AMD 8120 8 core 3.8GHz
Windows 7 Ultimate 64
Fanatec Clubsport Elite
The Bc has a default high acc lock that makes it quite nasty at some corners, i tried at spa and at pouhon and stavelot exit i got oversteer (with TC enabled)
I can't comprehend a complaint about the turbo sounds being too loud? Only time I can hear the turbos is if I play offline. Turbo sounds are missing on lots of cars when you play multiplayer, its a real bummer because I love me some intense turbo spooling sound, instead of some generic motor sound.
Default setup looks odd on this car when compared to the other Huayra, the BC has softer springs and a higher ride height, whilst I can understand the softer spring to a certain extent as the car is lighter but not half the strength (166 plays 80 on the front end). Considering this is a hardcore track biased car the numbers don't seem to make sense?!
It is fun to drive though
Be very interesting to see the physics numbers when it comes to motion ratios, unsprung weights and damper switch over speeds to see how the under the skin stuff compares between the two cars...
Will indeed be interesting to see if there are any changes. FWIW it could be Pagani "coming to their senses", the original Huayra supposedly ran springs used on the Zonda R, which makes for a really damn stiff setup (2.7 Hz front, 2.4 Hz rear), perhaps too stiff. Using the unsprung weights and motion ratios from the base Huayra and substituting weight and weight distribution from the BC, it still comes out at just over 2 Hz, which is Porsche 911 GT3 range (also a very track oriented car), not soft by any means. I definitely feel like the BC works better on the road tyres, whether that's due to a softer setup or just an otherwise improved car I can't say for sure. =)
Of course it could be that there have been changes in the underpinnings and the motion ratios have changed. The default springs on the Huayra bring the wheel rates close to 75 N/mm, if the Huayra BC had 1:1 motion ratios applied at both ends this car would have a slightly stiffer front and a slightly softer rear wheel rate.
CPU: Intel i7 2600K @ 4,6 GHz | GPU: Gigabyte GTX 770 4GB Windforce 3 | MOBO: ASUS P8P67 Pro | RAM: 4 x 4GB Kingston HyperX DDR3 1600 | Sound: ASUS Xonar U7 | PSU: NZXT HALE90 650W 80+ Gold | OS: Win8 x64 | Wheel: Thrustmaster T500 RS GT wheel/pedals, Logitech G25 shifter | Monitor: 2x23" IPS-LCD 1920x1080 60Hz & 42" 1920x1080 60Hz | SpeedTest | PingTest | PingTest to UK
Sim history: IndyCar Racing I & II, F1GP2, Grand Prix Legends, Sports Car GT, Richard Burns Rally, GT Legends, Race/GT-R Evolution/Race On/etc., RaceRoom Racing Experience, SimRaceWay, Live For Speed, netKar Pro, Assetto Corsa, rFactor 1 & 2, among others...
My road car OEM style setups (updated occasionally when I find new info) over at P.CARS Setups Database
My Suspension Calculator spreadsheet for Project CARS v126.96.36.199 - Updated on 16.10.2016!
Suspension Calculator now available on the P.CARS Setups Database website!
Next Gen = More Biscuit!