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Thread: Car Handling

  1. #1
    Kart Driver
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    Car Handling

    Hey everybody.. I used to play gran turismo 3... and I was so used to the handling of that game. So I decided to go out and buy a PS4 and got Project Cars... why is the handling so different? Is the handling in this game supposed to be more realistic? It seems like the handling for that PS2 game was much better! Does anyone have any opinions on this?
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  2. #2
    Moderator Sankyo's Avatar
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    Could you be more specific about what seems wrong? What do you do, what do you expect but what do you see instead? What controller are you using?
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  3. #3
    GT5 Pilot danowat's Avatar
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    Quote Originally Posted by Dustin_Ppank View Post
    Is the handling in this game supposed to be more realistic?
    In a word, yes.
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  4. #4
    Dutchmountains
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    Much more realistic then all the Gran Turismo and also Forza.
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  5. #5
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    Realistic as in a high performance racing car made by the finest engineering brains with enough aero to fly if turned the other way up, driving like its planted to the road and not driving on ice then yes....its realistic...

  6. #6
    Superkart Pilot
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    Maybe he just drove some road cars and thought it was crap.. GT is offcourse more about the road cars. But road cars in this game are very difficult. Although I heard it should be better with patch 3.0.. Wouldn't know BECAUSE THE PATCH WON'T RELEASE ON XBOX ONE.
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  7. #7
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    Compared to gt6 this is real handling , race cars do not handle like they do in gt6 but they do handle like they do in pcars .

    I have driven a v8 supercar on a track day and they stick like you would not believe until you cook the tyres that is .

  8. #8
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    Quote Originally Posted by jason View Post
    Compared to gt6 this is real handling , race cars do not handle like they do in gt6 but they do handle like they do in pcars .

    I have driven a v8 supercar on a track day and they stick like you would not believe until you cook the tyres that is .
    I've never understood why games make race cars seem undrivable, by there very nature they are designed to be easy to handle, once you get to the limits thats where a driver might just be the difference, untill then its all about the car, look at Hamilton in a Merc and Alonso in the current McLaren.. swap them over and Alonso is WDC and Lewis is bumbling around in 14th.

  9. #9
    WMD Member Andrew Clark's Avatar
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    Quote Originally Posted by Dustin_Ppank View Post
    Hey everybody.. I used to play gran turismo 3... and I was so used to the handling of that game. So I decided to go out and buy a PS4 and got Project Cars... why is the handling so different? Is the handling in this game supposed to be more realistic? It seems like the handling for that PS2 game was much better! Does anyone have any opinions on this?
    I think it's hit and miss. Some cars are really great and some not so much and others that are okay. The open wheelers are the best followed by most of the prototypes. It gets a little colorful once you dig into to other classes and are where most of the hit and miss takes place GT, Touring and Road
    Also Known as Birddogg66
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  10. #10
    Kart Driver PFalcon's Avatar
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    Quote Originally Posted by Andrew Clark View Post
    I think it's hit and miss. Some cars are really great and some not so much and others that are okay. The open wheelers are the best followed by most of the prototypes. It gets a little colorful once you dig into to other classes and are where most of the hit and miss takes place GT, Touring and Road
    I haven't driven much in the touring and road cars, but I think the GT class cars handle brilliantly in PCars!
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