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Thread: Project CARS PC Patch 8.0 Release Notes

  1. #11
    WMD Member IJOJOI's Avatar
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    So is this a tyre heating fix or not????
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  2. #12
    Superkart Pilot tonypbeck's Avatar
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    will the finish line at Donington Park ever be fixed, not a biggy I know, but other tracks are having tweaks.
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  3. #13
    Kart Driver
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    Whine, whine, moan, cry, wahh....there, I'm done.
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  4. #14
    WMD Member x ImJakeyy's Avatar
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    Quote Originally Posted by tonypbeck View Post
    will the finish line at Donington Park ever be fixed, not a biggy I know, but other tracks are having tweaks.
    I am forever in doubt that will be fixed in pCARS 1, probably make its way into pCARS 2 though.
    Project CARS: Manager Tier

    PC: 3.4Ghz Intel i5 3570k (Overclocked to 4.3Ghz), Corsair H80 CPU cooler, AsRock Z77 Extreme6, EVGA 780Ti 3GB SC with ACX cooler, 16GB Corsair Vengeance 1600mhz, Corsair C70 Case, Corsair AX760i PSU, Samsung 128gb SSD (Boot Drive), Samsung 1TB SSD (Some Games), 3TB 7200RPM HDD (Games and Storage).

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    Graphic Settings Multiplayer: Resolution: 1920x1080 59HZ, Windowed: No, Texture Resolution: High, Texture Filtering: Anisotropic 16x, V-Sync: No, MSAA: Off, Post AA: FXAA Low, Super Sampling: Off, Reflections: High, Environment Map: High, Car Detail: High, Track Detail: High, Pit Crew Detail: All, Shadow Detail: High, Enhanced Mirror: Yes, Motion Blur: Off, Render Frames Ahead: 1, Detailed Grass: Low, Particle Level: High, Particle Density: High.


  5. #15
    WMD Member IJOJOI's Avatar
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    Seems like it's fixed, will try out later
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  6. #16
    Superkart Pilot
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    very tiny patch
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  7. #17
    WMD Member satco1066's Avatar
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    Quote Originally Posted by Stephen Viljoen View Post
    Hi all,

    The PC patch 8.0 will be rolling out today.

    UDP
    • Extended joypad and dpad bitfields to include some extra buttons on steering wheels. Added 'same class as player' flag in participant info mSector field. Fixed a couple of issues with packet types 1/2 not sending at the correct rate.
    Great.
    Now UDP dashboards can be controlled from rim, pad or button boxes.
    Thumbs up !
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  8. #18
    GT5 Pilot NemethR's Avatar
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    Quote Originally Posted by Stephen Viljoen View Post
    Hi all,

    The PC patch 8.0 will be rolling out today.


    Project CARS – PC Patch 8.0 – Release Notes

    Tracks
    • Cadwell Park – Fixed an issue where cars while on the main straight would hit the pit wall at a certain spot and be disqualified.
    • Ruapuna all layouts - updated the position of the pit exit trigger so it's after the start line trigger. Full optimisation pass done on all the layouts to improve performance.

    Kudos to you guys for these 2 fixes, especially Ruapuna! Great job, finally we can have some nice races on that superb track
    Roland | Nιmeth
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  9. #19
    WMD Member cluck's Avatar
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    Quote Originally Posted by NemethR View Post
    Kudos to you guys for these 2 fixes, especially Ruapuna! Great job, finally we can have some nice races on that superb track
    Are you feeling OK Nemeth? You posted something positive about a patch change?

    (see you on track tomorrow night with the RSR guys )
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  10. #20
    WMD Member cluck's Avatar
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    Just read it was out in Germany and Oz, it's also out in the UK, downloading now - 1.3GB
    PC Setup : Intel Core i5-3570K w/Arctic Cooling Freezer 13 Pro cooler (overclocked to 4.2GHz) // MSI GTX 980 Gaming GPU // Asus Xonar DX PCI-E soundcard // Gigabyte Z77X-UD5H motherboard // 4 x 4GB Kingston HyperX DDR3 2400MHz RAM // Fractal Design Newton R3 800W PSU // Windows 10 64-bit // Fractal Design Define R4 case w/5 cooling fans // Logitech G29 wheel // Fanatec Clubsport v3 Pedals // Thrustmaster TH8RS shifter // NEC 24" LCD 2470WNX 1920x1200 60Hz // Oculus Rift DK2 // GT Omega Cockpit Pro w/extra bracing //
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