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Thread: READ FIRST: Project CARS 2 FAQ and Tips

  1. #11
    WMD Member ermo's Avatar
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    At the rate this is going, we're going to need "spinbuttons" / spoiler tags to show/hide sections...
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    "We respond to well constructed criticism, good ideas which are properly described and thought through, and ideas that will benefit the whole community, not a vocal minority.

    Do not repeat requests, be patient and polite, and have some confidence in our ongoing desire to improve the game for all users, which we have clearly and ably demonstrated in the past." -- Richard Steer, Slightly Mad Studios
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  2. #12
    Moderator Sankyo's Avatar
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    Added instructions how to make TrackIR work with pC2.
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  3. #13
    Moderator Bealdor's Avatar
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    Added link to latest AMD drivers with Crossfire support for PCARS 2.
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    The forum search is a powerful tool, if you know how to use it...

    Please check out our Project CARS 2 FAQ and Tips

    PCARS 1 Known Issues threads: PC / PS4 / XB1
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  4. #14
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    Apologies if this is a silly question, but to use trackIR I must launch in Steam VR mode. The problem I'm having is my Rift starts up when I do this (and the VR specific gfx settings get applied too). Do I have to physically disconnect my Rift from the PC each time I want to use trackIR?

  5. #15
    Moderator Sankyo's Avatar
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    Added item about game settings not saving on PC.
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    Texture Res HIGH | AF 16x | VSync ON | AA MSAA Medium | Reflections HIGH | EnvMap HIGH | Vehicle ULTRA | Track ULTRA | Shadows HIGH | Motion Blur OFF | Particle Quality HIGH | Particle Density HIGH | Crepuscular Rays ON | Heat Haze OFF | Stretched Headlights ON | Detailed Grass OFF
    With the right to say what you think comes the obligation to think about what you say. || Don't take life too seriously. No-one gets out alive anyway.
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  6. #16
    WMD Member indent's Avatar
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    Hi, is there an overview of all keyboard commands (PC), independent of the freely assignable functions?
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  7. #17
    Kart Driver
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    Vehicle specific FFB settings are not part of the car setup anymore.
    please explain why !

    the different ffb of the cars is so huge that you cant have a setup that fits all cars
    when you finally have setup a cars ffb and switch to an other car the whole circus of finding a sweet spot starts over again this is in my opinion a really annoying thing

    ps sorry for the bad english hope you all get what i mean
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  8. #18
    WMD Member BullWinkle's Avatar
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    Quote Originally Posted by Bearly View Post
    Apologies if this is a silly question, but to use trackIR I must launch in Steam VR mode. The problem I'm having is my Rift starts up when I do this (and the VR specific gfx settings get applied too). Do I have to physically disconnect my Rift from the PC each time I want to use trackIR?
    Try starting in Oculus Mode
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  9. #19
    WMD Member indent's Avatar
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    Quote Originally Posted by DE_PARKETMAN View Post
    Vehicle specific FFB settings are not part of the car setup anymore.
    please explain why !

    the different ffb of the cars is so huge that you cant have a setup that fits all cars
    when you finally have setup a cars ffb and switch to an other car the whole circus of finding a sweet spot starts over again this is in my opinion a really annoying thing

    ps sorry for the bad english hope you all get what i mean
    the best would be a FFB multiplier per car (similar to Raceroom) - please Devs, make this for us ...
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  10. #20
    WMD Member Trnes's Avatar
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    Hello a question, Car Painting & Designs for pcars 2
    Thanks.

    Edit:http://forum.projectcarsgame.com/sho...LATE-DOWNLOADS
    Last edited by Trnes; 26-09-2017 at 13:45.
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