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Thread: Project CARS PC Patch 11.1 Release notes

  1. #31
    Moderator Ryzza5's Avatar
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    The patch notes made reference to fixing an exploit that could possibly be related. They would do this for eSports reasons and generally wouldn't go out of their way to break mods.

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  2. #32
    Super Moderator Remco Van Dijk's Avatar
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    Or you may simply have to re-install the mods.
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  3. #33
    Kart Driver
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    Okey, so first I tried to re-install the mods, didn't work. Then I re-installed the game and the mods but that didn't made any difference either

  4. #34
    Super Moderator Remco Van Dijk's Avatar
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    Then it looks like you'll have to wait for the mod makers to make them work again with 11.1.
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    Texture Res HIGH | AF 16x | VSync ON | AA DSX6 | Reflections HIGH | EnvMap HIGH | Vehicle ULTRA | Track ULTRA | Shadows HIGH | Motion Blur OFF | Particle Quality HIGH | Particle Density HIGH | Crepuscular Rays ON | Heat Haze OFF | Stretched Headlights ON | Detailed Grass OFF
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  5. #35
    Superkart Pilot derkanzler's Avatar
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    Quote Originally Posted by derkanzler View Post
    Just a question: since updating the game I experience an AI car standing in the middle of the road in almost every free practice by now. I didn´t have that ever before. Anybody else noticed this?
    Zero reaction on this? Am I the only one being hit by this? Maybe I should be a little more precise: This is nothing new in MP, but I am talking about single player mode now. I never had this before in 400+ hrs, now it happens in every single practice session after about 20-30 min. No idea whether there is any connection to the patch though, but it happened for the first time right after updating so I thought mentioning it.
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  6. #36
    Moderator Konan's Avatar
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    I forwarded it to the devs...
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  7. #37
    Superkart Pilot derkanzler's Avatar
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    Quote Originally Posted by Konan View Post
    I forwarded it to the devs...
    Thanks Konan. Though... really seems like I am the only one...
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  8. #38
    Moderator Konan's Avatar
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    Indeed...so far you are but at least they are notified just in case...
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  9. #39
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    Corrected an exploit where user-modified tyres could be used on original cars
    Did the user-modified tyres give super grip? I saw a racer going through Sakitto in 1:14, i think - it might've been lower - 1:11. Couldn't understand how he was going through the circuit in that amount of time. When I watched him race he'd go around turns as if his car was on a monorail track.
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  10. #40
    WMD Member ermo's Avatar
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    Quote Originally Posted by Saloei View Post
    Did the user-modified tyres give super grip? I saw a racer going through Sakitto in 1:14, i think - it might've been lower - 1:11. Couldn't understand how he was going through the circuit in that amount of time. When I watched him race he'd go around turns as if his car was on a monorail track.
    Probably? User modified tyres can do whatever the person who created them wanted them to do. More grip? Sure thing.
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