - TV like replay with timings, progress bars, slow mo, few camera angles for a track spot (randomized or determined on the fly): 4
    - Safety car (with on/off option): 4
    - Random Ai failures / breakdowns and spin outs: 4
    - Improved pit stops and pit stop rules: 3 = ADDED WITH PATCH 3.0
    - Setup hud: to indicate what rollbar, brake bias etc settings you have. Otherwise having all the extra buttons from keyboard feature is almost useless: 3
    - More specific classes of cars for time trials: 3
    - IROC races (races with forced same default car set ups for all): 3 = ADDED WITH PATCH 4.0
    - Rules surrounding the race weekend (limited nr of tyre sets, parc fermé, etc.): 3
    - Physics based car crashes, improved roll over behavior and car to car contact: 3
    - More cars in fewer classes (DTM, Touring Car, Vintage...): 3
    - 3rd party telemetry apps for console: 3
    - Tweak AI physics so it matches the player's pace more: 3
    - Manual driving in pit lane (pitlimiter with speed penalty): 3
    - Specify mandatory pitstop: Host to choose number of mandatory pitstops.: 2 = ADDED WITH PATCH 6.0
    - Friends leaderboard filter: 2 = ADDED WITH PATCH 3.0
    - Working real weather feature: 2
    - Blind spot indicators: 2
    - Option for tire warmers in all sessions regardless of car: 2
    - Implementation of filtering system by reputation for online: 2
    - Improved/updated car audio (especially gear changes): 2
    - Realistic damage (quicker): 2
    - Allow us to finish qualifying lap when time runs out: 2
    - Random Mechanical Failures for both player and AI: 2
    - Free camera in photomode (Consoles): 2
    - Main Lobby Chat with current number of people in lobby but not in race: 2
    - Ability to name online lobbies on PS4: 2
    - Time trial sub class leaderboard: 2


    - Chat macros: 1
    - Telemetry playback: 1
    - Different specification in the formula cars - to reflect different performance levels: 1
    - Respect of class of cars (audi 90 imsa gto in Trans-AM with Ford not correct for example): 1
    - Multiple controller profiles (save button assignments to certain profiles, then assign those profiles to individual cars): 1
    - Scrolling ticker tape bar HUD (know the names, race positions and gaps to each person in field, not just in front and behind): 1
    - Proper pre-session weather forecast: 1 = ADDED WITH PATCH 3.0
    - Being able to save replay in time trial: 1
    - More DLC to fill up car classes: 1
    - Simplified pitting during online racing: 1
    - Mic support on PC: 1
    - Customize gloves, helmet and race suit on console: 1
    - More open wheel cars DLC: 1
    - Ballast: 1
    - In a session, allow host to have 2 races, with the second race having reversed grid: 1
    - Dedicated servers for console: 1
    - Mandatory pit stop in "Quick Race" (Offline): 1
    - More rain on windshield without using wipers. (they aren't really necessary): 1
    - Smarter telemetry .. takes too much space, unnecessary informations are listed: 1
    - Allow us to make the virtual mirror bigger: 1
    - Wider grip line at the tracks: 1
    - Improved Formula A tyre: 1
    - Drying race line: 1
    - Ranking system for the lobbies and players: 1
    - Realistic camber settings that effect car behavior and tire heat/wear instead of 0/0 camber being fastest: 1
    - Triple screen support: 1 = PCARS 2
    - Wind direction and speed (shown in the hud as well) affecting cars: 1
    - Wheelcheck utility that graphs the FFB output of your wheel based on the settings entered in controller FFB setings: 1
    - Better frame rate: 1
    - Better sounds: 1
    - Personal race number on car: 1
    - In car selection, show the distance driven with each car (to find cars not driven much): 1
    - In career, show if we have already won the event or not (without having to check our profile): 1
    - Info on distance from leader in race and splits vs provisional pole: 1
    - Faster pitstops for Formula A: 1
    - Speed traps included on TT leaderboards: 1
    - Setup tuning without having to leave TT mode: 1
    - Use DLC to create new career series rather than adding more invitationals: 1
    - Better multi-channel audio: 1
    - Remove mouse dependencies in the UI: 1
    - Allow setting of a default state for driver aids and show their current state in the HUD: 1
    - Reduce scope of game: 1
    - Improve AI behavior for open wheel: 1
    - Open wheel DLC: 1
    - Faster AI: 1
    - HUD to show info only available in some motec displays (ABS/TC/Brake Bias, Anti-Roll bars..): 1
    - PS4 filter leaderboard per Vehicle / Class: 1
    - Text chat on consoles: 1
    - See driver names of all nearby cars online: 1
    - More time to view race best lap after finishing at the back: 1
    - Penalize people for jumping the start: 1
    - Registering best lap in every situation and share it on online ranking: 1
    - All GT3 cars: 1
    - HUD more customizable: 1
    - Ability to turn off 3rd person view, and Racing Line in Multiplayer rooms: 1
    - Advanced statistics: 1
    - Forcing and setting the amount of pit stops in a quick race weekend offline: 1



    Thanks in advance!
    Last edited by mister dog; 15-11-2015 at 20:44.

  2. #2
    Superkart Pilot
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    1. In Test Drive mode, direct access to mechanical tuning and FFB parameters without leaving the session or even returning to the pits by simply pressing Pause.
    2. Naming, saving, restoring and sharing setup files.
    3. Ovals.

  3. #3
    Superkart Pilot bc525's Avatar
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    1 – the ability to create an offline custom grid (able to put specific AI drivers in specific cars for offline races)
    2 – online lobby host can kick disruptive players
    3 – more specific classes of cars for time trials

  4. #4
    GT4 Pilot
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    -being able to save multiple setups for each car at each track.
    -option to have more info on the hud (tire wear, vehicle damage, time, track/ambient temperature).
    -option to choose car for each AI opponent (besides being able to setup a variety of scenarios this one also takes care of the multiclass issue).

  5. #5
    WMD Member mister dog's Avatar
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    @bc525 and FS7 ; i edited my multiclass request so it better reflects what you mentioned (assigning cars to the AI), if that is ok for you guys
    The following user likes this Post: FS7


  6. #6
    Superkart Pilot Stocky's Avatar
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    Only 3 huh? That's not easy, there are a lot of great suggestions in that thread.

    From my list below I choose......
    -Main Lobby Chat with current number of people in lobby but not in race. Gives the ability to see who & how many available online, to set up password games (via whisper), or see what people are interested in playing.
    -Chat macros. At least 4-6 for "Thank You", "You're Welcome", "Pass Me", "Coming Through", "Sorry", "No Problem". Of course there's more, "WTF" would be good :-)
    -Car set up saving.

    I'll assume 1 & 9 from below are already being worked on, if not, they would replace my 1st two choices.
    Putting my list out here, to help maybe influence others. :-)

    1) Opponent names resized, no distance scaling, background/contrast adjusted. Any cars within let's say 200 meters, shows the names (can be more than 1 name at a time). Add a specific Icon and/or timer if the car is ghosted.
    2) Track map background/contrast adjusted. Maybe a full map option.
    3) Online Ranking system. Not a leader board. A basic skill system for creating races. More of a dream than a wish, lol.
    4) Main Lobby Chat with current number of people in lobby but not in race. Gives the ability to see who & how many available online, to set up password games (via whisper), or see what people are interested in playing.
    5) Current races need to show more chosen options when displayed in lobby. Also, when in game, some options are no longer available to see, like fuel, damage, tire wear settings.
    6) Live track positions, not just who's in front or behind based on scoreboard standings.
    7) Chat macros. At least 4-6 for "Thank You", "You're Welcome", "Pass Me", "Coming Through", "Sorry", "No Problem". Of course there's more, "WTF" would be good :-)
    8) Car set up saving.
    9) Crashed out cars removed from track. Or a car sitting for longer than a certain period of time removed from track.
    10) Ability to move a few other HUD options around, like the chat, timing, blue flags, cautions, or info that you can't edit now.
    11) Built in game voice chat for what ever game room you're in. Also more of a dream than a wish.
    12) Real Weather
    13) Better Kick Option for the Hosts.
    14) IROC races (races with forced same default car set ups for all).
    The following user likes this Post: Kazun85


  7. #7
    GT3 Pilot Schnizz58's Avatar
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    1. Telemetry playback
    2. Find something useful to do with the race engineer, like providing accurate weather forecasts for example.
    3. Multiple setups per track (wet, dry, qualy, race, etc.)
    97.8% of mass public shootings in the US between 1950 and 2018 occurred in so-called "gun-free zones".
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  8. #8
    GT5 Pilot Fanapryde's Avatar
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    - Save mid race ! Save mid race ! Save mid race !
    - race engineer more useful
    - ability to acces menus in pause
    Sim-Lab P1 rig with integrated triple monitor brackets, Logitech Z906 5.1, OSW Simucube small Mige - BissC encoder / SSRG Custom wheel / Fanatec CSW shifter / Heusinkveld Ultimate pedals / Heusinkveld SQ shifter / ignitIONControls R1 button box. Creative 7.1 soundcard (x2) / 3 BENQ XL2720Z 144 Hz 27" PC: ASUS Pro Series - Intel i7 4790 (8x 4GHz) - Win10Pro - nVidia GTX 1080 ti - 16 GB ddr3 - SSD 256 GB / / RS Dash
    The following user likes this Post: casscroute


  9. #9
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    Top three for me:

    1) more useful engineer (probably won't happen cause that would require more lines recorded)
    2) multi-class racing in QRW mode
    3) friends leaderboards.
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  10. #10
    Banned
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    1. Flags and rules ....................................... I put this as a main priority as this would up the games excitement and realism ......... I also place it here as its not a bug that they don't work as they are just not there in any working form at all.

    2. Ovals .... with the above rules.

    3. IROC races (races with forced same default car set ups for all).

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