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Thread: PCARS2 in the media

  1. #471
    Moderator+WMD 1/2 Member Siberian Tiger's Avatar
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    I still think the Lag is because of the Offscreen Recording... Even with a suboptimal Monitor i didn't experience that much Lag while Playing...
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  2. #472
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    It's the TVs, as usual.

  3. #473
    Super Moderator Remco Van Dijk's Avatar
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    Quote Originally Posted by honespc View Post
    It's the TVs, as usual.
    Not necessarily, it can be the recording as Siberian Tiger stated.
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  4. #474
    WMD Member John Hargreaves's Avatar
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    Who knows, but it doesn't lag when you play it.
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  5. #475
    GT5 Pilot F1_Racer68's Avatar
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    Quote Originally Posted by John Hargreaves View Post
    Who knows, but it doesn't lag when you play it.
    And isn't that all that matters?
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  6. #476
    GT5 Pilot breyzipp's Avatar
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    Quote Originally Posted by Roger Prynne View Post
    Uhuh...!

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  7. #477
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    I am getting a little worried now. Can someone in the know answer these questions?
    You see this is footage of the PS4-Pro and it has again the start bug on the replay and he said it is the final build?
    I have seen another video (gamescom) like this with the bug but it was said it was a very old build.
    Also you can see a car pop up at the 1:30 min mark.
    Also the way the fog comes in looks very clumsy and not natural at all.
    Can someone says that these are not in the version that will be released?
    Also the way the shadows on the trees shimmer, is this going to stay, I always thought it would be because it was an old build?
    I am getting worried because I have seen so little Xbox One videos or mention of it that it will be an afterthought.
    https://www.youtube.com/watch?v=qkf6AmBYh1w

  8. #478
    Moderator Mahjik's Avatar
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    Hmm, never seen that (the replay start) on the PC build so cannot confirm anything on the console build. As far as the pop-up car, it looks like the draw distance is reduced (for performance reasons, not a bug).
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  9. #479
    WMD Member John Hargreaves's Avatar
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    I've watched hundreds of PC2 replays in the last couple of years and never seen that once, very odd. I vaguely remember it from early PC1 days, and we haven't had any console build access, so it's impossible to give a definite answer. If it happens reliably and it can be reproduced, I'm sure it will be addressed. SMS have fixed far more trivial issues than this on a regular basis.
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  10. #480
    Super Moderator Remco Van Dijk's Avatar
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    Quote Originally Posted by Bliman View Post
    I am getting a little worried now. Can someone in the know answer these questions?
    You see this is footage of the PS4-Pro and it has again the start bug on the replay and he said it is the final build?
    I have seen another video (gamescom) like this with the bug but it was said it was a very old build.
    Also you can see a car pop up at the 1:30 min mark.
    Also the way the fog comes in looks very clumsy and not natural at all.
    Can someone says that these are not in the version that will be released?
    Also the way the shadows on the trees shimmer, is this going to stay, I always thought it would be because it was an old build?
    I am getting worried because I have seen so little Xbox One videos or mention of it that it will be an afterthought.
    https://www.youtube.com/watch?v=qkf6AmBYh1w
    The replay and car popping issues are known. Can't tell when they will be fixed, though.
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