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Thread: Project CARS PC Patch 11.1 Release notes

  1. #11
    WMD Member RomKnight's Avatar
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    Anyone else with problems using UDP ? No app works now.
    ---

    | CPU: i5 4670K@4.3GHz | GPU: MSI GTX1080 Gaming X 8GB (375.70) | Mobo: AsRock Z87 Extreme6
    | RAM: 4x4GB G.Skill TridentX 2400Mhz CL10 | PSU: Corsair CX850M | OS: Win10 x64 | Sound: Asus Xonar DX + Asus Vulcan Pro | C:\>: Samsung 840 EVO 250GB
    | Monitor: 3x IPS LG23EA63 @5760x1080 (Bezel Corrected) -- HTC VIVE

    | Wheel: CSWv2 w/ CSPv2 (USB) + CSS SQ (driver 261b/fw204+fw1.30) | Damping: 100 | 900º
    | In game: Deadzones: 0 |Sensitivity: 50 | Damping: 0 | FFB/TF: 100/70 | Per Wheel Movement: -0.07/0.03/0.01 | DRR/DRF: 0.01/0.01
    | Wheel Profile: Sens: Aut| FF: 100 | SHo: 100 | ABS: OFF | Lin: OFF | Dea: OFF | Dri: OFF | For: 100| Spr: 100 | Dpr: 100
    | Tweakers: None

    | Visual FX: Blur: Off | HDR: Photo | Aniso: 16x | AA: DS2X| Vsync: Off (fast v-sync in drivers)| Flare: OFF | FOV: 106 | Grass: Off | Other: envmap/reflections/shadows: low - car/track: ultra
    | Driving assists : Off
    | CmdLine: -skipcrowds -dx11mt -pthreads 4

  2. #12
    Moderator Roger Prynne's Avatar
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    ^ Well pCARS Dash and Crew Chief are working for me on UDP.
    Addressing expectations on realism and simulation - Project CARS PC Leaderboards - Learn how to race properly - Forum Resources for Pcars
    -----------------------------------------------------------------------------------------------------------------------------------------------
    A good explanation of the different tyre types - FFB Guide - Official FFB Guide - A new home for all your setups - How to use the Advance Search
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mobo: GIGABYTE GA-970A-DS3P AMD 970 ATX | CPU: AMD FX-8350 4.0 GHz (4.20 GHz Turbo) 8x Core | CPU Cooler: Cooler Master V8 | Memory: 16GB DDR3 (1600MHz)
    Graphics: NVIDIA GeForce GTX 960 2GB GDDR5 - (Driver: 378.66)| Displays: 50" LG 4K UHD TV 3840x2160 @ 60Hz - 24" Monitor 1920x1080 @ 60Hz | PSU: Sea Sonic X - 850 Watt
    Storage: SSD 250GB Samsung 850 EVO x2 - 2TB Western Digital Caviar Green Sata III x2 | Sound: X-FI Xtreme Gamer Fatality Pro + 400W Technics 7.1
    Wheel: G25 & Pedals with Nixim brake mod (NO PROFILER USED) | RIG: Playseat Challenge | OS: Windows 10 Pro 64 bit - Anniversary


  3. #13
    WMD Member RomKnight's Avatar
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    It seems that it took a while to "streaming the data". Now it works at first attempt any time. Weird. But it's working.
    ---

    | CPU: i5 4670K@4.3GHz | GPU: MSI GTX1080 Gaming X 8GB (375.70) | Mobo: AsRock Z87 Extreme6
    | RAM: 4x4GB G.Skill TridentX 2400Mhz CL10 | PSU: Corsair CX850M | OS: Win10 x64 | Sound: Asus Xonar DX + Asus Vulcan Pro | C:\>: Samsung 840 EVO 250GB
    | Monitor: 3x IPS LG23EA63 @5760x1080 (Bezel Corrected) -- HTC VIVE

    | Wheel: CSWv2 w/ CSPv2 (USB) + CSS SQ (driver 261b/fw204+fw1.30) | Damping: 100 | 900º
    | In game: Deadzones: 0 |Sensitivity: 50 | Damping: 0 | FFB/TF: 100/70 | Per Wheel Movement: -0.07/0.03/0.01 | DRR/DRF: 0.01/0.01
    | Wheel Profile: Sens: Aut| FF: 100 | SHo: 100 | ABS: OFF | Lin: OFF | Dea: OFF | Dri: OFF | For: 100| Spr: 100 | Dpr: 100
    | Tweakers: None

    | Visual FX: Blur: Off | HDR: Photo | Aniso: 16x | AA: DS2X| Vsync: Off (fast v-sync in drivers)| Flare: OFF | FOV: 106 | Grass: Off | Other: envmap/reflections/shadows: low - car/track: ultra
    | Driving assists : Off
    | CmdLine: -skipcrowds -dx11mt -pthreads 4

  4. #14
    Moderator Konan's Avatar
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    Quote Originally Posted by thepharcyde View Post
    Wohoo, patch release......moments later, oh was that all?????

    Maybe, PCars2 will be the game PC1 should have been, but certaining will not be taking the same risk.
    As small as this patch may be it is still proof that support is ongoing!
    The rule still stands as it did for all previous patch notes:these are informative and don't need any negative nagging about what's not in the patch...

  5. #15
    Super Moderator Remco Van Dijk's Avatar
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    Quote Originally Posted by thepharcyde View Post
    Wohoo, patch release......moments later, oh was that all?????.
    Clearly the glass-half-empty guy, right?

    Not sure what you were expecting, but if you're expecting a big overhaul of the game of some sort then it's not going to happen.
    CPU i7 2600K | RAM 16GB 1600MHz | GPU GTX1070 8GB + GTX780 3Gb (PhysX)| Audio Xonar Phoebus @ 5.1 | OS Win 7 x64 | Screen LG 27EA63V-P 27" 1920x1080 | Controllers Fanatec CSW v2.5 + UH, CSP v3, CSS SQ, CSH | Misc TrackIR 4 Pro, Playseat Revolution, DS button box
    Texture Res HIGH | AF 16x | VSync ON | AA DSX6 | Reflections HIGH | EnvMap HIGH | Vehicle ULTRA | Track ULTRA | Shadows HIGH | Motion Blur OFF | Particle Quality HIGH | Particle Density HIGH | Crepuscular Rays ON | Heat Haze OFF | Stretched Headlights ON | Detailed Grass OFF
    Don't take life too seriously. No-one gets out alive anyway. || With the right to say what you think comes the obligation to think about what you say.
    The following user likes this Post: Konan


  6. #16
    Superkart Pilot Sessionerror's Avatar
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    Quote Originally Posted by Konan View Post
    As small as this patch may be it is still proof that support is ongoing!
    And that is what brings back my hope that we will eventually see the Nürburgring combined fix for consoles
    The following user likes this Post: Ixoye56


  7. #17

  8. #18
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    Quote Originally Posted by Stephen Viljoen View Post
    Hi All,


    Controllers - Fanatec
    * Added Fanatec CSL Elite wheel base profile to code and GUI
    * Fixed an issue where during gameplay he centering spring would turn on
    * Fixed issue where the menu spring would sometimes not be enabled when exiting a race or changing controllers
    * Fixed an issue that lead to 100% CPU usage with Fanatec controllers connected
    Hi all,

    is it possible that you fixed al little bit to much? My Fanatec Club Sport Pedals V3 are not rumbling anymore.

  9. #19
    WMD Member cluck's Avatar
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    Quote Originally Posted by grobi0815 View Post
    Hi all,

    is it possible that you fixed al little bit to much? My Fanatec Club Sport Pedals V3 are not rumbling anymore.
    Are they connected to a Fanatec wheel or directly via USB? I've got the same pedals, connected via USB, and have never had the rumbling effect. As far as I'm aware, something called Fanaleds seems to make them work in this scenario but it's not something I've tried myself (and am not that bothered about, truth be told).
    PC Setup : Intel Core i5-3570K w/Arctic Cooling Freezer 13 Pro cooler (overclocked to 4.2GHz) // MSI GTX 980 Gaming GPU // Asus Xonar DX PCI-E soundcard // Gigabyte Z77X-UD5H motherboard // 4 x 4GB Kingston HyperX DDR3 2400MHz RAM // Fractal Design Newton R3 800W PSU // Windows 10 64-bit // Fractal Design Define R4 case w/5 cooling fans // Logitech G29 wheel // Fanatec Clubsport v3 Pedals // Thrustmaster TH8RS shifter // NEC 24" LCD 2470WNX 1920x1200 60Hz // Oculus Rift DK2 // GT Omega Cockpit Pro w/extra bracing //

  10. #20
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    Quote Originally Posted by cluck View Post
    Are they connected to a Fanatec wheel or directly via USB? I've got the same pedals, connected via USB, and have never had the rumbling effect. As far as I'm aware, something called Fanaleds seems to make them work in this scenario but it's not something I've tried myself (and am not that bothered about, truth be told).
    Yes, they are connected via USB and the rumbling worked till the 11.1 update

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