Hmmm. this is working until I click on my game window and it goes behind. It seems to work for other apps. Maybe Windowed borderless is doing something here ^^'
Also, the window created by this tool is bigger than what is written inside o_o.
Hmmm. this is working until I click on my game window and it goes behind. It seems to work for other apps. Maybe Windowed borderless is doing something here ^^'
Also, the window created by this tool is bigger than what is written inside o_o.
Intel i7 4770K o/c @ 3.9Ghz | Gigabyte 1080ti Xtreme | 16Go DDR3 17000 // TS-PC Racer with fanatec ClubSports Pedals
The following user likes this Post: TonyR
Try using the borderless gaming link I posted.
Added to pcars resources page http://forum.projectcarsgame.com/sho...rces-for-Pcars
]CPU:i7 8700K | RAM:Corsair 16GB 3000MHz | GPU:Asus ROG GTX1080 Ti 11GB | Board:Asus Rog Strix Z370-E | Win 10 x64 |
SEn:Aut | FF:100 | Sho:100 | Abs:50 | dri:0.03 | For:100 | SPr:100 | dPr:Off | brF:100|
FFB: JS Low Comp 100|50/60|50/40|25 plus anti jolt | RAW 100/77/30/50 |
Playseat® Alcantara| Fanatec ClubSport Wheel Base V2, Wheel Rim GT, Pedals V3 ,Shifter SQ
The following user likes this Post: TonyR
New version v0.1.2 (18.02.2016) (only minor changes)
Changelog:
- Changed purpose of Gap display in timings.html for non-race sessions (now total laps).
- Removed lapping/lapped color codes from relative.html in non-race session.
- Added correct track length parameter to relative (before it was calculated)
- Corrected viewed participant in relative when just standing around in non-race sessions
Hi Tony, this looks awesome, great work
A few questions:
1. is it PC only ? (shared memory)
2. will it work with replays ?
The following user likes this Post: TonyR
1. Yes, for now. Lars said he wants to integrate UDP into his tool so that would make it usable for me as well and I can extend to consoles and have the additional information.
2. It does work, kind of. Unfortunately the data is very faulty in your average replay so the "inputs.html" is the only really useful feature there. See here (positions and relative put out wrong data after a few laps, I don't know the reason):
The following user likes this Post: BulletEyeDK
Changelog:
v0.1.3 (20.02.2016):
- Added rolling standings (moving_standings.html) (see at 0:57 in the video, on top)
- Added position changes during the race compared to quali (can be omitted by a simple display:none in the css class td.colPosChange
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The following user likes this Post: FR-Alan
Hey Tony! Would it be possible to make an alternative standings where the gaps are cumulative and only updated after each sector?
I was thinking something like:
01 Driver Name - Lap No.
02 Driver Name - +x.x (Appears after each sector is finished and stays for ~5 secs)
03 Driver Name - +x.x (Same as above but time difference from 1st, instead of difference from 2nd)
Just a suggestion not sure if it's even possible! Am really enjoying it as is though! Thanks a lot!
The following user likes this Post: TonyR
Hi Tony, thanks for the further info, im hoping for UDP support as you explained![]()
The following user likes this Post: TonyR