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Thread: SMS-R Round 14, GT @Nurburgring GP

  1. #1
    Kart Driver
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    SMS-R Round 14, GT @Nurburgring GP

    Do we have to re-run that round because of patch 4.0 not delivered on XB1?

  2. #2
    WMD Member FACT0RY PIL0T's Avatar
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    Quote Originally Posted by FLASHRADAR View Post
    Do we have to re-run that round because of patch 4.0 not delivered on XB1?
    Yeah this^^^^^^

  3. #3
    Superkart Pilot
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    No changes in the physics, no changes in the tyres or something. I think it's ok...

  4. #4
    GT5 Pilot havocc's Avatar
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    Quote Originally Posted by GT-Club_Atho_ View Post
    No changes in the physics, no changes in the tyres or something. I think it's ok...
    Except that sls is incredibly lazy on corners...

  5. #5
    WMD Member FACT0RY PIL0T's Avatar
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    Quote Originally Posted by havocc View Post
    Except that sls is incredibly lazy on corners...
    Yeah what a Boat Anchor! This thing drives like a school bus. . lol

  6. #6
    GT5 Pilot havocc's Avatar
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    Quote Originally Posted by FACT0RY PIL0T View Post
    Yeah what a Boat Anchor! This thing drives like a school bus. . lol
    Tried lowering diff lock but had little effect... will try to tweak toe and steering ratio...

  7. #7
    WMD Member Kevin Leaune's Avatar
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    We can not be sure that this will change anything ...
    --------------------[ SDL Motorsport ]--------------------
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    Champion Driver SMS-R Driver Championship 2015
    Champion Team SMS-R Driver Championship 2015
    3rd place - Project CARS Cup at Gamescom 2015
    3rd place - ESL Project CARS Cup at Paris Games Week 2015

  8. #8
    Kart Driver
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    There is a change for PC/Ps4 players in community events:
    • Ensure that players cannot turn on assists using hotkeys in community events, when the assists have been explicitly disabled for the event in question.

    So XB1 users got an avantage for the moment IMO...

  9. #9
    WMD Member FACT0RY PIL0T's Avatar
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    Quote Originally Posted by FLASHRADAR View Post
    There is a change for PC/Ps4 players in community events:
    • Ensure that players cannot turn on assists using hotkeys in community events, when the assists have been explicitly disabled for the event in question.

    So XB1 users got an avantage for the moment IMO...
    NEWS FLASH! Lol hot keys still work on PS4, either way the car isnt enjoyable to drive, acts nothing like the real car, just one of those Forza car fillers to add to the list.

  10. #10
    WMD Member Yinato's Avatar
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    Hello everyone,


    [IMPORTANT]

    - First of all, know that this message simply will aim to obtain one or more confirmations on some elements and not to supply potential debates. -

    As you know, there has been much debate about cuts Veedol chicane on the Nürburgring GP circuit during the round 9 in Formula A.
    To prevent this from happening again and for perfect fairness, I'd get an official confirmation whether the passage of the Veedol Chicane SDL-Sonik driver is regulatory.

    Should it be based on the detection system of the game that seems too permissive on this Veedol chicane or follow rules of the FIA?

    Here in pictures and video passing the SDL-Sonik driver on the Veedol chicane:

    Click image for larger version. 

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    Click image for larger version. 

Name:	Chicane.jpg 
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ID:	218532




    For comparison you can watch the passage of my Veedol chicane on my best lap:






    The difference between these two different passages may be approximately 2/10, which is huge.

    My question: can I do the same as SDL-Sonik driver or is he at fault?

    Thank you in advance for your understanding.

    Sincerely,
    Anthony.
    Last edited by Yinato; 20-09-2015 at 00:56.
    __TeamSharkRacing__
    Finalist Project CARS Cup Gamescom 2015
    National Finalist GT Academy 2013/2014
    My channel YouTube: https://www.youtube.com/user/yinatoFR/videos
    The following user likes this Post: Dekin


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