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Thread: Project CARS 2:What we are 99%-100% certain about.

  1. #311
    Superkart Pilot gotdirt410sprintcar's Avatar
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    Quote Originally Posted by poirqc View Post
    From my point of view, i think pCars tracks are textured enough(Elevation, tarmac waves, imperfection, etc...). I'm not saying they're all perfect, mind you. It could be related to FFB. But that's a whole different subject.
    True i think the same way but touching grass two wheels off track and not loose speed after going over rumble strip lol. Look at AC you touch grass jump a curve you better be on point ! Pcars 1 that part of the game needs work and I'm sure they worked on so i have no worries its been noted before this tread im sure talked about too. Thats why Mr. Bell stops in too check on you guys lol. Wish i could put sound on here... as i right this they are running the dyno down the street 410 sprint moters yeah bady i have 2 in my neighborhood lol i cant lye its 305 moter still 500 plus

  2. #312
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    Quote Originally Posted by gotdirt410sprintcar View Post
    True i think the same way but touching grass two wheels off track and not loose speed after going over rumble strip lol. Look at AC you touch grass jump a curve you better be on point ! Pcars 1 that part of the game needs work and I'm sure they worked on so i have no worries its been noted before this tread im sure talked about too. Thats why Mr. Bell stops in too check on you guys lol. Wish i could put sound on here... as i right this they are running the dyno down the street 410 sprint moters yeah bady i have 2 in my neighborhood lol i cant lye its 305 moter still 500 plus
    Well, when i was karting with super low engine power(13 HP, still super fun, mind you), going off track didn't really do anything. Well, it would kick you really hard in the ribs and send you airborn if you aimed for the holes created over time!

    Hitting the grass, with the wheels where the weight is shifted, is another thing. Especially in a curve. But on a fairly straight line, i'm not sure speed would really change.

    You probably can't control the car quickly, but going straight may not be a problem.
    The following 2 users likes this Post: gotdirt410sprintcar, hkraft300


  3. #313
    Superkart Pilot Diamond_Eyes's Avatar
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    so would you get drawn further into the grass verge like their is a magnet pulling on your car, as we have on pCars down the straights?
    We'll grind that axe for a long time... Darrell "Dimebag" Lance Abbott, August 20 August 1966 8 December 2004
    Chi Ling Dai Cheng, 15 July 1970 13 April 2013
    Henry John Surtees, 18 February 1991 - 19 July 2009
    PSN: DiamondEyes179

  4. #314
    GT5 Pilot Mascot's Avatar
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    Holy hypercar, I was just given a sneaky peek at a recent pCARS 2 screenshot. No wonder Ian is miffed at the Polish leak - this new one was in a whole different league altogether. Computers make excellent and efficient servants, but I have no wish to serve under them.
    PS4 Pro in BEAST MODE, Fanatec CSR Elite, Formula rim, GT2, GT2/PWTS Frankenwheel, Clubsport pedals V1, CSR Elite pedals, CSR shifters, modified Porsche shifters, 2x 10.1" Galaxy Tabs each running pCARS Dash, Crew Chief through Ixos speakers, FM3 Playseat cockpit, Escort RS Turbo Recaro seat, Buttkicker Gamer 2, Yamaha 5.1, Samsung 32" 1080p, uncorked bottle of Glenmorangie
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  5. #315
    Superkart Pilot RacingAtHome's Avatar
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    Quote Originally Posted by Mascot View Post
    Holy hypercar, I was just given a sneaky peek at a recent pCARS 2 screenshot. No wonder Ian is miffed at the Polish leak - this new one was in a whole different league altogether. Computers make excellent and efficient servants, but I have no wish to serve under them.
    If it's in a whole different league, i'd love to see it. Sadly, we'll just have to be patient.
    The following user likes this Post: Konan


  6. #316
    WMD Member cluck's Avatar
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    Quote Originally Posted by RacingAtHome View Post
    If it's in a whole different league, i'd love to see it. Sadly, we'll just have to be patient.
    Having taken quite a few screenshots in both pCARS1 and pCARS2 I can safely say that, yes, pCARS2 is in another league . It's not just the {redacted} or the {redacted}, or even the {mod edit : Cluck, stop revealing stuff or we'll have to find a more "permanent" way of silencing you} that makes the most difference it's the {mod edit : that's it Cluck, you're outta here}
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  7. #317
    Moderator Konan's Avatar
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    Always nice to get some usefull info...
    The following 4 users likes this Post: BullWinkle, cluck, derkanzler, Grijo


  8. #318
    WMD Member cluck's Avatar
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    Quote Originally Posted by Konan View Post
    Always nice to get some usefull info...
    But if I told you about any of it, Ian would find me and he would kill me. I don't fear much in this world but I do fear The Wookie

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  9. #319
    Moderator Konan's Avatar
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    Hmmm...i always thought wookies didn't eat chicken...
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  10. #320
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    Is anyone 99% certain that maybe the AI can and do spin out occasionally ? That's one thing I miss is a few more mistakes and the ability for them to actually spin out . In PC1 they just don't spin round they seem like they are unable to , I imagine it isn't easy to factor in mistakes and spins but it would liven it up .

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