Page 2 of 113 FirstFirst 12341252102 ... LastLast
Results 11 to 20 of 1127

Thread: Oculus Rift CV1 Discussion

  1. #11
    WMD Member McClusky's Avatar
    Join Date
    Oct 2011
    Location
    Detroit
    Posts
    120
    Will Oculus support SLI/Crossfire, one card per eye?
    Win 10 Pro 64-bit Samsung 850 Pro SSD i7 6700k @ 4.4 16GB DDR4 Titan X (Pascal) Gigabyte GA-Z170XP-SLI Samsung LC49HG90 49" Modified Obutto Cockpit TS-PC Racer ClubSport Pedals v3 Fanatec CS Shifter Buttkicker BKA 300 Geko Systems GS-105 (G-Seat)

  2. #12
    WMD Member MrPix's Avatar
    Join Date
    Dec 2011
    Location
    Derbyshire, UK
    Posts
    192
    Platform
    PC
    Quote Originally Posted by optimalspieler View Post
    Have you actually tried to run a Rift before? I think you are a bit too optimistic there

    It's not just about the resolution, as the Rift needs to render two separate images (one per eye, each with a slightly different angle). Also you need to make sure not to have any FPS drops while moving your head, especially if you move it really fast.

    With your setup you should be fine in general, but you will probably max out your CPU and maybe you even need to reduce some detail like removing spectators.
    Yes I have, I had the DK2.

    I doubt that my CPU will be maxxed either... as I said, I run at 4K now... and this is only 30% of the render, despite there being 2 images.
    i7 5960X @ 4500Mhz water cooled | 32GB DDR4 @ 2666Mhz | Asus X99 Sabertooth | MSI GTX 1080 FE @ 2062Mhz/11,200Mhz water cooled | Samsung UE65JU7500 65" @ 4K | Oculus Rift CV1 | Win 10 Pro x64 on Samsung 951 M.2 PCIe 3.0 @ x4 | Creative Sound Blaster X-Fi Titanium 5.1 | Onboard Realtek (for SimVibe) | SteelSeried Siberia 800 Wireless Headset | SuperFlower Leadex Platinum 850 | Next Level GTultimate v2 Racing Cockpit | Next Level Motion v3 | Fanatec CSW v2 base | BMW M3 GT2 rim | Porsche 918 RSR rim | Formula Carbon rim | 27cm Round Rim c/w Universal Hub | ClubSport Pedals v3 + dampers + performance kit | CSS SQ v1.5 shifter | ClubSport Handbrake | Buttkicker Gamer 2 | SimVibe | SLI-Emu/SLIMax Manager

    CSWv2 261/204 Settings: SEn:AUt | FF:65| Sho:100 | AbS:OFF | Lin:OFF | dEA:OFF | drI:003 | For:100 | SPr:OFF | dPr:OFF

    [Project Immersion Website] | [FOV Calculator] | [YouTube] | [Facebook]

  3. #13
    Kart Driver
    Join Date
    May 2015
    Posts
    99
    Platform
    PC
    Quote Originally Posted by MrPix View Post
    and this is only 30% of the render, despite there being 2 images.
    Except that this doesn't scale in a linear way

    Due to DirectX limitations most of the CPU stuff is happening on a single core. To quote an SMS dev:

    Quote Originally Posted by Robert Dibley
    The big issue with this is the way Oculus needs to draw - it has twice as many draw calls, twice as many scene graph gathers etc, all of which really hit the CPU hard.
    [...]
    There are certain things you can do which help, like using the command line to turn off the crowds, as that reduces the number of items in the scene graph dramatically.
    So I would be surprised if your "main" core is not maxed out if you turn on everything.

    Anyway, I was mainly talking about the "> 113 FPS" statement:
    Quote Originally Posted by MrPix
    If you currently run 1080p on your monitor then this is 2MP approx. so if you can get > 113 fps now then you'll be in the right place for OR CV1.
    People should not automatically assume to be able to run pcars in the Rift just because they get good FPS on a single screen. You need a really good single core CPU performance if you want to race with other cars on track and even more if you want to turn up graphical detail settings.
    Oculus Rift | Windows 10 | Intel i5 4670 @ 3.8 Ghz | 16 GB DDR3 | Zotac GTX 970 | Thrustmaster TX | Fanatec CSP V1 | KPCR Piez RIG

  4. #14
    WMD Member
    Join Date
    Oct 2011
    Location
    USA, Wisconsin
    Posts
    301
    The early reviews of CV1 say that the improvements made are stunning; improved image quality and perceived FOV being much wider than anticipated. I say perceived because Oculus have added some interesting edge treatment to the CV1 that works with peripheral vision to create the impression of wider FOV while blurring the hard edges of the view area found in the DK2. Image quality by use of improved optics is said to offer much better and broader focal range and the IPD sliders offer instant adjustment without changing the FOV. SDE is there but, one has to search for it under certain conditions to see it. Overall comfort and weight are much improved over the dev kits.

    All of these things add up to big improvements over the DK2 so I think there are enough Pros with CV1 for me to buy now. As some on the Oculus forums point out; further improvements with future gen VR gear are likely to be very incremental with diminishing returns and 1.5-2 years between updates is likely. 4k or better image quality and the hardware to run it in VR is going to require some significant breakthroughs in several key areas and even then, it won't be affordable for most. Reaching the point where VR image quality will impress compared to current monitors is probably much further away than we realize - unless cost is not an issue.
    MSi Z270 Pro Mobo . CPU Intel i7 7700k . RAM 32GB . OS Windows 10 . GPU Nvidia GeForce GTX 1080Ti SC . Audio Creative ZX . Klipsch 4.1 Speakers / Sennheiser Headphones . Controller SimX AccuForce Pro / OSW Small Mige (SimuCube 10k) / HE-Pro Pedals / Fanatec CSS-SQ Shifter / Fanatec Hand-brake . Displays BenQ GW2760s (triples) / Oculus Rift Cv1 . Chassis Custom 80/20 frame . SimVibe / iNuke NU3000DSP amp / BK-LFE (Extensions Mode) / iNuke NU1000 / ADX Bass-Shakers X2 (Chassis Mode)

  5. #15
    WMD Member beetes_juice's Avatar
    Join Date
    May 2015
    Location
    VA
    Posts
    1,048
    Platform
    PC
    T-minus 1 hour
    Project CARS 2 Driver Eye Youtube Playlist
    Current Rig: Monitor: Sharp 42" LED | VR: Oculus Rift CV1 | CPU: i7-6700k @ 4.0GHz | GPU:STRIX 1080TI OC | MB: ASUS Z170 PRO GAMING | Drives: Samsung 850 EVO 500 GB M.2 + Samsung 850 EVO 500GB SSD + WD BLACK SERIES 1TB 3.5 | RAM: Corsair Vengeance LPX 16GB @ 3200MHz | Case: Phanteks Enthoo Pro | PSU: EVGA 850W G2 80+GOLD
    Hardware: Wheel: FAN PC HUB | Pedals: FAN V2 | Rim: FAN GT US

  6. #16
    WMD Member John Hargreaves's Avatar
    Join Date
    Oct 2011
    Location
    Yorkshire
    Posts
    2,251
    Platform
    PC
    4pm; Oculus shop frozen.
    i7-7700K/GigaByte RTX 2080/Win10 64bit/32Gb RAM/Asus Xonar DX+Beyer Dynamic DT990 Pro headphones/LG 34" UM65 @2560x1080/Oculus CV1/HP Reverb/Logitech G29+G25 shifter/DSD P2 button box

    WMD1 + WMD2 Member

  7. #17
    Kart Driver
    Join Date
    May 2015
    Posts
    88
    Platform
    PC
    Rift website down.....
    i5-4690K @ 4.3GHz - GTX 980TI
    Thrustmaster TX - T3PA Pro Pedals
    Microsoft Windows 10 - RIFT CV1
    HyperX Savage 16Gb (4x4Gb) DDR3 2400MHz
    The following user likes this Post: beetes_juice


  8. #18
    WMD Member beetes_juice's Avatar
    Join Date
    May 2015
    Location
    VA
    Posts
    1,048
    Platform
    PC
    Quote Originally Posted by djbuzz07 View Post
    Rift website down.....
    same here
    Project CARS 2 Driver Eye Youtube Playlist
    Current Rig: Monitor: Sharp 42" LED | VR: Oculus Rift CV1 | CPU: i7-6700k @ 4.0GHz | GPU:STRIX 1080TI OC | MB: ASUS Z170 PRO GAMING | Drives: Samsung 850 EVO 500 GB M.2 + Samsung 850 EVO 500GB SSD + WD BLACK SERIES 1TB 3.5 | RAM: Corsair Vengeance LPX 16GB @ 3200MHz | Case: Phanteks Enthoo Pro | PSU: EVGA 850W G2 80+GOLD
    Hardware: Wheel: FAN PC HUB | Pedals: FAN V2 | Rim: FAN GT US

  9. #19
    WMD Member beetes_juice's Avatar
    Join Date
    May 2015
    Location
    VA
    Posts
    1,048
    Platform
    PC
    600!!!!
    Project CARS 2 Driver Eye Youtube Playlist
    Current Rig: Monitor: Sharp 42" LED | VR: Oculus Rift CV1 | CPU: i7-6700k @ 4.0GHz | GPU:STRIX 1080TI OC | MB: ASUS Z170 PRO GAMING | Drives: Samsung 850 EVO 500 GB M.2 + Samsung 850 EVO 500GB SSD + WD BLACK SERIES 1TB 3.5 | RAM: Corsair Vengeance LPX 16GB @ 3200MHz | Case: Phanteks Enthoo Pro | PSU: EVGA 850W G2 80+GOLD
    Hardware: Wheel: FAN PC HUB | Pedals: FAN V2 | Rim: FAN GT US

  10. #20
    WMD Member John Hargreaves's Avatar
    Join Date
    Oct 2011
    Location
    Yorkshire
    Posts
    2,251
    Platform
    PC
    pounds or dollars?
    i7-7700K/GigaByte RTX 2080/Win10 64bit/32Gb RAM/Asus Xonar DX+Beyer Dynamic DT990 Pro headphones/LG 34" UM65 @2560x1080/Oculus CV1/HP Reverb/Logitech G29+G25 shifter/DSD P2 button box

    WMD1 + WMD2 Member

Similar Threads

  1. Help with Oculus Rift
    By jst in forum Virtual Reality Devices Support
    Replies: 8
    Last Post: 28-05-2016, 19:47
  2. Oculus Rift DK1
    By MonsterJoe in forum PC - Technical Help & Support
    Replies: 4
    Last Post: 10-06-2015, 19:10
  3. Oculus Rift
    By RetroNooB in forum General Discussion
    Replies: 25
    Last Post: 03-06-2015, 04:42
  4. OCULUS RIFT DK2
    By ekortal in forum PC - Technical Help & Support
    Replies: 2
    Last Post: 21-05-2015, 06:55
  5. Oculus rift DK 2
    By SalivanT in forum XB1 - Technical Help & Support
    Replies: 1
    Last Post: 10-05-2015, 10:42

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •