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Thread: CONSTANTLY disconnected from multiplayer. Good internet connection.

  1. #161
    Superkart Pilot davidt33's Avatar
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    Quote Originally Posted by Dynomight Motorsports View Post
    The worst part about it is, I don't even have an issue with disconnects. I've only been disconnected ONCE due to a game crash. But my hopes of Hosting Season 3 of Project Cars Endurance Racing Series dies with Project Cars 2. At least with PC1 we could put 15-16 people in a lobby consistently.. But the people that want to race keep getting kicked/disconnected leaving only 8 people racing (We've gotten 10 before but 2 would always disconnect guaranteed during the race itself) So if the issue is our P2P connection why the hell is PC1 way more stable than PC2?
    Could be because of due to the amount of innovations introduced with Pcars2 requiring significantly more processing than Pcars1 or most of the other similar racing sims.
    PS4. Logitech G29 wheel. PSN ID: davidtsmith333
    The following user likes this Post: ShneebnaMRR108


  2. #162
    Superkart Pilot Rockefelluh's Avatar
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    Quote Originally Posted by davidt33 View Post
    Could be because of due to the amount of innovations introduced with Pcars2 requiring significantly more processing than Pcars1 or most of the other similar racing sims.
    Is it a problem on ps4?
    Xbox GT: Rockefelluh

  3. #163
    Superkart Pilot davidt33's Avatar
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    Quote Originally Posted by Rockefelluh View Post
    Is it a problem on ps4?
    Yes. There's been a couple complaints well.
    PS4. Logitech G29 wheel. PSN ID: davidtsmith333

  4. #164
    Superkart Pilot Rockefelluh's Avatar
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    Quote Originally Posted by davidt33 View Post
    Yes. There's been a couple complaints well.
    From a small sample size it doesn't appear that Xbox one x is anyless affected by the disconnect issues. But hard to tell without my testing.
    Xbox GT: Rockefelluh

  5. #165
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    I used to think my internet was the problem, I do not think that is the case anymore.

    I sincerely hope potential buyers read this forum and save themselves the money.

    Edit - I tried to post an image but because I'm a new user it won't let me.

    Internet speedtest
    Ping - 12 ms
    DL 176 MB / S

  6. #166
    Superkart Pilot ShneebnaMRR108's Avatar
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    Quote Originally Posted by davidt33 View Post
    Could be because of due to the amount of innovations introduced with Pcars2 requiring significantly more processing than Pcars1 or most of the other similar racing sims.
    IMO, it is the amount of processing. I got tired of being the 10 player being kicked out as noted in the above post. I find a similar situation with another game too. More than 9 or 10 and it gets unstable. And more importantly, if any player has a higher than normal ping, that can cause lag, and then we all start to loose sync. Seems (can't really confirm it though) like any APPs running in the background, broadcasting the race, running on WiFi, high ping, or running during peak internet use times with heavy router traffic will have negative effects on the overall stability of the P2P sync.

    I spent a lot of time trying cars, running tracks, setting up tunes, finding marks, etc... just to get to the actual league race and get disconnected. Most of the time it took at least 30 minutes to even get the lobby filled, then afterwards you would inevitably be disconnected sometime during the race. Finally, out of pure frustration, just gave up on MP. For now, a lobby has to be 8 or less, and all green or yellow triangles, or it just doesn't work. I guess those triangles are there for a reason.
    Last edited by ShneebnaMRR108; 10-02-2018 at 17:06. Reason: add
    Shneeb108 / XBoxOne / us / EST
    The following 2 users likes this Post: davidt33, Rockefelluh


  7. #167
    Superkart Pilot
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    My experience of multiplayer so far.

    Idiots - Can deal with these.
    Low number of lobbies - I have a fibre connection and average 10-20.
    The LPQR doesnt always represent where the lobby is which is annoying a lot of the time.
    Disconnects - sit through qualifying to be booted out by race. 15-30 mins lost.

    My BIGGEST bug bear. Go into a lobby and its racing when it says qualifying etc or getting booted out and it still kicks you back to the title screen. Why sweet baby jesus does it not just take you back to the lobby select???
    The following 4 users likes this Post: CRace44, Just Another Frog, Rockefelluh, ShneebnaMRR108


  8. #168
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    Quote Originally Posted by chieflongshin View Post
    My experience of multiplayer so far.

    Idiots - Can deal with these.
    Low number of lobbies - I have a fibre connection and average 10-20.
    The LPQR doesnt always represent where the lobby is which is annoying a lot of the time.
    Disconnects - sit through qualifying to be booted out by race. 15-30 mins lost.

    My BIGGEST bug bear. Go into a lobby and its racing when it says qualifying etc or getting booted out and it still kicks you back to the title screen. Why sweet baby jesus does it not just take you back to the lobby select???
    This ^

  9. #169
    Superkart Pilot
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    And today I have 6 lobbies to which none I can join
    The following user likes this Post: Rockefelluh


  10. #170
    Superkart Pilot
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    So now I've just made it into a game. Qualiy 2nd. Qualifying ends and I'm just sat watching the cars go round. I then see click here to return to race central. Rarely getting an online race I click this as its just hanging on the replay.... What happens....

    Bleeding title screen.... thats what! This was then followed with a complimentary game crash. I feel inclined to detail my afternoon online below
    The following 2 users likes this Post: Rockefelluh, ShneebnaMRR108


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