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Thread: VR Guide - Setup, Settings and General tips

  1. #1911
    WMD Member OlivierMDVY's Avatar
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    Quote Originally Posted by cluck View Post
    That sort of scenario is just about the heaviest hit you can get. Night and wet, means you'll get all the headlights behind you casting shadows, as well as the reflections in the water. Combine that with a tree-heavy circuit like Oulton and, yeah, it's a bit of a killer. As you say, once the start is done, the cars spread out a bit and you get less of the dynamic lights at play and less stuff reflected, ergo, better frame rates. The only solutions, maintaining the same scenario, are going to be:

    1. More powerful hardware
    and/or
    2. Removal of headlights casting dynamic shadows

    The first option is really the only realistic one on the cards. Removing the headlights casting shadows will only lead to an outcry of "downgrading the graphics". The problem we face is that once we've had something, it's very difficult to go back to not having it, so as much as many people might say "graphics aren't the most important thing", they will certainly miss these kinds of details if they are removed.

    As much as it would be nice to have our cake and eat it, there simply aren't the resources available in our systems to do so right now. I can but hope that the next generation of GPUs will finally bring enough horsepower to run things pretty much maxed out. It's why I've stuck with my DK2 and 980GTX for the time being, knowing from others in our league that even 1080ti cards can't drive 90fps all of the time.

    Regarding all the headlights behind me when I start the race: my cockpit is so much highlighted that I can't read the LCD panel. It's like the rear of my car is made of glass and doesn't stop all the lights coming from behind me...
    CPU: Intel i7 8700K | RAM: 16GB DDR4 2666Mhz | GPU: MSI GTX 1080Ti GAMING X 11G | OS: Windows 10 - 64 bits | Wheel: CSL Elite + CSP + CSQ | Misc: Oculus Rift

  2. #1912
    Superkart Pilot MaXyM's Avatar
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    Quote Originally Posted by PostBox981 View Post
    My personal favourite happened when I stopped in a corner on Nurb to wait for a friend to catch up. I parked the car so that I could see him com round the corner through my left side window. While waiting I felt bored and thought itīd be a good idea to lean my left elbow on the window bottom edge. When to my surprise there was no resistance under my arm I could hardly manage not to fall off my chair.
    I experienced something simmilar in another game. Wyile I was covering behind some obstacle with girtual lazerguns in my hands, I wanted to support one of my hand on obstacle to maintain a balance. Unfortunately I was my hand hit an air and I literaly fallen down

    which reminds me this video: https://m.youtube.com/watch?v=sm9F_U...ature=youtu.be
    MSI Z270 Tomahawk | i5 7600K@4.9GHz | 16GB RAM | Scythe Mugen 4 PCGH | MSI GTX1080Ti + Accelero Xtreme IV | HTC Vive | TX+custom wheel+t3pa Pro | custom cockpit
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  3. #1913
    Superkart Pilot
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    https://steamcommunity.com/games/250...61199444724742

    Apart from the new SteamVR input system, I saw something in the patch notes that caught my eye:

    "Improved hidden area mesh for Vive and Vive Pro. Vive saves an additional 3% of rendering, and Vive Pro saves an additional 7% of rendering."

    Does that mean we will be able to see some actual gains or are those hidden meshes something completely different?

  4. #1914
    WMD Member bporion's Avatar
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    august the 24 but no mention of VR ...

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    OS : Windows 10 64 bit \ Processor : Intel Core i7 8700k \ RAM : Corsair Vengeance led 3000mhz DDR4 16GB \ MB : S1151 ATX ASUS TUF Z370 PRO Gaming \ games on D : ST 1000DM003-1SB102 ATA Device \ ASUS ROG STRIX GeForce GTX 1080ti 11GB \ Cooler Master HAF XM case \ Philips 40" 60Hz Widescreen 4K Ultra HD LED monitor \ Buttkicker Gamer Pro 2 \ Logitech 5.1 thx whit JBL speakers \ Fanatec V2 , Clubsport Shifter SQ , Clubsport Formula Carbon , BMW GT2 Wheel , CSR Pedals \ Renovatio SRD9C CSW sli-style data display \ Sim Racing Hardware Monsta \ Oculus Rift and Touch System .


    First racing game : Auto Racing from Intellivision .

  5. #1915
    GT3 Pilot morpwr's Avatar
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    Quote Originally Posted by bporion View Post
    august the 24 but no mention of VR ...

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    I don't know why any driving game wouldn't have vr at this point. There are a bunch of games id buy but no vr means im not buying it.
    MOBO: asus rog maximus x hero / CPU: intel i7 8700k 5.1ghz / RAM:corsair platinum 32GB DDR4 3866-ocd4000 / COOLING: thermaltake floe 360 / GPU: asus GeForce gtx1080ti oc / PSU: evga super nova 850g2 / STORAGE: Samsung evo 500gb- Samsung evo 1tb / CASE: thermaltake core x71 / RIG:Gt omega /SimRacing Bay 30nm OSW / Heusinkveld pro pedals / Fanatec shifter /VR:rift / BACKUP: ps4 http://pcars.oscarolim.pt/
    The following 8 users likes this Post: BigDad, bporion, etn, Fight-Test, Joe Moore, John Hargreaves, PostBox981, Raklodder


  6. #1916
    GT4 Pilot BigDad's Avatar
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    Quote Originally Posted by morpwr View Post
    I don't know why any driving game wouldn't have vr at this point. There are a bunch of games id buy but no vr means im not buying it.
    Heck , i'd buy Forza if it had VR !
    GPU: Galax GTX 1080Ti EXOC/ CPU: Intel i7 7700K @ 4.9GHz(So Far!)/ Cooler: Noctua NH-u14s / Mobo: Asrock z170 Extreme4/ RAM: 16GB Trident Z 3200MHz/ PSU: Coolermaster V750/ Storage: 2TB WD / Kingston 120GB SSD/250GB Evo 850 SSD/ Case: Storm Enforcer/ OS: Win 10/ Display: Sony 55" @ 3840x2160p / Wheel: Fanatec CSW v2 / McLaren GT3 / CS Universal Hub with magnetic shifter Mod/ Pedals: CSR Elite/ FTW / VR: Oculus Rift / : 2ndLastJedi
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  7. #1917
    Superkart Pilot
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    Was hoping motogp 18 would have vr.
    I5 6600k @ 3.5/GTX 1070 8gb/16GB 2133 ram/Hybrid 2TB HDD/Oculus Rift CV1/Proscan 4K tv @ 60hz/inactivated windows 10/Thrustmaster TX/Alcantara wheel/T3PA Pro/TH8A.

  8. #1918
    GT3 Pilot morpwr's Avatar
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    Quote Originally Posted by BigDad View Post
    Heck , i'd buy Forza if it had VR !
    There area bunch like that off roading game that would be really cool in vr. Stuff like that would be great when you just wanted to do something different. Absolutely if Forza had vr id own it already.
    MOBO: asus rog maximus x hero / CPU: intel i7 8700k 5.1ghz / RAM:corsair platinum 32GB DDR4 3866-ocd4000 / COOLING: thermaltake floe 360 / GPU: asus GeForce gtx1080ti oc / PSU: evga super nova 850g2 / STORAGE: Samsung evo 500gb- Samsung evo 1tb / CASE: thermaltake core x71 / RIG:Gt omega /SimRacing Bay 30nm OSW / Heusinkveld pro pedals / Fanatec shifter /VR:rift / BACKUP: ps4 http://pcars.oscarolim.pt/

  9. #1919
    Superkart Pilot MaXyM's Avatar
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    Quote Originally Posted by morpwr View Post
    I don't know why any driving game wouldn't have vr at this point. There are a bunch of games id buy but no vr means im not buying it.
    In general I don't care. What I don't understand is why successor doesn't support VR while previous title of the same company, released using the same engine did. Like Dirt Rally vs Dirt 4.
    But the truth is, in this particular case (D4) missing of VR helped me to avoid this trash.
    MSI Z270 Tomahawk | i5 7600K@4.9GHz | 16GB RAM | Scythe Mugen 4 PCGH | MSI GTX1080Ti + Accelero Xtreme IV | HTC Vive | TX+custom wheel+t3pa Pro | custom cockpit

  10. #1920
    GT4 Pilot BigDad's Avatar
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    Quote Originally Posted by Malcstar View Post
    Was hoping motogp 18 would have vr.
    Isle Of Man in VR !!!!!That would have been ridiculous in the best way ! That was a missed opportunity .
    Last edited by BigDad; 16-05-2018 at 14:12.
    GPU: Galax GTX 1080Ti EXOC/ CPU: Intel i7 7700K @ 4.9GHz(So Far!)/ Cooler: Noctua NH-u14s / Mobo: Asrock z170 Extreme4/ RAM: 16GB Trident Z 3200MHz/ PSU: Coolermaster V750/ Storage: 2TB WD / Kingston 120GB SSD/250GB Evo 850 SSD/ Case: Storm Enforcer/ OS: Win 10/ Display: Sony 55" @ 3840x2160p / Wheel: Fanatec CSW v2 / McLaren GT3 / CS Universal Hub with magnetic shifter Mod/ Pedals: CSR Elite/ FTW / VR: Oculus Rift / : 2ndLastJedi
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