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Thread: Z1 Dashboard

  1. #121
    With the release of version 4.14 of the Z1 Dashboard there are now 59 various dashboards available for oval cars. Some are new in this release, like the Indy Car 2018 dashboards, some have been updated with improved graphics and shadows, like the Silverado, Silver Crown, Legends Ford, any many others, and some have been around of many versions now.

    You can see all of them on this page: http://www.z1simwheel.com/dashboard/oval.cfm

    Take a look and see which ones are right for you!

  2. #122
    There are now 95 different dashboards available for road cars in the Z1 Dashboard software! You can check them all out here: http://www.z1simwheel.com/dashboard/road.cfm.

    Take a minute to scroll through them all and make sure you are using the ones you like the most with your sim.

    And remember you can have up to 10 dashboards associated with a car and page through them while racing!
    The following user likes this Post: F1_Racer68


  3. #123
    We've created a downloadable PDF version of the Z1 Dashboard/Analyzer/Server manual. You can get it from the main manual page here: http://www.z1simwheel.com/dashboard/manual/index.cfm
    The following user likes this Post: F1_Racer68


  4. #124
    Here is a preview of a new option for track maps coming in the next version of the Z1 Dashboard.


  5. #125
    Version 4.15 of the Z1 Dashboard is here!

    Highlights include:
    * 9 new dashboards included
    * movable track maps
    * updates to existing dashboards
    * new automatic shift light patterns
    and more!

    We know everyone loves the new dashboards, some here are a sampling of the new ones:

    911 RSR Dash 1


    911 RSR Dash 2


    911 RSR Pit Dash


    Stockcar 2016 Dash 3B


    Stockcar 2016 Dash 6B


    Existing users can see their download options here: http://z1simwheel.com/dashboard/MyDashboard.cfm

    New users can get the demo here: http://z1simwheel.com/dashboard/demo.cfm

    Here is the full list of release notes:
    * Added 4 new stockcar dashboards. These are Stockcar 2016 Dash 1B, 2B, 3B and 6B. They are versions of the stock car 2016 dashboards formatted for 480x272 ratio displays. This allows users that use square displays as opposed to the wide screen displays to still be able to use these dashboards.

    * Added 5 new dashboards associated with the Porsche 911 RSR. These are the Porsche 911 RSR Pit Dash, and the Porsche 911 RSR Dash 1-4.

    * There is a new setting in the Track Map tab. This is called 'Track Style'. It can be set to Static or Moving. Static is the default and displays the track map from above as it has always been displayed. This option will include the sector overlays if desired, the directional arrow, the wind display, the pit stop loss overlays, the pit lane if defined, and all other competitors.

    The new Moving option displays the track map from your point of view. Your car is always located at the bottom center of the display and the track map revolves around this position. This option will display the pit stop loss overlays and all other competitors. Note because the track map moves around and not all parts are always visible it is likely that the pit loss displays will be off-screen and therefore not visible. The sector overlay, pit lane, and directional arrow are not displayed in this configuration in order to reduce CPU load. Note that this option may have a slightly negative effect on FPS within the sim as it is more CPU intensive as we have to recompute and redraw the map every frame.

    Selecting the 'Moving' option will override the 'Render With' setting to always be 'Vector'.

    The new Moving option is available for all track maps, except Track Map 4. This track map will always show the track from the static top-down view. This allows you to have both a moving and static track map in your dashboard rotation.

    * There are 4 new automatic shift light patterns. These illuminate the shift lights from outside to inside. Previously all automatic patterns illuminated the shift lights from left to right. These new patterns are called 'All CTR (80-98%)' which illuminates each LED individually, starting at 80% of max RPM until they are all lit at 98% of max RPM. 'All CTR (65-98%)' which illuminates each LED individually, starting at 65% of max RPM until they are all lit at 98% of max RPM. 'Grouped CTR (80-98%)' which illuminates the LEDs in groups, starting at 80% of max RPM until they are all illuminated at 98% of max RPM. 'Grouped CTR (65-98%)' which illuminates the LEDs in groups, starting at 65% of max RPM until they are all illuminated at 98% of max RPM.

    * Multiple updates to the Kart Racing Pro interface to implement speech output, provide sector timings, update data logging, and many other small improvements.

    * Updated to work with the latest version of Kart Racing Pro.

    * Added Cylinder Head Temperature and Fuel Level Percentage to Kart Racing Pro data logging.

    * Updated the RaceRoom track creation to allow for inconsistencies in various RaceRoom track center spline lines.

    * Cleaned up several of the dash names to better group them together in the Car 2 tab drop down.

    * Several graphical and informational updates to the Kart 1,2,3 dashboards.

    * Now reads air and track temps, and weather conditions from Kart Racing Pro.

    * Data Logging now records cylinder head temperature for those sims that support it. This is currently only Kart Racing Pro.

    * The Z1 Server will now allow you to cycle through multiple IP addresses if they are available. Most computers will have a single IP address. That is the one that the Server will connect to and display. However on some machines there could be multiple IP addresses due to virtual systems, backup IPs, or other possible reasons. In these cases the Server will display a count next to the IP address. It will say 1 of 2 (3,4,5, etc). By default it will always choose the first IP address to register against. However sometimes that can be incorrect. If you are finding that the Dashboard can't connect and that the Server has more than one IP address option, then on the Server click on the IP address in the display. It will change to the next IP address. Try entering this address into the Dashboard to see if it can connect.

    * The Audi R18 dash has been updated to include percentage bars displayed along with the battery charge and battery deployment per lap displays. This should make it easier to quickly glance at these levels while racing.

    * There is a new setting in the Track Map tab called 'Fill Dots'. This is on by default. If you turn this off, then the dots used to display the car locations on the track maps will not be filled in. This can make it easier to see the track map on longer tracks, where the filled in dot map cover up some of the detail.

    * There is now an option in the Car 1 tab called 'Auto Fuel Dens'. This sets whether or not the fuel density is automatically determined based on data from the sim. It is on by default. If you turn this off you can then enter the fuel density for the car. The fuel density is measuring kilograms/liter. It is 0.75 by default for all manual entries. Currently the only sim to supply this information is iRacing.

    * Updated various dependencies related to graphics and display to improve performance and stability.

    * The Project Cars 1 and Project Cars 2 network connectivity options have been combined into a single drop down where you select the version you would like to connect to.

    * Small updates to the rally cross dashboards.

    Download the demo today: http://z1simwheel.com/dashboard/demo.cfm

  6. #126
    Version 4.15 of the Z1 Dashboard has just been released. You know what that means - new dashboards!



    There are a total of 9 new dashboards this time, 5 for the road cars and 4 for the oval cars.

    On the road car side we have 5 various displays for the 911 RSR.

    And on the oval side we have 4 versions of the digital stock car dashboards which are formatted for the more square 480x272 displays.

    So of course we want to show them off and that is what this video is about. We drove laps using each of the dashboards so you could see them in action.

    You can download the demo here: http://www.z1simwheel.com/dashboard/demo.cfm

  7. #127
    As the Z1 software has evolved over the years it has become far more than simply a way to display dashboards. Yes there are over 120 dashboard now, but it also includes track maps, telemetry, pit stop advice (when should you stop, where you'll be after the stop, where your rivals are when you are stopping - or have they stopped?), tracking of other drivers in the race, various garage stall screens.

    You also get the full-fledged telemetry analyzer of the Z1 Analyzer (providing you with easy to understand information on becoming faster and more consistent, and comparing yourself to thousands of other laps.).

    And of course you can use the software on networked computers using the Z1 Server.

    So with all these features we have updated the home page of the Z1 website to hopefully better show and explain the features.

    Please take a look: http://www.z1dashboard.com
    The following user likes this Post: F1_Racer68


  8. #128
    GT4 Pilot F1_Racer68's Avatar
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    And it absolutely gets better and better with every update. It's now the only dash/analyzer app I use for all my sims.
    CanAm Virtual Racing League - League President Twitter: @canamvrl @F1_Racer68
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  9. #129
    Introducing the new SMZ1 Top Gun wheel. This is the flagship SMZ1 wheel. Designed for those who want a top of the line wheel by the legendary Sam Maxwell, it is fully integrated with the Z1 software.




    Adjustability, precision, ergonomics, all wrapped in a stunning package.

    http://www.z1simwheel.com/smz1/topgun.cfm

    Featuring an adjustable bite point on its left clutch paddle for precision launches, easy to reach premium commercial grade buttons, thumb dials, and rear facing toggle switches this is the one you want. You're driving fast on track - make sure you've got the best wheel.

    Adjustable left clutch paddle bite point
    2 rear mounted toggle switches
    13 front mounted buttons
    2 thumb dials
    2 rotary dials
    Dual clutch paddles
    Two shift paddles
    4.3" touch panel display
    15 shift/DRS lights
    6 secondary warning lights




    The SMZ1 Top Gun's beautiful carbon fiber finish features makes it not only an incredible wheel but also a work of art. And with just one USB cable it won't clutter up your sim rig.

    For more information: http://www.z1simwheel.com/smz1/topgun.cfm





    http://www.z1simwheel.com/smz1/topgun.cfm

  10. #130
    We've just release a small patch to the Z1 Dashboard. This is version 4.15.1. It fixes a bug that could cause the Z1 to crash when you cross the S/F line if you had data logging running. This bug was most noticable in RaceRoom.

    The demo can be downloaded here: http://www.z1simwheel.com/dashboard/demo.cfm

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