Page 5 of 7 FirstFirst ... 34567 LastLast
Results 41 to 50 of 61

Thread: Project CARS PC Patch 10.2 Release Notes

  1. #41
    Umer Ahmad
    Guest
    Quote Originally Posted by Slowsley View Post
    No AMG for me...
    Restart PC (that will force a STEAM restart which should pull down the update unless you have auto-updates disabled in STEAM settings).

    Extreme Lower Left corner of the game main menu should show something like: v2.0.0.1215 (that was the version sent out Friday with the new Mercedes)

  2. #42
    Kart Driver xelapc's Avatar
    Join Date
    Nov 2015
    Location
    Stuttgart
    Posts
    35
    Platform
    PC
    AMG GT3 is now ingame. What I did is that I repaired my gamefiles by clicking the option "check gamefile" (Spieldateien auf Fehler überprüfen) in steam. Open steam in your steam folder by clicking steam.exe.
    The following user likes this Post: BullWinkle


  3. #43
    WMD Member Schadows's Avatar
    Join Date
    Oct 2011
    Location
    France, Paris
    Posts
    1,135
    Platform
    PC
    Quote Originally Posted by Umer Ahmad View Post
    Extreme Lower Left corner of the game main menu should show something like: v2.0.0.1215 (that was the version sent out Friday with the new Mercedes)
    Don't have my gaming PC with me right now, but shouldn't it be 10.2.0.0.1215 ?
    OS: Win10 x64 | CPU: i5 4690K OC@4.4GHz | GPU: Zotac GTX 970 AMP! Extreme OC@1500MHz | RAM: 16GB DDR3 2400MHz CL10 | Controller: Logitech G25 + Nixim mod v2 (brake) | Display: HTC Vive | Sound: Virtual 7.1 Headset | Launch options: none | Visual settings
    The following 2 users likes this Post: cluck


  4. #44
    Kart Driver
    Join Date
    May 2015
    Posts
    69
    Platform
    PC
    Thanks SMS, faith restored and I stand corrected. Thank you for the Freetrack fix.
    AsRock Z77, Intel Core i7-2700K, 16GB Ram, Gigabyte GTX970, Sandisk 240gb, Extreme SSD, Seagate 512gb SSD, XFX 850 Black edition psu, Corsair H60 psu cooler, Windows 7, Antec 1100 Case
    Fanatec CSL Elite with GT rim, Fanatec V3's with damper, SHH shifter. My Project Cars videos: https://www.youtube.com/playlist?lis...y8SSz4VjU30-Fj

  5. #45
    WMD Member Chin's Avatar
    Join Date
    Oct 2011
    Location
    Minnesota
    Posts
    117
    Platform
    PC
    Appreciate the fixes with this patch...
    i5-4690K || Asus Z97-AR || 16GB DDR3 1866 || 240Gb SSD+1TB HDD || GTX 980 || Xonar DG || Win10 64b
    CSWv2+CSP || Oculus Rift

  6. #46
    Kart Driver
    Join Date
    Oct 2011
    Location
    Central Ohio
    Posts
    11
    Platform
    PC
    Quote Originally Posted by Alan Dallas View Post
    What a nice thing to wake up to. And activated the AMG. BTW, trying to have my morning coffee and drive the latest car... not easy.
    Just saw this, instead of coffee, try beer!

  7. #47
    Game Director/Designer
    Join Date
    Feb 2012
    Location
    Hermanus
    Posts
    211
    Platform
    PC
    Hi all, just a heads-up that we plan to push the hot-fix with the fix for the opponent labels out later today. All being well, it should be with you very shortly.

  8. #48
    Kart Driver
    Join Date
    Oct 2015
    Location
    Cáceres
    Posts
    18
    Platform
    PC
    Hi @Stephen Viljoen and what about the SLI problem? When can we play with our SLI's???

    Thanks in advance

    Best regards
    Dualin
    My system: Intel 4790k@4.0 Ghz, Gigabyte z97 Gamming 5, 16GB 1866 RAM, SLI GTX 970, Oculus DK2, Fanatec CSR, Motion cockpit with bass shakers

  9. #49
    WMD Member cluck's Avatar
    Join Date
    Oct 2011
    Location
    In the trophy cabinet, polishing my 2016 MVP trophy
    Posts
    4,478
    Platform
    PC
    Quote Originally Posted by Stephen Viljoen View Post
    Hi all, just a heads-up that we plan to push the hot-fix with the fix for the opponent labels out later today. All being well, it should be with you very shortly.
    Just tested it and can confirm it's working OK for me in Quick Race Weekend mode at least. Will try with Oculus Rift aswell and will report back shortly .

    Thanks for the fix guys

    EDIT : And working on the Oculus Rift too (again, only tested in QRW so far). Excellent stuff

    EDIT : Tested in multiplayer and can confirm also working there .

    EDIT : Just to add, I tested switching the labels on and off multiple times whilst driving and it worked perfectly each time .
    Last edited by cluck; 19-04-2016 at 18:09.
    PC Setup : Intel Core i5-8600K w/BeQuiet 240mm Silent Loop water cooler (overclocked to 4.5GHz) // MSI GTX 980 Gaming GPU // Asus Xonar DX PCI-E soundcard // Gigabyte z370 Aorus Gaming 7 motherboard // 2 x 8GB Kingston HyperX DDR4-2666MHz RAM // Fractal Design Newton R3 800W PSU // Windows 10 64-bit // Fractal Design Define R4 case w/5 cooling fans // Logitech G29 wheel // Fanatec Clubsport v3 Pedals // Thrustmaster TH8RS shifter // NEC 24" LCD 2470WNX 1920x1200 60Hz // Oculus Rift DK2 // GT Omega Cockpit Pro w/extra bracing //

  10. #50
    WMD Member cluck's Avatar
    Join Date
    Oct 2011
    Location
    In the trophy cabinet, polishing my 2016 MVP trophy
    Posts
    4,478
    Platform
    PC
    Quote Originally Posted by cluck View Post
    Just tested it and can confirm it's working OK for me in Quick Race Weekend mode at least. Will try with Oculus Rift aswell and will report back shortly .

    Thanks for the fix guys

    EDIT : And working on the Oculus Rift too (again, only tested in QRW so far). Excellent stuff

    EDIT : Tested in multiplayer and can confirm also working there .

    EDIT : Just to add, I tested switching the labels on and off multiple times whilst driving and it worked perfectly each time .
    As an addendum to this, the labels in VR mode are VERY clear. I haven't raced without my Rift for 18 months, so I don't know if it did this before, but the driver labels rotate as you pass cars, so that the name is always facing you. Anyway, the devs have definitely listened to the complaints about the labels being quite small and hard to read, because you would have to be near blind to not be able to read them now .
    Last edited by cluck; 19-04-2016 at 20:22.
    PC Setup : Intel Core i5-8600K w/BeQuiet 240mm Silent Loop water cooler (overclocked to 4.5GHz) // MSI GTX 980 Gaming GPU // Asus Xonar DX PCI-E soundcard // Gigabyte z370 Aorus Gaming 7 motherboard // 2 x 8GB Kingston HyperX DDR4-2666MHz RAM // Fractal Design Newton R3 800W PSU // Windows 10 64-bit // Fractal Design Define R4 case w/5 cooling fans // Logitech G29 wheel // Fanatec Clubsport v3 Pedals // Thrustmaster TH8RS shifter // NEC 24" LCD 2470WNX 1920x1200 60Hz // Oculus Rift DK2 // GT Omega Cockpit Pro w/extra bracing //
    The following 7 users likes this Post: BullWinkle, Fendar, Jan Studenski, rocho, RomKnight, Stephen Viljoen, xclassmn


Similar Threads

  1. Project CARS PC Patch 8.0 Release Notes
    By Stephen Viljoen in forum News & Announcements
    Replies: 221
    Last Post: 30-05-2016, 19:14
  2. Project CARS PS4 Patch 8.0 Release Notes
    By Stephen Viljoen in forum News & Announcements
    Replies: 125
    Last Post: 08-02-2016, 09:20
  3. Project CARS PC Patch 6.2 Release Notes
    By Stephen Viljoen in forum News & Announcements
    Replies: 28
    Last Post: 10-12-2015, 20:57
  4. Project CARS PS4 Patch 4.0 Release Notes
    By Elmo in forum News & Announcements
    Replies: 320
    Last Post: 19-11-2015, 17:29
  5. Project CARS PC Patch 5.0 Release Notes
    By Stephen Viljoen in forum News & Announcements
    Replies: 339
    Last Post: 09-11-2015, 09:25

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •